mirror of https://github.com/espruino/BangleApps
drained: make it clear when charging, via the clock
parent
84aabfade4
commit
32e3cc705d
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@ -4,3 +4,4 @@
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Also avoid polluting global scope.
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Also avoid polluting global scope.
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0.04: Enhance menu: enable bluetooth, visit settings & visit recovery
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0.04: Enhance menu: enable bluetooth, visit settings & visit recovery
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0.05: Enhance menu: permit toggling bluetooth
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0.05: Enhance menu: permit toggling bluetooth
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0.06: Display clock in green when charging, with "charging" text
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@ -37,14 +37,19 @@ var draw = function () {
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require("locale").dow(date, 0).toUpperCase();
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require("locale").dow(date, 0).toUpperCase();
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var x2 = x + 6;
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var x2 = x + 6;
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var y2 = y + 66;
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var y2 = y + 66;
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var charging = Bangle.isCharging();
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g.reset()
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g.reset()
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.clearRect(Bangle.appRect)
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.clearRect(Bangle.appRect)
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.setFont("Vector", 55)
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.setFont("Vector", 55)
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.setFontAlign(0, 0)
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.setFontAlign(0, 0)
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.setColor(charging ? "#0f0" : g.theme.fg)
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.drawString(timeStr, x, y)
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.drawString(timeStr, x, y)
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.setFont("Vector", 24)
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.setFont("Vector", 24)
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.drawString(dateStr, x2, y2)
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.drawString(dateStr, x2, y2);
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.drawString("".concat(E.getBattery(), "%"), x2, y2 + 48);
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if (charging)
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g.drawString("charging: ".concat(E.getBattery(), "%"), x2, y2 + 48);
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else
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g.drawString("".concat(E.getBattery(), "%"), x2, y2 + 48);
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if (nextDraw)
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if (nextDraw)
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clearTimeout(nextDraw);
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clearTimeout(nextDraw);
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nextDraw = setTimeout(function () {
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nextDraw = setTimeout(function () {
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@ -96,8 +101,10 @@ function drainedRestore() {
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load();
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load();
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}
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}
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var checkCharge = function () {
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var checkCharge = function () {
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if (E.getBattery() < restore)
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if (E.getBattery() < restore) {
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draw();
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return;
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return;
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}
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drainedRestore();
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drainedRestore();
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};
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};
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if (Bangle.isCharging())
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if (Bangle.isCharging())
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@ -54,15 +54,21 @@ const draw = () => {
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require("locale").dow(date, 0).toUpperCase();
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require("locale").dow(date, 0).toUpperCase();
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const x2 = x + 6;
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const x2 = x + 6;
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const y2 = y + 66;
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const y2 = y + 66;
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const charging = Bangle.isCharging();
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g.reset()
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g.reset()
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.clearRect(Bangle.appRect)
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.clearRect(Bangle.appRect)
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.setFont("Vector", 55)
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.setFont("Vector", 55)
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.setFontAlign(0, 0)
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.setFontAlign(0, 0)
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.setColor(charging ? "#0f0" : g.theme.fg)
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.drawString(timeStr, x, y)
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.drawString(timeStr, x, y)
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.setFont("Vector", 24)
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.setFont("Vector", 24)
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.drawString(dateStr, x2, y2)
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.drawString(dateStr, x2, y2);
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.drawString(`${E.getBattery()}%`, x2, y2 + 48);
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if(charging)
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g.drawString(`charging: ${E.getBattery()}%`, x2, y2 + 48);
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else
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g.drawString(`${E.getBattery()}%`, x2, y2 + 48);
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if(nextDraw) clearTimeout(nextDraw);
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if(nextDraw) clearTimeout(nextDraw);
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nextDraw = setTimeout(() => {
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nextDraw = setTimeout(() => {
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@ -125,7 +131,10 @@ function drainedRestore() { // "public", to allow users to call
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}
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}
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const checkCharge = () => {
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const checkCharge = () => {
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if(E.getBattery() < restore) return;
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if(E.getBattery() < restore) {
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draw();
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return;
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}
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drainedRestore();
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drainedRestore();
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};
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};
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@ -1,7 +1,7 @@
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{
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{
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"id": "drained",
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"id": "drained",
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"name": "Drained",
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"name": "Drained",
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"version": "0.05",
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"version": "0.06",
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"description": "Switches to displaying a simple clock when the battery percentage is low, and disables some peripherals",
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"description": "Switches to displaying a simple clock when the battery percentage is low, and disables some peripherals",
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"readme": "README.md",
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"readme": "README.md",
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"icon": "icon.png",
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"icon": "icon.png",
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