mirror of https://github.com/espruino/BangleApps
Adds scaling to correct for linear mismatches in coordinates
parent
c7231d243e
commit
056adb7873
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@ -1,26 +1,24 @@
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class BanglejsApp {
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constructor() {
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this.updateFactor = 0.2;
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this.x = 0;
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this.y = 0;
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this.step = 0;
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this.settings = {
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xoffset: 0,
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yoffset: 0,
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xscale: 1,
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yscale: 1,
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};
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}
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load_settings() {
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let settings = require('Storage').readJSON('calibration.json', true) || {active: false};
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// do nothing if the calibration is deactivated
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if (settings.active === true) {
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// cancel the calibration offset
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Bangle.on('touch', function(button, xy) {
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xy.x += settings.xoffset;
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xy.y += settings.yoffset;
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});
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}
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if (!settings.xoffset) settings.xoffset = 0;
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if (!settings.yoffset) settings.yoffset = 0;
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if (!settings.xscale) settings.xscale = 1;
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if (!settings.yscale) settings.yscale = 1;
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console.log('loaded settings:');
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console.log(settings);
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@ -46,19 +44,63 @@ class BanglejsApp {
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}
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drawTarget() {
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this.x = 16 + Math.floor(Math.random() * (g.getWidth() - 32));
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this.y = 40 + Math.floor(Math.random() * (g.getHeight() - 80));
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switch (this.step){
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case 0:
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this.x = Math.floor(0.2 * g.getWidth());
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this.y = Math.floor(0.2 * g.getHeight());
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break;
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case 1:
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this.x = Math.floor(0.8 * g.getWidth());
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this.y = Math.floor(0.2 * g.getHeight());
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break;
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case 2:
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this.x = Math.floor(0.5 * g.getWidth());
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this.y = Math.floor(0.5 * g.getHeight());
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break;
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case 3:
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this.x = Math.floor(0.2 * g.getWidth());
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this.y = Math.floor(0.8 * g.getHeight());
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break;
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case 4:
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this.x = Math.floor(0.8 * g.getWidth());
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this.y = Math.floor(0.8 * g.getHeight());
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break;
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}
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g.clearRect(0, 0, g.getWidth(), g.getHeight());
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g.setColor(g.theme.fg);
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g.drawLine(this.x, this.y - 5, this.x, this.y + 5);
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g.drawLine(this.x - 5, this.y, this.x + 5, this.y);
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g.setFont('Vector', 10);
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g.drawString('current offset: ' + this.settings.xoffset + ', ' + this.settings.yoffset, 0, 24);
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g.drawString('current offset: ' + this.settings.xoffset.toFixed(3) + ', ' + this.settings.yoffset.toFixed(3), 2, 2);
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g.drawString('current scale: ' + this.settings.xscale.toFixed(3) + ', ' + this.settings.yscale.toFixed(3), 2, 12);
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}
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setOffset(xy) {
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this.settings.xoffset = Math.round((this.settings.xoffset + (this.x - Math.floor((this.x + xy.x)/2)))/2);
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this.settings.yoffset = Math.round((this.settings.yoffset + (this.y - Math.floor((this.y + xy.y)/2)))/2);
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this.last=xy;
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switch (this.step){
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case 0:
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this.settings.xoffset = this.settings.xoffset * (1-this.updateFactor) + (this.x - xy.x) * this.updateFactor;
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this.settings.yoffset = this.settings.yoffset * (1-this.updateFactor) + (this.y - xy.y) * this.updateFactor;
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break;
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case 1:
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this.settings.xscale = this.settings.xscale * (1-this.updateFactor) + ((xy.x + this.settings.xoffset) / this.x) * this.updateFactor;
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this.settings.yoffset = this.settings.yoffset * (1-this.updateFactor) + (this.y - xy.y) * this.updateFactor;
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break;
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case 3:
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this.settings.xoffset = this.settings.xoffset * (1-this.updateFactor) + (this.x - xy.x) * this.updateFactor;
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this.settings.yscale = this.settings.yscale * (1-this.updateFactor) + ((xy.y + this.settings.yoffset) / this.y) * this.updateFactor;
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break;
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case 2:
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case 4:
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this.settings.xscale = this.settings.xscale * (1-this.updateFactor) + ((xy.x + this.settings.xoffset) / this.x) * this.updateFactor;
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this.settings.yscale = this.settings.yscale * (1-this.updateFactor) + ((xy.y + this.settings.yoffset) / this.y) * this.updateFactor;
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break;
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}
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}
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nextStep() {
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this.step++;
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if ( this.step == 5 ) this.step = 0;
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}
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}
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@ -67,6 +109,14 @@ E.srand(Date.now());
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calibration = new BanglejsApp();
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calibration.load_settings();
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Bangle.disableCalibration = true;
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function touchHandler (btn, xy){
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g.clearRect(0, 0, g.getWidth(), g.getHeight());
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if (xy) calibration.setOffset(xy);
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calibration.drawTarget();
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calibration.nextStep();
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}
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let modes = {
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mode : 'custom',
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@ -74,10 +124,7 @@ let modes = {
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calibration.save_settings(this.settings);
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load();
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},
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touch : function(btn, xy) {
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calibration.setOffset(xy);
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calibration.drawTarget();
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},
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touch : touchHandler,
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};
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Bangle.setUI(modes);
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calibration.drawTarget();
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touchHandler();
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@ -1,7 +1,7 @@
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let cal_settings = require('Storage').readJSON("calibration.json", true) || {active: false};
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Bangle.on('touch', function(button, xy) {
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// do nothing if the calibration is deactivated
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if (cal_settings.active === false) return;
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if (cal_settings.active === false || Bangle.disableCalibration) return;
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// reload the calibration offset at each touch event /!\ bad for the flash memory
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if (cal_settings.reload === true) {
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@ -9,6 +9,6 @@ Bangle.on('touch', function(button, xy) {
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}
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// apply the calibration offset
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xy.x += cal_settings.xoffset;
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xy.y += cal_settings.yoffset;
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xy.x = Math.round((xy.x + cal_settings.xoffset) * cal_settings.xscale);
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xy.y = Math.round((xy.y + cal_settings.yoffset) * cal_settings.yscale);
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});
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