Only redraw the digit when it needs to

pull/696/head
adrian w kirk 2021-03-14 20:59:04 +00:00
parent 4d71953cae
commit dd0d3a61ac
2 changed files with 140 additions and 39 deletions

View File

@ -229,7 +229,7 @@
{ "id": "sweepclock", { "id": "sweepclock",
"name": "Sweep Clock", "name": "Sweep Clock",
"icon": "sweepclock.png", "icon": "sweepclock.png",
"version":"0.03", "version":"0.04",
"description": "Smooth sweep secondhand with single hour numeral", "description": "Smooth sweep secondhand with single hour numeral",
"tags": "clock", "tags": "clock",
"type":"clock", "type":"clock",

View File

@ -63,8 +63,8 @@ class ThinHand extends Hand {
g.drawLine(this.centerX, this.centerY, this.last_x, this.last_y); g.drawLine(this.centerX, this.centerY, this.last_x, this.last_y);
// Now draw the new hand line // Now draw the new hand line
g.setColor(this.red,this.green,this.blue); g.setColor(this.red,this.green,this.blue);
x2 = this.centerX + this.length*Math.cos(angle); x2 = this.centerX + this.length*Math.sin(angle);
y2 = this.centerY + this.length*Math.sin(angle); y2 = this.centerY - this.length*Math.cos(angle);
g.setColor(this.red,this.green,this.blue); g.setColor(this.red,this.green,this.blue);
g.drawLine(this.centerX, this.centerY, x2, y2); g.drawLine(this.centerX, this.centerY, x2, y2);
// and store the last draw details for the next call // and store the last draw details for the next call
@ -133,18 +133,18 @@ class ThickHand extends Hand {
g.setColor(this.red,this.green,this.blue); g.setColor(this.red,this.green,this.blue);
// bottom left // bottom left
x1 = this.centerX + x1 = this.centerX +
this.start_height*Math.cos(angle - this.delta_base); this.start_height*Math.sin(angle - this.delta_base);
y1 = this.centerY + this.start_height*Math.sin(angle - this.delta_base); y1 = this.centerY - this.start_height*Math.cos(angle - this.delta_base);
// bottom right // bottom right
x2 = this.centerX + x2 = this.centerX +
this.start_height*Math.cos(angle + this.delta_base); this.start_height*Math.sin(angle + this.delta_base);
y2 = this.centerY + this.start_height*Math.sin(angle + this.delta_base); y2 = this.centerY - this.start_height*Math.cos(angle + this.delta_base);
// top right // top right
x3 = this.centerX + this.length*Math.cos(angle + this.delta_top); x3 = this.centerX + this.length*Math.sin(angle + this.delta_top);
y3 = this.centerY + this.length*Math.sin(angle + this.delta_top); y3 = this.centerY - this.length*Math.cos(angle + this.delta_top);
// top left // top left
x4 = this.centerX + this.length*Math.cos(angle - this.delta_top); x4 = this.centerX + this.length*Math.sin(angle - this.delta_top);
y4 = this.centerY + this.length*Math.sin(angle - this.delta_top); y4 = this.centerY - this.length*Math.cos(angle - this.delta_top);
g.setColor(this.red,this.green,this.blue); g.setColor(this.red,this.green,this.blue);
g.fillPoly([x1,y1, g.fillPoly([x1,y1,
x2,y2, x2,y2,
@ -219,7 +219,7 @@ function draw_clock(){
function draw_seconds(date){ function draw_seconds(date){
seconds = date.getSeconds() + date.getMilliseconds()/1000; seconds = date.getSeconds() + date.getMilliseconds()/1000;
seconds_frac = seconds / 60; seconds_frac = seconds / 60;
seconds_angle = 2*Math.PI*seconds_frac - (Math.PI/2.0); seconds_angle = 2*Math.PI*seconds_frac;
seconds_hand.moveTo(seconds_angle); seconds_hand.moveTo(seconds_angle);
} }
// drawing the minute includes the second and millisec to make the // drawing the minute includes the second and millisec to make the
@ -227,20 +227,20 @@ function draw_seconds(date){
function draw_mins(date,seconds_angle){ function draw_mins(date,seconds_angle){
mins = date.getMinutes() + date.getSeconds()/60 + date.getMilliseconds()/(60*1000); mins = date.getMinutes() + date.getSeconds()/60 + date.getMilliseconds()/(60*1000);
mins_frac = mins / 60; mins_frac = mins / 60;
mins_angle = 2*Math.PI*mins_frac - (Math.PI/2.0); mins_angle = 2*Math.PI*mins_frac;
redraw = minutes_hand.moveTo(mins_angle); redraw = minutes_hand.moveTo(mins_angle);
if(redraw){ if(redraw){
//console.log(date.getSeconds() + " redraw mins"); console.log("redraw mins");
} }
} }
function draw_hours(date){ function draw_hours(date){
hours = (date.getHours() % 12) + date.getMinutes()/60 + date.getSeconds()/3600; hours = (date.getHours() % 12) + date.getMinutes()/60 + date.getSeconds()/3600;
hours_frac = hours / 12; hours_frac = hours / 12;
hours_angle = 2*Math.PI*hours_frac - (Math.PI/2.0); hours_angle = 2*Math.PI*hours_frac;
redraw = hours_hand.moveTo(hours_angle); redraw = hours_hand.moveTo(hours_angle);
if(redraw){ if(redraw){
console.log(date.getSeconds() + " redraw hours"); console.log("redraw hours");
} }
} }
@ -277,7 +277,7 @@ class CopasetFont extends NumeralFont{
7 : [30,58], 7 : [30,58],
8 : [40,58], 8 : [40,58],
9 : [40,58], 9 : [40,58],
10: [50,40], 10: [50,58],
11: [40,58], 11: [40,58],
12: [40,58] 12: [40,58]
}; };
@ -285,7 +285,7 @@ class CopasetFont extends NumeralFont{
getDimensions(hour){return this.dimension_map[hour];} getDimensions(hour){return this.dimension_map[hour];}
hour_txt(hour){ return hour.toString(); } hour_txt(hour){ return hour.toString(); }
draw(hour_txt,x,y){ draw(hour_txt,x,y){
/* dim = [20,58]; /*dim = [50,58];
g.setColor(0.5,0,0); g.setColor(0.5,0,0);
g.fillPoly([x,y, g.fillPoly([x,y,
x+dim[0],y, x+dim[0],y,
@ -338,48 +338,151 @@ class RomanNumeralFont extends NumeralFont{
} }
} }
function reifyasin(x,y,asin_angle){
if(x >= 0 && y >= 0){
return asin_angle;
} else if(x >= 0 && y < 0){
return Math.PI - asin_angle;
} else if(x < 0 && y < 0){
return Math.PI - asin_angle;
} else {
return 2*Math.PI + asin_angle;
}
}
function rebaseNegative(angle){
if(angle > Math.PI){
return angle - 2*Math.PI;
} else {
return angle;
}
}
function rebasePositive(angle){
if(angle < 0){
return angle + 2*Math.PI;
} else {
return angle;
}
}
class HourScriber { class HourScriber {
constructor(numeral_font){ constructor(radius, numeral_font, draw_test){
this.radius = radius;
this.numeral_font = numeral_font; this.numeral_font = numeral_font;
this.draw_test = draw_test;
this.curr_numeral_font = numeral_font; this.curr_numeral_font = numeral_font;
this.curr_hour_x = -1; this.curr_hour_x = -1;
this.curr_hour_y = -1; this.curr_hour_y = -1;
this.curr_hours = -1;
this.curr_hour_str = null; this.curr_hour_str = null;
this.radius = 70; this.last_draw_time = null;
} }
setNumeralFont(numeral_font){ setNumeralFont(numeral_font){
this.numeral_font = numeral_font; this.numeral_font = numeral_font;
} }
drawHour(hours){ drawHour(hours){
hours_frac = hours / 12; changed = false;
angle = 2*Math.PI*hours_frac; if(this.curr_hours != hours || this.curr_numeral_font !=this.numeral_font){
dimensions = this.numeral_font.getDimensions(hours);
// we set the radial coord to be in the middle
// of the drawn text.
x = screen_center_x + this.radius*Math.sin(angle) - dimensions[0]/2;
y = screen_center_y - this.radius*Math.cos(angle) - dimensions[1]/2;
txt = this.numeral_font.hour_txt(hours);
if(this.curr_hour_str != null && this.curr_hour_str != txt){
g.setColor(0,0,0); g.setColor(0,0,0);
this.curr_numeral_font.draw(this.curr_hour_str, this.curr_numeral_font.draw(this.curr_hour_str,
this.curr_hour_x, this.curr_hour_x,
this.curr_hour_y); this.curr_hour_y);
console.log("erasing old hour"); console.log("erasing old hour");
hours_frac = hours / 12;
angle = 2*Math.PI*hours_frac;
dimensions = this.numeral_font.getDimensions(hours);
// we set the radial coord to be in the middle
// of the drawn text.
width = dimensions[0];
height = dimensions[1];
delta_center_x = this.radius*Math.sin(angle) - width/2;
delta_center_y = this.radius*Math.cos(angle) + height/2;
this.curr_hour_x = screen_center_x + delta_center_x;
this.curr_hour_y = screen_center_y - delta_center_y;
this.curr_hour_str = this.numeral_font.hour_txt(hours);
// now work out the angle of the beginning and the end of the
// text box so we know when to redraw
// bottom left angle
x1 = delta_center_x;
y1 = delta_center_y;
r1 = Math.sqrt(x1*x1 + y1*y1);
angle1 = reifyasin(x1,y1,Math.asin(x1/r1));
// bottom right angle
x2 = delta_center_x;
y2 = delta_center_y - height;
r2 = Math.sqrt(x2*x2 + y2*y2);
angle2 = reifyasin(x2,y2,Math.asin(x2/r2));
// top left angle
x3 = delta_center_x + width;
y3 = delta_center_y;
r3 = Math.sqrt(x3*x3 + y3*y3);
angle3 = reifyasin(x3,y3, Math.asin(x3/r3));
// top right angle
x4 = delta_center_x + width;
y4 = delta_center_y - height;
r4 = Math.sqrt(x4*x4 + y4*y4);
angle4 = reifyasin(x4,y4,Math.asin(x4/r4));
if(Math.min(angle1,angle2,angle3,angle4) < Math.PI && Math.max(angle1,angle2,angle3,angle4) > 1.5*Math.PI){
angle1 = rebaseNegative(angle1);
angle2 = rebaseNegative(angle2);
angle3 = rebaseNegative(angle3);
angle3 = rebaseNegative(angle4);
this.angle_from = rebasePositive( Math.min(angle1,angle2,angle3,angle4) );
this.angle_to = rebasePositive( Math.max(angle1,angle2,angle3,angle4) );
} else {
this.angle_from = Math.min(angle1,angle2,angle3,angle4);
this.angle_to = Math.max(angle1,angle2,angle3,angle4);
}
//console.log(angle1 + "/" + angle2 + " / " + angle3 + " / " + angle4);
//console.log( this.angle_from + " to " + this.angle_to);
this.curr_hours = hours;
this.curr_numeral_font = this.numeral_font;
changed = true;
}
if(changed ||
this.draw_test(this.angle_from, this.angle_to, this.last_draw_time) ){
g.setColor(1,1,1);
this.numeral_font.draw(this.curr_hour_str,this.curr_hour_x,this.curr_hour_y);
this.last_draw_time = new Date();
console.log("redraw digit");
} }
g.setColor(1,1,1);
this.numeral_font.draw(txt,x,y);
this.curr_numeral_font = this.numeral_font;
this.curr_hour_x = x;
this.curr_hour_y = y;
this.curr_hour_str = txt;
} }
} }
let numeral_fonts = [new CopasetFont(), new RomanNumeralFont()]; let numeral_fonts = [new CopasetFont(), new RomanNumeralFont()];
let numeral_fonts_index = 0; let numeral_fonts_index = 0;
let hour_scriber = new HourScriber(numeral_fonts[numeral_fonts_index]); /**
* predicate for deciding when the digit has to be redrawn
*/
let hour_numeral_redraw = function(angle_from, angle_to, last_draw_time){
seconds_hand_angle = seconds_hand.angle;
// we have to cope with the 12 problem where the
// left side of the box has a value almost 2PI and the right
// side has a small positive value. The values are rebased so
// that they can be compared
if(angle_from > angle_to && angle_from > 1.5*Math.PI){
angle_from = angle_from - 2*Math.PI;
if(seconds_hand_angle > Math.PI)
seconds_hand_angle = seconds_hand_angle - 2*Math.PI;
}
//console.log("initial:" + angle_from + "/" + angle_to + " seconds " + seconds_hand_angle);
redraw = force_redraw ||
(seconds_hand_angle >= angle_from && seconds_hand_angle <= angle_to) ||
(minutes_hand.last_draw_time.getTime() > last_draw_time.getTime());
if(redraw){
//console.log(angle_from + "/" + angle_to + " seconds " + seconds_hand_angle);
}
return redraw;
};
let hour_scriber = new HourScriber(70,
numeral_fonts[numeral_fonts_index],
hour_numeral_redraw
);
/**
* Called from button 1 to change the numerals that are
* displayed on the clock face
*/
function next_font(){ function next_font(){
numeral_fonts_index = numeral_fonts_index + 1; numeral_fonts_index = numeral_fonts_index + 1;
if(numeral_fonts_index >= numeral_fonts.length){ if(numeral_fonts_index >= numeral_fonts.length){
@ -392,7 +495,6 @@ function next_font(){
function draw_hour_digit(date){ function draw_hour_digit(date){
hours = date.getHours() % 12; hours = date.getHours() % 12;
//hours = date.getMinutes() % 12;
mins = date.getMinutes(); mins = date.getMinutes();
if(mins > 30){ if(mins > 30){
hours = (hours +1) % 12; hours = (hours +1) % 12;
@ -400,7 +502,6 @@ function draw_hour_digit(date){
if(hours == 0){ if(hours == 0){
hours = 12; hours = 12;
} }
//hours = 1;
hour_scriber.drawHour(hours); hour_scriber.drawHour(hours);
} }