pomoplus: increase size of fonts and buttons

for legibility and ease of use.

Also center the images correctly with regards to their anchoring.
pull/3541/head
thyttan 2024-08-24 00:19:49 +02:00
parent 13f74e1542
commit e262880005
3 changed files with 30 additions and 21 deletions

View File

@ -2,3 +2,4 @@
0.02-0.04: Bug fixes
0.05: Submitted to the app loader
0.06: Added setting to show clock after start/resume
0.07: Make fonts and buttons larger for legibility and ease of use.

View File

@ -14,37 +14,45 @@ if (
common.state = common.STATE_DEFAULT;
}
const W = g.getWidth();
const H = g.getHeight();
const SCALING = W/176; // The UI was tweaked to look good on a Bangle.js 2 (176x176 px). SCALING is used to adapt with the resolution of whatever device the app is running on.
const BUTTON_HEIGHT = 56 * SCALING;
function drawButtons() {
let w = g.getWidth();
let h = g.getHeight();
//Draw the backdrop
const BAR_TOP = h - 24;
g.setColor(0, 0, 1).setFontAlign(0, -1)
.clearRect(0, BAR_TOP, w, h)
.fillRect(0, BAR_TOP, w, h)
const BUTTON_TOP = H - BUTTON_HEIGHT;
const IMG_SIZE = 24;
const IMG_ANCHOR_Y = BUTTON_TOP + BUTTON_HEIGHT / 2 - IMG_SIZE / 2;
g.setColor(0, 0, 1)
.fillRect({x:0, y:BUTTON_TOP, x2:W-1, y2:H-1,r:15})
.setColor(1, 1, 1);
if (!common.state.wasRunning) { //If the timer was never started, only show a play button
g.drawImage(common.BUTTON_ICONS.play, w / 2, BAR_TOP);
g.drawImage(common.BUTTON_ICONS.play, W / 2 - IMG_SIZE / 2, IMG_ANCHOR_Y);
} else {
g.drawLine(w / 2, BAR_TOP, w / 2, h);
g.setColor(g.theme.bg)
.fillRect(W / 2 - 2, BUTTON_TOP, W / 2 + 2, H)
.setColor(1,1,1);
if (common.state.running) {
g.drawImage(common.BUTTON_ICONS.pause, w / 4, BAR_TOP)
.drawImage(common.BUTTON_ICONS.skip, w * 3 / 4, BAR_TOP);
g.drawImage(common.BUTTON_ICONS.pause, W / 4 - IMG_SIZE / 2, IMG_ANCHOR_Y)
.drawImage(common.BUTTON_ICONS.skip, W * 3 / 4 - IMG_SIZE / 2, IMG_ANCHOR_Y);
} else {
g.drawImage(common.BUTTON_ICONS.reset, w / 4, BAR_TOP)
.drawImage(common.BUTTON_ICONS.play, w * 3 / 4, BAR_TOP);
g.drawImage(common.BUTTON_ICONS.reset, W / 4 - IMG_SIZE / 2, IMG_ANCHOR_Y)
.drawImage(common.BUTTON_ICONS.play, W * 3 / 4 - IMG_SIZE / 2, IMG_ANCHOR_Y);
}
}
}
function drawTimerAndMessage() {
let w = g.getWidth();
let h = g.getHeight();
const ANCHOR_X = W / 2;
const ANCHOR_Y = H * 3 / 8;
const TIME_SIZE = 48 * SCALING;
const LABEL_SIZE = 18 * SCALING;
g.reset()
.setFontAlign(0, 0)
.setFont("Vector", 36)
.clearRect(w / 2 - 60, h / 2 - 34, w / 2 + 60, h / 2 + 34)
.setFont("Vector", TIME_SIZE)
.clearRect(0, ANCHOR_Y - TIME_SIZE / 2, W-1, ANCHOR_Y + TIME_SIZE / 2 + 1.2 * LABEL_SIZE)
//Draw the timer
.drawString((() => {
@ -59,17 +67,17 @@ function drawTimerAndMessage() {
if (hours >= 1) return `${parseInt(hours)}:${pad(minutes)}:${pad(seconds)}`;
else return `${parseInt(minutes)}:${pad(seconds)}`;
})(), w / 2, h / 2)
})(), ANCHOR_X, ANCHOR_Y)
//Draw the phase label
.setFont("Vector", 12)
.setFont("Vector", LABEL_SIZE)
.drawString(((currentPhase, numShortBreaks) => {
if (!common.state.wasRunning) return "Not started";
else if (currentPhase == common.PHASE_WORKING) return `Work ${numShortBreaks + 1}/${common.settings.numShortBreaks + 1}`
else if (currentPhase == common.PHASE_SHORT_BREAK) return `Short break ${numShortBreaks + 1}/${common.settings.numShortBreaks}`;
else return "Long break!";
})(common.state.phase, common.state.numShortBreaks),
w / 2, h / 2 + 18);
ANCHOR_X, ANCHOR_Y + 2*LABEL_SIZE);
//Update phase with vibation if needed
if (common.getTimeLeft() <= 0) {
@ -81,7 +89,7 @@ drawButtons();
Bangle.on("touch", (button, xy) => {
//If we support full touch and we're not touching the keys, ignore.
//If we don't support full touch, we can't tell so just assume we are.
if (xy !== undefined && xy.y <= g.getHeight() - 24) return;
if (xy !== undefined && xy.y <= g.getHeight() - BUTTON_HEIGHT) return;
if (!common.state.wasRunning) {
//If we were never running, there is only one button: the start button

View File

@ -1,7 +1,7 @@
{
"id": "pomoplus",
"name": "Pomodoro Plus",
"version": "0.06",
"version": "0.07",
"description": "A configurable pomodoro timer that runs in the background.",
"icon": "icon.png",
"type": "app",