Sweep clock - added documentation for the date button

pull/740/head
adrian w kirk 2021-05-13 00:45:21 +01:00
parent 34552e0902
commit d6d8747a2e
6 changed files with 51 additions and 43 deletions

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@ -23,7 +23,12 @@ Button 3 (bottom right button) is used to change the colour
| ---- | ---- | ---- |
| ![](./color-01.jpg) | ![](color-02.jpg) | ![](color-03.jpg) |
### Button 4
Button 4 (bottom left of screen) is used to change the date positioning (or to remove from the screen)
| Top Right | Bottom Right | Bottom Left | Top Left |
| ---- | ---- | ---- | ---- |
| ![](./date-01.jpg) | ![](date-02.jpg) | ![](date-03.jpg) | ![](date-04.jpg) |
## Further Details
@ -35,4 +40,4 @@ Reach out to adrian@adriankirk.com if you have feature requests or notice bugs.
## Creator
Made by [Adrian Kirk](mailto:adrian@adriankirk.com)
Made by [Adrian Kirk](mailto:adrian@adriankirk.com)

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@ -6,6 +6,7 @@
const screen_center_x = g.getWidth()/2;
const screen_center_y = 10 + g.getHeight()/2;
const TWO_PI = 2*Math.PI;
require("FontCopasetic40x58Numeric").add(Graphics);
@ -222,25 +223,27 @@ class ThickHand extends Hand {
let force_redraw = false;
// The seconds hand is the main focus and is set to redraw on every cycle
let seconds_hand = new ThinHand(screen_center_x,
screen_center_y,
95,
0,
(angle, last_draw_time) => false,
"second_hand");
screen_center_y,
95,
0,
(angle, last_draw_time) => false,
"second_hand");
// The minute hand is set to redraw at a 250th of a circle,
// when the second hand is ontop or slighly overtaking
// or when a force_redraw is called
let minutes_hand_redraw = function(angle, last_draw_time){
return force_redraw || (seconds_hand.angle > angle &&
Math.abs(seconds_hand.angle - angle) <2*Math.PI/25 &&
Math.abs(seconds_hand.angle - angle) <TWO_PI/25 &&
new Date().getTime() - last_draw_time.getTime() > 500);
};
let minutes_hand = new ThinHand(screen_center_x,
screen_center_y,
80,
2*Math.PI/250,
minutes_hand_redraw,
"minute_hand");
let minutes_hand = new ThinHand(screen_center_x,
screen_center_y,
80,
TWO_PI/250,
minutes_hand_redraw,
"minute_hand"
);
// The hour hand is a thick hand so we have to redraw when the minute hand
// overlaps from its behind andle coverage to its ahead angle coverage.
let hour_hand_redraw = function(angle_from, angle_to, last_draw_time){
@ -249,16 +252,16 @@ let hour_hand_redraw = function(angle_from, angle_to, last_draw_time){
new Date().getTime() - last_draw_time.getTime() > 500);
};
let hours_hand = new ThickHand(screen_center_x,
screen_center_y,
40,
2*Math.PI/600,
hour_hand_redraw,
"hour_hand",
5,
4);
screen_center_y,
40,
TWO_PI/600,
hour_hand_redraw,
"hour_hand",
5,
4);
function draw_clock(){
date = new Date();
var date = new Date();
draw_background();
draw_hour_digit(date);
draw_seconds(date);
@ -287,7 +290,7 @@ function draw_date(date){
g.setFontAlign(-1,-1,0);
g.setFont("Vector",15);
if(last_coords != null && last_datestr != null) {
background = color_schemes[color_scheme_index].background;
var background = color_schemes[color_scheme_index].background;
g.setColor(background[0], background[1], background[2]);
g.drawString(last_datestr, last_coords[0], last_coords[1]);
}
@ -328,28 +331,28 @@ function set_datecoords(date_name){
// drawing the second the millisecond as we need the fine gradation
// for the sweep second hand.
function draw_seconds(date){
seconds = date.getSeconds() + date.getMilliseconds()/1000;
seconds_frac = seconds / 60;
seconds_angle = 2*Math.PI*seconds_frac;
var seconds = date.getSeconds() + date.getMilliseconds()/1000;
var seconds_frac = seconds / 60;
var seconds_angle = TWO_PI*seconds_frac;
seconds_hand.moveTo(seconds_angle);
}
// drawing the minute includes the second and millisec to make the
// movement as continuous as possible.
function draw_mins(date,seconds_angle){
mins = date.getMinutes() + date.getSeconds()/60 + date.getMilliseconds()/(60*1000);
mins_frac = mins / 60;
mins_angle = 2*Math.PI*mins_frac;
redraw = minutes_hand.moveTo(mins_angle);
var mins = date.getMinutes() + date.getSeconds()/60 + date.getMilliseconds()/(60*1000);
var mins_frac = mins / 60;
var mins_angle = TWO_PI*mins_frac;
var redraw = minutes_hand.moveTo(mins_angle);
if(redraw){
//console.log("redraw mins");
}
}
function draw_hours(date){
hours = (date.getHours() % 12) + date.getMinutes()/60 + date.getSeconds()/3600;
hours_frac = hours / 12;
hours_angle = 2*Math.PI*hours_frac;
redraw = hours_hand.moveTo(hours_angle);
var hours = (date.getHours() % 12) + date.getMinutes()/60 + date.getSeconds()/3600;
var hours_frac = hours / 12;
var hours_angle = TWO_PI*hours_frac;
var redraw = hours_hand.moveTo(hours_angle);
if(redraw){
//console.log("redraw hours");
}
@ -487,7 +490,7 @@ function reifyasin(x,y,asin_angle){
} else if(x < 0 && y < 0){
return Math.PI - asin_angle;
} else {
return 2*Math.PI + asin_angle;
return TWO_PI + asin_angle;
}
}
@ -495,7 +498,7 @@ function reifyasin(x,y,asin_angle){
// rather than 0 to 2PI
function rebaseNegative(angle){
if(angle > Math.PI){
return angle - 2*Math.PI;
return angle - TWO_PI;
} else {
return angle;
}
@ -505,7 +508,7 @@ function rebaseNegative(angle){
// rather than -pi to pi
function rebasePositive(angle){
if(angle < 0){
return angle + 2*Math.PI;
return angle + TWO_PI;
} else {
return angle;
}
@ -541,7 +544,7 @@ class HourScriber {
this.curr_hour_y);
//console.log("erasing old hour");
var hours_frac = hours / 12;
var angle = 2*Math.PI*hours_frac;
var angle = TWO_PI*hours_frac;
var dimensions = this.numeral_font.getDimensions(hours);
// we set the radial coord to be in the middle
// of the drawn text.
@ -614,12 +617,12 @@ let hour_numeral_redraw = function(angle_from, angle_to, last_draw_time){
// side has a small positive value. The values are rebased so
// that they can be compared
if(angle_from > angle_to && angle_from > 1.5*Math.PI){
angle_from = angle_from - 2*Math.PI;
angle_from = angle_from - TWO_PI;
if(seconds_hand_angle > Math.PI)
seconds_hand_angle = seconds_hand_angle - 2*Math.PI;
seconds_hand_angle = seconds_hand_angle - TWO_PI;
}
//console.log("initial:" + angle_from + "/" + angle_to + " seconds " + seconds_hand_angle);
redraw = force_redraw ||
var redraw = force_redraw ||
(seconds_hand_angle >= angle_from && seconds_hand_angle <= angle_to) ||
(minutes_hand.last_draw_time.getTime() > last_draw_time.getTime());
if(redraw){
@ -714,7 +717,7 @@ function set_font(font_name){
*/
function load_settings(){
try{
settings = require("Storage").readJSON("sweepclock.settings.json");
var settings = require("Storage").readJSON("sweepclock.settings.json");
if(settings != null){
console.log("loaded:" + JSON.stringify(settings));
if(settings.color_scheme != null){
@ -723,7 +726,7 @@ function load_settings(){
if(settings.font != null){
set_font(settings.font);
}
if(settings.date!= null){
if(settings.date != null){
set_datecoords(settings.date);
}
} else {
@ -738,7 +741,7 @@ function load_settings(){
* Called on button press to save down the last preference settings
*/
function save_settings(){
settings = {
var settings = {
font : numeral_fonts[numeral_fonts_index].getName(),
color_scheme : color_schemes[color_scheme_index].name,
date: date_coords[date_coord_index].name