mirror of https://github.com/espruino/BangleApps
update readme
parent
2834c72e2e
commit
cd97bccda3
|
@ -5,6 +5,8 @@ Any apps which have Strings in which are prefixed with `/*LANG*/` will be scanne
|
|||
language is set in the app loader the string will be replaced with a translation from the JSON
|
||||
in this directory.
|
||||
|
||||
See https://www.espruino.com/Bangle.js+Locale#app-translations for more information.
|
||||
|
||||
JSON in `unicode-based` contains characters that can't be rendered by the default font
|
||||
in Bangle.js. The `language_render.js` tool (below) renders the text to bitmaps and then
|
||||
writes them into the corresponding JSON file in this directory, so that the bitmaps (rather than
|
||||
|
@ -12,5 +14,5 @@ just text) are included in apps instead.
|
|||
|
||||
Check out https://github.com/espruino/EspruinoAppLoaderCore/tree/master/tools (available in `core/tools` in this repo)
|
||||
|
||||
* `language_scan.js` - scan for unhandled `/*LANG*/` strings and automatically translate them
|
||||
* `language_render.js` - renders the JSON translations in the `unicode-based` folder to bitmaps, and writes them into the corresponding JSON file in this directory (see above)
|
||||
* `../core/tools/language_scan.js` - scan for unhandled `/*LANG*/` strings and automatically translate them
|
||||
* `../core/tools/language_render.js` - renders the JSON translations in the `unicode-based` folder to bitmaps, and writes them into the corresponding JSON file in this directory (see above)
|
||||
|
|
Loading…
Reference in New Issue