mirror of https://github.com/espruino/BangleApps
gipy: fix for zoom + touch update
parent
bd3f4489c4
commit
7e6b77ff4e
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@ -120,10 +120,11 @@
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* New display algorithm : way faster, larger roads, zooming out is now ok
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* You will need to re-generate your maps because the new algorithm uses a different scale
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* Better path simplification
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* Waypoints autodetection using the map
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* New option: sleep between waypoints
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* Removed sharp turns auto-detection
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* Waypoints autodetection using the map : this will generate more points than really needed but can still be effective.
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* New option: sleep between waypoints
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* Interface: centered svg preview + display file sizes
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* Interface: disable/enable waypoints detection and elevation
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* Touching the screen when sleeping will wake up but not change screen
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* Removing footways (if bicycles not allowed) to reduce resource usage
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* Removing footways (if bicycles not allowed) to reduce resource usage
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* Switching screen will clear the screen immediately so you can know your screen touch has been received
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@ -1411,8 +1411,8 @@ function start_gipy(path, maps, interests, heights) {
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value: status.zoomed_in,
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format: (v) => (v ? "In" : "Out"),
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onchange: (v) => {
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status.reset_images_cache();
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status.zoomed_in = v;
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status.reset_images_cache();
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},
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},
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/*LANG*/
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@ -1461,6 +1461,8 @@ function start_gipy(path, maps, interests, heights) {
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return;
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}
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if (active && status.heights !== null) {
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g.clear();
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g.flip();
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status.screen = (status.screen + 1) % 3;
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status.display();
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}
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