mirror of https://github.com/espruino/BangleApps
Layout now uses appRect (should be fine with the new polyFill)
parent
d771a6a732
commit
f87f0a19f4
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@ -80,7 +80,6 @@ function Layout(layout, options) {
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this._l = this.l = layout;
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// Do we have >1 physical buttons?
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this.physBtns = (process.env.HWVERSION==2) ? 1 : 3;
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this.yOffset = Object.keys(global.WIDGETS).length ? 24 : 0;
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options = options || {};
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this.lazy = options.lazy || false;
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@ -131,7 +130,7 @@ function Layout(layout, options) {
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if (this.b[btn].cb) this.b[btn].cb(e);
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}
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// enough physical buttons
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let btnHeight = Math.floor((g.getHeight()-this.yOffset) / this.physBtns);
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let btnHeight = Math.floor(Bangle.appRect.h / this.physBtns);
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if (Bangle.btnWatch) Bangle.btnWatch.forEach(clearWatch);
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Bangle.btnWatch = [];
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if (this.physBtns > 2 && buttons.length==1)
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@ -344,10 +343,6 @@ Layout.prototype.debug = function(l,c) {
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};
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Layout.prototype.update = function() {
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delete this.updateNeeded;
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var l = this._l;
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var w = g.getWidth();
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var y = this.yOffset;
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var h = g.getHeight()-y;
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// update sizes
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function updateMin(l) {"ram"
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cb[l.type](l);
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@ -396,18 +391,19 @@ Layout.prototype.update = function() {
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if (l.filly == null && l.c.some(c=>c.filly)) l.filly = 1;
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}
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};
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var l = this._l;
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updateMin(l);
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// center
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if (l.fillx || l.filly) {
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l.w = w;
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l.h = h;
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l.x = 0;
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l.y = y;
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} else {
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if (l.fillx || l.filly) { // fill all
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l.w = Bangle.appRect.w;
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l.h = Bangle.appRect.h;
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l.x = Bangle.appRect.x;
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l.y = Bangle.appRect.y;
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} else { // or center
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l.w = l._w;
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l.h = l._h;
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l.x = (w-l.w)>>1;
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l.y = y+((h-l.h)>>1);
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l.x = (Bangle.appRect.w-l.w)>>1;
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l.y = Bangle.appRect.y+((Bangle.appRect.h-l.h)>>1);
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}
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// layout children
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this.layout(l);
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