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=========================<><><><>-SLIME HUNT-<><><><>========================
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<><><><>-SLIME HUNT-<><><><>
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Slime Hunt is a RPG turn-based style combat game where you fight slimes until your HP runs out.
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Slime Hunt is a RPG turn-based style combat game
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where you fight slimes until your HP runs out.
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The main goal is to beat your personal highscore!
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===========================================================================
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============================
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During each fight the player has 3 options,
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BTN1) FIGHT - Attacks the slime, dealing 1 hp worth of damage.
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BTN1) FIGHT
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- Attacks the slime, dealing 1 hp worth of damage.
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BTN2) DEFEND - Defends against the slime, blocking 3 damage from the next slime attack.
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BTN2) DEFEND
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- Defends against the slime, blocking 3 damage from the next slime attack.
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BTN3) RUN - Find a new slime to fight against. (This could change in the future!)
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BTN3) RUN
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- Find a new slime to fight against. (This could change in the future!)
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===========================================================================
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============================
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There are currently 5 types of slime each with unique behavior.
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============================<><>-BEHAVIORS-<><>============================
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<><>-BEHAVIORS-<><>
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NEUTRAL - Slime deals 0-1 damage on it's next attack.
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1. NEUTRAL
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- Slime deals 0-1 damage on it's next attack.
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ANGRY - Slime deals 3-5 damage on it's next attack.
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2. ANGRY
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- Slime deals 3-5 damage on it's next attack.
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ERACTIC - Slime deals 0-5 damage on it's next attack.
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3. ERACTIC
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- Slime deals 0-5 damage on it's next attack.
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============================<><>-ITEMS-<><>============================
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<><>-ITEMS-<><>
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Attack Up - +1 damage next battle.
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1. Attack Up
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- +1 damage next battle.
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Defence Up - +1 defence next battle, stacks with block. Setting defence to 4 when using DEFEND, and 1 otherwise.
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2. Defence Up
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- +1 defence next battle, stacks with block.
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Setting defence to 4 when using DEFEND, and 1 otherwise.
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HP Up - +3 HP.
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3. HP Up
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- +3 HP.
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Block Up - +2 block on DEFEND next battle, setting Defence to 5 when using DEFEND command.
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4. Block Up
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- +2 block on DEFEND next battle,
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setting Defence to 5 when using DEFEND command.
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Critical Up - 20% chance to crit next battle on each attack, instantly defeating the Slime.
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5. Critical Up
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- 20% chance to crit next battle on each attack,
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instantly defeating the Slime.
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*****Using the RUN command causes you to lose your item!*****
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============================<><>-SLIMES-<><>============================
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<><>-SLIMES-<><>
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1. GREEN SLIME - Is always neutral. | 0% chance of item.
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1. GREEN SLIME
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- Is always neutral. | 0% chance of item.
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2. RED SLIME - Can be either neutral or angry. | 10% chance of item.
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2. RED SLIME
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- Can be either neutral or angry. | 10% chance of item.
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3. GRAY SLIME - Can be neutral, angry or eratic. | 20% chance of item.
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3. GRAY SLIME
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- Can be neutral, angry or eratic. | 20% chance of item.
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4. YELLOW SLIME - Is always eratic. | 50% chance of item.
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4. YELLOW SLIME
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- Is always eratic. | 50% chance of item.
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5. PURPLE SLIME - Is always angry. | 100% chance of item.
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5. PURPLE SLIME
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- Is always angry. | 100% chance of item.
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===========================================================================
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============================
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Created by Colton LaChance!
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