mirror of https://github.com/espruino/BangleApps
Create app.js
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// Palikkainen
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//
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// Bangle.js 2 watch face
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// by Jukio Kallio
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// www.jukiokallio.com
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require("Font6x8").add(Graphics);
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// settings
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const watch = {
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x:0, y:0, w:0, h:0,
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bgcolor:g.theme.bg,
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fgcolor:g.theme.fg,
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font: "6x8", fontsize: 1,
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finland:true, // change if you want Finnish style date, or US style
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};
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// set some additional settings
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watch.w = g.getWidth(); // size of the background
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watch.h = g.getHeight();
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watch.x = watch.w * 0.5; // position of the circles
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watch.y = watch.h * 0.45;
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const dateWeekday = { 0: "SUN", 1: "MON", 2: "TUE", 3: "WED", 4:"THU", 5:"FRI", 6:"SAT" }; // weekdays
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var wait = 60000; // wait time, normally a minute
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// timeout used to update every minute
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var drawTimeout;
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// schedule a draw for the next minute
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function queueDraw() {
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = setTimeout(function() {
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drawTimeout = undefined;
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draw();
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}, wait - (Date.now() % wait));
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}
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// main function
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function draw() {
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// make date object
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var date = new Date();
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// work out the date string
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var dateDay = date.getDate();
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var dateMonth = date.getMonth() + 1;
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var dateYear = date.getFullYear();
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var dateStr = dateWeekday[date.getDay()] + " " + dateMonth + "." + dateDay + "." + dateYear;
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if (watch.finland) dateStr = dateWeekday[date.getDay()] + " " + dateDay + "." + dateMonth + "." + dateYear; // the true way of showing date
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// Reset the state of the graphics library
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g.reset();
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// Clear the area where we want to draw the time
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g.setColor(watch.bgcolor);
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g.fillRect(0, 0, watch.w, watch.h);
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// setup watch face
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const block = {
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w: watch.w / 2 - 6,
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h: 18,
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pad: 4,
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};
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// get hours and minutes
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var hour = date.getHours();
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var minute = date.getMinutes();
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// calculate size of the block face
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var facew = block.w * 2 + block.pad;
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var faceh = (block.h + block.pad) * 6;
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// loop through first 12 hours and draw blocks accordingly
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g.setColor(watch.fgcolor); // set foreground color
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for (var i = 0; i < 12; i++) {
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// where to draw
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var x = watch.x - facew / 2; // starting position
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var y = watch.y + faceh / 2 - block.h - block.pad / 2; // draw blocks from bottom up
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if (i > 5) {
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// second column
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x += block.w + block.pad;
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y -= (block.h + block.pad) * (i - 6);
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} else {
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// first column
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x += 0;
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y -= (block.h + block.pad) * i;
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}
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if (i < hour) {
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// draw full hour block
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g.fillRect(x, y, x + block.w, y + block.h);
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} else if (i == hour) {
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// draw minutes
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g.fillRect(x, y, x + block.w * (minute / 60), y + block.h);
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// minute reading help
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for (var m = 1; m < 12; m++) {
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// set color
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if (m * 5 < minute) g.setColor(watch.bgcolor); else g.setColor(watch.fgcolor);
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var mlineh = 1; // minute line height
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if (m == 3 || m == 6 || m == 9) mlineh = 3; // minute line height at 15, 30 and 45 minutes
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g.drawLine(x + (block.w / 12 * m), y + block.h / 2 - mlineh, x + (block.w / 12 * m), y + block.h / 2 + mlineh);
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}
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}
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}
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// loop through second 12 hours and draw blocks accordingly
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if (hour >= 12) {
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g.setColor(watch.bgcolor); // set foreground color
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for (var i2 = 0; i2 < 12; i2++) {
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// where to draw
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var x2 = watch.x - facew / 2; // starting position
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var y2 = watch.y + faceh / 2 - block.h - block.pad / 2; // draw blocks from bottom up
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if (i2 > 5) {
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// second column
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x2 += block.w + block.pad;
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y2 -= (block.h + block.pad) * (i2 - 6);
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} else {
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// first column
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x2 += 0;
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y2 -= (block.h + block.pad) * i2;
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}
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if (i2 < hour % 12) {
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// draw full hour block
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g.fillRect(x2, y2, x2 + block.w, y2 + block.h);
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} else if (i2 == hour % 12) {
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// draw minutes
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g.fillRect(x2, y2, x2 + block.w * (minute / 60), y2 + block.h);
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// minute reading help
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for (var m2 = 1; m2 < 12; m2++) {
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// set color
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if (m2 * 5 < minute) g.setColor(watch.fgcolor); else g.setColor(watch.bgcolor);
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var mlineh2 = 1; // minute line height
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if (m2 == 3 || m2 == 6 || m2 == 9) mlineh2 = 3; // minute line height at 15, 30 and 45 minutes
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g.drawLine(x2 + (block.w / 12 * m2), y2 + block.h / 2 - mlineh2, x2 + (block.w / 12 * m2), y2 + block.h / 2 + mlineh2);
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}
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}
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}
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}
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// draw date
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var datey = 11;
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g.setFontAlign(0,-1).setFont(watch.font, watch.fontsize).setColor(watch.fgcolor);
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g.drawString(dateStr, watch.x, watch.y + faceh / 2 + datey);
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// queue draw
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queueDraw();
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}
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// Clear the screen once, at startup
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g.clear();
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// draw immediately at first
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draw();
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// Stop updates when LCD is off, restart when on
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Bangle.on('lcdPower',on=>{
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if (on) {
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draw(); // draw immediately, queue redraw
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} else { // stop draw timer
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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}
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});
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// Show launcher when middle button pressed
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Bangle.setUI("clock");
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