mirror of https://github.com/espruino/BangleApps
ctrlpad: retab
parent
9a864c1488
commit
db52196fcc
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@ -1,97 +1,97 @@
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(() => {
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if(!Bangle.prependListener){
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type Event<T> = T extends `#on${infer Evt}` ? Evt : never;
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if(!Bangle.prependListener){
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type Event<T> = T extends `#on${infer Evt}` ? Evt : never;
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Bangle.prependListener = function(
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evt: Event<keyof BangleEvents>,
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listener: () => void
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){
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// move our drag to the start of the event listener array
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const handlers = (Bangle as BangleEvents)[`#on${evt}`]
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Bangle.prependListener = function(
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evt: Event<keyof BangleEvents>,
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listener: () => void
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){
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// move our drag to the start of the event listener array
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const handlers = (Bangle as BangleEvents)[`#on${evt}`]
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if(!handlers){
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Bangle.on(evt as any, listener);
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}else{
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if(typeof handlers === "function"){
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// get Bangle to convert to array
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Bangle.on(evt as any, listener);
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}
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if(!handlers){
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Bangle.on(evt as any, listener);
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}else{
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if(typeof handlers === "function"){
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// get Bangle to convert to array
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Bangle.on(evt as any, listener);
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}
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// shuffle array
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(Bangle as BangleEvents)[`#on${evt}`] = [listener as any].concat(
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(handlers as Array<any>).filter((f: unknown) => f !== listener)
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);
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}
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};
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}
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// shuffle array
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(Bangle as BangleEvents)[`#on${evt}`] = [listener as any].concat(
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(handlers as Array<any>).filter((f: unknown) => f !== listener)
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);
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}
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};
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}
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class Overlay {
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g2: Graphics;
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width: number;
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height: number;
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class Overlay {
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g2: Graphics;
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width: number;
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height: number;
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constructor() {
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// x padding: 10 each side
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// y top: 24, y bottom: 10
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this.width = g.getWidth() - 10 * 2;
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this.height = g.getHeight() - 24 - 10;
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constructor() {
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// x padding: 10 each side
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// y top: 24, y bottom: 10
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this.width = g.getWidth() - 10 * 2;
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this.height = g.getHeight() - 24 - 10;
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this.g2 = Graphics.createArrayBuffer(
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this.width,
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this.height,
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/*bpp*/1,
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{ msb: true }
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);
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this.g2 = Graphics.createArrayBuffer(
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this.width,
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this.height,
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/*bpp*/1,
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{ msb: true }
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);
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this.renderG2();
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}
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this.renderG2();
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}
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setBottom(bottom: number): void {
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const { g2 } = this;
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const y = bottom - this.height;
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setBottom(bottom: number): void {
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const { g2 } = this;
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const y = bottom - this.height;
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Bangle.setLCDOverlay(g2, 10, y - 10);
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}
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Bangle.setLCDOverlay(g2, 10, y - 10);
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}
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hide(): void {
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Bangle.setLCDOverlay();
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}
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hide(): void {
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Bangle.setLCDOverlay();
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}
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renderG2(): void {
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const g = this.g2;
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renderG2(): void {
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const g = this.g2;
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g
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.reset()
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.clearRect(0, 0, this.width, this.height)
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.drawRect(0, 0, this.width - 1, this.height - 1)
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.drawRect(1, 1, this.width - 2, this.height - 2);
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g
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.reset()
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.clearRect(0, 0, this.width, this.height)
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.drawRect(0, 0, this.width - 1, this.height - 1)
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.drawRect(1, 1, this.width - 2, this.height - 2);
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const centreY = this.height / 2;
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const circleGapY = 30;
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const centreY = this.height / 2;
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const circleGapY = 30;
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g
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.setFontAlign(0, 0)
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.setFont("Vector:20");
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g
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.setFontAlign(0, 0)
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.setFont("Vector:20");
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this.drawCtrl(this.width / 4 - 10, centreY - circleGapY, "<");
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this.drawCtrl(this.width / 2, centreY - circleGapY, "@");
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this.drawCtrl(this.width * 3/4 + 10, centreY - circleGapY, ">");
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this.drawCtrl(this.width / 4 - 10, centreY - circleGapY, "<");
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this.drawCtrl(this.width / 2, centreY - circleGapY, "@");
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this.drawCtrl(this.width * 3/4 + 10, centreY - circleGapY, ">");
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this.drawCtrl(this.width / 3, centreY + circleGapY, "-");
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this.drawCtrl(this.width * 2/3, centreY + circleGapY, "+");
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}
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this.drawCtrl(this.width / 3, centreY + circleGapY, "-");
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this.drawCtrl(this.width * 2/3, centreY + circleGapY, "+");
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}
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drawCtrl(x: number, y: number, label: string): void {
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const g = this.g2;
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drawCtrl(x: number, y: number, label: string): void {
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const g = this.g2;
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g
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.setColor("#fff")
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.fillCircle(x, y, 23)
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.setColor("#000")
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.drawString(label, x, y);
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}
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}
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g
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.setColor("#fff")
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.fillCircle(x, y, 23)
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.setColor("#000")
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.drawString(label, x, y);
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}
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}
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const settings = require("Storage").readJSON("setting.json", true) as Settings || ({ HID: false } as Settings);
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if (settings.HID !== "kbmedia") {
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@ -110,114 +110,114 @@
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}
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let state = State.NoConn;
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let startY = 0;
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let startedUpDrag = false;
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let upDragAnim: IntervalId | undefined;
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let overlay: Overlay | undefined;
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let touchDown = false;
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let startedUpDrag = false;
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let upDragAnim: IntervalId | undefined;
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let overlay: Overlay | undefined;
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let touchDown = false;
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const onDrag = (e => {
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const dragDistance = 30;
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const dragDistance = 30;
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if (e.b === 0) touchDown = startedUpDrag = false;
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if (e.b === 0) touchDown = startedUpDrag = false;
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switch (state) {
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case State.NoConn:
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break;
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case State.IgnoreCurrent:
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if(e.b === 0){
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state = State.Idle;
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overlay = undefined;
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}
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break;
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if(e.b === 0){
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state = State.Idle;
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overlay = undefined;
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}
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break;
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case State.Idle:
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if(e.b && !touchDown){ // no need to check Bangle.CLKINFO_FOCUS
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if(e.y <= 40){
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state = State.TopDrag
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startY = e.y;
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console.log(" topdrag detected, starting @ " + startY);
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}else{
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console.log(" ignoring this drag (too low @ " + e.y + ")");
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state = State.IgnoreCurrent;
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overlay = undefined
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}
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}
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break;
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if(e.y <= 40){
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state = State.TopDrag
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startY = e.y;
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console.log(" topdrag detected, starting @ " + startY);
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}else{
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console.log(" ignoring this drag (too low @ " + e.y + ")");
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state = State.IgnoreCurrent;
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overlay = undefined
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}
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}
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break;
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case State.TopDrag:
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if(e.b === 0){
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console.log("topdrag stopped, distance: " + (e.y - startY));
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if(e.y > startY + dragDistance){
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console.log("activating");
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activate();
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break;
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}
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console.log("returning to idle");
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state = State.Idle;
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overlay?.hide();
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overlay = undefined;
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}else{
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// partial drag, show UI feedback:
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const dragOffset = 32;
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if (!overlay) overlay = new Overlay();
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overlay.setBottom(e.y - dragOffset);
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console.log("topdrag stopped, distance: " + (e.y - startY));
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if(e.y > startY + dragDistance){
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console.log("activating");
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activate();
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break;
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}
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break;
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console.log("returning to idle");
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state = State.Idle;
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overlay?.hide();
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overlay = undefined;
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}else{
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// partial drag, show UI feedback:
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const dragOffset = 32;
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if (!overlay) overlay = new Overlay();
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overlay.setBottom(e.y - dragOffset);
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}
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break;
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case State.Active:
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console.log("stolen drag handling, do whatever here");
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E.stopEventPropagation?.();
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if(e.b){
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if(!touchDown){
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startY = e.y;
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}else if(startY){
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const dist = Math.max(0, startY - e.y);
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E.stopEventPropagation?.();
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if(e.b){
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if(!touchDown){
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startY = e.y;
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}else if(startY){
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const dist = Math.max(0, startY - e.y);
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if (startedUpDrag || (startedUpDrag = dist > 10)) // ignore small drags
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overlay!.setBottom(g.getHeight() - dist);
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}
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}else if(e.b === 0 && startY > dragDistance){
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let bottom = g.getHeight() - Math.max(0, startY - e.y);
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if (startedUpDrag || (startedUpDrag = dist > 10)) // ignore small drags
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overlay!.setBottom(g.getHeight() - dist);
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}
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}else if(e.b === 0 && startY > dragDistance){
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let bottom = g.getHeight() - Math.max(0, startY - e.y);
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if (upDragAnim) clearInterval(upDragAnim);
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upDragAnim = setInterval(() => {
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if (!overlay || bottom <= 0) {
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clearInterval(upDragAnim!);
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upDragAnim = undefined;
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overlay?.hide();
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overlay = undefined;
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return;
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}
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overlay?.setBottom(bottom)
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bottom -= 10;
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}, 50)
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deactivate();
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}
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break;
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if (upDragAnim) clearInterval(upDragAnim);
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upDragAnim = setInterval(() => {
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if (!overlay || bottom <= 0) {
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clearInterval(upDragAnim!);
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upDragAnim = undefined;
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overlay?.hide();
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overlay = undefined;
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return;
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}
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overlay?.setBottom(bottom)
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bottom -= 10;
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}, 50)
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deactivate();
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}
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break;
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}
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if(e.b) touchDown = true;
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if(e.b) touchDown = true;
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}) satisfies DragCallback;
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const onTouch = ((_btn, _xy) => {
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// TODO: button presses
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}) satisfies TouchCallback;
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const onTouch = ((_btn, _xy) => {
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// TODO: button presses
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}) satisfies TouchCallback;
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const activate = () => {
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state = State.Active;
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startY = 0;
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Bangle.prependListener("touch", onTouch);
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Bangle.buzz(20);
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overlay!.setBottom(g.getHeight());
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};
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const activate = () => {
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state = State.Active;
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startY = 0;
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Bangle.prependListener("touch", onTouch);
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Bangle.buzz(20);
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overlay!.setBottom(g.getHeight());
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};
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const deactivate = () => {
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Bangle.removeListener("touch", onTouch);
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state = State.Idle;
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};
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const deactivate = () => {
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Bangle.removeListener("touch", onTouch);
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state = State.Idle;
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};
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Bangle.prependListener("drag", onDrag);
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Bangle.prependListener("drag", onDrag);
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const redraw = () => setTimeout(Bangle.drawWidgets, 10);
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@ -229,10 +229,10 @@
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if(this.width === 0) return;
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g.drawImage(
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state === State.Active
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? require("heatshrink").decompress(atob("jEYxH+AEfH44XXAAYXXDKIXZDYp3pC/6KHUMwWHC/4XvUy4YGdqoA/AFoA=="))
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: require("heatshrink").decompress(atob("jEYxH+AEcdjoXXAAYXXDKIXZDYp3pC/6KHUMwWHC/4XvUy4YGdqoA/AFoA==")),
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this.x! + 2,
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this.y! + 2
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? require("heatshrink").decompress(atob("jEYxH+AEfH44XXAAYXXDKIXZDYp3pC/6KHUMwWHC/4XvUy4YGdqoA/AFoA=="))
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: require("heatshrink").decompress(atob("jEYxH+AEcdjoXXAAYXXDKIXZDYp3pC/6KHUMwWHC/4XvUy4YGdqoA/AFoA==")),
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this.x! + 2,
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this.y! + 2
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);
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},
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width: connected ? 24 : 0,
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@ -255,25 +255,25 @@
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});
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//const DEBUG = true;
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/*
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const sendHid = (code: number) => {
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//if(DEBUG) return;
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try{
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NRF.sendHIDReport(
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[1, code],
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() => NRF.sendHIDReport([1, 0]),
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);
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}catch(e){
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console.log("sendHIDReport:", e);
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}
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/*
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const sendHid = (code: number) => {
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//if(DEBUG) return;
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try{
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NRF.sendHIDReport(
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[1, code],
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() => NRF.sendHIDReport([1, 0]),
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);
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}catch(e){
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console.log("sendHIDReport:", e);
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}
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};
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const hid = {
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next: () => sendHid(0x01),
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prev: () => sendHid(0x02),
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toggle: () => sendHid(0x10),
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up: () => sendHid(0x40),
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down: () => sendHid(0x80),
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};
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*/
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const hid = {
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next: () => sendHid(0x01),
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prev: () => sendHid(0x02),
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toggle: () => sendHid(0x10),
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up: () => sendHid(0x40),
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down: () => sendHid(0x80),
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};
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*/
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})()
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