Merge branch 'master' of github.com:espruino/BangleApps

pull/900/head
Gordon Williams 2021-11-19 10:48:27 +00:00
commit 537ebf6e41
4 changed files with 101 additions and 48 deletions

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@ -1420,12 +1420,12 @@
{
"id": "pomodo",
"name": "Pomodoro",
"version": "0.01",
"version": "0.02",
"description": "A simple pomodoro timer.",
"icon": "pomodoro.png",
"type": "app",
"tags": "pomodoro,cooking,tools",
"supports": ["BANGLEJS"],
"supports": ["BANGLEJS", "BANGLEJS2"],
"allow_emulator": true,
"storage": [
{"name":"pomodo.app.js","url":"pomodoro.js"},

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@ -1,5 +1,9 @@
# Changelog
## 2021-11-18
- [Feature] Ported to Banglejs2
## 2019-11-27
- [Feature] App now saves the last interval value

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@ -1 +1,2 @@
0.02: Ported to Banglejs2.
0.01: New App!

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@ -11,8 +11,9 @@ const STATES = {
var counterInterval;
class State {
constructor (state) {
constructor (state, device) {
this.state = state;
this.device = device;
this.next = null;
}
@ -47,8 +48,8 @@ class State {
}
class InitState extends State {
constructor (time) {
super(STATES.INIT);
constructor (device) {
super(STATES.INIT, device);
this.timeCounter = parseInt(storage.read(".pomodo") || DEFAULT_TIME, 10);
}
@ -58,7 +59,7 @@ class InitState extends State {
}
setButtons () {
setWatch(() => {
this.device.setBTN1(() => {
if (this.timeCounter + 300 > 3599) {
this.timeCounter = 3599;
} else {
@ -67,23 +68,23 @@ class InitState extends State {
this.draw();
}, BTN1, { repeat: true });
});
setWatch(() => {
this.device.setBTN3(() => {
if (this.timeCounter - 300 > 0) {
this.timeCounter -= 300;
this.draw();
}
}, BTN3, { repeat: true });
});
setWatch(() => {
this.device.setBTN4(() => {
if (this.timeCounter - 60 > 0) {
this.timeCounter -= 60;
this.draw();
}
}, BTN4, { repeat: true });
});
setWatch(() => {
this.device.setBTN5(() => {
if (this.timeCounter + 60 > 3599) {
this.timeCounter = 3599;
} else {
@ -92,15 +93,15 @@ class InitState extends State {
this.draw();
}, BTN5, { repeat: true });
});
setWatch(() => {
this.device.setBTN2(() => {
this.saveTime();
const startedState = new StartedState(this.timeCounter);
const startedState = new StartedState(this.timeCounter, this.device);
this.setNext(startedState);
this.next.go();
}, BTN2, { repeat: true });
});
}
draw () {
@ -112,14 +113,14 @@ class InitState extends State {
}
class StartedState extends State {
constructor (timeCounter) {
super(STATES.STARTED);
constructor (timeCounter, buttons) {
super(STATES.STARTED, buttons);
this.timeCounter = timeCounter;
}
draw () {
drawCounter(this.timeCounter, 120, 120);
drawCounter(this.timeCounter, g.getWidth() / 2, g.getHeight() / 2);
}
init () {
@ -137,15 +138,15 @@ class StartedState extends State {
this.draw();
}
const doneState = new DoneState();
const doneState = new DoneState(this.device);
this.setNext(doneState);
counterInterval = setInterval(countDown.bind(this), 1000);
}
}
class BreakState extends State {
constructor () {
super(STATES.BREAK);
constructor (buttons) {
super(STATES.BREAK, buttons);
}
draw () {
@ -153,44 +154,40 @@ class BreakState extends State {
}
init () {
const startedState = new StartedState(TIME_BREAK);
const startedState = new StartedState(TIME_BREAK, this.device);
this.setNext(startedState);
this.next.go();
}
}
class DoneState extends State {
constructor () {
super(STATES.DONE);
constructor (device) {
super(STATES.DONE, device);
}
setButtons () {
setWatch(() => {
const initState = new InitState();
clearTimeout(this.timeout);
initState.go();
}, BTN1, { repeat: true });
this.device.setBTN1(() => {
});
setWatch(() => {
const breakState = new BreakState();
clearTimeout(this.timeout);
breakState.go();
}, BTN3, { repeat: true });
this.device.setBTN3(() => {
});
setWatch(() => {
}, BTN2, { repeat: true });
this.device.setBTN2(() => {
});
}
draw () {
g.clear();
g.setFont("6x8", 2);
g.setFontAlign(0, 0, 3);
g.drawString("AGAIN", 230, 50);
g.drawString("BREAK", 230, 190);
g.setFont("Vector", 45);
g.setFontAlign(-1, -1);
g.drawString('You\nare\na\nhero!', 50, 40);
E.showPrompt("You are a hero!", {
buttons : {"AGAIN":1,"BREAK":2}
}).then((v) => {
var nextSate = (v == 1
? new InitState(this.device)
: new BreakState(this.device));
clearTimeout(this.timeout);
nextSate.go();
});
}
init () {
@ -215,13 +212,61 @@ class DoneState extends State {
}
}
class Bangle1 {
setBTN1(callback) {
setWatch(callback, BTN1, { repeat: true });
}
setBTN2(callback) {
setWatch(callback, BTN2, { repeat: true });
}
setBTN3(callback) {
setWatch(callback, BTN3, { repeat: true });
}
setBTN4(callback) {
setWatch(callback, BTN4, { repeat: true });
}
setBTN5(callback) {
setWatch(callback, BTN5, { repeat: true });
}
}
class Bangle2 {
setBTN1(callback) {
Bangle.on('touch', function(zone, e) {
if (e.y < g.getHeight() / 2) {
callback();
}
});
}
setBTN2(callback) {
setWatch(callback, BTN1, { repeat: true });
}
setBTN3(callback) {
Bangle.on('touch', function(zone, e) {
if (e.y > g.getHeight() / 2) {
callback();
}
});
}
setBTN4(callback) { }
setBTN5(callback) { }
}
function drawCounter (currentValue, x, y) {
if (currentValue < 0) {
return;
}
x = x || 120;
y = y || 120;
x = x || g.getWidth() / 2;
y = y || g.getHeight() / 2;
let minutes = 0;
let seconds = 0;
@ -249,7 +294,10 @@ function drawCounter (currentValue, x, y) {
}
function init () {
const initState = new InitState();
device = (process.env.HWVERSION==1
? new Bangle1()
: new Bangle2());
const initState = new InitState(device);
initState.go();
}