made changes to when accelHandler gets overwritten, temporarily disabled button usage

pull/2623/head
Le~Kat 2023-02-25 13:16:33 -05:00
parent ef8b26c490
commit 64bff4303f
3 changed files with 20 additions and 22 deletions

View File

@ -16,3 +16,4 @@
1.14: made the delay needlessly long to see if it even does anything
1.15: moved accel & vibration commands to the accelHandler function
1.16: enabled button usage & temporarily disabled acceleration
1.17: made changes to when accelHandler gets overwritten, temporarily disabled button usage

View File

@ -81,22 +81,16 @@ function touchHandler (button, xy) {
function accelHandler (xyz) {
Bangle.on ('accel', voidFn); // temporarily disable more acceleration events
if (xyz.diff >= 0.3) {
menu = false;
rollDice();
Bangle.on ('accel', voidFn); // temporarily disable more acceleration events
Bangle.buzz(50, 0.5).then (() => {
menu = false;
rollDice (function() {
setTimeout (function() { // wait 50ms *after* the buzzing has stopped
Bangle.on ('accel', accelHandler);
}, 50);
Bangle.on ('accel', accelHandler); // re-enable acceleration events
});
}
Bangle.on ('accel', accelHandler); // re-enable acceleration events
}
function voidFn() {
@ -104,7 +98,7 @@ function voidFn() {
return;
}
function rollDice() {
function rollDice (timeoutFunctionRef) {
resultsArr = new Uint8Array (8);
for (i = 0; i < 8; i++) {
@ -133,6 +127,16 @@ function rollDice() {
g.drawString ((" " + resultsArr [i]).slice (-3), 96, 10 + 40 * (i - 4));
}
}
vibrate (timeoutFunctionRef);
}
function vibrate (timeoutFunctionRef) {
Bangle.buzz(50, 0.5).then (() => {
setTimeout (timeoutFunctionRef, 50);
});
}
function random (max) {
@ -142,17 +146,10 @@ function random (max) {
drawMenu();
Bangle.on ('touch', touchHandler);
//Bangle.on ('accel', accelHandler);
setWatch (function() {
Bangle.on ('accel', accelHandler);
/*setWatch (function() {
menu = false;
rollDice();
Bangle.buzz(50, 0.5).then (() => {
setTimeout (function() { // wait 50ms *after* the buzzing has stopped
//Bangle.on ('accel', accelHandler);
}, 50);
});
}, BTN, {repeat: true, edge: "falling", debounce: 10});
}, BTN, {repeat: true, edge: "falling", debounce: 10});*/

View File

@ -1,7 +1,7 @@
{ "id": "multidice",
"name": "multiple dice roller",
"shortName":"multidice",
"version":"1.16",
"version":"1.17",
"description": "roll anywhere from 1-8 dice at the same time",
"icon": "app.png",
"tags": "tool,game",