weather: Show Gadgetbridge weather reports

Based on http://forum.espruino.com/comments/15194626/, where
NebbishHacker did most of the actual work :-)
pull/340/head
Richard de Boer 2020-04-21 23:18:21 +02:00
parent 26d8855ea2
commit 319307cdd1
8 changed files with 304 additions and 0 deletions

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{"name":"files.img","url":"files-icon.js","evaluate":true} {"name":"files.img","url":"files-icon.js","evaluate":true}
] ]
}, },
{ "id": "weather",
"name": "Weather",
"icon": "icon.png",
"version":"0.01",
"description": "Show Gadgetbridge weather report",
"readme": "readme.md",
"tags": "widget,outdoors",
"storage": [
{"name":"weather.app.js","url":"app.js"},
{"name":"weather.wid.js","url":"widget.js"},
{"name":"weather","url":"lib.js"},
{"name":"weather.img","url":"icon.js","evaluate":true}
],
"data": [
{"name": "weather.json"}
]
},
{ "id": "widbat", { "id": "widbat",
"name": "Battery Level Widget", "name": "Battery Level Widget",
"icon": "widget.png", "icon": "widget.png",

54
apps/weather/app.js Normal file
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(() => {
function draw(w) {
g.reset();
g.setColor(0).fillRect(0, 24, 239, 239);
require('weather').drawIcon(w.txt, 65, 90, 55);
const locale = require("locale");
g.setColor(-1);
const temp = locale.temp(w.temp).match(/^(\D*\d*)(.*)$/);
let width = g.setFont("Vector", 40).stringWidth(temp[1]);
width += g.setFont("Vector", 20).stringWidth(temp[2]);
g.setFont("Vector", 40).setFontAlign(-1, -1, 0);
g.drawString(temp[1], 180-width/2, 70);
g.setFont("Vector", 20).setFontAlign(1, -1, 0);
g.drawString(temp[2], 180+width/2, 70);
g.setFont("6x8", 1);
g.setFontAlign(-1, 0, 0);
g.drawString("Humidity", 135, 130);
g.drawString("Wind", 135, 142);
g.setFontAlign(1, 0, 0);
g.drawString(w.hum+"%", 225, 130);
g.drawString(locale.speed(w.wind), 225, 142);
g.setFont("6x8", 2).setFontAlign(0, 0, 0);
g.drawString(w.loc, 120, 170);
g.setFont("6x8", 1).setFontAlign(0, 0, 0);
g.drawString(w.txt.charAt(0).toUpperCase()+w.txt.slice(1), 120, 190);
g.flip();
}
const _GB = global.GB;
global.GB = (event) => {
if (event.t==="weather") draw(event);
if (_GB) setTimeout(_GB, 0, event);
};
Bangle.loadWidgets();
Bangle.drawWidgets();
const weather = require('weather').load();
if (weather) {
draw(weather);
} else {
E.showMessage('Weather unknown\n\nIs Gadgetbridge\nconnected?');
}
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat: false, edge: 'falling'})
})()

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apps/weather/icon.js Normal file
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require("heatshrink").decompress(atob("mEwwhC/AE8N6AXV7vdFyoXBGCQUBAAoXp73u93tC6YWBAAIXSFwQwDRiAWDGASSBmYABIx5IDgYXCmC7KCoYRBnvUCwQwKC4gSEAAgwKC5gwKCwPjC6inBC6owBC6wVKPBXd6YXMDBAuNJJQXWfwZITC/6QIBw073ezR6m73anOJAwuHeBAYFIw4WJAAsL3YQOAAxeBCiWIC4e72AJChGACpMIxAXBIwIwEBIIXKBgouDEIYuLC4ghEC6ELLoYXPU4YXFLxQNBBgcLEQqqQFwYA/AH4AYA=="))

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apps/weather/lib.js Normal file
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exports = {
save: weather => {
let json = require('Storage').readJSON('weather.json')||{}
json.weather = Object.assign({}, weather) // don't mutate GB events
delete json.weather.t // don't save the event type (if present)
require('Storage').write('weather.json', json)
},
load: () => {
let json = require('Storage').readJSON('weather.json')||{}
return json.weather
},
drawIcon: (cond, x, y, r) => {
function drawSun(x, y, r) {
g.setColor("#FF7700");
g.fillCircle(x, y, r);
}
function drawCloud(x, y, r, c) {
const u = r/12;
if (c==null) c = "#EEEEEE";
g.setColor(c);
g.fillCircle(x-8*u, y+3*u, 4*u);
g.fillCircle(x-4*u, y-2*u, 5*u);
g.fillCircle(x+4*u, y+0*u, 4*u);
g.fillCircle(x+9*u, y+4*u, 3*u);
g.fillPoly([
x-8*u, y+7*u,
x-8*u, y+3*u,
x-4*u, y-2*u,
x+4*u, y+0*u,
x+9*u, y+4*u,
x+9*u, y+7*u,
]);
}
function drawBrokenClouds(x, y, r) {
drawCloud(x+1/8*r, y-1/8*r, 7/8*r, "#777777");
drawCloud(x-1/8*r, y+1/8*r, 7/8*r);
}
function drawFewClouds(x, y, r) {
drawSun(x+3/8*r, y-1/8*r, 5/8*r);
drawCloud(x-1/8*r, y+1/8*r, 7/8*r);
}
function drawRainLines(x, y, r) {
g.setColor("#FFFFFF");
const y1 = y+1/2*r;
const y2 = y+1*r;
g.fillPoly([
x-6/12*r+1, y1,
x-8/12*r+1, y2,
x-7/12*r, y2,
x-5/12*r, y1,
]);
g.fillPoly([
x-2/12*r+1, y1,
x-4/12*r+1, y2,
x-3/12*r, y2,
x-1/12*r, y1,
]);
g.fillPoly([
x+2/12*r+1, y1,
x+0/12*r+1, y2,
x+1/12*r, y2,
x+3/12*r, y1,
]);
}
function drawShowerRain(x, y, r) {
drawFewClouds(x, y-1/3*r, r);
drawRainLines(x, y, r);
}
function drawRain(x, y, r) {
drawBrokenClouds(x, y-1/3*r, r);
drawRainLines(x, y, r);
}
function drawThunderstorm(x, y, r) {
function drawLightning(x, y, r) {
g.setColor("#FF7700");
g.fillPoly([
x-2/6*r, y-r,
x-4/6*r, y+1/6*r,
x-1/6*r, y+1/6*r,
x-3/6*r, y+1*r,
x+3/6*r, y-1/6*r,
x+0/6*r, y-1/6*r,
x+3/6*r, y-r,
]);
}
drawBrokenClouds(x, y-1/3*r, r);
drawLightning(x-1/12*r, y+1/2*r, 1/2*r);
}
function drawSnow(x, y, r) {
function rotatePoints(points, pivotX, pivotY, angle) {
for(let i = 0; i<points.length; i += 2) {
const x = points[i];
const y = points[i+1];
points[i] = Math.cos(angle)*(x-pivotX)-Math.sin(angle)*(y-pivotY)+
pivotX;
points[i+1] = Math.sin(angle)*(x-pivotX)+Math.cos(angle)*(y-pivotY)+
pivotY;
}
}
g.setColor("#FFFFFF");
const w = 1/12*r;
for(let i = 0; i<=6; ++i) {
const points = [
x+w, y,
x-w, y,
x-w, y+r,
x+w, y+r,
];
rotatePoints(points, x, y, i/3*Math.PI);
g.fillPoly(points);
for(let j = -1; j<=1; j += 2) {
const points = [
x+w, y+7/12*r,
x-w, y+7/12*r,
x-w, y+r,
x+w, y+r,
];
rotatePoints(points, x, y+7/12*r, j/3*Math.PI);
rotatePoints(points, x, y, i/3*Math.PI);
g.fillPoly(points);
}
}
}
function drawMist(x, y, r) {
const layers = [
[-0.4, 0.5],
[-0.8, 0.3],
[-0.2, 0.9],
[-0.9, 0.7],
[-0.2, 0.3],
];
g.setColor("#FFFFFF");
for(let i = 0; i<5; ++i) {
g.fillRect(x+layers[i][0]*r, y+(0.4*i-0.9)*r, x+layers[i][1]*r,
y+(0.4*i-0.7)*r-1);
g.fillCircle(x+layers[i][0]*r, y+(0.4*i-0.8)*r-0.5, 0.1*r-0.5);
g.fillCircle(x+layers[i][1]*r, y+(0.4*i-0.8)*r-0.5, 0.1*r-0.5);
}
}
function chooseIcon(condition) {
if (!condition) return () => {};
condition = condition.toLowerCase();
if (condition.includes("thunderstorm")) return drawThunderstorm;
if (condition.includes("freezing")||condition.includes("snow")||
condition.includes("sleet")) {
return drawSnow;
}
if (condition.includes("drizzle")||
condition.includes("shower")) {
return drawRain;
}
if (condition.includes("rain")) return drawShowerRain;
if (condition.includes("clear")) return drawSun;
if (condition.includes("few clouds")) return drawFewClouds;
if (condition.includes("scattered clouds")) return drawCloud;
if (condition.includes("clouds")) return drawBrokenClouds;
return drawMist;
}
chooseIcon(cond)(x, y, r)
},
}

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# Weather
Shows Gadgetbridge weather reports.
This adds a widget with a weather pictogram and the temperature.
You can view the full report through the app:
![Screenshot](screenshot.png)
## Setup
See [this guide](https://codeberg.org/Freeyourgadget/Gadgetbridge/wiki/Weather)
to setup Gadgetbridge weather reporting.
## Controls
BTN2: opens the launcher

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apps/weather/widget.js Normal file
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(() => {
function draw() {
const w = require('weather').load()
if (!w) return;
g.reset();
g.setColor(0).fillRect(this.x, this.y, this.x+this.width, this.y+24)
if (w.txt) {
require('weather').drawIcon(w.txt, this.x+10, this.y+8, 8);
}
if (w.temp) {
let t = require('locale').temp(w.temp); // applies conversion
t = t.substr(0, t.length-2); // but we have no room for units
g.setFontAlign(0, 1); // center horizontally at bottom of widget
g.setFont('6x8', 1);
g.setColor(-1)
g.drawString(t, this.x+10, this.y+24)
}
}
function update(weather) {
require('weather').save(weather);
if (!WIDGETS["weather"].width) {
WIDGETS["weather"].width = 20
Bangle.drawWidgets()
} else if (Bangle.isLCDOn()) {
WIDGETS["weather"].draw()
}
}
const _GB = global.GB;
global.GB = (event) => {
if (event.t==="weather") update(event);
if (_GB) setTimeout(_GB, 0, event);
};
WIDGETS["weather"] = {area: "tl", width: 20, draw: draw};
if (!require('weather').load()) {
WIDGETS["weather"].width = 0
}
})();