mirror of https://github.com/espruino/BangleApps
Fixed zenith position, time formatting & misc
Offset ypos function. Use float in sine function instead of fraction to represent 2*pi. Added function to format time, which makes times draw correct. Moved global variables. Made animations more consistentpull/3039/head
parent
27ed85d677
commit
d34da4356e
|
@ -14,9 +14,6 @@ function loadLocation () {
|
||||||
return { lat: 41.38, lon: 2.168 };
|
return { lat: 41.38, lon: 2.168 };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
let frames = 0; // amount of pending frames to render (0 if none)
|
|
||||||
let curPos = 0; // x position of the sun
|
|
||||||
let realPos = 0; // x position of the sun depending on currentime
|
|
||||||
const latlon = loadLocation() || {};
|
const latlon = loadLocation() || {};
|
||||||
const lat = latlon.lat || 41.38;
|
const lat = latlon.lat || 41.38;
|
||||||
const lon = latlon.lon || 2.168;
|
const lon = latlon.lon || 2.168;
|
||||||
|
@ -163,11 +160,7 @@ Math.mod = function (a, b) {
|
||||||
};
|
};
|
||||||
|
|
||||||
const sunrise = new Date().sunrise(lat, lon);
|
const sunrise = new Date().sunrise(lat, lon);
|
||||||
const sr = sunrise.getHours() + ':' + sunrise.getMinutes();
|
|
||||||
console.log('sunrise', sunrise);
|
|
||||||
const sunset = new Date().sunset(lat, lon);
|
const sunset = new Date().sunset(lat, lon);
|
||||||
const ss = sunset.getHours() + ':' + sunset.getMinutes();
|
|
||||||
console.log('sunset', sunset);
|
|
||||||
|
|
||||||
const w = g.getWidth();
|
const w = g.getWidth();
|
||||||
const h = g.getHeight();
|
const h = g.getHeight();
|
||||||
|
@ -177,6 +170,21 @@ let sunRiseX = 0;
|
||||||
let sunSetX = 0;
|
let sunSetX = 0;
|
||||||
const sinStep = 13;
|
const sinStep = 13;
|
||||||
|
|
||||||
|
let pos = 0;
|
||||||
|
let realTime = true;
|
||||||
|
const r = 10;
|
||||||
|
|
||||||
|
let frames = 0; // amount of pending frames to render (0 if none)
|
||||||
|
// set to 1 because pos 0 is displayed as 0-1:59
|
||||||
|
let curPos = 1; // x position of the sun
|
||||||
|
let realPos = 0; // x position of the sun depending on currentime
|
||||||
|
|
||||||
|
|
||||||
|
function formatAsTime (hour, minute) {
|
||||||
|
return '' + ((hour < 10) ? '0' : '') + (0 | hour) +
|
||||||
|
':' + ((minute < 10) ? '0' : '') + (0 | minute);
|
||||||
|
}
|
||||||
|
|
||||||
function drawSinuses () {
|
function drawSinuses () {
|
||||||
let x = 0;
|
let x = 0;
|
||||||
|
|
||||||
|
@ -184,7 +192,6 @@ function drawSinuses () {
|
||||||
let y = ypos(x);
|
let y = ypos(x);
|
||||||
while (x < w) {
|
while (x < w) {
|
||||||
y2 = ypos(x + sinStep);
|
y2 = ypos(x + sinStep);
|
||||||
// both x are offset by -sinStep/2
|
|
||||||
g.drawLine(x, y, x + sinStep, y2);
|
g.drawLine(x, y, x + sinStep, y2);
|
||||||
y = y2;
|
y = y2;
|
||||||
x += sinStep; // no need to draw all steps
|
x += sinStep; // no need to draw all steps
|
||||||
|
@ -209,14 +216,10 @@ function drawSinuses () {
|
||||||
function drawTimes () {
|
function drawTimes () {
|
||||||
g.setColor(1, 1, 1);
|
g.setColor(1, 1, 1);
|
||||||
g.setFont('6x8', 2);
|
g.setFont('6x8', 2);
|
||||||
g.drawString(sr, 10, h - 20);
|
g.drawString(formatAsTime(sunrise.getHours(), sunrise.getMinutes()), 10, h - 20);
|
||||||
g.drawString(ss, w - 60, h - 20);
|
g.drawString(formatAsTime(sunset.getHours(), sunset.getMinutes()), w - 60, h - 20);
|
||||||
}
|
}
|
||||||
|
|
||||||
let pos = 0;
|
|
||||||
let realTime = true;
|
|
||||||
const r = 10;
|
|
||||||
|
|
||||||
function drawGlow () {
|
function drawGlow () {
|
||||||
const now = new Date();
|
const now = new Date();
|
||||||
if (frames < 1 && realTime) {
|
if (frames < 1 && realTime) {
|
||||||
|
@ -242,7 +245,8 @@ function seaLevel (hour) {
|
||||||
}
|
}
|
||||||
|
|
||||||
function ypos (x) {
|
function ypos (x) {
|
||||||
return oy + (32 * Math.sin(1.7 + (x * 100 / (16 * w))));
|
// offset, resulting in zenith being at the correct time
|
||||||
|
return oy + (32 * Math.sin(((x + sunRiseX - 12) / w) * 6.28 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
function xfromTime (t) {
|
function xfromTime (t) {
|
||||||
|
@ -286,11 +290,9 @@ function drawClock () {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
hours = ((hours < 10) ? '0' : '') + (0 | hours);
|
|
||||||
mins = ((mins < 10) ? '0' : '') + (0 | mins);
|
|
||||||
g.setFont('Vector', 30);
|
g.setFont('Vector', 30);
|
||||||
g.setColor(realTime, 1, 1);
|
g.setColor(realTime, 1, 1);
|
||||||
g.drawString('' + hours + ':' + mins, w / 1.9, 32);
|
g.drawString(formatAsTime(hours, mins), w / 1.9, 32);
|
||||||
// day-month
|
// day-month
|
||||||
if (realTime) {
|
if (realTime) {
|
||||||
const mo = now.getMonth() + 1;
|
const mo = now.getMonth() + 1;
|
||||||
|
@ -333,17 +335,13 @@ Bangle.on('lock', () => {
|
||||||
renderScreen();
|
renderScreen();
|
||||||
});
|
});
|
||||||
|
|
||||||
renderScreen();
|
|
||||||
|
|
||||||
function initialAnimationFrame () {
|
function initialAnimationFrame () {
|
||||||
let distance = (realPos - curPos) / 4;
|
if (frames > 0) {
|
||||||
if (distance > 20) {
|
let distance = (realPos - curPos) / frames;
|
||||||
distance = 20;
|
pos = curPos;
|
||||||
}
|
curPos += distance;
|
||||||
curPos += distance;
|
renderScreen();
|
||||||
pos = curPos;
|
frames--;
|
||||||
renderScreen();
|
|
||||||
if (frames-- > 0) {
|
|
||||||
setTimeout(initialAnimationFrame, 50);
|
setTimeout(initialAnimationFrame, 50);
|
||||||
} else {
|
} else {
|
||||||
realTime = true;
|
realTime = true;
|
||||||
|
@ -352,17 +350,21 @@ function initialAnimationFrame () {
|
||||||
}
|
}
|
||||||
|
|
||||||
function initialAnimation () {
|
function initialAnimation () {
|
||||||
|
const now = new Date();
|
||||||
|
realPos = xfromTime(now.getHours() + now.getMinutes() / 60);
|
||||||
const distance = Math.abs(realPos - pos);
|
const distance = Math.abs(realPos - pos);
|
||||||
frames = distance / 4;
|
frames = distance / 16;
|
||||||
realTime = false;
|
realTime = false;
|
||||||
initialAnimationFrame();
|
initialAnimationFrame();
|
||||||
}
|
}
|
||||||
|
|
||||||
function main () {
|
function main () {
|
||||||
|
sunRiseX = xfromTime(sunrise.getHours() + sunrise.getMinutes() / 60);
|
||||||
|
sunSetX = xfromTime(sunset.getHours() + sunset.getMinutes() / 60);
|
||||||
|
|
||||||
g.setBgColor(0, 0, 0);
|
g.setBgColor(0, 0, 0);
|
||||||
g.clear();
|
g.clear();
|
||||||
setInterval(renderScreen, 60 * 1000);
|
setInterval(renderScreen, 60 * 1000);
|
||||||
pos = 0;
|
|
||||||
initialAnimation();
|
initialAnimation();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue