multitimer: remove dead code

pull/2879/head
Rob Pilling 2023-07-17 20:10:40 +01:00
parent 5675a95a94
commit b9e73d47f1
1 changed files with 7 additions and 16 deletions

View File

@ -68,7 +68,6 @@ function setHM(alarm, on) {
function drawTimers() {
layer = 0;
var timers = require("sched").getAlarms().filter(a => a.timer && a.appid == "multitimer");
var alarms = require("sched").getAlarms();
function updateTimers(idx) {
if (!timerInt1[idx]) timerInt1[idx] = setTimeout(function() {
@ -79,7 +78,7 @@ function drawTimers() {
}, 1000 - (timers[idx].t % 1000));
}
var s = E.showScroller({
E.showScroller({
h : 40, c : timers.length+2,
back : function() {load();},
draw : (idx, r) => {
@ -120,12 +119,10 @@ function timerMenu(idx) {
layer = -1;
var timers = require("sched").getAlarms();
var timerIdx = [];
var j = 0;
for (let i = 0; i < timers.length; i++) {
if (timers[i].timer && timers[i].appid == "multitimer") {
a = i;
timerIdx.push(a);
j++;
}
}
var a = timers[timerIdx[idx]];
@ -140,7 +137,7 @@ function timerMenu(idx) {
}, 1000 - (a.t % 1000));
}
var s = E.showScroller({
E.showScroller({
h : 40, c : 5,
back : function() {
clearInt();
@ -225,12 +222,9 @@ function editTimer(idx, a) {
var timers = require("sched").getAlarms().filter(a => a.timer && a.appid == "multitimer");
var alarms = require("sched").getAlarms();
var timerIdx = [];
var j = 0;
for (let i = 0; i < alarms.length; i++) {
if (alarms[i].timer && alarms[i].appid == "multitimer") {
b = i;
timerIdx.push(b);
j++;
timerIdx.push(i);
}
}
if (!a) {
@ -344,7 +338,7 @@ function drawSw() {
}, 1000 - (sw[idx].t % 1000));
}
var s = E.showScroller({
E.showScroller({
h : 40, c : sw.length+2,
back : function() {load();},
draw : (idx, r) => {
@ -421,7 +415,7 @@ function swMenu(idx, a) {
setUI();
}
var s = E.showScroller({
E.showScroller({
h : 40, c : 5,
back : function() {
clearInt();
@ -507,7 +501,7 @@ function drawAlarms() {
layer = 2;
var alarms = require("sched").getAlarms().filter(a => !a.timer);
var s = E.showScroller({
E.showScroller({
h : 40, c : alarms.length+2,
back : function() {load();},
draw : (idx, r) => {
@ -563,12 +557,9 @@ function editAlarm(idx, a) {
layer = -1;
var alarms = require("sched").getAlarms();
var alarmIdx = [];
var j = 0;
for (let i = 0; i < alarms.length; i++) {
if (!alarms[i].timer) {
b = i;
alarmIdx.push(b);
j++;
alarmIdx.push(i);
}
}
if (!a) {