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=========================<><><><>-SLIME HUNT-<><><><>========================
<><><><>-SLIME HUNT-<><><><>
Slime Hunt is a RPG turn-based style combat game where you fight slimes until your HP runs out.
Slime Hunt is a RPG turn-based style combat game
where you fight slimes until your HP runs out.
The main goal is to beat your personal highscore!
===========================================================================
============================
During each fight the player has 3 options,
BTN1) FIGHT - Attacks the slime, dealing 1 hp worth of damage.
BTN1) FIGHT
- Attacks the slime, dealing 1 hp worth of damage.
BTN2) DEFEND - Defends against the slime, blocking 3 damage from the next slime attack.
BTN2) DEFEND
- Defends against the slime, blocking 3 damage from the next slime attack.
BTN3) RUN - Find a new slime to fight against. (This could change in the future!)
BTN3) RUN
- Find a new slime to fight against. (This could change in the future!)
===========================================================================
============================
There are currently 5 types of slime each with unique behavior.
============================<><>-BEHAVIORS-<><>============================
<><>-BEHAVIORS-<><>
NEUTRAL - Slime deals 0-1 damage on it's next attack.
1. NEUTRAL
- Slime deals 0-1 damage on it's next attack.
ANGRY - Slime deals 3-5 damage on it's next attack.
2. ANGRY
- Slime deals 3-5 damage on it's next attack.
ERACTIC - Slime deals 0-5 damage on it's next attack.
3. ERACTIC
- Slime deals 0-5 damage on it's next attack.
============================<><>-ITEMS-<><>============================
<><>-ITEMS-<><>
Attack Up - +1 damage next battle.
1. Attack Up
- +1 damage next battle.
Defence Up - +1 defence next battle, stacks with block. Setting defence to 4 when using DEFEND, and 1 otherwise.
2. Defence Up
- +1 defence next battle, stacks with block.
Setting defence to 4 when using DEFEND, and 1 otherwise.
HP Up - +3 HP.
3. HP Up
- +3 HP.
Block Up - +2 block on DEFEND next battle, setting Defence to 5 when using DEFEND command.
4. Block Up
- +2 block on DEFEND next battle,
setting Defence to 5 when using DEFEND command.
Critical Up - 20% chance to crit next battle on each attack, instantly defeating the Slime.
5. Critical Up
- 20% chance to crit next battle on each attack,
instantly defeating the Slime.
*****Using the RUN command causes you to lose your item!*****
============================<><>-SLIMES-<><>============================
<><>-SLIMES-<><>
1. GREEN SLIME - Is always neutral. | 0% chance of item.
1. GREEN SLIME
- Is always neutral. | 0% chance of item.
2. RED SLIME - Can be either neutral or angry. | 10% chance of item.
2. RED SLIME
- Can be either neutral or angry. | 10% chance of item.
3. GRAY SLIME - Can be neutral, angry or eratic. | 20% chance of item.
3. GRAY SLIME
- Can be neutral, angry or eratic. | 20% chance of item.
4. YELLOW SLIME - Is always eratic. | 50% chance of item.
4. YELLOW SLIME
- Is always eratic. | 50% chance of item.
5. PURPLE SLIME - Is always angry. | 100% chance of item.
5. PURPLE SLIME
- Is always angry. | 100% chance of item.
===========================================================================
============================
Created by Colton LaChance!