gbmusic: auto close after double song duration (or 1 hour) of inactivity

Because some phones don't end an update when the music simply finished.
pull/731/head
Richard de Boer 2021-04-25 15:24:32 +02:00
parent ca394e3ff7
commit 2ca3ccfaa0
3 changed files with 40 additions and 15 deletions

View File

@ -3043,7 +3043,7 @@
"name": "Gadgetbridge Music Controls",
"shortName":"Music Controls",
"icon": "icon.png",
"version":"0.02",
"version":"0.03",
"description": "Control the music on your Gadgetbridge-connected phone",
"tags": "tools,bluetooth,gadgetbridge,music",
"type":"app",

View File

@ -1,3 +1,3 @@
0.01: Initial version
0.02: Increase text brightness, improve controls, (try to) reduce memory usage
0.03: Only auto-start if active app is a clock
0.03: Only auto-start if active app is a clock, auto close after 1 hour of inactivity

View File

@ -11,7 +11,8 @@ let info = {
n: 0,
c: 0,
};
const TOUT = 300000; // auto close timeout: 5 minutes (in ms)
const POUT = 300000; // auto close timeout when paused: 5 minutes (in ms)
const IOUT = 3600000; // auto close timeout for inactivity: 1 hour (in ms)
///////////////////////
// Self-repeating timeouts
@ -44,7 +45,7 @@ function brightness() {
if (!fade) {
return 1;
}
return Math.max(0, 1-((Date.now()-fade)/TOUT));
return Math.max(0, 1-((Date.now()-fade)/POUT));
}
// Scroll long track names
@ -396,26 +397,50 @@ function musicInfo(e) {
if (Bangle.isLCDOn()) {
drawMusic();
}
if (tIxt) {
clearTimeout(tIxt);
tIxt = null;
}
if (auto && stat==="play") {
// if inactive for double song duration (or an hour if unknown), load the clock
// i.e. phone finished playing without bothering to notify the watch
tIxt = setTimeout(load, (info.dur*2000) || IOUT);
}
}
let tXit;
let tPxt, tIxt;
function musicState(e) {
stat = e.state;
// if paused for five minutes, load the clock
// (but timeout resets if we get new info, even while paused)
if (tXit) {
clearTimeout(tXit);
if (tPxt) {
clearTimeout(tPxt);
tPxt = null;
}
if (tIxt) {
clearTimeout(tIxt);
tIxt = null;
}
tXit = null;
fade = null;
delete info.track_color;
if (stat!=="play" && auto) {
if (stat==="stop") { // never actually happens with my phone :-(
load();
} else { // also quit when paused for a long time
tXit = setTimeout(load, TOUT);
fade = Date.now();
fadeOut();
if (auto) { // auto opened -> auto close
switch(stat) {
case "stop": // never actually happens with my phone :-(
load();
break;
case "play":
// if inactive for double song duration (or an hour if unknown), load the clock
// i.e. phone finished playing without bothering to notify the watch
tIxt = setTimeout(load, (info.dur*2000) || IOUT);
break;
case "pause":
default:
// quit when paused for a long time
// also fade out track info while waiting for this
tPxt = setTimeout(load, POUT);
fade = Date.now();
fadeOut();
break;
}
}
if (Bangle.isLCDOn()) {