mirror of https://github.com/espruino/BangleApps
Improved input through locking
parent
274544ec0f
commit
37ff21b7fa
|
@ -28,6 +28,7 @@ for (const key in saved_settings) {
|
|||
settings[key] = saved_settings[key]
|
||||
}
|
||||
|
||||
var lock_input = false;
|
||||
|
||||
/************
|
||||
* Assets
|
||||
|
@ -189,6 +190,9 @@ menu.forEach((menuItm, x) => {
|
|||
// immedeately after redraw...
|
||||
item.hide();
|
||||
|
||||
// After drawing the item, we enable inputs again...
|
||||
lock_input = false;
|
||||
|
||||
var info = item.get();
|
||||
drawMenuItem(info.text, info.img);
|
||||
}
|
||||
|
@ -335,6 +339,7 @@ function drawMenuAndTime(){
|
|||
}
|
||||
|
||||
// Draw item if needed
|
||||
lock_input = true;
|
||||
var item = menuEntry.items[settings.menuPosY-1];
|
||||
item.show();
|
||||
}
|
||||
|
@ -420,6 +425,10 @@ Bangle.on('touch', function(btn, e){
|
|||
var is_right = e.x > right && !is_upper && !is_lower;
|
||||
var is_center = !is_upper && !is_lower && !is_left && !is_right;
|
||||
|
||||
if(lock_input){
|
||||
return;
|
||||
}
|
||||
|
||||
if(is_lower){
|
||||
Bangle.buzz(40, 0.6);
|
||||
settings.menuPosY = (settings.menuPosY+1) % (menu[settings.menuPosX].items.length+1);
|
||||
|
|
Loading…
Reference in New Issue