BangleApps/apps/teatimer/app.js

237 lines
5.6 KiB
JavaScript

// Tea Timer
// Button press stops timer, next press restarts timer
let drag;
var counter = 0;
var counterStart = 150; // 150 seconds
var counterInterval;
const states = {
init: 1, // unused
help: 2, // show help text
start: 4, // show/change initial counter
count: 8, // count down
countUp: 16, // count up after timer finished
stop: 32 // timer stopped
};
var state = states.start;
let setting = require("Storage").readJSON("setting.json",1);
E.setTimeZone(setting.timezone);
// Title showing current time
function appTitle() {
return "Tea Timer " + currentTime();
}
function currentTime() {
min = Date().getMinutes();
if (min < 10) min = "0" + min;
return Date().getHours() + ":" + min;
}
function timeFormated(sec) {
var min = Math.floor(sec / 60);
sec = sec % 60;
if (sec < 10) sec = "0" + sec;
return min + ":" + sec;
}
// initialize timer and show timer value => state: start
function initTimer() {
counter = counterStart;
setState(states.start);
showCounter(true);
}
// timer value (counter) can be changed in state start
function changeCounter(diff) {
if (state == states.start) {
if (counter + diff > 0) {
counter = counter + diff;
showCounter(true);
}
}
}
// start or restart timer => state: count
function startTimer() {
counterStart = counter;
setState(states.count);
countDown();
if (!counterInterval)
counterInterval = setInterval(countDown, 1000);
}
/* show current counter value at start and while count down
Show
- Title with current time
- initial timer value
- remaining time
- hint for help in state start
*/
function showCounter(withHint) {
g.reset(); // workaround for E.showMessage bg color in 2v14 and earlier
E.showMessage("", appTitle());
g.reset().setFontAlign(0,0); // center font
// draw the current counter value
g.setBgColor(-1).setColor(0,0,1); // blue
g.setFont("Vector",20); // vector font, 20px
g.drawString("Timer: " + timeFormated(counterStart),80,55);
g.setFont("Vector",60); // vector font, 60px
g.drawString(timeFormated(counter),83,100);
if (withHint) {
g.setFont("Vector",20); // vector font, 80px
g.drawString("Tap for help",80,150);
}
}
// count down and update every second
// when time is up, start counting up
function countDown() {
counter--;
// Out of time
if (counter<=0) {
outOfTime();
countUp();
counterInterval = setInterval(countUp, 1000);
return;
}
showCounter(false);
}
//
function outOfTime() {
E.showMessage("Time is up!",appTitle());
setState(states.countUp);
resetTimer();
Bangle.buzz();
Bangle.buzz();
}
/* this counts up (one minute), after time is up
Show
- Title with current time
- initial timer value
- "Time is up!"
- time since timer finished
*/
function countUp() {
// buzz for 15 seconds
counter++;
if (counter <=15) {
Bangle.buzz();
}
// stop counting up after 60 seconds
if (counter > 60) {
outOfTime();
return;
}
g.reset(); // workaround for E.showMessage bg color in 2v14 and earlier
E.showMessage("", appTitle());
g.reset().setFontAlign(0,0); // center font
g.setBgColor(-1).setColor(0,0,1); // blue
g.setFont("Vector",20); // vector font, 20px
g.drawString("Timer: " + timeFormated(counterStart),80,55);
g.setFont("Vector",30); // vector font, 80px
g.setBgColor(-1).setColor(1,0,0); // red
g.drawString("Time is up!",85,85);
g.setFont("Vector",40); // vector font, 80px
// draw the current counter value
g.drawString(timeFormated(counter),80,130);
}
// reset when interupted by user oder 60 seconds after timer finished
function resetTimer() {
clearInterval();
counterInterval = undefined;
}
// timer is stopped by user => state: stop
function stopTimer() {
resetTimer();
E.showMessage("Timer stopped!", appTitle());
setState(states.stop);
}
// timer is stopped by user while counting up => state: start
function stopTimer2() {
resetTimer();
initTimer();
}
function setState(st) {
state = st;
}
function buttonPressed() {
switch(state) {
case states.init:
initTimer();
break;
case states.help:
initTimer();
break;
case states.start:
startTimer();
break;
case states.count:
stopTimer();
break;
case states.countUp:
stopTimer2();
break;
case states.stop:
initTimer();
break;
default:
initTimer();
break;
}
}
/* Change initial counter value by swiping
swipe up: +1 minute
swipe down: -1 minute
swipe right: +15 seconds
swipe left: -15 seconds */
function initDragEvents() {
Bangle.on("drag", e => {
if (state == states.start) {
if (!drag) { // start dragging
drag = {x: e.x, y: e.y};
} else if (!e.b) { // released
const dx = e.x-drag.x, dy = e.y-drag.y;
drag = null;
if (Math.abs(dx)>Math.abs(dy)+10) {
// horizontal
changeCounter(dx>0 ? 15 : -15);
} else if (Math.abs(dy)>Math.abs(dx)+10) {
// vertical
changeCounter(dy>0 ? -60 : 60);
}
}
}
});
}
// show help text while in start state (see initDragEvents())
function showHelp() {
if (state == states.start) {
state = states.help;
g.setBgColor(g.theme.bg);
g.setColor(g.theme.fg);
E.showMessage("Swipe up/down\n+/- one minute\n\nSwipe left/right\n+/- 15 seconds\n\nPress Btn1 to start","Tea timer help");
}
// return to start
else if (state == states.help) {
initTimer();
}
}
// drag events in start state (to change counter value)
initDragEvents();
// Show help test in start state
Bangle.on('touch', function(button, xy) { showHelp(); });
// event handling for button1
setWatch(buttonPressed, BTN1, {repeat: true});
initTimer();