mirror of https://github.com/espruino/BangleApps
Merge pull request #3404 from aGoodUsername/master
fuzzyw: add toggle for animation + minor bug fixespull/3407/head
commit
6f0440d5e8
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@ -1,4 +1,5 @@
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0.01: First release
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0.02: Move translations to locale module (removed watch settings, now pick language in Bangle App Loader, More..., Settings)
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0.03: Change for fast loading, use widget_utils to hide widgets
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0.04: Add animation when display changes
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0.04: Add animation when display changes
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0.05: Add toggle for animation + minor bug fixes
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@ -11,6 +11,7 @@ Translations are supported to get the time in the language of your choice! To ch
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* nn_NO - Norwegian Nynorsk (thank you zerodogg)
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* sv_SE - Swedish
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* de_DE - German
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* da_DK - Danish
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Most translations are taken from the original Fuzzy Text International code.
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@ -31,113 +31,129 @@
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/*LANG*/"ten to *$2",
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/*LANG*/"five to *$2"
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]
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};
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};
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let text_scale = 4;
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let timeout = 2.5*60;
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let drawTimeout;
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let animInterval;
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let time_string = "";
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let time_string_old = "";
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let time_string_old_wrapped = "";
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let text_scale = 4;
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let timeout = 2.5*60;
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let drawTimeout;
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let animInterval;
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let time_string = "";
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let time_string_old = "";
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let time_string_old_wrapped = "";
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let settings = {};
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let loadSettings = function() {
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settings = require("Storage").readJSON(SETTINGS_FILE,1)|| {'showWidgets': false};
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};
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let loadSettings = function() {
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settings = require("Storage").readJSON(SETTINGS_FILE,1)|| {'showWidgets': false, 'animate': true};
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};
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let queueDraw = function(seconds) {
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let millisecs = seconds * 1000;
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = setTimeout(function() {
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drawTimeout = undefined;
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draw();
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}, millisecs - (Date.now() % millisecs));
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};
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let queueDraw = function(seconds) {
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let millisecs = seconds * 1000;
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = setTimeout(function() {
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drawTimeout = undefined;
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draw();
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}, millisecs - (Date.now() % millisecs));
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};
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let getTimeString = function(date) {
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let segment = Math.round((date.getMinutes()*60 + date.getSeconds() + 1)/300);
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let hour = date.getHours() + Math.floor(segment/12);
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f_string = fuzzy_string.minutes[segment % 12];
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if (f_string.includes('$1')) {
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f_string = f_string.replace('$1', fuzzy_string.hours[(hour) % 12]);
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} else {
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f_string = f_string.replace('$2', fuzzy_string.hours[(hour + 1) % 12]);
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}
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let getTimeString = function(date) {
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let segment = Math.round((date.getMinutes()*60 + date.getSeconds() + 1)/300);
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let hour = date.getHours() + Math.floor(segment/12);
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// add "" to load into RAM due to 2v21 firmware .replace on flashstring issue
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let f_string = ""+fuzzy_string.minutes[segment % 12];
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if (f_string.includes('$1')) {
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f_string = f_string.replace('$1', fuzzy_string.hours[(hour) % 12]);
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} else {
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f_string = f_string.replace('$2', fuzzy_string.hours[(hour + 1) % 12]);
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}
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return f_string;
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};
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};
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let draw = function() {
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time_string = getTimeString(new Date()).replace('*', '');
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//print(time_string);
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if (time_string != time_string_old) {
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g.setFont('Vector', R.h/text_scale).setFontAlign(0, 0);
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animate(3);
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}
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queueDraw(timeout);
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};
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let animate = function(step) {
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if (animInterval) clearInterval(animInterval);
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let time_string_new_wrapped = g.wrapString(time_string, R.w).join("\n");
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slideX = 0;
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animInterval = setInterval(function() {
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let time_start = getTime()
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//blank old time
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g.setColor(g.theme.bg);
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g.drawString(time_string_old_wrapped, R.x + R.w/2 + slideX, R.y + R.h/2);
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g.drawString(time_string_new_wrapped, R.x - R.w/2 + slideX, R.y + R.h/2);
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g.setColor(g.theme.fg);
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slideX += step;
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let stop = false;
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if (slideX>=R.w) {
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slideX=R.w;
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stop = true;
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let draw = function() {
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time_string = getTimeString(new Date()).replace('*', '');
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//print(time_string);
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if (time_string != time_string_old) {
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g.setFont('Vector', R.h/text_scale).setFontAlign(0, 0);
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if (settings.animate) {
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animate(3);
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} else {
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quickDraw();
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}
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}
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//draw shifted new time
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g.drawString(time_string_old_wrapped, R.x + R.w/2 + slideX, R.y + R.h/2);
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g.drawString(time_string_new_wrapped, R.x - R.w/2 + slideX, R.y + R.h/2);
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if (stop) {
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time_string_old = time_string;
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clearInterval(animInterval);
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animInterval=undefined;
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time_string_old_wrapped = time_string_new_wrapped;
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}
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print(Math.round((getTime() - time_start)*1000))
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}, 30);
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};
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queueDraw(timeout);
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};
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g.clear();
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loadSettings();
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// Stop updates when LCD is off, restart when on
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Bangle.on('lcdPower',on=>{
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if (on) {
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draw(); // draw immediately, queue redraw
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} else { // stop draw timer
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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}
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});
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Bangle.setUI({
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mode : 'clock',
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remove : function() {
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// Called to unload all of the clock app
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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let animate = function(step) {
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if (animInterval) clearInterval(animInterval);
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animInterval = undefined;
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require('widget_utils').show(); // re-show widgets
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let time_string_new_wrapped = g.wrapString(time_string, R.w).join("\n");
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let slideX = 0;
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//don't let pulling the drawer change y
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let text_y = R.y + R.h/2;
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animInterval = setInterval(function() {
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//blank old time
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g.setColor(g.theme.bg);
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g.drawString(time_string_old_wrapped, R.x + R.w/2 + slideX, text_y);
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g.drawString(time_string_new_wrapped, R.x - R.w/2 + slideX, text_y);
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g.setColor(g.theme.fg);
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slideX += step;
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let stop = false;
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if (slideX>=R.w) {
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slideX=R.w;
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stop = true;
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}
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//draw shifted new time
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g.drawString(time_string_old_wrapped, R.x + R.w/2 + slideX, text_y);
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g.drawString(time_string_new_wrapped, R.x - R.w/2 + slideX, text_y);
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if (stop) {
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time_string_old = time_string;
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clearInterval(animInterval);
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animInterval=undefined;
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time_string_old_wrapped = time_string_new_wrapped;
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}
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//print(Math.round((getTime() - time_start)*1000));
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}, 30);
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};
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let quickDraw = function() {
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let time_string_new_wrapped = g.wrapString(time_string, R.w).join("\n");
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g.setColor(g.theme.bg);
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g.drawString(time_string_old_wrapped, R.x + R.w/2, R.y + R.h/2);
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g.setColor(g.theme.fg);
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g.drawString(time_string_new_wrapped, R.x + R.w/2, R.y + R.h/2);
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time_string_old_wrapped = time_string_new_wrapped;
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};
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g.clear();
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loadSettings();
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// Stop updates when LCD is off, restart when on
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Bangle.on('lcdPower',on=>{
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if (on) {
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draw(); // draw immediately, queue redraw
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} else { // stop draw timer
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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}
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});
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Bangle.setUI({
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mode : 'clock',
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remove : function() {
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// Called to unload all of the clock app
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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if (animInterval) clearInterval(animInterval);
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animInterval = undefined;
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require('widget_utils').show(); // re-show widgets
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}
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});
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Bangle.loadWidgets();
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if (settings.showWidgets) {
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Bangle.drawWidgets();
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} else {
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require("widget_utils").swipeOn(); // hide widgets, make them visible with a swipe
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}
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});
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Bangle.loadWidgets();
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if (settings.showWidgets) {
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Bangle.drawWidgets();
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} else {
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require("widget_utils").swipeOn(); // hide widgets, make them visible with a swipe
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let R = Bangle.appRect;
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draw();
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}
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R = Bangle.appRect;
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draw();
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}
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@ -1,32 +1,39 @@
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(function(back) {
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const SETTINGS_FILE = "fuzzy.settings.json";
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const SETTINGS_FILE = "fuzzyw.settings.json";
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// initialize with default settings...
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let s = {'showWidgets': false}
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let s = {'showWidgets': false, 'animate': true};
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// ...and overwrite them with any saved values
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// This way saved values are preserved if a new version adds more settings
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const storage = require('Storage')
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const storage = require('Storage');
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let settings = storage.readJSON(SETTINGS_FILE, 1) || s;
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const saved = settings || {}
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const saved = settings || {};
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for (const key in saved) {
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s[key] = saved[key]
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s[key] = saved[key];
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}
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function save() {
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settings = s
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storage.write(SETTINGS_FILE, settings)
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settings = s;
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storage.write(SETTINGS_FILE, settings);
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}
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E.showMenu({
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'': { 'title': 'Fuzzy Word Clock' },
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'< Back': back,
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'Show Widgets': {
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value: settings.showWidgets,
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value: s.showWidgets,
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onchange: () => {
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settings.showWidgets = !settings.showWidgets;
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s.showWidgets = !s.showWidgets;
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save();
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}
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},
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'Animate': {
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value: s.animate,
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onchange: () => {
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s.animate = !s.animate;
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save();
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}
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}
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});
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})
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@ -2,7 +2,7 @@
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"id":"fuzzyw",
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"name":"Fuzzy Text Clock",
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"shortName": "Fuzzy Text",
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"version": "0.04",
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"version": "0.05",
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"description": "An imprecise clock for when you're not in a rush",
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"readme": "README.md",
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"icon":"fuzzyw.png",
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