mirror of https://github.com/espruino/BangleApps
Improved input through locking
parent
274544ec0f
commit
37ff21b7fa
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@ -28,6 +28,7 @@ for (const key in saved_settings) {
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settings[key] = saved_settings[key]
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settings[key] = saved_settings[key]
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}
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}
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var lock_input = false;
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/************
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/************
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* Assets
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* Assets
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@ -189,6 +190,9 @@ menu.forEach((menuItm, x) => {
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// immedeately after redraw...
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// immedeately after redraw...
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item.hide();
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item.hide();
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// After drawing the item, we enable inputs again...
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lock_input = false;
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var info = item.get();
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var info = item.get();
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drawMenuItem(info.text, info.img);
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drawMenuItem(info.text, info.img);
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}
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}
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@ -335,6 +339,7 @@ function drawMenuAndTime(){
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}
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}
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// Draw item if needed
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// Draw item if needed
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lock_input = true;
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var item = menuEntry.items[settings.menuPosY-1];
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var item = menuEntry.items[settings.menuPosY-1];
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item.show();
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item.show();
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}
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}
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@ -420,6 +425,10 @@ Bangle.on('touch', function(btn, e){
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var is_right = e.x > right && !is_upper && !is_lower;
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var is_right = e.x > right && !is_upper && !is_lower;
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var is_center = !is_upper && !is_lower && !is_left && !is_right;
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var is_center = !is_upper && !is_lower && !is_left && !is_right;
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if(lock_input){
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return;
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}
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if(is_lower){
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if(is_lower){
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Bangle.buzz(40, 0.6);
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Bangle.buzz(40, 0.6);
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settings.menuPosY = (settings.menuPosY+1) % (menu[settings.menuPosX].items.length+1);
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settings.menuPosY = (settings.menuPosY+1) % (menu[settings.menuPosX].items.length+1);
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