disable debugmode, remove unneeded setcolor, remove debug comment

pull/3021/head
Willems Davy 2023-09-13 22:42:47 +02:00
parent 0f9d2021c8
commit 57048389aa
1 changed files with 1 additions and 5 deletions

View File

@ -49,7 +49,7 @@ let TITLE = {
// --------------------------------------------------------------------------------------------------
// global variables and consts
// --------------------------------------------------------------------------------------------------
const DEBUGMODE = 1;
const DEBUGMODE = 0;
const DEBUGMODEINPUT = 0;
const DEBUGMODESPEED = 1;
const DEBUGMODERAMUSE = 1;
@ -291,13 +291,11 @@ function move_sprite(sprite, x, y) {
function drawCursors(clear) {
if ((showCursor == 0) || (cursorFrame & 1)) // 2nd or to add blink effect, it will skip drawing if bit 1 is set
return;
g.setColor(1, 0, 0);
for (let i = 0; i < cursorNumTiles; i++)
if (spritePos[i][1] < SCREENHEIGHT)
g.drawImage(SELECTORTILES, SCREENOFFSETX + spritePos[i][0], screenOffsetY + spritePos[i][1], {
frame: ((clear ? 8 : 0) + (i % 8))
});
g.setColor(g.theme.bg);
}
//returns 1 if cursor has changed / needs redraw
@ -2473,8 +2471,6 @@ function loop() {
//soundTimer();
let startTime = Date().getTime();
g.reset();
//print(g.theme.bg);
//print(g.theme.fg);
g.setColor(g.theme.fg);
g.setBgColor(g.theme.bg);