mirror of https://github.com/espruino/BangleApps
Create app.js
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4e19b5c7db
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d707f1b7c4
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let ScreenWidth = g.getWidth(), CenterX = ScreenWidth/2;
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let ScreenHeight = g.getHeight(), CenterY = ScreenHeight/2;
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let outerRadius = Math.min(CenterX,CenterY) * 0.9;
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Bangle.loadWidgets();
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/**** updateClockFaceSize ****/
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function updateClockFaceSize () {
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CenterX = ScreenWidth/2;
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CenterY = ScreenHeight/2;
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outerRadius = Math.min(CenterX,CenterY) * 0.9;
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if (global.WIDGETS == null) { return; }
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let WidgetLayouts = {
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tl:{ x:0, y:0, Direction:0 },
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tr:{ x:ScreenWidth-1, y:0, Direction:1 },
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bl:{ x:0, y:ScreenHeight-24, Direction:0 },
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br:{ x:ScreenWidth-1, y:ScreenHeight-24, Direction:1 }
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};
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for (let Widget of WIDGETS) {
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let WidgetLayout = WidgetLayouts[Widget.area]; // reference, not copy!
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if (WidgetLayout == null) { continue; }
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Widget.x = WidgetLayout.x - WidgetLayout.Direction * Widget.width;
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Widget.y = WidgetLayout.y;
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WidgetLayout.x += Widget.width * (1-2*WidgetLayout.Direction);
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}
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let x,y, dx,dy;
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let cx = CenterX, cy = CenterY, r = outerRadius, r2 = r*r;
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x = WidgetLayouts.tl.x; y = WidgetLayouts.tl.y+24; dx = x - cx; dy = y - cy;
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if (dx*dx + dy*dy < r2) {
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cy = CenterY + 12; dy = y - cy; r2 = dx*dx + dy*dy; r = Math.sqrt(r2);
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}
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x = WidgetLayouts.tr.x; y = WidgetLayouts.tr.y+24; dx = x - cx; dy = y - cy;
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if (dx*dx + dy*dy < r2) {
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cy = CenterY + 12; dy = y - cy; r2 = dx*dx + dy*dy; r = Math.sqrt(r2);
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}
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x = WidgetLayouts.bl.x; y = WidgetLayouts.bl.y; dx = x - cx; dy = y - cy;
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if (dx*dx + dy*dy < r2) {
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cy = CenterY - 12; dy = y - cy; r2 = dx*dx + dy*dy; r = Math.sqrt(r2);
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}
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x = WidgetLayouts.br.x; y = WidgetLayouts.br.y; dx = x - cx; dy = y - cy;
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if (dx*dx + dy*dy < r2) {
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cy = CenterY - 12; dy = y - cy; r2 = dx*dx + dy*dy; r = Math.sqrt(r2);
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}
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CenterX = cx; CenterY = cy; outerRadius = r * 0.9;
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}
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updateClockFaceSize();
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/**** custom version of Bangle.drawWidgets (does not clear the widget areas) ****/
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Bangle.drawWidgets = function () {
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var w = g.getWidth(), h = g.getHeight();
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var pos = {
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tl:{x:0, y:0, r:0, c:0}, // if r==1, we're right->left
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tr:{x:w-1, y:0, r:1, c:0},
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bl:{x:0, y:h-24, r:0, c:0},
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br:{x:w-1, y:h-24, r:1, c:0}
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};
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if (global.WIDGETS) {
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for (var wd of WIDGETS) {
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var p = pos[wd.area];
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if (!p) continue;
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wd.x = p.x - p.r*wd.width;
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wd.y = p.y;
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p.x += wd.width*(1-2*p.r);
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p.c++;
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}
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g.reset();
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if (pos.tl.c || pos.tr.c) {
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g.setClipRect(0,h-24,w-1,h-1);
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g.reset();
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}
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if (pos.bl.c || pos.br.c) {
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g.setClipRect(0,h-24,w-1,h-1);
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g.reset();
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}
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try {
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for (wd of WIDGETS) {
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g.clearRect(wd.x,wd.y, wd.x+wd.width-1,23);
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wd.draw(wd);
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}
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} catch (e) { print(e); }
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}
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};
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let HourHandLength = outerRadius * 0.5;
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let HourHandWidth = 2*3, halfHourHandWidth = HourHandWidth/2;
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let MinuteHandLength = outerRadius * 0.7;
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let MinuteHandWidth = 2*2, halfMinuteHandWidth = MinuteHandWidth/2;
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let SecondHandLength = outerRadius * 0.9;
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let SecondHandOffset = 6;
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let twoPi = 2*Math.PI;
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let Pi = Math.PI;
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let halfPi = Math.PI/2;
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let sin = Math.sin, cos = Math.cos;
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let HourHandPolygon = [
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-halfHourHandWidth,halfHourHandWidth,
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-halfHourHandWidth,halfHourHandWidth-HourHandLength,
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halfHourHandWidth,halfHourHandWidth-HourHandLength,
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halfHourHandWidth,halfHourHandWidth,
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];
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let MinuteHandPolygon = [
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-halfMinuteHandWidth,halfMinuteHandWidth,
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-halfMinuteHandWidth,halfMinuteHandWidth-MinuteHandLength,
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halfMinuteHandWidth,halfMinuteHandWidth-MinuteHandLength,
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halfMinuteHandWidth,halfMinuteHandWidth,
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];
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/**** transforme polygon ****/
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let transformedPolygon = new Array(HourHandPolygon.length);
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function transformPolygon (originalPolygon, OriginX,OriginY, Phi) {
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let sPhi = sin(Phi), cPhi = cos(Phi), x,y;
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for (let i = 0, l = originalPolygon.length; i < l; i+=2) {
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x = originalPolygon[i];
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y = originalPolygon[i+1];
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transformedPolygon[i] = OriginX + x*cPhi + y*sPhi;
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transformedPolygon[i+1] = OriginY + x*sPhi - y*cPhi;
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}
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}
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/**** draw clock hands ****/
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function drawClockHands () {
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let now = new Date();
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let Hours = now.getHours() % 12;
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let Minutes = now.getMinutes();
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let Seconds = now.getSeconds();
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let HoursAngle = (Hours+(Minutes/60))/12 * twoPi - Pi;
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let MinutesAngle = (Minutes/60) * twoPi - Pi;
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let SecondsAngle = (Seconds/60) * twoPi - Pi;
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g.setColor('#FFFFFF');
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transformPolygon(HourHandPolygon, CenterX,CenterY, HoursAngle);
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g.fillPoly(transformedPolygon);
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transformPolygon(MinuteHandPolygon, CenterX,CenterY, MinutesAngle);
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g.fillPoly(transformedPolygon);
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let sPhi = Math.sin(SecondsAngle), cPhi = Math.cos(SecondsAngle);
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g.setColor('#FF0000');
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g.drawLine(
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CenterX + SecondHandOffset*sPhi,
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CenterY - SecondHandOffset*cPhi,
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CenterX - SecondHandLength*sPhi,
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CenterY + SecondHandLength*cPhi
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);
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}
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/**** refreshDisplay ****/
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let Timer;
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function refreshDisplay () {
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g.clear();
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g.setColor(0,0,0);
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g.fillRect(0,0, ScreenWidth,ScreenHeight);
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g.setBgColor(1,1,1);
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Bangle.drawWidgets();
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drawClockHands();
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let Pause = 1000 - (Date.now() % 1000);
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Timer = setTimeout(refreshDisplay,Pause);
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}
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setTimeout(refreshDisplay, 500); // enqueue first draw request
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Bangle.on('lcdPower', (on) => {
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if (on) {
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if (Timer != null) { clearTimeout(Timer); Timer = undefined; }
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refreshDisplay();
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}
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});
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Bangle.loadWidgets();
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Bangle.setUI('clock');
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