Merge pull request #2606 from bobrippling/tap2lock

widlockunlock: tap-to-lock
pull/2617/head^2
Gordon Williams 2023-02-28 09:27:01 +00:00 committed by GitHub
commit ef43eba307
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5 changed files with 34 additions and 7 deletions

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@ -6,11 +6,11 @@
);
const iconWidth = 18;
function draw(this: { x: number; y: number }) {
function draw(this: { x?: number; y?: number }) {
g.reset();
if (Bangle.isCharging()) {
g.setColor('#FD0');
g.drawImage(icon, this.x + 1, this.y + 1, {
g.drawImage(icon, this.x! + 1, this.y! + 1, {
scale: 0.6875,
});
}

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@ -1 +1,2 @@
0.01: First commit
0.02: Add tap-to-lock functionality

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@ -1,8 +1,8 @@
{
"id": "widlockunlock",
"name": "Lock/Unlock Widget",
"version": "0.01",
"description": "On devices with always-on display (Bangle.js 2) this displays lock icon whenever the display is locked, or an unlock icon otherwise",
"version": "0.02",
"description": "On devices with always-on display (Bangle.js 2) this displays lock icon whenever the display is locked, or an unlock icon otherwise. Tap to lock the lcd",
"icon": "widget.png",
"type": "widget",
"tags": "widget,lock",

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@ -1,5 +1,28 @@
Bangle.on("lockunlock", function() {
Bangle.drawWidgets();
Bangle.on("lock", () => Bangle.drawWidgets());
Bangle.on('touch', (_btn, xy) => {
const oversize = 5;
const w = WIDGETS.lockunlock;
const x = xy.x;
const y = xy.y;
if(w.x - oversize <= x && x < w.x + 14 + oversize
&& w.y - oversize <= y && y < w.y + 24 + oversize)
{
Bangle.setLocked(true);
const backlightTimeout = Bangle.getOptions().backlightTimeout; // ms
// seems to be a race/if we don't give the firmware enough time,
// it won't timeout the backlight and we'll restore it in our setTimeout below
Bangle.setOptions({ backlightTimeout: 100 });
setTimeout(() => {
Bangle.setOptions({ backlightTimeout });
}, 300);
}
});
WIDGETS["lockunlock"]={area:"tl",sortorder:10,width:14,draw:function(w) {
g.reset().drawImage(atob(Bangle.isLocked() ? "DBGBAAAA8DnDDCBCBP////////n/n/n//////z/A" : "DBGBAAAA8BnDDCBABP///8A8A8Y8Y8Y8A8A//z/A"), w.x+1, w.y+3);

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@ -83,7 +83,10 @@ type WidgetArea = "tl" | "tr" | "bl" | "br";
type Widget = {
area: WidgetArea;
width: number;
draw: (this: { x: number; y: number }) => void;
sortorder?: number;
draw: (this: Widget, w: Widget) => void;
x?: number;
y?: number;
};
declare const WIDGETS: { [key: string]: Widget };