Initial import of the football game
|
@ -0,0 +1 @@
|
|||
1.00: Initial implementation
|
|
@ -0,0 +1,3 @@
|
|||
# Classic Football Chronometer Game
|
||||
|
||||
Context: https://www.anaitgames.com/analisis/analisis-casio-football-14
|
|
@ -0,0 +1 @@
|
|||
atob("MDABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAADwAAAAAADwAAAAAADwAAAAAADwAAAAAA//AAAAAA//AAAAAA//AAAAAA//AAAAAADw8AD/AADw8AD/AADw8AD/AADw8AD/AP/wAAD/AP/wAAD/AP/wAAD/AP/wAAD/AA8PAAAAAA8PAAAAAA8PAAAAAA8PAAAAAAAA8AAAAAAA8AAAAAAA8AAAAAAA8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA")
|
|
@ -0,0 +1,440 @@
|
|||
const digit = [];
|
||||
|
||||
const dash = {
|
||||
width: 75,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AH4A/AH4A/AH4A/AH4A/AB0D/4AB+AJEBAX/BAk/CQ8PCQ4kDCQoIDCQgkDCQgkECQgIE4ASHFxH8JRgSEEgYSEPJAkEAH4A/AH4A/AH4A/AH4A/ACg='))
|
||||
};
|
||||
function loadDigits () {
|
||||
digit[0] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AH4AGn//AAngBIMfBIvABIMPBIuABIMHBIoIBg0DBAn+gYSBgIJE/kHBIOABIn4h4JB4F/BIfwj4JB8BQEAoIJBBoJOEv4JBEIJOEIwMHGoIJDIIIJBJIJOEBIQOCJwYJDOIR9DBISFCSIYJCTISlDBIXwBIZoBBP4J/BP4J/BNX+gED//gBIc/BIMB//ABIcf/gDB/+ABIcP/AhCBAYuBFoU+BIkDFoUcBIkBFoUIBIkAFogA/AAZPJMZJ3JRZKfIWZLHJbZL5bBP4J/BP4J/BKPgBIc/BIfABIcfBIeA/4AB/EPBIcBBIX8AwIJB/0DBIQECBIIOCAAQYBBIIiCAAQsBBIPwGwIAC4F/BIPgJQIACAoIJBBoIJDDIIJBJwZQDBIJODKAcAgxODKAZxBJwgABPYROEKASFDAAiRCJwhQCTYYAkA'))
|
||||
};
|
||||
|
||||
digit[1] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AH4A2wAIHgIJIgYJIg4JIh4JIj4JIn4JIv4JI/4JHgIJIgYJIg4JIh4JIj4JIn4J/BP4J/BP4Jqj//BA0Ah/+BI8H/gJHgf4BI8B+AJHgHgBJFABJAA/J55jIO5KLJT5KzJY5L5nBP4J/BP4J/AAcfBJEPBJEHBJEDBJEBBJEABJN/BJE/BJEfBJEPBJEHBJEDBJEBBJEABJIA/AAwA='))
|
||||
};
|
||||
|
||||
digit[2] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AH4AGj//AAnwBIMPBIvgBIMHBIvABIMDBIuABIMBBIsBGQQIE/0DBIV/BIf8g4JCn4JD/EPKA/wj4JCKAngn4JCKAnAv4JCKAmA/4JCKAgEBQYZOEBIgADFgIJHIAKlJBI5oBBP4J/BP4J/BOcfBJEP/wJHg/8Aof/AAP+gf4BAUBBIX/gPwBIUDBIeA8AiDBIfAoA2DBIYSDJQQACEwZeCAAQ6DgF/BJATJE5I7IghPFBIUOMYomDO4g6EwCLDJwgiDAAhyFTohKEToheEBP4J/BP4J/BOHwBJHgBJHAv////8BImABAP//wJEAIIACBIf+BImABIX8g4JD4AJC/EPBIZACgfwj4JDKgUD8E/BIZoCgZODKAkDJwZQEgcBBIhQCgROEKAhOEKAhOEKAhOEKAgAm'))
|
||||
};
|
||||
|
||||
digit[3] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AH4AGj//AAnwBIMPBIvgBIMHBIvABIMDBIuABIMBBIsBGQQIE/0DBIV/BIf8g4JCn4JD/EPKA/wj4JCKAngn4JCKAnAv4JCKAmA/4JCKAgEBQYZOEBIgADFgIJHIAKlJBI5oBBI58BBP4J/BP4J/BL8/BJEf/wJHh/8BI8H/AFD/4AB/0D+AICgIJDgPgBIUDBIQ5B4AiDBIeAwA2DBIYSDJQIJDEwZeCAAQ6DOQQACJwgTJE5I7JJ5JjEgIUDO4kDFAgJC/kDIwipNj4JIn7HIbZL5TBP4J/BP4J/BJs/BJEfBJEPBIgjB//8g4JDgIIB//+gYJDAgIACBwIJCDAIACwAJDFgIAC4F/IAgAC8E/KggAC+EfIgoAB/EPBIQIDKAROFKAZOGKAROGKAQJI4BOGKAQJI+CfHAEAA=='))
|
||||
};
|
||||
digit[4] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AH4AswEBBJOABAoHBgPABIsDBIPgBIsHBIPwBIsPBIP4BIsfBIP8BIs/BIP+BIt/BIP/BIv/BIRQEAwQCBKAkDBIZQEg4JDKAkPBIZQEj4JIn4J/BP4J/BP4JjgAJFj//AYN/8AJDh/+C4QJEg/8C4XAv////+gYjCh+ABAIABgPwC4Q9BAAWAEYUCgYJD4FAFgYJDIAoJDEwRUDAARoGAAROCCZYnJHZJPJMZAABO46hCRYwAFT4YAFWYYAFY4YAFbYYJ/BP4J/BP4Jnj4JIh4JIg4JIgYJIgIJIgAJJv4JIn4JIj4JIh4JIg4JIgYJIgIJIgAJJAH4AGA='))
|
||||
};
|
||||
|
||||
digit[5] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AGUP/4AE/gJBg4JF/AJBgYJF+AJBgIJF8AJBwAJF4AJB4F/BImABIPgn4JEIoXwj4ID/wJC/BQEJwUA/hQEJwUA/xQEJwUA/5QEJwQJBKAhOCBIJQEJwQJBKAiVDFggAEIAgJFKgYJFNAYJ/BP4J/BP4Jmv/8BI8//AJHj/wBI8P8E//4ABBIcH4F/BIWABIUDwAIC//ABIUBgIJD8AeDgYJDGwkHBIZKEh4JDLwkfBIZyECZInJHZJPFkChEMYdwUIh3DFAiLDgKvIgbDIJQKvIUIgJFUIZ8FBP4J/BP4J/BL8PBJEHBJEDBJEBBIl//4ABwAJEBAQHBv4JCDAIAC8E/BIQsBAAXwj4JCIAIAC/EPBIRUBAAX8g4JCNAIAC/0DBI//gIJCJwZQCBIQIEKANAJwpQCJwxQCJwxQCJwxQCBJYAwA='))
|
||||
};
|
||||
|
||||
digit[6] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AGU//4AE8AJBj4JF4AJBh4JFwAJBg4JFBAMGgYIE/wSCgIJE/gJCwAJE/AJC4F/BIfwBIXgKAhOCg/wKAhOCg/4KAhOD/hQEOwUH/xQDJwRiCKAZOCBIRQDJwQJCGwQAEBIJKCBIxeCBP4J/BP4J/BOED//gBI0B//ABI0A/+ABI9/CoIAB/gJDnwpBAAP+BIccHoIACBIcIh4JDFgkfBIZAEBIhUEv4JDNAgJE/ATNn4nIHZBPGKARjFgIUCO4sDFASLFg48COQsPKARyGUILHGn6hBBIJyGco4J/BP4J/BP4Jm8AJDn4JD4AJDj4JDwAJDh4JDgP/AAP8AwIJB/0DBIQECBIIOCAAQYBBIP4EQIACwAJC+A2BAAXAv4JB8BKBAAQFBBIINBBIYZBBIIhBAAYtBBIJODKAcAgxODKAZnBJwhQCOIYAEPoROEKASZDAAilCJwhQCTYYAuA=='))
|
||||
};
|
||||
|
||||
digit[7] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AGUH/4AE/wJBgYJF/gJBgIJF+AeCBJN/BIngsAJBn4JE4HgBIMfBImBBIUPBIkDBIRQE/0HBIRQE/kPBIRQE/EfBIRQE+E/BIZQD8AJEKAfABYIJCKAYsBBIYADIAIJHKgIJHNAIJ/BP4J/BP4Jzg//4AJGgf/wAJGgP/BAwAB/wJIvgJInAJIiAJIAH5PPMZJ3JRZCfJWZLHJfM4J/BP4J/BP4JNg4JIgYJIgIJIgAJJv4JIn4JIj4JIh4JIeg4JIgYJIgIJIgAJJsAJIkAJIAH4AQA='))
|
||||
};
|
||||
|
||||
digit[8] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AGUf/4AE+AJBh4JF8AJBg4JF4AJBgYJFwAIBgIJFgOAgeABAn+A4MD4F/BIf8g4JB8E/BIf4h4JB+BQEAoIJBBoJOEn4JBEIJOEv4JBGoJOEAIIHBKAgEBBIRQDDAQJCKAYsCBISFCSIYJCTISlDBIX4BIZoBBP4J/BP4J/BNkB//wBIcf/4DB//gBIcP/wDBv/ABIcH/ghCwH/AAP+gYtCj4pBAAUBFoUOHoIACwAtCgkHBIfAoA2DBIZAEJQIACKgheBAARoGBKInJHZBPJMZJ3JRZKfJWZDHJfM4J/BP4J/BP4JP+AJDj4JD8AJDh4JD4AJDg4JDwH/AAP+AwQCBgIJCAgQJBBwQACDAIJB/giBAAXAv4JB/A2BAAXgn4JB+BKBAAQFBBIINBBIYZBBIIhBBIYtBBIJODKAYJBJwhQCwECJwhQCwBxCAAh9CJwhQCTIYAEUoROEKASbDAFwA='))
|
||||
};
|
||||
|
||||
digit[9] = {
|
||||
width: 80,
|
||||
height: 128,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('AGUP/4AE/gJBg4JF/AJBgYJF+AJBgIJF8AJBwAJF4FAgHAv4JEwHAgHgn4JEgIJB+EfBAf+gYJB/BQE/kHBIIDBJwkPBIIXBJwkfBIIrBJwk/BIRQEJYIJCKAgOBBIXgIwYiBBIR7CQ4YJCR4SbDBISjCV4YJC/wJDFYIJ/BP4J/BP4Jjv/8BIcP/+AgE//AJDg//C4XwBIcDEYUP8E//4ABgIjCg/Av4JCwAjCgeABAQ5BuAJBgMBBIfgkAsDBIY2EIAIACJQhUBAAReENAIACOQgTJE5I7JJ5KhBMYwABO44ABRY4AFT4YAFWYYAFY4YAFbYYJ/BP4J/BP4Jnh4JIg4JIgYJIgIJEv//AAOABIgICA4N/BIQYBAAXgn4JCFgIAC+EfBIRABAAX4h4JCKgIAC/kHBIRoBAAX+gYJCn4JD/8BBIRODKAQJCBAhQBoBOFKAROGKAROGKAROGKAQJLAGA='))
|
||||
};
|
||||
}
|
||||
|
||||
// sprites
|
||||
|
||||
const left0 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('ADAwEDgUcCgEAA==')
|
||||
};
|
||||
|
||||
const left1 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('ADAwEDh0ECAoAA==')
|
||||
};
|
||||
|
||||
const left2 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('ADAwEBg4EBg0AA==')
|
||||
};
|
||||
|
||||
const left4 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('ABgYVDgQEChEAA==')
|
||||
};
|
||||
|
||||
const right0 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('AAwMCBwoDhQgAA==')
|
||||
};
|
||||
|
||||
const right1 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('AAwMCBwuCAQUAA==')
|
||||
};
|
||||
|
||||
const right2 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('AAwMCBgcCBgsAA==')
|
||||
};
|
||||
|
||||
const right4 = left4;
|
||||
|
||||
const ball0 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('AAAAAAAwMAAAAA==')
|
||||
};
|
||||
|
||||
const ball1 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('AAAAAAAAGBgAAA==')
|
||||
};
|
||||
const gol01 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
transparent: 0,
|
||||
buffer: atob('ABhkhIS0sIAAAA==')
|
||||
};
|
||||
|
||||
const gol11 = {
|
||||
width: 8,
|
||||
height: 10,
|
||||
bpp: 1,
|
||||
buffer: require('heatshrink').decompress(atob('gEYk0hkMthsBBAI='))
|
||||
|
||||
};
|
||||
|
||||
loadDigits();
|
||||
|
||||
let goalFrame = 0;
|
||||
let score0 = 0;
|
||||
let score1 = 0;
|
||||
|
||||
function printNumber (n, x, y, options) {
|
||||
if (n > 9 || n < -1) {
|
||||
console.log(n);
|
||||
return; // error
|
||||
}
|
||||
if (digit.length === 0) {
|
||||
g.setColor(1, 1, 1);
|
||||
if (options.scale == 0.2) {
|
||||
g.setFont12x20(1);
|
||||
} else {
|
||||
g.setFont12x20(2.5);
|
||||
}
|
||||
g.drawString('' + n, x, y);
|
||||
return;
|
||||
}
|
||||
const img = (n == -1) ? dash : digit[n];
|
||||
if (img) {
|
||||
// g.setColor(0,0,0);
|
||||
// g.fillRect(x,y,x+32*options.scale,64*options.scale);
|
||||
g.setColor(1, 1, 1);
|
||||
g.drawImage(img, x, y, options);
|
||||
}
|
||||
}
|
||||
let inc = 0;
|
||||
let msinc = 0;
|
||||
let seq0 = 0;
|
||||
let seq1 = 0;
|
||||
let goaler = -1;
|
||||
const w = g.getWidth();
|
||||
let owner = -1;
|
||||
g.setBgColor(0, 0, 0);
|
||||
g.clear();
|
||||
g.setColor(1, 1, 1);
|
||||
function onStop () {
|
||||
if (goalFrame > 0) {
|
||||
return;
|
||||
}
|
||||
stopped = !stopped;
|
||||
if (stopped) {
|
||||
// Bangle.beep();
|
||||
if (msinc == 0) {
|
||||
// GOOL
|
||||
if (owner == 0) {
|
||||
score0++;
|
||||
goaler = 0;
|
||||
} else if (owner == 1) {
|
||||
score1++;
|
||||
goaler = 1;
|
||||
}
|
||||
goalFrame = 5;
|
||||
}
|
||||
let newOwner = 0;
|
||||
if (msinc % 2) {
|
||||
newOwner = 1;
|
||||
} else {
|
||||
newOwner = 0;
|
||||
}
|
||||
if (newOwner) {
|
||||
seq0--;
|
||||
seq1++;
|
||||
} else {
|
||||
seq0++;
|
||||
seq1--;
|
||||
}
|
||||
if (seq0 < 0) seq0 = 0;
|
||||
if (seq0 > 3) seq0 = 3;
|
||||
if (seq1 < 0) seq1 = 0;
|
||||
if (seq1 > 3) seq1 = 3;
|
||||
owner = newOwner;
|
||||
}
|
||||
refresh();
|
||||
refresh_ms();
|
||||
}
|
||||
var stopped = true;
|
||||
Bangle.on('tap', function (pos) {
|
||||
console.log('touch', pos);
|
||||
if (endGame) {
|
||||
Bangle.beep();
|
||||
score0 = 0;
|
||||
score1 = 0;
|
||||
seq0 = 0;
|
||||
seq1 = 0;
|
||||
inc = 0;
|
||||
msinc = 0;
|
||||
stopped = true;
|
||||
endGame = false;
|
||||
} else {
|
||||
if (inc == 0) {
|
||||
autogame();
|
||||
} else {
|
||||
onStop();
|
||||
}
|
||||
}
|
||||
});
|
||||
g.setFont12x20(3);
|
||||
let part = 0;
|
||||
let endInc = 0;
|
||||
var endGame = false;
|
||||
function refresh () {
|
||||
g.clear();
|
||||
if (inc > 59) {
|
||||
inc = 0;
|
||||
part++;
|
||||
}
|
||||
if (inc > 44) {
|
||||
if (part < 2) {
|
||||
part++;
|
||||
}
|
||||
if (part >= 2) {
|
||||
if (score0 != score1) {
|
||||
endGame = true;
|
||||
endInc = inc;
|
||||
inc = 0;
|
||||
}
|
||||
}
|
||||
// end of 1st or 2nd part of the game?
|
||||
}
|
||||
let two = (inc < 10) ? '0' + inc : '' + inc;
|
||||
if (endGame) {
|
||||
g.setColor(0, 0, 0);
|
||||
g.fillRect(0, 64, w, h);
|
||||
if (inc % 2) {
|
||||
two = (endInc < 10) ? '0' + endInc : '' + endInc;
|
||||
printNumber(-1, 2, 64 + 16, { scale: 0.4 });
|
||||
printNumber(part, 34, 64 + 16, { scale: 0.4 });
|
||||
printNumber(two[0], 74, 64 + 16, { scale: 0.4 });
|
||||
printNumber(two[1], 74 + 32, 64 + 16, { scale: 0.4 });
|
||||
}
|
||||
} else {
|
||||
// seconds
|
||||
printNumber(0, 2, 64 + 16, { scale: 0.4 });
|
||||
printNumber(part, 34, 64 + 16, { scale: 0.4 });
|
||||
printNumber(two[0], 74, 64 + 16, { scale: 0.4 });
|
||||
printNumber(two[1], 74 + 32, 64 + 16, { scale: 0.4 });
|
||||
}
|
||||
refresh_ms();
|
||||
refresh_score();
|
||||
refresh_pixels();
|
||||
}
|
||||
|
||||
function refresh_pixels () {
|
||||
let frame4 = inc % 2;
|
||||
if (goalFrame > 0) {
|
||||
frame4 = goalFrame % 2;
|
||||
if (goaler == 0) {
|
||||
g.drawImage(frame4 ? right4 : right0, 20, 10, { scale: 5 });
|
||||
g.setColor(1, 1, 1);
|
||||
g.drawImage(gol11, w - 50, 10, { scale: 5 });
|
||||
} else if (goaler == 1) {
|
||||
g.drawImage(frame4 ? left0 : left4, w - 50, 10, { scale: 5 });
|
||||
g.setColor(1, 1, 1);
|
||||
g.drawImage(gol01, 30, 10, { scale: 5 });
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (endGame) {
|
||||
if (score0 > score1) {
|
||||
g.drawImage(frame4 ? right1 : right0, 5 + (seq0 * 10), 10, { scale: 5 });
|
||||
} else if (score0 < score1) {
|
||||
g.drawImage(frame4 ? left0 : left1, w - 30 - (seq1 * 10), 10, { scale: 5 });
|
||||
}
|
||||
return;
|
||||
}
|
||||
g.drawImage(frame4 ? right1 : right0, 5 + (seq0 * 10), 10, { scale: 5 });
|
||||
g.drawImage(frame4 ? left0 : left1, w - 30 - (seq1 * 10), 10, { scale: 5 });
|
||||
let bx = (owner == 0) ? w / 3 : w / 2;
|
||||
bx += 2;
|
||||
g.drawImage(frame4 ? ball0 : ball1, bx, 10, { scale: 5 });
|
||||
}
|
||||
let dots = 0;
|
||||
function refresh_dots () {
|
||||
if (endGame) {
|
||||
dots = 0;
|
||||
} else {
|
||||
dots++;
|
||||
}
|
||||
if (dots % 2) {
|
||||
g.setColor(1, 1, 1);
|
||||
} else {
|
||||
g.setColor(0, 0, 0);
|
||||
}
|
||||
const x = 67;
|
||||
let y = 100;
|
||||
g.fillRect(x, y, x + 4, y + 4);
|
||||
y += 16;
|
||||
g.fillRect(x, y, x + 4, y + 4);
|
||||
}
|
||||
|
||||
const h = g.getHeight();
|
||||
|
||||
function refresh_ms () {
|
||||
if (endGame) {
|
||||
if (inc % 2) {
|
||||
printNumber(-1, 80 + 64 - 4, 64 + 16 + 8 + 16, { scale: 0.2 });
|
||||
printNumber(-1, 80 + 64 + 16 - 4, 64 + 32 + 8, { scale: 0.2 });
|
||||
}
|
||||
return;
|
||||
}
|
||||
// nanoseconds
|
||||
if (msinc > 59) {
|
||||
msinc = 0;
|
||||
}
|
||||
g.setColor(0, 0, 0);
|
||||
g.fillRect(80 + 64, h / 2, 80 + 64 + 32, g.getHeight());
|
||||
const two = (msinc < 10) ? '0' + msinc : '' + msinc;
|
||||
printNumber(two[0], 80 + 64 - 4, 64 + 16 + 8 + 16, { scale: 0.2 });
|
||||
printNumber(two[1], 80 + 64 + 16 - 4, 64 + 32 + 8, { scale: 0.2 });
|
||||
}
|
||||
|
||||
function refresh_score () {
|
||||
g.setColor(0, 0, 0);
|
||||
g.fillRect(0, h - 32, w, h);
|
||||
let two = (score0 < 10) ? '0' + score0 : '' + score0;
|
||||
printNumber(two[0], 64 - 16, 32 + 64 + 16 + 8 + 16, { scale: 0.2 });
|
||||
printNumber(two[1], 64, 32 + 64 + 32 + 8, { scale: 0.2 });
|
||||
two = (score1 < 10) ? '0' + score1 : '' + score1;
|
||||
printNumber(two[0], 32 + 64, 32 + 64 + 16 + 8 + 16, { scale: 0.2 });
|
||||
printNumber(two[1], 32 + 64 + 16, 32 + 64 + 32 + 8, { scale: 0.2 });
|
||||
}
|
||||
refresh();
|
||||
|
||||
setInterval(function () {
|
||||
if (!stopped || endGame) {
|
||||
inc++;
|
||||
}
|
||||
if (goalFrame > 0) {
|
||||
goalFrame--;
|
||||
}
|
||||
refresh();
|
||||
}, 1000);
|
||||
|
||||
setInterval(function () {
|
||||
refresh_dots();
|
||||
}, 500);
|
||||
|
||||
setInterval(function () {
|
||||
if (!stopped) {
|
||||
msinc++;
|
||||
if (msinc > 59) {
|
||||
msinc = 0;
|
||||
}
|
||||
}
|
||||
}, 10);
|
||||
|
||||
setInterval(function () {
|
||||
if (!stopped) {
|
||||
refresh_ms();
|
||||
}
|
||||
}, 250);
|
||||
|
||||
function autogame () {
|
||||
if (endGame) {
|
||||
return;
|
||||
}
|
||||
onStop();
|
||||
if (stopped) {
|
||||
setTimeout(autogame, 500);
|
||||
} else {
|
||||
setTimeout(autogame, 315 + 10 * (Math.random() * 5));
|
||||
}
|
||||
}
|
||||
|
||||
Bangle.setOptions({ lockTimeout: 0, backlightTimeout: 0 });
|
||||
autogame();
|
After Width: | Height: | Size: 232 B |
After Width: | Height: | Size: 96 B |
After Width: | Height: | Size: 95 B |
After Width: | Height: | Size: 463 B |
After Width: | Height: | Size: 671 B |
After Width: | Height: | Size: 386 B |
After Width: | Height: | Size: 606 B |
After Width: | Height: | Size: 620 B |
After Width: | Height: | Size: 535 B |
After Width: | Height: | Size: 656 B |
After Width: | Height: | Size: 726 B |
After Width: | Height: | Size: 516 B |
After Width: | Height: | Size: 709 B |
After Width: | Height: | Size: 741 B |
After Width: | Height: | Size: 69 KiB |
After Width: | Height: | Size: 9.4 KiB |
After Width: | Height: | Size: 7.0 KiB |
After Width: | Height: | Size: 115 B |
After Width: | Height: | Size: 115 B |
After Width: | Height: | Size: 112 B |
After Width: | Height: | Size: 120 B |
After Width: | Height: | Size: 116 B |
After Width: | Height: | Size: 121 B |
After Width: | Height: | Size: 112 B |
After Width: | Height: | Size: 125 B |
After Width: | Height: | Size: 116 B |
After Width: | Height: | Size: 125 B |
After Width: | Height: | Size: 113 B |
After Width: | Height: | Size: 125 B |
|
@ -0,0 +1,31 @@
|
|||
{
|
||||
"id": "football",
|
||||
"name": "football",
|
||||
"shortName": "football",
|
||||
"version": "1.00",
|
||||
"type": "app",
|
||||
"description": "Classic football game of the CASIO chronometer",
|
||||
"icon": "app.png",
|
||||
"allow_emulator": true,
|
||||
"tags": "games",
|
||||
"supports": [
|
||||
"BANGLEJS2"
|
||||
],
|
||||
"readme": "README.md",
|
||||
"storage": [
|
||||
{
|
||||
"name": "football.app.js",
|
||||
"url": "app.js"
|
||||
},
|
||||
{
|
||||
"name": "football.img",
|
||||
"url": "app-icon.js",
|
||||
"evaluate": true
|
||||
}
|
||||
],
|
||||
"screenshots": [
|
||||
{
|
||||
"url": "screenshot.png"
|
||||
}
|
||||
]
|
||||
}
|
After Width: | Height: | Size: 2.5 KiB |