Added image background clock

pull/391/head
Gordon Williams 2020-05-06 11:03:04 +01:00
parent ec8950c230
commit f1f1f11158
9 changed files with 151 additions and 1 deletions

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@ -164,6 +164,23 @@
{"name":"wclock.img","url":"clock-word-icon.js","evaluate":true}
]
},
{ "id": "imgclock",
"name": "Image background clock",
"shortName":"Image Clock",
"icon": "app.png",
"version":"0.01",
"description": "A clock with an image as a background",
"tags": "clock",
"type" : "clock",
"custom": "custom.html",
"storage": [
{"name":"imgclock.app.js","url":"app.js"},
{"name":"imgclock.img","url":"app-icon.js","evaluate":true},
{"name":"imgclock.face.img"},
{"name":"imgclock.face.json"},
{"name":"imgclock.face.bg","content":""}
]
},
{ "id": "impwclock",
"name": "Imprecise Word Clock",
"icon": "clock-impword.png",

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apps/imgclock/ChangeLog Normal file
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0.01: New App!

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require("heatshrink").decompress(atob("mEwxH+AH4A/AH4AD1oAaF/4v2nAAUF/4v/F6WJAAQvbw/X69jF54xPF5YuBAAIvnrms64BBAAQGCrgvHnc7r4vYRYXX2QCE6+HF8/W5vN6wvNsqPb6/N5nM5qRCR5QvCsoACF9BeCF4YyKR7ovCYYIvYd6DuCss6nSVBSJSPKSISNCR5a+Cr4vWAAYvDBhAvisYuBsYvPnYvBYAQuIF5gAMF4buDLxovgRxwvcr4uBsqOOF7juELxovDADDuEF9TuERxovfLx4vedwIvtdwKOOAAR1CACIlBr4pBF4RePGDAAFnYvTAAIUCJgQvTRyIwIAAgvPLygyNGhVlF7QyNGgrzCFzQyQsouCF7wyQF8IyNF0YyLF84yHF9QyDF1oA/AH4AeA=="))

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apps/imgclock/app.js Normal file
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/*
Draws a fullscreen image from flash memory
Saves a small image to flash which is just the area where the clock is
Keeps an offscreen buffer and draws the time to that
*/
var inf = require("Storage").readJSON("imgclock.face.json");
var img = require("Storage").read("imgclock.face.img");
var IX = inf.x, IY = inf.y, IBPP = inf.bpp;
var IW = 110, IH = 45, OY = 24;
require("Font7x11Numeric7Seg").add(Graphics);
var cg = Graphics.createArrayBuffer(IW,IH,IBPP);
var cgimg = {width:IW,height:IH,bpp:IBPP,buffer:cg.buffer};
var locale = require("locale");
// store clock background image in bgimg (a file in flash memory)
var bgimg = require("Storage").read("imgclock.face.bg");
// if it doesn't exist, make it
function createBgImg() {
cg.drawImage(img,-IX,-IY);
require("Storage").write("imgclock.face.bg", cg.buffer);
bgimg = require("Storage").read("imgclock.face.bg");
}
if (!bgimg || !bgimg.length) createBgImg();
function draw() {
var t = new Date();
// quickly set background image
new Uint8Array(cg.buffer).set(bgimg);
// draw time
cg.setFontAlign(-1,-1);
var x = 0;
cg.setFont("7x11Numeric7Seg",3);
cg.drawString((" "+t.getHours()).substr(-2), x, 0);
x+=42;
cg.fillRect(x, 10, x+2, 10+2).fillRect(x, 20, x+2, 20+2);
x+=6;
cg.drawString(("0"+t.getMinutes()).substr(-2), x, 0);
x+=44;
cg.setFont("7x11Numeric7Seg",1);
cg.drawString(("0"+t.getSeconds()).substr(-2), x, 20);
cg.setFont("6x8",1);
cg.setFontAlign(0,-1);
cg.drawString(locale.date(t),IW/2,IH-8);
// draw to screen
g.drawImage(cgimg,IX,IY+OY);
}
// draw background
g.drawImage(img, 0,OY);
// draw clock itself and do it every second
draw();
var secondInterval = setInterval(draw,1000);
// load widgets
Bangle.loadWidgets();
Bangle.drawWidgets();
// Stop when LCD goes off
Bangle.on('lcdPower',on=>{
if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined;
if (on) {
setInterval(draw,1000);
draw();
}
});
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });

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apps/imgclock/custom.html Normal file
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<html>
<head>
<link rel="stylesheet" href="../../css/spectre.min.css">
</head>
<body>
<div class="container">
<div class="columns">
</div>
</div>
<script src="../../lib/customize.js"></script>
<script src="https://espruino.github.io/EspruinoWebTools/imageconverter.js"></script>
<script>
var faces = [
{ img:"122240.png", bpp : 8, x:120, y:20, name:"Cityscape", attrib:"getwallpapers.com", attribLink:"http://getwallpapers.com/collection/8-bit-wallpaper", description:"" },
{ img:"122271.png", bpp : 8, x:10, y:125, name:"Sunset", attrib:"getwallpapers.com", attribLink:"http://getwallpapers.com/collection/8-bit-wallpaper", description:"" },
];
document.querySelector(".columns").innerHTML = faces.map((face,facenumber)=>`
<div class="column col-6 col-xs-12">
<div class="card">
<div class="card-image">
<img src="${face.img}" face="${facenumber}" class="img-responsive">
</div>
<div class="card-header">
<div class="card-title h5">${face.name}</div>
<div class="card-subtitle text-gray"><a href="${face.attribLink}" target="_blank">${face.attrib}</a></div>
</div>
<div class="card-body">${face.description}</div>
<div class="card-footer">
<button class="btn btn-primary uploadbutton" face="${facenumber}">Upload</button>
</div>
</div>
</div>`).join("\n");
var btns = document.getElementsByClassName("uploadbutton");
for (var i=0;i<btns.length;i++) {
// When the 'upload' button is clicked...
btns[i].addEventListener("click", function(btn) {
// build app text
var facenumber = btn.target.getAttribute("face");
var face = faces[facenumber];
var faceInfo = {
bpp : face.bpp,
x : face.x,
y : face.y
};
var img = document.querySelector(`img[face='${facenumber}']`);
var imgString = imageconverter.imagetoString(img, {mode:"web",output:"raw",compression:false});
// send finished app
sendCustomizedApp({
storage:[
{name:"imgclock.face.img", content:imgString},
{name:"imgclock.face.json", content:JSON.stringify(faceInfo)},
]
});
});
}
</script>
</body>
</html>

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function toJS(txt) {
return JSON.stringify(txt);
var json = JSON.stringify(txt);
var b64 = "atob("+JSON.stringify(btoa(json))+")";
return b64.length < json.length ? b64 : json;
}
if ("undefined"!=typeof module)