mirror of https://github.com/espruino/BangleApps
Merge pull request #511 from paulcockrell/master
BugFix: Marioclock use of fillPoly adjustmentspull/518/head
commit
484f2c7eb2
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@ -1050,11 +1050,11 @@
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{ "id": "marioclock",
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"name": "Mario Clock",
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"icon": "marioclock.png",
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"version":"0.12",
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"version":"0.13",
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"description": "Animated retro Mario clock, with Gameboy style 8-bit grey-scale graphics.",
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"tags": "clock,mario,retro",
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"type": "clock",
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"allow_emulator":true,
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"allow_emulator":false,
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"readme": "README.md",
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"storage": [
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{"name":"marioclock.app.js","url":"marioclock-app.js"},
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@ -9,4 +9,5 @@
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0.09: Add GadgetBridge functionality. Mario shows message type in speach bubble, while message scrolls in info panel
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0.10: Swiping left to enable night-mode now also reduces LCD brightness through 3 levels before returning to day-mode.
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0.11: User settings persisted and read to file.
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0.12: Add info banner message when phone (dis)connects. Display low-battery warning (<=10%)
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0.12: Add info banner message when phone (dis)connects. Display low-battery warning (<=10%)
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0.13: Fix drawPyramid function so pyramids are drawn in correct Y position
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@ -225,7 +225,7 @@ function drawFloor() {
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}
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function drawPyramid() {
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const pPol = [pyramidSprite.x + 10, H - 6, pyramidSprite.x + 50, pyramidSprite.height, pyramidSprite.x + 90, H - 6]; // Pyramid poly
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const pPol = [pyramidSprite.x + 10, H - 5, pyramidSprite.x + 50, pyramidSprite.height, pyramidSprite.x + 90, H - 5]; // Pyramid poly
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const color = (nightMode) ? DARK : LIGHT;
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g.setColor(color);
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