mirror of https://github.com/espruino/BangleApps
widbattpwr: fork from hwid_a_battery_widget
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0.01: Initial fork from hwid_a_battery_widget
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# Battery Power Widget
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Show the time remaining at the current power consumption, and battery percentage via shading of the text and a percentage bar.
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Requires firmware 2v23 or above.
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This is a copy of `hwid_a_battery_widget` (that being a copy of `wid_a_battery_widget`).
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## Creator
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[@bobrippling](https://github.com/bobrippling)
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{
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"id": "widbattpwr",
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"name": "Battery power and percentage widget",
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"shortName": "Batt Pwr",
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"icon": "widget.png",
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"version": "0.01",
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"type": "widget",
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"supports": ["BANGLEJS2"],
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"readme": "README.md",
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"description": "A battery widget showing percentage (via shading) and time remaining at current power consumption",
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"tags": "widget,battery",
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"provides_widgets": ["battery"],
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"storage": [
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{
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"name": "widbattpwr.wid.js",
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"url": "widget.js"
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}
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]
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}
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(function () {
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var intervalLow = 60000;
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var intervalHigh = 2000;
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var width = 30;
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var height = 24;
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var powerColour = function (pwr) {
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return pwr >= 23000
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? "#f00"
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: pwr > 2000
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? "#fc0"
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: "#0f0";
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};
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var drawBar = function (x, y, batt) {
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return g.fillRect(x + 1, y + height - 3, x + 1 + (width - 2) * batt / 100, y + height - 1);
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};
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var drawString = function (x, y, txt) {
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return g.drawString(txt, x + 14, y + 10);
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};
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function draw() {
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var x = this.x;
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var y = this.y;
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var batt = E.getBattery();
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var pwr = E.getPowerUsage();
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var usage = 0;
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for (var key in pwr.device) {
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if (!/^(LCD|LED)/.test(key))
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usage += pwr.device[key];
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}
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var pwrColour = powerColour(usage);
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g.reset()
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.setBgColor(g.theme.bg)
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.clearRect(x, y, x + width - 1, y + height - 1);
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g.setColor(g.theme.fg);
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drawBar(x, y, 100);
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g.setColor(pwrColour);
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drawBar(x, y, batt);
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g.setFontAlign(0, 0);
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g.setFont("Vector", 16);
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{
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var hrs = 200000 / usage;
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var days = hrs / 24;
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var txt = days >= 1 ? "".concat(Math.round(Math.min(days, 99)), "d") : "".concat(Math.round(hrs), "h");
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var txth = 14;
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g.setColor(g.theme.fg);
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g.setClipRect(x, y, x + width, y + txth);
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drawString(x, y, txt);
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g.setColor(pwrColour);
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g.setClipRect(x, y + txth * (1 - batt / 100), x + width, y + txth);
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drawString(x, y, txt);
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}
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}
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var id = setInterval(function () {
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var w = WIDGETS["battpwr"];
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w.draw(w);
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}, intervalLow);
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Bangle.on("charging", function (charging) {
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changeInterval(id, charging ? intervalHigh : intervalLow);
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});
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WIDGETS["battpwr"] = { area: "tr", width: width, draw: draw };
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})();
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Binary file not shown.
After Width: | Height: | Size: 987 B |
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(() => {
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const intervalLow = 60000;
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const intervalHigh = 2000;
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const width = 30;
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const height = 24;
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const powerColour = (pwr: number) =>
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pwr >= 23000
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? "#f00" // red, e.g. GPS ~20k
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: pwr > 2000
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? "#fc0" // yellow, e.g. CPU ~1k, HRM ~700
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: "#0f0"; // green: ok
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const drawBar = (x: number, y: number, batt: number) =>
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g.fillRect(x+1, y+height-3, x+1+(width-2)*batt/100, y+height-1);
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const drawString = (x: number, y: number, txt: string) =>
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g.drawString(txt, x + 14, y + 10);
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function draw(this: Widget) {
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let x = this.x!;
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let y = this.y!;
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const batt = E.getBattery();
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const pwr = E.getPowerUsage();
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let usage = 0;
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for(const key in pwr.device){
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if(!/^(LCD|LED)/.test(key))
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usage += pwr.device[key];
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}
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const pwrColour = powerColour(usage);
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g.reset()
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.setBgColor(g.theme.bg)
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.clearRect(x, y, x + width - 1, y + height - 1);
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g.setColor(g.theme.fg);
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drawBar(x, y, 100);
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g.setColor(pwrColour);
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drawBar(x, y, batt);
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g.setFontAlign(0, 0);
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g.setFont("Vector", 16);
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{
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const hrs = 200000 / usage;
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const days = hrs / 24;
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const txt = days >= 1 ? `${Math.round(Math.min(days, 99))}d` : `${Math.round(hrs)}h`;
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// draw time remaining, then shade it based on batt %
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const txth = 14;
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g.setColor(g.theme.fg);
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g.setClipRect(x, y, x + width, y + txth);
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drawString(x, y, txt);
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g.setColor(pwrColour);
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g.setClipRect(x, y + txth * (1 - batt / 100), x + width, y + txth);
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drawString(x, y, txt);
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}
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}
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const id = setInterval(() => {
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const w = WIDGETS["battpwr"]!;
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w.draw(w);
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}, intervalLow);
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Bangle.on("charging", charging => {
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changeInterval(id, charging ? intervalHigh : intervalLow);
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});
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WIDGETS["battpwr"] = { area: "tr", width, draw };
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})();
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