mirror of https://github.com/espruino/BangleApps
Bug fixes
parent
1cf5a07761
commit
d0cb22e7df
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@ -239,7 +239,8 @@ exports.getStats = function(statIDs, options) {
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setInterval(function() { // run once a second....
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if (!state.active) return;
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// called once a second
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var duration = Date.now() - state.startTime; // in ms
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var now = Date.now();
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var duration = now - state.startTime; // in ms
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// set cadence -> steps over last minute
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state.stepsPerMin = Math.round(60000 * E.sum(state.stepHistory) / Math.min(duration,60000));
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if (stats["caden"]) stats["caden"].emit("changed",stats["caden"]);
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@ -253,7 +254,7 @@ exports.getStats = function(statIDs, options) {
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state.BPM = 0;
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if (stats["bpm"]) stats["bpm"].emit("changed",stats["bpm"]);
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}
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if (state.notifyTime > 0 && state.nextNotifyTime < stats["time"]) {
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if (state.notifyTime > 0 && state.nextNotifyTime < now) {
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stats["time"].emit("notify",stats["time"]);
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state.nextNotifyTime = stats["time"] + state.notifyTime;
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}
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@ -281,7 +282,7 @@ exports.getStats = function(statIDs, options) {
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state.nextNotifyDist = state.distance + options.notifyDist;
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}
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if (options.notifySteps) {
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state.nextNotifySteps = state.lastSteps + options.notifySteps;
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state.nextNotifySteps = state.startSteps + options.notifySteps;
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}
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console.log("state:");
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console.log(JSON.stringify(state));
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