mirror of https://github.com/espruino/BangleApps
stopwatch touch: Fast Loading support
parent
4777d98c10
commit
51838fc133
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@ -2,3 +2,4 @@
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0.02: Adjust for touch events outside of screen g dimensions
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0.03: Do not register as watch, manually start clock on button
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0.04: Keep running in background by saving state
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0.05: Fast Loading support
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@ -1,7 +1,7 @@
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{
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"id": "stopwatch",
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"name": "Stopwatch Touch",
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"version": "0.04",
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"version": "0.05",
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"description": "A touch based stop watch for Bangle JS 2",
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"icon": "stopwatch.png",
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"screenshots": [{"url":"screenshot1.png"},{"url":"screenshot2.png"},{"url":"screenshot3.png"}],
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@ -1,3 +1,4 @@
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{
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const CONFIGFILE = "stopwatch.json";
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const now = Date.now();
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@ -20,6 +21,7 @@ let timeY = 2*h/5;
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let displayInterval;
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let redrawButtons = true;
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const iconScale = g.getWidth() / 178; // scale up/down based on Bangle 2 size
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const origTheme = g.theme;
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// 24 pixel images, scale to watch
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// 1 bit optimal, image string, no E.toArrayBuffer()
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@ -27,19 +29,19 @@ const pause_img = atob("GBiBAf////////////////wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wY
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const play_img = atob("GBjBAP//AAAAAAAAAAAIAAAOAAAPgAAP4AAP+AAP/AAP/wAP/8AP//AP//gP//gP//AP/8AP/wAP/AAP+AAP4AAPgAAOAAAIAAAAAAAAAAA=");
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const reset_img = atob("GBiBAf////////////AAD+AAB+f/5+f/5+f/5+cA5+cA5+cA5+cA5+cA5+cA5+cA5+cA5+f/5+f/5+f/5+AAB/AAD////////////w==");
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function saveState() {
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const saveState = function() {
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config.state.total = tTotal;
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config.state.start = tStart;
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config.state.current = tCurrent;
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config.state.running = running;
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require("Storage").writeJSON(CONFIGFILE, config);
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}
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};
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function log_debug(o) {
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const log_debug = function(o) {
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//console.log(o);
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}
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};
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function timeToText(t) {
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const timeToText = function(t) {
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let hrs = Math.floor(t/3600000);
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let mins = Math.floor(t/60000)%60;
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let secs = Math.floor(t/1000)%60;
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@ -53,9 +55,9 @@ function timeToText(t) {
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//log_debug(text);
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return text;
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}
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};
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function drawButtons() {
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const drawButtons = function() {
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log_debug("drawButtons()");
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if (!running && tCurrent == tTotal) {
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bigPlayPauseBtn.draw();
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@ -65,11 +67,11 @@ function drawButtons() {
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} else {
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bigPlayPauseBtn.draw();
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}
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redrawButtons = false;
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}
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function drawTime() {
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redrawButtons = false;
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};
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const drawTime = function() {
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log_debug("drawTime()");
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let Tt = tCurrent-tTotal;
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let Ttxt = timeToText(Tt);
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@ -80,32 +82,32 @@ function drawTime() {
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g.clearRect(0, timeY - 21, w, timeY + 21);
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g.setColor(g.theme.fg);
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g.drawString(Ttxt, w/2, timeY);
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}
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};
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function draw() {
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const draw = function() {
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let last = tCurrent;
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if (running) tCurrent = Date.now();
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g.setColor(g.theme.fg);
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if (redrawButtons) drawButtons();
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drawTime();
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}
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};
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function startTimer() {
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const startTimer = function() {
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log_debug("startTimer()");
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draw();
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displayInterval = setInterval(draw, 100);
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}
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};
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function stopTimer() {
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const stopTimer = function() {
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log_debug("stopTimer()");
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if (displayInterval) {
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clearInterval(displayInterval);
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displayInterval = undefined;
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}
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}
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};
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// BTN stop start
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function stopStart() {
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const stopStart = function() {
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log_debug("stopStart()");
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if (running)
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@ -127,9 +129,9 @@ function stopStart() {
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draw();
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}
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saveState();
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}
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};
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function setButtonImages() {
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const setButtonImages = function() {
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if (running) {
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bigPlayPauseBtn.setImage(pause_img);
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smallPlayPauseBtn.setImage(pause_img);
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@ -139,10 +141,10 @@ function setButtonImages() {
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smallPlayPauseBtn.setImage(play_img);
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resetBtn.setImage(reset_img);
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}
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}
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};
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// lap or reset
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function lapReset() {
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const lapReset = function() {
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log_debug("lapReset()");
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if (!running && tStart != tCurrent) {
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redrawButtons = true;
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@ -152,10 +154,10 @@ function lapReset() {
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draw();
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}
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saveState();
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}
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};
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// simple on screen button class
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function BUTTON(name,x,y,w,h,c,f,i) {
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const BUTTON = function(name,x,y,w,h,c,f,i) {
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this.name = name;
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this.x = x;
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this.y = y;
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@ -164,16 +166,16 @@ function BUTTON(name,x,y,w,h,c,f,i) {
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this.color = c;
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this.callback = f;
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this.img = i;
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}
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};
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BUTTON.prototype.setImage = function(i) {
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this.img = i;
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}
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};
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// if pressed the callback
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BUTTON.prototype.check = function(x,y) {
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//console.log(this.name + ":check() x=" + x + " y=" + y +"\n");
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if (x>= this.x && x<= (this.x + this.w) && y>= this.y && y<= (this.y + this.h)) {
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log_debug(this.name + ":callback\n");
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this.callback();
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@ -197,48 +199,52 @@ BUTTON.prototype.draw = function() {
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};
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var bigPlayPauseBtn = new BUTTON("big",0, 3*h/4 ,w, h/4, "#0ff", stopStart, play_img);
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var smallPlayPauseBtn = new BUTTON("small",w/2, 3*h/4 ,w/2, h/4, "#0ff", stopStart, play_img);
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var resetBtn = new BUTTON("rst",0, 3*h/4, w/2, h/4, "#ff0", lapReset, pause_img);
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const bigPlayPauseBtn = new BUTTON("big",0, 3*h/4 ,w, h/4, "#0ff", stopStart, play_img);
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const smallPlayPauseBtn = new BUTTON("small",w/2, 3*h/4 ,w/2, h/4, "#0ff", stopStart, play_img);
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const resetBtn = new BUTTON("rst",0, 3*h/4, w/2, h/4, "#ff0", lapReset, pause_img);
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bigPlayPauseBtn.setImage(play_img);
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smallPlayPauseBtn.setImage(play_img);
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resetBtn.setImage(pause_img);
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Bangle.setUI({mode:"custom", btn:() => load(), touch: (button,xy) => {
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let x = xy.x;
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let y = xy.y;
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Bangle.on('touch', function(button, xy) {
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var x = xy.x;
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var y = xy.y;
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// adjust for outside the dimension of the screen
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// http://forum.espruino.com/conversations/371867/#comment16406025
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if (y > h) y = h;
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if (y < 0) y = 0;
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if (x > w) x = w;
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if (x < 0) x = 0;
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// adjust for outside the dimension of the screen
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// http://forum.espruino.com/conversations/371867/#comment16406025
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if (y > h) y = h;
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if (y < 0) y = 0;
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if (x > w) x = w;
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if (x < 0) x = 0;
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// not running, and reset
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if (!running && tCurrent == tTotal && bigPlayPauseBtn.check(x, y)) return;
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// not running, and reset
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if (!running && tCurrent == tTotal && bigPlayPauseBtn.check(x, y)) return;
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// paused and hit play
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if (!running && tCurrent != tTotal && smallPlayPauseBtn.check(x, y)) return;
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// paused and hit play
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if (!running && tCurrent != tTotal && smallPlayPauseBtn.check(x, y)) return;
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// paused and press reset
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if (!running && tCurrent != tTotal && resetBtn.check(x, y)) return;
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// paused and press reset
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if (!running && tCurrent != tTotal && resetBtn.check(x, y)) return;
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// must be running
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if (running && bigPlayPauseBtn.check(x, y)) return;
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});
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// must be running
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if (running && bigPlayPauseBtn.check(x, y)) return;
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}, remove: () => {
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if (displayInterval) {
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clearInterval(displayInterval);
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displayInterval = undefined;
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}
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Bangle.removeListener('lcdPower',onLCDPower);
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g.setTheme(origTheme);
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}});
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// Stop updates when LCD is off, restart when on
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Bangle.on('lcdPower',on=>{
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const onLCDPower = (on) => {
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if (on) {
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draw(); // draw immediately, queue redraw
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} else { // stop draw timer
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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}
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});
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};
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Bangle.on('lcdPower',onLCDPower);
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// Clear the screen once, at startup
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g.setTheme({bg:"#000",fg:"#fff",dark:true}).clear();
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@ -254,4 +260,4 @@ if (running) {
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} else {
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draw();
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}
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setWatch(() => load(), BTN, { repeat: false, edge: "falling" });
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}
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