mirror of https://github.com/espruino/BangleApps
Final changes before pull request
parent
39fc56f0b0
commit
65e5a2a544
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@ -1,7 +0,0 @@
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{
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"folders": [
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{
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"path": "/Users/hopkira/Documents/BangleApps"
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}
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]
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}
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@ -28,10 +28,9 @@ declare global variables for the toggle button
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statuses; if you add an additional toggle button
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you should declare it and initiase it here */
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var status_printer = {value: false};
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var status_tv = {value: false};
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var status_light_hall = {value: false};
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var status_light_study = {value: false};
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var status_auto = {value: false};
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var status_chess = {value: false};
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var status_wake = {value: false};
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/* trsnsmit message
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where
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@ -71,16 +70,64 @@ with a unique name and the data from the Image Object
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*/
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const icons = [
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{
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name: "switch",
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data: "gEBAP4B/AP4B/AP4B/AMgA3HPJdlVvI7/Hf47/Hf47/Hf47/Hf47/Hf4AvIPKRXAP4B/AP4B/AP4B/AJgA=="
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name: "walk",
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data: "gEBAP4B/ALyh7b/YALHfY9tACY55HfYdNHto7pHpIbXbL5fXAD6VlHuYAjHf47/Hf47tHK47LDa45zHc4NHHeILJHeonTO9o9rHf47/eOoB/ANg="
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},
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{
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name: "light",
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data: "gEBAP4B/APi/Na67lfACZ/nNaI9lE6o9jEbI9hD7Y7dDsJZ3D6YRJHdIJHHfaz7Hf5Z/Hf4hZHMIjFEqIVVHsY5hDpI7TEqL1jVsqlTdM55THOJvHOuY7/HfI9JHOI9HHOoBgA=="
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name: "sit",
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data: "gEBAP4B/AP4BacO4ANHPI/rACp1/Hf49rGtI5/He7n3ACY55HcYAZHf45/Hf45rHe4XHGbI7/Va47zZZrpbHfbtXD5Y/vHcYB/AP4BmA"
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},
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{
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name: "joystick",
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data: "gEBAP4B/AP4BMavIALHPI9vHf47/eP45vHpY5xHo451Hf47/FuYAHHNItHABa33AP6xpAD455HqY7/Hf47/Hd49pHKIB/AP4B/AMwA=="
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},
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{
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name: "left",
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data: "gEBAP4B/AP4BKa9ojHAC5pfHJKDTUsYdZHb6ZfO+I9dABabdLbIBdHf473PP47NJdY7/ePIB/RJop5Ys7t/AP6PvD7o7fP8Y1zTZoHPf/4B/AP4B+A=="
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},
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{
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name: "right",
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data: "gEBAP4B/AP4BKa+oAXDo45hCaqFbUbLBfbbo7bHMojTR7Y5LHa51ZALo75Ov47/FeY77AP4B5WdbF3dv4B/R94fdHb5/jGuabNA57//AP4B/APw="
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},
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{
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name: "forward",
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data: "gEBAP4B/AKSX5avIALHPI9tACY55HsoAbHPI9fHfZFVGMo7/Hf47/Hf47/Hf47/Hf47/Hf47/Hf47/Hf49XHOIB/ALw="
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},
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{
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name: "backward",
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data: "gEBAP4B/AKCZ5a/Y7/Hf47/Hf47/Hf47/Hf47/Hf47/Hf47/HfIAfHf491W/L15HMo9THNI9PHNo9LHOI9HHOoB/ALg="
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},
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{
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name: "back",
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data: "gEBAP4B/AP4B/AKgADHPI71HP45/HP45/HP45/HP45/Hf49/Hv49/Hv49/Hv49/Hv497He4B/AP4B/AJAA=="
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},
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{
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name: "mic_on",
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data: "gEBAP4B/AKCZ5a/Y7/Hf47/Hf47/Hf47/GbY7TIcY7/Hf47/Hf47/HdY9NCpp5lCb57fOdYvNeJo91HNrlvHf7tVIdY77AP4BiA="
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},
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{
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name: "comms",
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data: "gEBAP4B+QvbF7ABo7/He49tACI7/Hf47zHtI7jJq47lRqoAVEqY7nHsoAZGJo71HrKxfQaY7bdKo7/Hdqz5B5Y7zHK47RD55FRHao3XHKo7JG7L1NHeJTbHboB/AP4BG"
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},
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{
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name: "pawn",
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data: "gEBAP4B/AP4B/AP4BEAA455HuY7/Hf47xAB47/PuI1xPZY7/Hf47/G9Y/zHfIATHPI9nHfYB/AOYAfHf4B/AP4B/APA="
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},
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{
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name: "sleep",
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data: "gEBAP4B/AP4B2ACY7/Quq95HP45/HP4APOdY7fACZfnHcaZZAL45/HP45/E7YAHCaZFZHfbh/HP45/HOoAHHf4B/AP4B/AP4BIA="
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},
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{
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name: "awake",
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data: "gEBAP4B/AKyb7HfIAFHPI77Ov451Hf453Hf453HdoAbHf45/Hf5HrHNY7NHNo7/HO47/HO47HHPJ1/Heo51HfoB/ALg="
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},
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{
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name: "wag_h",
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data: "gEBAP4B/AP4B/AP4B/AP4B/AMwADD+oAFHb4hTHMIlXHMopTHNItPAG47/WfY9tFKY9lEq49hELY7ja8YB/AP4B/AP4B/AP4B/AP4BCA"
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},
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{
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name: "wag_v",
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data: "gEBAP4B/AP4BOafIAHHPI9xAB45vd449rFZIHLHsonJBKa7rGNo7/Hf47/Hf47/Hf47/Hf4xlBKY7hFIoHLQM4rHApK7rAB71xHOo9LHOI9HHOoB/AP4BYA="
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}
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];
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@ -110,61 +157,68 @@ the program and it may be adviable to use the 'status_name'
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format to ensure it is clear.
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*/
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var lightBtn = {
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var joystickBtn = {
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primary_colour: 0x653E,
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primary_text: 'Lights',
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primary_icon: 'light',
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primary_icon: 'joystick',
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primary_text: 'Joystick',
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};
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var socketsBtn = {
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var turnLeftBtn = {
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primary_colour: 0x653E,
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primary_text: 'Left',
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primary_icon: 'left',
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};
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var turnRightBtn = {
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primary_colour: 0x33F9,
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primary_text: 'Sockets',
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primary_icon: 'switch',
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primary_text: 'Right',
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primary_icon: 'right',
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};
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var lightHallBtn = {
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primary_colour: 0xE9C7,
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primary_text: 'Hall Off',
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primary_icon: 'light',
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toggle: true,
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secondary_colour: 0x3F48,
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secondary_text: 'Hall On',
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secondary_icon : 'light',
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value: status_light_hall
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var tailHBtn = {
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primary_colour: 0x653E,
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primary_text: 'Wag Tail',
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primary_icon: 'wag_h',
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};
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var lightStudyBtn = {
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primary_colour: 0xE9C7,
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primary_text: 'Study Off',
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primary_icon: 'light',
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toggle: true,
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secondary_colour: 0x3F48,
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secondary_text: 'Study On',
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secondary_icon : 'light',
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value: status_light_study
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};
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var socketTVBtn = {
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primary_colour: 0xE9C7,
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primary_text: 'TV Off',
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primary_icon: 'switch',
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toggle: true,
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secondary_colour: 0x3F48,
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secondary_text: 'TV On',
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secondary_icon : 'switch',
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value: status_tv
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var tailVBtn = {
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primary_colour: 0x33F9,
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primary_text: 'Wag Tail',
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primary_icon: 'wag_v',
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};
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var socketPrinterBtn = {
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var chessBtn = {
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primary_colour: 0xE9C7,
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primary_text: 'Printer Off',
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primary_icon: 'switch',
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primary_text: 'Off',
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primary_icon: 'pawn',
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toggle: true,
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secondary_colour: 0x3F48,
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secondary_text: 'Printer On',
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secondary_icon : 'switch',
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value: status_printer
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};
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secondary_text: 'On',
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secondary_icon : 'pawn',
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value: status_chess
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};
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var wakeBtn = {
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primary_colour: 0xE9C7,
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primary_text: 'Sleeping',
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primary_icon: 'sleep',
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toggle: true,
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secondary_colour: 0x3F48,
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secondary_text: 'Awake',
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secondary_icon : 'awake',
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value: status_wake
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};
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var autoBtn = {
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primary_colour: 0xE9C7,
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primary_text: 'Stop',
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primary_icon: 'sit',
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toggle: true,
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secondary_colour: 0x3F48,
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secondary_text: 'Move',
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secondary_icon : 'walk',
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value: status_auto
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};
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/*
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CONFIGURATION AREA - SCREEN DEFINITIONS
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@ -176,23 +230,34 @@ the left hand side of the screen. These
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are defined as btn1, bt2 and bt3. The
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values are names from the icon array.
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*/
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const homeScreen = {
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left: lightBtn,
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right: socketsBtn,
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const menuScreen = {
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left: wakeBtn,
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right: joystickBtn,
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btn1: "pawn",
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btn2: "wag_v",
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};
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const lightsScreen = {
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left: lightHallBtn,
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right: lightStudyBtn,
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const joystickScreen = {
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left: turnLeftBtn,
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right: turnRightBtn,
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btn1: "forward",
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btn2: "backward",
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btn3: "back"
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};
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const socketsScreen = {
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left: socketTVBtn,
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right: socketPrinterBtn,
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const tailScreen = {
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left: tailHBtn,
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right: tailVBtn,
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btn3: "back"
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};
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const chessScreen = {
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left: chessBtn,
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right: autoBtn,
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btn3: "back"
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};
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/* base state definition
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Each of the screens correspond to a state;
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this class provides a constuctor for each
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@ -232,36 +297,23 @@ inversed and the new value transmitted.
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*/
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/* The Home State/Page is where the application beings */
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const Home = new State({
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state: "Home",
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screen: homeScreen,
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state: "K9Menu",
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screen: menuScreen,
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events: (event) => {
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if ((event.object == "right") && (event.status == "end")) {
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return SocketsMenu;
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if ((event.object == "top") && (event.status == "end")) {
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return Chess;
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}
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if ((event.object == "left") && (event.status == "end")) {
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return LightsMenu;
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}
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transmit(this.state, event.object, event.status);
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return this;
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}
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});
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const LightsMenu = new State({
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state: "LightsMenu",
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screen: lightsScreen,
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events: (event) => {
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if ((event.object == "bottom") && (event.status == "end")) {
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return Home;
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if ((event.object == "middle") && (event.status == "end")) {
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return Tail;
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}
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if ((event.object == "right") && (event.status == "end")) {
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status_light_study.value = !status_light_study.value;
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transmit(this.state, "study", onOff(status_light_study.value));
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return this;
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return Joystick;
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}
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if ((event.object == "left") && (event.status == "end")) {
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status_light_hall.value = !status_light_hall.value;
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transmit(this.state, "hall", onOff(status_light_hall.value));
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status_wake.value = !status_wake.value;
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transmit(this.state, "wake", onOff(status_wake.value));
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return this;
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}
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transmit(this.state, event.object, event.status);
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@ -269,21 +321,21 @@ const LightsMenu = new State({
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}
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});
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const SocketsMenu = new State({
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state: "SocketsMenu",
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screen: socketsScreen,
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const Chess = new State({
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state: "Chess",
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screen: chessScreen,
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events: (event) => {
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if ((event.object == "bottom") && (event.status == "end")) {
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return Home;
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}
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if ((event.object == "right") && (event.status == "end")) {
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status_printer.value = !status_printer.value;
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transmit(this.state, "printer", onOff(status_printer.value));
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status_auto.value = !status_auto.value;
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transmit(this.state, "follow", onOff(status_auto.value));
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return this;
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}
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if ((event.object == "left") && (event.status == "end")) {
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status_tv.value = !status_tv.value;
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transmit(this.state, "tv", onOff(status_tv.value));
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status_chess.value = !status_chess.value;
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transmit(this.state, "chess", onOff(status_chess.value));
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return this;
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}
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transmit(this.state, event.object, event.status);
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@ -291,6 +343,32 @@ const SocketsMenu = new State({
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}
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});
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const Tail = new State({
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state: "Tail",
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screen: tailScreen,
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events: (event) => {
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if ((event.object == "bottom") && (event.status == "end")) {
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return Home;
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}
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transmit(this.state, event.object, event.status);
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return this;
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}
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});
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/* Joystick page state */
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const Joystick = new State({
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state: "Joystick",
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screen: joystickScreen,
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events: (event) => {
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if ((event.object == "bottom") && (event.status == "end")) {
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transmit("Joystick", "joystick", "off");
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return Home;
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}
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transmit(this.state, event.object, event.status);
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return this;
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}
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});
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/* translate button status into english */
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const startEnd = status => status ? "start" : "end";
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|
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@ -28,9 +28,10 @@ declare global variables for the toggle button
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statuses; if you add an additional toggle button
|
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you should declare it and initiase it here */
|
||||
|
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var status_auto = {value: false};
|
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var status_chess = {value: false};
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var status_wake = {value: false};
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var status_printer = {value: false};
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var status_tv = {value: false};
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var status_light_hall = {value: false};
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var status_light_study = {value: false};
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/* trsnsmit message
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where
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|
@ -70,64 +71,16 @@ with a unique name and the data from the Image Object
|
|||
*/
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const icons = [
|
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{
|
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name: "walk",
|
||||
data: "gEBAP4B/ALyh7b/YALHfY9tACY55HfYdNHto7pHpIbXbL5fXAD6VlHuYAjHf47/Hf47tHK47LDa45zHc4NHHeILJHeonTO9o9rHf47/eOoB/ANg="
|
||||
name: "switch",
|
||||
data: "gEBAP4B/AP4B/AP4B/AMgA3HPJdlVvI7/Hf47/Hf47/Hf47/Hf47/Hf4AvIPKRXAP4B/AP4B/AP4B/AJgA=="
|
||||
},
|
||||
{
|
||||
name: "sit",
|
||||
data: "gEBAP4B/AP4BacO4ANHPI/rACp1/Hf49rGtI5/He7n3ACY55HcYAZHf45/Hf45rHe4XHGbI7/Va47zZZrpbHfbtXD5Y/vHcYB/AP4BmA"
|
||||
},
|
||||
{
|
||||
name: "joystick",
|
||||
data: "gEBAP4B/AP4BMavIALHPI9vHf47/eP45vHpY5xHo451Hf47/FuYAHHNItHABa33AP6xpAD455HqY7/Hf47/Hd49pHKIB/AP4B/AMwA=="
|
||||
},
|
||||
{
|
||||
name: "left",
|
||||
data: "gEBAP4B/AP4BKa9ojHAC5pfHJKDTUsYdZHb6ZfO+I9dABabdLbIBdHf473PP47NJdY7/ePIB/RJop5Ys7t/AP6PvD7o7fP8Y1zTZoHPf/4B/AP4B+A=="
|
||||
},
|
||||
{
|
||||
name: "right",
|
||||
data: "gEBAP4B/AP4BKa+oAXDo45hCaqFbUbLBfbbo7bHMojTR7Y5LHa51ZALo75Ov47/FeY77AP4B5WdbF3dv4B/R94fdHb5/jGuabNA57//AP4B/APw="
|
||||
},
|
||||
{
|
||||
name: "forward",
|
||||
data: "gEBAP4B/AKSX5avIALHPI9tACY55HsoAbHPI9fHfZFVGMo7/Hf47/Hf47/Hf47/Hf47/Hf47/Hf47/Hf49XHOIB/ALw="
|
||||
},
|
||||
{
|
||||
name: "backward",
|
||||
data: "gEBAP4B/AKCZ5a/Y7/Hf47/Hf47/Hf47/Hf47/Hf47/Hf47/HfIAfHf491W/L15HMo9THNI9PHNo9LHOI9HHOoB/ALg="
|
||||
name: "light",
|
||||
data: "gEBAP4B/APi/Na67lfACZ/nNaI9lE6o9jEbI9hD7Y7dDsJZ3D6YRJHdIJHHfaz7Hf5Z/Hf4hZHMIjFEqIVVHsY5hDpI7TEqL1jVsqlTdM55THOJvHOuY7/HfI9JHOI9HHOoBgA=="
|
||||
},
|
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{
|
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name: "back",
|
||||
data: "gEBAP4B/AP4B/AKgADHPI71HP45/HP45/HP45/HP45/Hf49/Hv49/Hv49/Hv49/Hv497He4B/AP4B/AJAA=="
|
||||
},
|
||||
{
|
||||
name: "mic_on",
|
||||
data: "gEBAP4B/AKCZ5a/Y7/Hf47/Hf47/Hf47/GbY7TIcY7/Hf47/Hf47/HdY9NCpp5lCb57fOdYvNeJo91HNrlvHf7tVIdY77AP4BiA="
|
||||
},
|
||||
{
|
||||
name: "comms",
|
||||
data: "gEBAP4B+QvbF7ABo7/He49tACI7/Hf47zHtI7jJq47lRqoAVEqY7nHsoAZGJo71HrKxfQaY7bdKo7/Hdqz5B5Y7zHK47RD55FRHao3XHKo7JG7L1NHeJTbHboB/AP4BG"
|
||||
},
|
||||
{
|
||||
name: "pawn",
|
||||
data: "gEBAP4B/AP4B/AP4BEAA455HuY7/Hf47xAB47/PuI1xPZY7/Hf47/G9Y/zHfIATHPI9nHfYB/AOYAfHf4B/AP4B/APA="
|
||||
},
|
||||
{
|
||||
name: "sleep",
|
||||
data: "gEBAP4B/AP4B2ACY7/Quq95HP45/HP4APOdY7fACZfnHcaZZAL45/HP45/E7YAHCaZFZHfbh/HP45/HOoAHHf4B/AP4B/AP4BIA="
|
||||
},
|
||||
{
|
||||
name: "awake",
|
||||
data: "gEBAP4B/AKyb7HfIAFHPI77Ov451Hf453Hf453HdoAbHf45/Hf5HrHNY7NHNo7/HO47/HO47HHPJ1/Heo51HfoB/ALg="
|
||||
},
|
||||
{
|
||||
name: "wag_h",
|
||||
data: "gEBAP4B/AP4B/AP4B/AP4B/AMwADD+oAFHb4hTHMIlXHMopTHNItPAG47/WfY9tFKY9lEq49hELY7ja8YB/AP4B/AP4B/AP4B/AP4BCA"
|
||||
},
|
||||
{
|
||||
name: "wag_v",
|
||||
data: "gEBAP4B/AP4BOafIAHHPI9xAB45vd449rFZIHLHsonJBKa7rGNo7/Hf47/Hf47/Hf47/Hf4xlBKY7hFIoHLQM4rHApK7rAB71xHOo9LHOI9HHOoB/AP4BYA="
|
||||
}
|
||||
];
|
||||
|
||||
|
@ -157,68 +110,61 @@ the program and it may be adviable to use the 'status_name'
|
|||
format to ensure it is clear.
|
||||
*/
|
||||
|
||||
var joystickBtn = {
|
||||
var lightBtn = {
|
||||
primary_colour: 0x653E,
|
||||
primary_icon: 'joystick',
|
||||
primary_text: 'Joystick',
|
||||
primary_text: 'Lights',
|
||||
primary_icon: 'light',
|
||||
};
|
||||
|
||||
var turnLeftBtn = {
|
||||
primary_colour: 0x653E,
|
||||
primary_text: 'Left',
|
||||
primary_icon: 'left',
|
||||
};
|
||||
|
||||
var turnRightBtn = {
|
||||
var socketsBtn = {
|
||||
primary_colour: 0x33F9,
|
||||
primary_text: 'Right',
|
||||
primary_icon: 'right',
|
||||
primary_text: 'Sockets',
|
||||
primary_icon: 'switch',
|
||||
};
|
||||
|
||||
var tailHBtn = {
|
||||
primary_colour: 0x653E,
|
||||
primary_text: 'Wag Tail',
|
||||
primary_icon: 'wag_h',
|
||||
};
|
||||
|
||||
var tailVBtn = {
|
||||
primary_colour: 0x33F9,
|
||||
primary_text: 'Wag Tail',
|
||||
primary_icon: 'wag_v',
|
||||
};
|
||||
|
||||
var chessBtn = {
|
||||
var lightHallBtn = {
|
||||
primary_colour: 0xE9C7,
|
||||
primary_text: 'Off',
|
||||
primary_icon: 'pawn',
|
||||
primary_text: 'Hall Off',
|
||||
primary_icon: 'light',
|
||||
toggle: true,
|
||||
secondary_colour: 0x3F48,
|
||||
secondary_text: 'On',
|
||||
secondary_icon : 'pawn',
|
||||
value: status_chess
|
||||
secondary_text: 'Hall On',
|
||||
secondary_icon : 'light',
|
||||
value: status_light_hall
|
||||
};
|
||||
|
||||
var wakeBtn = {
|
||||
var lightStudyBtn = {
|
||||
primary_colour: 0xE9C7,
|
||||
primary_text: 'Sleeping',
|
||||
primary_icon: 'sleep',
|
||||
primary_text: 'Study Off',
|
||||
primary_icon: 'light',
|
||||
toggle: true,
|
||||
secondary_colour: 0x3F48,
|
||||
secondary_text: 'Awake',
|
||||
secondary_icon : 'awake',
|
||||
value: status_wake
|
||||
secondary_text: 'Study On',
|
||||
secondary_icon : 'light',
|
||||
value: status_light_study
|
||||
};
|
||||
|
||||
var socketTVBtn = {
|
||||
primary_colour: 0xE9C7,
|
||||
primary_text: 'TV Off',
|
||||
primary_icon: 'switch',
|
||||
toggle: true,
|
||||
secondary_colour: 0x3F48,
|
||||
secondary_text: 'TV On',
|
||||
secondary_icon : 'switch',
|
||||
value: status_tv
|
||||
};
|
||||
|
||||
var autoBtn = {
|
||||
var socketPrinterBtn = {
|
||||
primary_colour: 0xE9C7,
|
||||
primary_text: 'Stop',
|
||||
primary_icon: 'sit',
|
||||
primary_text: 'Printer Off',
|
||||
primary_icon: 'switch',
|
||||
toggle: true,
|
||||
secondary_colour: 0x3F48,
|
||||
secondary_text: 'Move',
|
||||
secondary_icon : 'walk',
|
||||
value: status_auto
|
||||
};
|
||||
secondary_text: 'Printer On',
|
||||
secondary_icon : 'switch',
|
||||
value: status_printer
|
||||
};
|
||||
|
||||
/*
|
||||
CONFIGURATION AREA - SCREEN DEFINITIONS
|
||||
|
@ -230,34 +176,23 @@ the left hand side of the screen. These
|
|||
are defined as btn1, bt2 and bt3. The
|
||||
values are names from the icon array.
|
||||
*/
|
||||
const menuScreen = {
|
||||
left: wakeBtn,
|
||||
right: joystickBtn,
|
||||
btn1: "pawn",
|
||||
btn2: "wag_v",
|
||||
const homeScreen = {
|
||||
left: lightBtn,
|
||||
right: socketsBtn,
|
||||
};
|
||||
|
||||
const joystickScreen = {
|
||||
left: turnLeftBtn,
|
||||
right: turnRightBtn,
|
||||
btn1: "forward",
|
||||
btn2: "backward",
|
||||
const lightsScreen = {
|
||||
left: lightHallBtn,
|
||||
right: lightStudyBtn,
|
||||
btn3: "back"
|
||||
};
|
||||
|
||||
const tailScreen = {
|
||||
left: tailHBtn,
|
||||
right: tailVBtn,
|
||||
const socketsScreen = {
|
||||
left: socketTVBtn,
|
||||
right: socketPrinterBtn,
|
||||
btn3: "back"
|
||||
};
|
||||
|
||||
const chessScreen = {
|
||||
left: chessBtn,
|
||||
right: autoBtn,
|
||||
btn3: "back"
|
||||
};
|
||||
|
||||
|
||||
/* base state definition
|
||||
Each of the screens correspond to a state;
|
||||
this class provides a constuctor for each
|
||||
|
@ -297,45 +232,36 @@ inversed and the new value transmitted.
|
|||
*/
|
||||
|
||||
/* The Home State/Page is where the application beings */
|
||||
|
||||
const Home = new State({
|
||||
state: "K9Menu",
|
||||
screen: menuScreen,
|
||||
state: "Home",
|
||||
screen: homeScreen,
|
||||
events: (event) => {
|
||||
if ((event.object == "top") && (event.status == "end")) {
|
||||
return Chess;
|
||||
}
|
||||
if ((event.object == "middle") && (event.status == "end")) {
|
||||
return Tail;
|
||||
}
|
||||
if ((event.object == "right") && (event.status == "end")) {
|
||||
return Joystick;
|
||||
return SocketsMenu;
|
||||
}
|
||||
if ((event.object == "left") && (event.status == "end")) {
|
||||
status_wake.value = !status_wake.value;
|
||||
transmit(this.state, "wake", onOff(status_wake.value));
|
||||
return this;
|
||||
return LightsMenu;
|
||||
}
|
||||
transmit(this.state, event.object, event.status);
|
||||
return this;
|
||||
}
|
||||
});
|
||||
|
||||
const Chess = new State({
|
||||
state: "Chess",
|
||||
screen: chessScreen,
|
||||
const LightsMenu = new State({
|
||||
state: "LightsMenu",
|
||||
screen: lightsScreen,
|
||||
events: (event) => {
|
||||
if ((event.object == "bottom") && (event.status == "end")) {
|
||||
return Home;
|
||||
}
|
||||
if ((event.object == "right") && (event.status == "end")) {
|
||||
status_auto.value = !status_auto.value;
|
||||
transmit(this.state, "follow", onOff(status_auto.value));
|
||||
status_light_study.value = !status_light_study.value;
|
||||
transmit(this.state, "study", onOff(status_light_study.value));
|
||||
return this;
|
||||
}
|
||||
if ((event.object == "left") && (event.status == "end")) {
|
||||
status_chess.value = !status_chess.value;
|
||||
transmit(this.state, "chess", onOff(status_chess.value));
|
||||
status_light_hall.value = !status_light_hall.value;
|
||||
transmit(this.state, "hall", onOff(status_light_hall.value));
|
||||
return this;
|
||||
}
|
||||
transmit(this.state, event.object, event.status);
|
||||
|
@ -343,26 +269,22 @@ const Chess = new State({
|
|||
}
|
||||
});
|
||||
|
||||
const Tail = new State({
|
||||
state: "Tail",
|
||||
screen: tailScreen,
|
||||
const SocketsMenu = new State({
|
||||
state: "SocketsMenu",
|
||||
screen: socketsScreen,
|
||||
events: (event) => {
|
||||
if ((event.object == "bottom") && (event.status == "end")) {
|
||||
return Home;
|
||||
}
|
||||
transmit(this.state, event.object, event.status);
|
||||
if ((event.object == "right") && (event.status == "end")) {
|
||||
status_printer.value = !status_printer.value;
|
||||
transmit(this.state, "printer", onOff(status_printer.value));
|
||||
return this;
|
||||
}
|
||||
});
|
||||
|
||||
/* Joystick page state */
|
||||
const Joystick = new State({
|
||||
state: "Joystick",
|
||||
screen: joystickScreen,
|
||||
events: (event) => {
|
||||
if ((event.object == "bottom") && (event.status == "end")) {
|
||||
transmit("Joystick", "joystick", "off");
|
||||
return Home;
|
||||
if ((event.object == "left") && (event.status == "end")) {
|
||||
status_tv.value = !status_tv.value;
|
||||
transmit(this.state, "tv", onOff(status_tv.value));
|
||||
return this;
|
||||
}
|
||||
transmit(this.state, event.object, event.status);
|
||||
return this;
|
||||
|
|
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Reference in New Issue