Removed duplication in node.js apps with 2 new libraries, added an 'app test' program - not finished yet

pull/2408/head
Gordon Williams 2022-12-16 10:04:27 +00:00
parent cf59aac032
commit b89a368bd9
7 changed files with 391 additions and 229 deletions

View File

@ -14,7 +14,6 @@ for Noble.
var SETTINGS = { var SETTINGS = {
pretokenise : true pretokenise : true
}; };
var APPSDIR = __dirname+"/../apps/";
var noble; var noble;
["@abandonware/noble", "noble"].forEach(module => { ["@abandonware/noble", "noble"].forEach(module => {
if (!noble) try { if (!noble) try {
@ -37,36 +36,18 @@ function ERROR(msg) {
process.exit(1); process.exit(1);
} }
//eval(require("fs").readFileSync(__dirname+"../core/js/utils.js"));
var AppInfo = require("../core/js/appinfo.js");
global.Const = {
/* Are we only putting a single app on a device? If so
apps should all be saved as .bootcde and we write info
about the current app into app.info */
SINGLE_APP_ONLY : false,
};
var deviceId = "BANGLEJS2"; var deviceId = "BANGLEJS2";
var apps = [];
var dirs = require("fs").readdirSync(APPSDIR, {withFileTypes: true});
dirs.forEach(dir => {
var appsFile;
if (dir.name.startsWith("_example") || !dir.isDirectory())
return;
try {
appsFile = require("fs").readFileSync(APPSDIR+dir.name+"/metadata.json").toString();
} catch (e) {
ERROR(dir.name+"/metadata.json does not exist");
return;
}
apps.push(JSON.parse(appsFile));
});
var apploader = require("./lib/apploader.js");
var args = process.argv; var args = process.argv;
var bangleParam = args.findIndex(arg => /-b\d/.test(arg)); var bangleParam = args.findIndex(arg => /-b\d/.test(arg));
if (bangleParam!==-1) { if (bangleParam!==-1) {
deviceId = "BANGLEJS"+args.splice(bangleParam, 1)[0][2]; deviceId = "BANGLEJS"+args.splice(bangleParam, 1)[0][2];
} }
apploader.init({
DEVICEID : deviceId
});
if (args.length==3 && args[2]=="list") cmdListApps(); if (args.length==3 && args[2]=="list") cmdListApps();
else if (args.length==3 && args[2]=="devices") cmdListDevices(); else if (args.length==3 && args[2]=="devices") cmdListDevices();
else if (args.length==4 && args[2]=="install") cmdInstallApp(args[3]); else if (args.length==4 && args[2]=="install") cmdInstallApp(args[3]);
@ -90,7 +71,7 @@ process.exit(0);
} }
function cmdListApps() { function cmdListApps() {
console.log(apps.map(a=>a.id).join("\n")); console.log(apploader.apps.map(a=>a.id).join("\n"));
} }
function cmdListDevices() { function cmdListDevices() {
var foundDevices = []; var foundDevices = [];
@ -113,19 +94,10 @@ function cmdListDevices() {
} }
function cmdInstallApp(appId, deviceAddress) { function cmdInstallApp(appId, deviceAddress) {
var app = apps.find(a=>a.id==appId); var app = apploader.apps.find(a=>a.id==appId);
if (!app) ERROR(`App ${JSON.stringify(appId)} not found`); if (!app) ERROR(`App ${JSON.stringify(appId)} not found`);
if (app.custom) ERROR(`App ${JSON.stringify(appId)} requires HTML customisation`); if (app.custom) ERROR(`App ${JSON.stringify(appId)} requires HTML customisation`);
return AppInfo.getFiles(app, { return apploader.getAppFilesString(app).then(command => {
fileGetter:function(url) {
console.log(__dirname+"/"+url);
return Promise.resolve(require("fs").readFileSync(__dirname+"/../"+url).toString("binary"));
},
settings : SETTINGS,
device : { id : deviceId }
}).then(files => {
//console.log(files);
var command = files.map(f=>f.cmd).join("\n")+"\n";
bangleSend(command, deviceAddress).then(() => process.exit(0)); bangleSend(command, deviceAddress).then(() => process.exit(0));
}); });
} }

View File

@ -1,17 +1,12 @@
#!/usr/bin/env nodejs #!/usr/bin/env node
/* /*
Mashes together a bunch of different apps to make Mashes together a bunch of different apps to make
a single firmware JS file which can be uploaded. a single firmware JS file which can be uploaded.
*/ */
var SETTINGS = {
pretokenise : true
};
var path = require('path'); var path = require('path');
var ROOTDIR = path.join(__dirname, '..'); var ROOTDIR = path.join(__dirname, '..');
var APPDIR = ROOTDIR+'/apps';
var OUTFILE = ROOTDIR+'/firmware.js'; var OUTFILE = ROOTDIR+'/firmware.js';
var DEVICE = "BANGLEJS"; var DEVICEID = "BANGLEJS";
var APPS = [ // IDs of apps to install var APPS = [ // IDs of apps to install
"boot","launch","mclock","setting", "boot","launch","mclock","setting",
"about","alarm","widbat","widbt","welcome" "about","alarm","widbat","widbt","welcome"
@ -19,53 +14,17 @@ var APPS = [ // IDs of apps to install
var MINIFY = true; var MINIFY = true;
var fs = require("fs"); var fs = require("fs");
global.Const = { var apploader = require("./lib/apploader.js");
/* Are we only putting a single app on a device? If so apploader.init({
apps should all be saved as .bootcde and we write info DEVICEID : DEVICEID
about the current app into app.info */ });
SINGLE_APP_ONLY : false,
};
var AppInfo = require(ROOTDIR+"/core/js/appinfo.js");
var appfiles = []; var appfiles = [];
function fileGetter(url) {
console.log("Loading "+url)
if (MINIFY) {
/*if (url.endsWith(".js")) {
var f = url.slice(0,-3);
console.log("MINIFYING "+f);
const execSync = require('child_process').execSync;
// --config PRETOKENISE=true
// --minify
code = execSync(`espruino --config SET_TIME_ON_WRITE=false --minify --board BANGLEJS ${f}.js -o ${f}.min.js`);
console.log(code.toString());
url = f+".min.js";
}*/
if (url.endsWith(".json")) {
var f = url.slice(0,-5);
console.log("MINIFYING JSON "+f);
var j = eval("("+fs.readFileSync(url).toString("binary")+")");
var code = JSON.stringify(j);
//console.log(code);
url = f+".min.json";
fs.writeFileSync(url, code);
}
}
return Promise.resolve(fs.readFileSync(url).toString("binary"));
}
Promise.all(APPS.map(appid => { Promise.all(APPS.map(appid => {
try { var app = apploader.apps.find(a => a.id==appid);
var app = JSON.parse(fs.readFileSync(APPDIR + "/" + appid + "/metadata.json").toString()); if (!app) throw new Error(`App ${appid} not found`);
} catch (e) { return apploader.getAppFiles(app).then(files => {
throw new Error(`App ${appid} not found`);
}
return AppInfo.getFiles(app, {
fileGetter : fileGetter,
settings : SETTINGS,
device : { id : DEVICE }
}).then(files => {
appfiles = appfiles.concat(files); appfiles = appfiles.concat(files);
}); });
})).then(() => { })).then(() => {

View File

@ -7,25 +7,20 @@ to populate Storage initially.
Bangle.js 1 doesn't really have anough flash space for this, Bangle.js 1 doesn't really have anough flash space for this,
but we have enough on v2. but we have enough on v2.
*/ */
var SETTINGS = { var DEVICEID = process.argv[2];
pretokenise : true
};
var DEVICE = process.argv[2];
var path = require('path'); var path = require('path');
var fs = require("fs");
var ROOTDIR = path.join(__dirname, '..'); var ROOTDIR = path.join(__dirname, '..');
var APPDIR = ROOTDIR+'/apps';
var MINIFY = true;
var OUTFILE, APPS; var OUTFILE, APPS;
if (DEVICE=="BANGLEJS") { if (DEVICEID=="BANGLEJS") {
var OUTFILE = path.join(ROOTDIR, '../Espruino/libs/banglejs/banglejs1_storage_default.c'); var OUTFILE = path.join(ROOTDIR, '../Espruino/libs/banglejs/banglejs1_storage_default.c');
var APPS = [ // IDs of apps to install var APPS = [ // IDs of apps to install
"boot","launch","mclock","setting", "boot","launch","mclock","setting",
"about","alarm","sched","widbat","widbt","welcome" "about","alarm","sched","widbat","widbt","welcome"
]; ];
} else if (DEVICE=="BANGLEJS2") { } else if (DEVICEID=="BANGLEJS2") {
var OUTFILE = path.join(ROOTDIR, '../Espruino/libs/banglejs/banglejs2_storage_default.c'); var OUTFILE = path.join(ROOTDIR, '../Espruino/libs/banglejs/banglejs2_storage_default.c');
var APPS = [ // IDs of apps to install var APPS = [ // IDs of apps to install
"boot","launch","antonclk","setting", "boot","launch","antonclk","setting",
@ -37,16 +32,12 @@ if (DEVICE=="BANGLEJS") {
console.log(" bin/firmwaremaker_c.js BANGLEJS2"); console.log(" bin/firmwaremaker_c.js BANGLEJS2");
process.exit(1); process.exit(1);
} }
console.log("Device = ",DEVICE); console.log("Device = ",DEVICEID);
var apploader = require("./lib/apploader.js");
var fs = require("fs"); apploader.init({
global.Const = { DEVICEID : DEVICEID
/* Are we only putting a single app on a device? If so });
apps should all be saved as .bootcde and we write info
about the current app into app.info */
SINGLE_APP_ONLY : false,
};
function atob(input) { function atob(input) {
@ -84,31 +75,8 @@ function atob(input) {
return new Uint8Array(output); return new Uint8Array(output);
} }
var AppInfo = require(ROOTDIR+"/core/js/appinfo.js");
var appfiles = []; var appfiles = [];
function fileGetter(url) {
console.log("Loading "+url)
if (MINIFY) {
if (url.endsWith(".json")) {
var f = url.slice(0,-5);
console.log("MINIFYING JSON "+f);
var j = eval("("+fs.readFileSync(url).toString("binary")+")");
var code = JSON.stringify(j);
//console.log(code);
url = f+".min.json";
fs.writeFileSync(url, code);
}
}
var blob = fs.readFileSync(url);
var data;
if (url.endsWith(".js") || url.endsWith(".json"))
data = blob.toString(); // allow JS/etc to be written in UTF-8
else
data = blob.toString("binary")
return Promise.resolve(data);
}
// If file should be evaluated, try and do it... // If file should be evaluated, try and do it...
function evaluateFile(file) { function evaluateFile(file) {
var hsStart = 'require("heatshrink").decompress(atob("'; var hsStart = 'require("heatshrink").decompress(atob("';
@ -132,16 +100,9 @@ function evaluateFile(file) {
} }
Promise.all(APPS.map(appid => { Promise.all(APPS.map(appid => {
try { var app = apploader.apps.find(a => a.id==appid);
var app = JSON.parse(fs.readFileSync(APPDIR + "/" + appid + "/metadata.json").toString()); if (!app) throw new Error(`App ${appid} not found`);
} catch (e) { return apploader.getAppFiles(app).then(files => {
throw new Error(`App ${appid} not found`);
}
return AppInfo.getFiles(app, {
fileGetter : fileGetter,
settings : SETTINGS,
device : { id : DEVICE }
}).then(files => {
appfiles = appfiles.concat(files); appfiles = appfiles.concat(files);
}); });
})).then(() => { })).then(() => {

82
bin/lib/apploader.js Normal file
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@ -0,0 +1,82 @@
/* Node.js library with utilities to handle using the app loader from node.js */
var DEVICEID = "BANGLEJS2";
var MINIFY = true; // minify JSON?
var BASE_DIR = __dirname + "/../..";
var APPSDIR = BASE_DIR+"/apps/";
//eval(require("fs").readFileSync(__dirname+"../core/js/utils.js"));
var Espruino = require(__dirname + "/../../core/lib/espruinotools.js");
//eval(require("fs").readFileSync(__dirname + "/../../core/lib/espruinotools.js").toString());
//eval(require("fs").readFileSync(__dirname + "/../../core/js/utils.js").toString());
var AppInfo = require(__dirname+"/../../core/js/appinfo.js");
var SETTINGS = {
pretokenise : true
};
global.Const = {
/* Are we only putting a single app on a device? If so
apps should all be saved as .bootcde and we write info
about the current app into app.info */
SINGLE_APP_ONLY : false,
};
var apps = [];
// call with {DEVICEID:"BANGLEJS/BANGLEJS2"}
exports.init = function(options) {
if (options.DEVICEID)
DEVICEID = options.DEVICEID;
// Load app metadata
var dirs = require("fs").readdirSync(APPSDIR, {withFileTypes: true});
dirs.forEach(dir => {
var appsFile;
if (dir.name.startsWith("_example") || !dir.isDirectory())
return;
try {
appsFile = require("fs").readFileSync(APPSDIR+dir.name+"/metadata.json").toString();
} catch (e) {
ERROR(dir.name+"/metadata.json does not exist");
return;
}
apps.push(JSON.parse(appsFile));
});
};
exports.AppInfo = AppInfo;
exports.apps = apps;
// used by getAppFiles
function fileGetter(url) {
url = BASE_DIR+"/"+url;
console.log("Loading "+url)
var data;
if (MINIFY && url.endsWith(".json")) {
var f = url.slice(0,-5);
console.log("MINIFYING JSON "+f);
var j = eval("("+require("fs").readFileSync(url).toString("binary")+")");
data = JSON.stringify(j);
} else {
var blob = require("fs").readFileSync(url);
if (url.endsWith(".js") || url.endsWith(".json"))
data = blob.toString(); // allow JS/etc to be written in UTF-8
else
data = blob.toString("binary")
}
return Promise.resolve(data);
}
exports.getAppFiles = function(app) {
return AppInfo.getFiles(app, {
fileGetter:fileGetter,
settings : SETTINGS,
device : { id : DEVICEID }
});
};
// Get all the files for this app as a string of Storage.write commands
exports.getAppFilesString = function(app) {
return exports.getAppFiles(app).then(files => {
return files.map(f=>f.cmd).join("\n")+"\n"
})
};

115
bin/lib/emulator.js Normal file
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@ -0,0 +1,115 @@
/* Node.js library with utilities to handle using the emulator from node.js */
var EMULATOR = "banglejs2";
var DEVICEID = "BANGLEJS2";
var BASE_DIR = __dirname + "/../..";
var DIR_IDE = BASE_DIR + "/../EspruinoWebIDE";
/* we factory reset ONCE, get this, then we can use it to reset
state quickly for each new app */
var factoryFlashMemory;
// Log of messages from app
var appLog = "";
var lastOutputLine = "";
function onConsoleOutput(txt) {
appLog += txt + "\n";
lastOutputLine = txt;
}
exports.init = function(options) {
if (options.EMULATOR)
EMULATOR = options.EMULATOR;
if (options.DEVICEID)
DEVICEID = options.DEVICEID;
eval(require("fs").readFileSync(DIR_IDE + "/emu/emulator_"+EMULATOR+".js").toString());
eval(require("fs").readFileSync(DIR_IDE + "/emu/emu_"+EMULATOR+".js").toString());
eval(require("fs").readFileSync(DIR_IDE + "/emu/common.js").toString()/*.replace('console.log("EMSCRIPTEN:"', '//console.log("EMSCRIPTEN:"')*/);
jsRXCallback = function() {};
jsUpdateGfx = function() {};
factoryFlashMemory = new Uint8Array(FLASH_SIZE);
factoryFlashMemory.fill(255);
exports.flashMemory = flashMemory;
exports.GFX_WIDTH = GFX_WIDTH;
exports.GFX_HEIGHT = GFX_HEIGHT;
exports.tx = jsTransmitString;
exports.idle = jsIdle;
exports.stopIdle = jsStopIdle;
exports.getGfxContents = jsGetGfxContents;
return new Promise(resolve => {
setTimeout(function() {
console.log("Emulator Loaded...");
jsInit();
jsIdle();
console.log("Emulator Factory reset");
exports.tx("Bangle.factoryReset()\n");
factoryFlashMemory.set(flashMemory);
console.log("Emulator Ready!");
resolve();
},0);
});
};
// Factory reset
exports.factoryReset = function() {
exports.flashMemory.set(factoryFlashMemory);
exports.tx("reset()\n");
appLog="";
};
// Transmit a string
exports.tx = function() {}; // placeholder
exports.idle = function() {}; // placeholder
exports.stopIdle = function() {}; // placeholder
exports.getGfxContents = function() {}; // placeholder
exports.flashMemory = undefined; // placeholder
exports.GFX_WIDTH = undefined; // placeholder
exports.GFX_HEIGHT = undefined; // placeholder
// Get last line sent to console
exports.getLastLine = function() {
return lastOutputLine;
};
// Gets the screenshot as RGBA Uint32Array
exports.getScreenshot = function() {
var rgba = new Uint8Array(exports.GFX_WIDTH*exports.GFX_HEIGHT*4);
exports.getGfxContents(rgba);
var rgba32 = new Uint32Array(rgba.buffer);
return rgba32;
}
// Write the screenshot to a file options={errorIfBlank}
exports.writeScreenshot = function(imageFn, options) {
options = options||{};
return new Promise((resolve,reject) => {
var rgba32 = exports.getScreenshot();
if (options.errorIfBlank) {
var firstPixel = rgba32[0];
var blankImage = rgba32.every(col=>col==firstPixel);
if (blankImage) reject("Image is blank");
}
var Jimp = require("jimp");
let image = new Jimp(exports.GFX_WIDTH, exports.GFX_HEIGHT, function (err, image) {
if (err) throw err;
let buffer = image.bitmap.data;
buffer.set(new Uint8Array(rgba32.buffer));
image.write(imageFn, (err) => {
if (err) return reject(err);
console.log("Image written as "+imageFn);
resolve();
});
});
});
}

138
bin/runapptests.js Executable file
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@ -0,0 +1,138 @@
#!/usr/bin/node
/*
This allows us to test apps using the Bangle.js emulator
IT IS UNFINISHED
It searches for `test.json` in each app's directory and will
run them in sequence.
TODO:
* more code to test with
* run tests that we have found and loaded (currently we just use TEST)
* documentation
* actual tests
* detecting 'Uncaught Error'
* logging of success/fail
* ...
*/
// A si
var TEST = {
app : "android",
tests : [ {
load : "messagesgui.app.js",
steps : [
{t:"gb", "obj":{"t":"notify","id":1234,"src":"Twitter","title":"A Name","body":"message contents"}},
{t:"cmd", "js":"X='hello';"},
{t:"eval", "js":"X", eq:"hello"}
]
}]
};
var EMULATOR = "banglejs2";
var DEVICEID = "BANGLEJS2";
var BASE_DIR = __dirname + "/..";
var APP_DIR = BASE_DIR + "/apps";
var DIR_IDE = BASE_DIR + "/../EspruinoWebIDE";
if (!require("fs").existsSync(DIR_IDE)) {
console.log("You need to:");
console.log(" git clone https://github.com/espruino/EspruinoWebIDE");
console.log("At the same level as this project");
process.exit(1);
}
var apploader = require(BASE_DIR+"/bin/lib/apploader.js");
apploader.init({
DEVICEID : DEVICEID
});
var emu = require(BASE_DIR+"/bin/lib/emulator.js");
// Last set of text received
var lastTxt;
function ERROR(s) {
console.error(s);
process.exit(1);
}
function runTest(test) {
var app = apploader.apps.find(a=>a.id==test.app);
if (!app) ERROR(`App ${JSON.stringify(test.app)} not found`);
if (app.custom) ERROR(`App ${JSON.stringify(appId)} requires HTML customisation`);
return apploader.getAppFilesString(app).then(command => {
// What about dependencies??
test.tests.forEach((subtest,subtestIdx) => {
console.log(`==============================`);
console.log(`"${test.app}" Test ${subtestIdx}`);
console.log(`==============================`);
emu.factoryReset();
console.log("Sending app "+test.app);
emu.tx(command);
console.log("Sent app");
emu.tx(test.load ? `load(${JSON.stringify(test.load)})\n` : "load()\n");
console.log("App Loaded.");
var ok = true;
subtest.steps.forEach(step => {
if (ok) switch(step.t) {
case "cmd" : emu.tx(`${step.js}\n`); break;
case "gb" : emu.tx(`GB(${JSON.stringify(step.obj)})\n`); break;
case "tap" : emu.tx(`Bangle.emit(...)\n`); break;
case "eval" :
emu.tx(`\x10print(JSON.stringify(${step.js}))\n`);
var result = emu.getLastLine();
var expected = JSON.stringify(step.eq);
console.log("GOT "+result);
if (result!=expected) {
console.log("EXPECTED "+expected);
ok = false;
}
break;
// tap/touch/drag/button press
// delay X milliseconds?
case "screenshot" :
console.log("Compare screenshots");
break;
default: ERROR("Unknown step type "+step.t);
}
});
});
emu.stopIdle();
});
}
emu.init({
EMULATOR : EMULATOR,
DEVICEID : DEVICEID
}).then(function() {
// Emulator is now loaded
console.log("Loading tests");
var tests = [];
apploader.apps.forEach(app => {
var testFile = APP_DIR+"/"+app.id+"/test.json";
if (!require("fs").existsSync(testFile)) return;
var test = JSON.parse(require("fs").readFileSync(testFile).toString());
test.app = app.id;
tests.push(test);
});
// Running tests
runTest(TEST);
});
/*
if (erroredApps.length) {
erroredApps.forEach(app => {
console.log(`::error file=${app.id}::${app.id}`);
console.log("::group::Log");
app.log.split("\n").forEach(line => console.log(`\u001b[38;2;255;0;0m${line}`));
console.log("::endgroup::");
});
process.exit(1);
}
*/

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@ -7,6 +7,9 @@ var DEVICEID = "BANGLEJS2";
var EMULATOR = "banglejs1"; var EMULATOR = "banglejs1";
var DEVICEID = "BANGLEJS"; var DEVICEID = "BANGLEJS";
var emu = require("./lib/emulator.js");
var apploader = require("./lib/apploader.js");
var singleAppId; var singleAppId;
if (process.argv.length!=3 && process.argv.length!=2) { if (process.argv.length!=3 && process.argv.length!=2) {
@ -20,126 +23,58 @@ if (process.argv.length!=3 && process.argv.length!=2) {
if (process.argv.length==3) if (process.argv.length==3)
singleAppId = process.argv[2]; singleAppId = process.argv[2];
if (!require("fs").existsSync(__dirname + "/../../EspruinoWebIDE")) {
console.log("You need to:");
console.log(" git clone https://github.com/espruino/EspruinoWebIDE");
console.log("At the same level as this project");
process.exit(1);
}
eval(require("fs").readFileSync(__dirname + "/../../EspruinoWebIDE/emu/emulator_"+EMULATOR+".js").toString());
eval(require("fs").readFileSync(__dirname + "/../../EspruinoWebIDE/emu/emu_"+EMULATOR+".js").toString());
eval(require("fs").readFileSync(__dirname + "/../../EspruinoWebIDE/emu/common.js").toString());
var SETTINGS = {
pretokenise : true
};
var Const = {
};
module = undefined;
var Espruino = require(__dirname + "/../core/lib/espruinotools.js");
//eval(require("fs").readFileSync(__dirname + "/../core/lib/espruinotools.js").toString());
eval(require("fs").readFileSync(__dirname + "/../core/js/utils.js").toString());
eval(require("fs").readFileSync(__dirname + "/../core/js/appinfo.js").toString());
var apps = JSON.parse(require("fs").readFileSync(__dirname+"/../apps.json"));
/* we factory reset ONCE, get this, then we can use it to reset
state quickly for each new app */
var factoryFlashMemory = new Uint8Array(FLASH_SIZE);
// Log of messages from app
var appLog = "";
// List of apps that errored // List of apps that errored
var erroredApps = []; var erroredApps = [];
jsRXCallback = function() {};
jsUpdateGfx = function() {};
function ERROR(s) { function ERROR(s) {
console.error(s); console.error(s);
process.exit(1); process.exit(1);
} }
function onConsoleOutput(txt) {
appLog += txt + "\n";
}
function getThumbnail(appId, imageFn) { function getThumbnail(appId, imageFn) {
console.log("Thumbnail for "+appId); console.log("Thumbnail for "+appId);
var app = apps.find(a=>a.id==appId); var app = apploader.apps.find(a=>a.id==appId);
if (!app) ERROR(`App ${JSON.stringify(appId)} not found`); if (!app) ERROR(`App ${JSON.stringify(appId)} not found`);
if (app.custom) ERROR(`App ${JSON.stringify(appId)} requires HTML customisation`); if (app.custom) ERROR(`App ${JSON.stringify(appId)} requires HTML customisation`);
return new Promise(resolve => { return apploader.getAppFilesString(app).then(command => {
AppInfo.getFiles(app, {
fileGetter:function(url) {
console.log(__dirname+"/"+url);
return Promise.resolve(require("fs").readFileSync(__dirname+"/../"+url).toString("binary"));
},
settings : SETTINGS,
device : { id : DEVICEID }
}).then(files => {
console.log(`AppInfo returned for ${appId}`);//, files); console.log(`AppInfo returned for ${appId}`);//, files);
flashMemory.set(factoryFlashMemory); emu.factoryReset();
jsTransmitString("reset()\n");
console.log("Uploading..."); console.log("Uploading...");
jsTransmitString("g.clear()\n"); emu.tx("g.clear()\n");
var command = files.map(f=>f.cmd).join("\n")+"\n";
command += `load("${appId}.app.js")\n`; command += `load("${appId}.app.js")\n`;
appLog = ""; appLog = "";
jsTransmitString(command); emu.tx(command);
console.log("Done."); console.log("Done.");
jsTransmitString("Bangle.setLCDMode();clearInterval();clearTimeout();\n"); emu.tx("Bangle.setLCDMode();clearInterval();clearTimeout();\n");
jsStopIdle(); emu.stopIdle();
var rgba = new Uint8Array(GFX_WIDTH*GFX_HEIGHT*4);
jsGetGfxContents(rgba);
var rgba32 = new Uint32Array(rgba.buffer);
var firstPixel = rgba32[0];
var blankImage = rgba32.every(col=>col==firstPixel)
if (appLog.replace("Uncaught Storage Updated!", "").indexOf("Uncaught")>=0)
erroredApps.push( { id : app.id, log : appLog } );
if (!blankImage) {
var Jimp = require("jimp");
let image = new Jimp(GFX_WIDTH, GFX_HEIGHT, function (err, image) {
if (err) throw err;
let buffer = image.bitmap.data;
buffer.set(rgba);
image.write(imageFn, (err) => {
if (err) throw err;
console.log("Image written as "+imageFn);
resolve(true);
});
});
} else {
console.log("Image is empty");
resolve(false);
}
return emu.writeScreenshot(imageFn, { errorIfBlank : true }).then(() => console.log("X")).catch( err => {
console.log("Error", err);
}); });
}); });
} }
var screenshots = []; var screenshots = [];
apploader.init({
EMULATOR : EMULATOR,
DEVICEID : DEVICEID
});
// wait until loaded... // wait until loaded...
setTimeout(function() { emu.init({
console.log("Loaded..."); EMULATOR : EMULATOR,
jsInit(); DEVICEID : DEVICEID
jsIdle(); }).then(function() {
console.log("Factory reset");
jsTransmitString("Bangle.factoryReset()\n");
factoryFlashMemory.set(flashMemory);
console.log("Ready!");
if (singleAppId) { if (singleAppId) {
console.log("Single Screenshot");
getThumbnail(singleAppId, "screenshots/"+singleAppId+"-"+EMULATOR+".png"); getThumbnail(singleAppId, "screenshots/"+singleAppId+"-"+EMULATOR+".png");
return; return;
} }
var appList = apps.filter(app => (!app.type || app.type=="clock") && !app.custom); console.log("Screenshot ALL");
var appList = apploader.apps.filter(app => (!app.type || app.type=="clock") && !app.custom);
appList = appList.filter(app => !app.screenshots && app.supports.includes(DEVICEID)); appList = appList.filter(app => !app.screenshots && app.supports.includes(DEVICEID));
var promise = Promise.resolve(); var promise = Promise.resolve();