mirror of https://github.com/espruino/BangleApps
Stopwatch touch - adjust on touch for x,y outside the g dimensions of the screen
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@ -1 +1,2 @@
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0.01: first release
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0.02: Adjust for touch events outside of screen g dimensions
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@ -1,7 +1,7 @@
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{
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"id": "stopwatch",
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"name": "Stopwatch Touch",
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"version": "0.01",
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"version": "0.02",
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"description": "A touch based stop watch for Bangle JS 2",
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"icon": "stopwatch.png",
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"screenshots": [{"url":"screenshot1.png"},{"url":"screenshot2.png"},{"url":"screenshot3.png"}],
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@ -185,17 +185,27 @@ resetBtn.setImage(pause_img);
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Bangle.on('touch', function(button, xy) {
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var x = xy.x;
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var y = xy.y;
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// adjust for outside the dimension of the screen
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// http://forum.espruino.com/conversations/371867/#comment16406025
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if (y > h) y = h;
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if (y < 0) y = 0;
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if (x > w) x = w;
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if (x < 0) x = 0;
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// not running, and reset
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if (!running && tCurrent == tTotal && bigPlayPauseBtn.check(xy.x, xy.y)) return;
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if (!running && tCurrent == tTotal && bigPlayPauseBtn.check(x, y)) return;
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// paused and hit play
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if (!running && tCurrent != tTotal && smallPlayPauseBtn.check(xy.x, xy.y)) return;
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if (!running && tCurrent != tTotal && smallPlayPauseBtn.check(x, y)) return;
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// paused and press reset
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if (!running && tCurrent != tTotal && resetBtn.check(xy.x, xy.y)) return;
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if (!running && tCurrent != tTotal && resetBtn.check(x, y)) return;
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// must be running
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if (running && bigPlayPauseBtn.check(xy.x, xy.y)) return;
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if (running && bigPlayPauseBtn.check(x, y)) return;
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});
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// Stop updates when LCD is off, restart when on
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