mirror of https://github.com/espruino/BangleApps
openstmap: display waypoints
If waypoints module is available, display the waypoints on the map. Also update the documentation and fix some english in the documentation.pull/2625/head
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@ -17,20 +17,20 @@ To add a map:
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* Scroll and zoom to the area of interest or use the Search button in the top left
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* Now choose the size you want to upload (Small/Medium/etc)
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* On Bangle.js 1 you can choose if you want a 3 bits per pixel map (this is lower
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quality but uploads faster and takes less space). On Bangle.js 2 you only have a 3bpp
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display so can only use 3bpp.
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quality, but uploads faster and takes less space). Bangle.js 2 is limited to 3bpp.
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* Click `Get Map`, and a preview will be displayed. If you need to adjust the area you
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can change settings, move the map around, and click `Get Map` again.
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* When you're ready, click `Upload`
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## Bangle.js App
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The Bangle.js app allows you to view a map - it also turns the GPS on and marks
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the path that you've been travelling (if enabled).
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The Bangle.js app allows you to view a map. It also turns the GPS on
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and marks the path that you've been travelling (if enabled), and
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displays waypoints in the watch (if dependencies exist).
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* Drag on the screen to move the map
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* Press the button to bring up a menu, where you can zoom, go to GPS location
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, put the map back in its default location, or choose whether to draw the currently
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* Press the button to bring up a menu, where you can zoom, go to GPS location,
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put the map back in its default location, or choose whether to draw the currently
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recording GPS track (from the `Recorder` app).
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**Note:** If enabled, drawing the currently recorded GPS track can take a second
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@ -10,6 +10,7 @@ var settings = require("Storage").readJSON("openstmap.json",1)||{};
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function redraw() {
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g.setClipRect(R.x,R.y,R.x2,R.y2);
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m.draw();
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drawPOI();
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drawMarker();
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// if track drawing is enabled...
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if (settings.drawTrack) {
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@ -25,6 +26,23 @@ function redraw() {
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g.setClipRect(0,0,g.getWidth()-1,g.getHeight()-1);
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}
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// Draw the POIs
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function drawPOI() {
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var waypoints = require("waypoints").load();
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if (!waypoints)
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return;
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g.setFont("Vector", 18);
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waypoints.forEach((wp, idx) => {
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var p = m.latLonToXY(wp.lat, wp.lon);
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var sz = 2;
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g.setColor(0,0,0);
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g.fillRect(p.x-sz, p.y-sz, p.x+sz, p.y+sz);
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g.setColor(0,0,0);
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g.drawString(wp.name, p.x, p.y);
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print(wp.name);
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})
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}
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// Draw the marker for where we are
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function drawMarker() {
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if (!fix.fix) return;
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