mirror of https://github.com/espruino/BangleApps
306 lines
7.3 KiB
JavaScript
306 lines
7.3 KiB
JavaScript
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/**
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Interval Timer
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An app for the Bangle.js watch
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*/
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var Layout = require("Layout");
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// Globals
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var timerMode; // 'active' || 'rest'
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var numSets = 1;
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var activeTime = 20;
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var restTime = 10;
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var counter;
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var setsRemaining;
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var counterInterval;
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var outOfTimeTimeout;
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var timerIsPaused;
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var timerLayout;
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/** Called to initialize the timer layout */
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function initTimerLayout() {
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timerLayout = new Layout( {
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type:"v", c: [
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{type:"txt", font:"40%", pad: 10, label:"00:00", id:"time" },
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{type:"txt", font:"6x8:2", label:"0", id:"set" }
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]
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}, {btns: [
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{label: "Stop", cb: l => {
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if (timerIsPaused){
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timerIsPaused = false;
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resumeTimer();
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}
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else{
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timerIsPaused = true;
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pauseTimer();
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}
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}
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}
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]
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});
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}
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/** Pauses the timer by clearing the counterInterval */
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function pauseTimer() {
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if (counterInterval){
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clearTimeout(counterInterval);
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counterInterval = undefined;
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}
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// update layout to display "Paused"
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timerLayout.clear(timerLayout.time);
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timerLayout.time.label = "||";
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timerLayout.clear(timerLayout.set);
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timerLayout.set.label = "Paused";
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timerLayout.render();
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}
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/** Reumes the timer by setting the counterInterval again */
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function resumeTimer() {
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if (!counterInterval){
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counterInterval = setInterval(countDown, 1000);
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}
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// display the timer values again.
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timerLayout.clear(timerLayout.time);
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timerLayout.time.label = counter;
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timerLayout.clear(timerLayout.set);
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timerLayout.set.label = `Sets: ${setsRemaining}`;
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timerLayout.render();
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}
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/** Display 'Done' view, called when all sets are completed */
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function outOfTime() {
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var stopLayout = new Layout( {
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type:"v", c: [
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{type:"txt", font:"30%", label:"Done!", id:"time" },
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]
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}, {btns: [
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// menu button allows user to modify times and sets
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{label:"Menu", cb: l=> {
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if (outOfTimeTimeout){
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clearTimeout(outOfTimeTimeout);
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outOfTimeTimeout = undefined;
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}
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//stopLayout.remove();
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setup();
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}
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},
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// restart button runs timer again with the same settings
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{label:"Restart", cb: l=> {
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if (outOfTimeTimeout){
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clearTimeout(outOfTimeTimeout);
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outOfTimeTimeout = undefined;
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}
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//stopLayout.remove();
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timerMode = 'active';
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startTimer();
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}
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}
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]});
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if (counterInterval) return;
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setsRemaining = numSets;
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g.clear();
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stopLayout.render();
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Bangle.buzz(500);
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Bangle.beep(200, 4000)
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.then(() => new Promise(resolve => setTimeout(resolve,200)))
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.then(() => Bangle.beep(200, 3000));
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}
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/** Function called by the counterInterval at each second.
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Updates the timer display values.
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*/
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function countDown() {
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// Out of time
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if (counter<=0) {
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if(timerMode === 'active'){
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timerMode = 'rest';
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startTimer();
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return;
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}
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else{
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--setsRemaining;
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if (setsRemaining === 0){
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clearInterval(counterInterval);
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counterInterval = undefined;
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//setWatch(startTimer, (process.env.HWVERSION==2) ? BTN1 : BTN2);
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outOfTime();
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return;
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}
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timerMode = 'active';
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startTimer();
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return;
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}
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}
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timerLayout.clear(timerLayout.time);
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timerLayout.time.label = counter;
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timerLayout.render();
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counter--;
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}
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/** Start the interval timer. */
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function startTimer() {
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timerIsPaused = false;
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g.clear();
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if(timerMode === 'active'){
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counter = activeTime;
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timerLayout.time.col = '#f00';
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}
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else{
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counter = restTime;
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timerLayout.time.col = '#0f0';
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}
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timerLayout.clear(timerLayout.set);
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timerLayout.set.label = `Sets: ${setsRemaining}`;
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timerLayout.render();
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Bangle.buzz();
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countDown();
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if (!counterInterval){
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counterInterval = setInterval(countDown, 1000);
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}
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}
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/** Menu step in which user sets the number of sets to be performed. */
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function setNumSets(){
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g.clear();
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var menuLayout = new Layout( {
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type:"v", c: [
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{type:"txt", font:"6x8:2", label:"Number Sets", id:"title" },
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{type:"txt", font:"30%", pad: 20, label: numSets, id:"value" },
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{type:"btn", font:"6x8:2", label:"Back", cb: l => {
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setRestTime();
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}
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}
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]
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}, {btns: [
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{label:"+", cb: l=> {
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incrementNumSets();
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}},
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{label:"Go", cb: l=> {
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setsRemaining = numSets;
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initTimerLayout();
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startTimer();
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}},
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{label:"-", cb: l=>{
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decrementNumSets();
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}}
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]});
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menuLayout.render();
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const incrementNumSets = () => {
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++numSets;
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menuLayout.clear(menuLayout.numSets);
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menuLayout.value.label = numSets;
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menuLayout.render();
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};
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const decrementNumSets = () => {
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if(numSets === 1){
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return;
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}
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--numSets;
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menuLayout.clear(menuLayout.numSets);
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menuLayout.value.label = numSets;
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menuLayout.render();
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};
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}
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/** Menu step in which user sets the number of seconds of rest time for each set. */
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function setRestTime(){
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g.clear();
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var menuLayout = new Layout( {
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type:"v", c: [
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{type:"txt", font:"6x8:2", label:"Rest Time", id:"title" },
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{type:"txt", font:"30%", pad: 20, label: restTime, id:"value" },
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{type:"btn", font:"6x8:2", label:"Back", cb: l => {
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setActiveTime();
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}
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}
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]
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}, {btns: [
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{label:"+", cb: l=> {
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incrementRestTime();
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}},
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{label:"OK", cb: l=>setNumSets()},
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{label:"-", cb: l=>{
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decrementRestTime();
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}}
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]});
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menuLayout.render();
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const incrementRestTime = () => {
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restTime += 5;
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menuLayout.clear(menuLayout.restTime);
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menuLayout.value.label = restTime;
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menuLayout.render();
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};
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const decrementRestTime = () => {
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if(restTime === 0){
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return;
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}
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restTime -= 5;
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menuLayout.clear(menuLayout.restTime);
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menuLayout.value.label = restTime;
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menuLayout.render();
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};
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}
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/** Menu step in which user sets the number of seconds of active time for each set. */
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function setActiveTime(){
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g.clear();
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var menuLayout = new Layout( {
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type:"v", c: [
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{type:"txt", font:"6x8:2", label:"Active Time", id:"title" },
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{type:"txt", font:"30%", pad: 20, label: activeTime, id:"value" }
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]
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}, {btns: [
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{font:"20%", label:"+", fillx:1, cb: l=> {
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incrementActiveTime();
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}},
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{label:"OK", cb: l => setRestTime()},
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{type:"btn", font:"20%", label:"-", fillx:1, cb: l=> {
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decrementActiveTime();
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}
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}
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]});
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menuLayout.render();
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const incrementActiveTime = () => {
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activeTime += 5;
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menuLayout.clear(menuLayout.activeTime);
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menuLayout.value.label = activeTime;
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menuLayout.render();
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};
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const decrementActiveTime = () => {
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if(activeTime === 0){
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return;
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}
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activeTime -= 5;
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menuLayout.clear(menuLayout.activeTime);
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menuLayout.value.label = activeTime;
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menuLayout.render();
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};
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}
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/** Start the setup menu, walks through setting active time, rest time, and number of sets. */
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function setup(){
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if (timerLayout){
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// remove timerLayout, otherwise it's pause button callback will still be registered
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timerLayout.remove(timerLayout);
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timerLayout = undefined;
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}
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Bangle.setUI(); // remove all existing input handlers
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timerMode = 'active';
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setActiveTime();
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}
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// this keeps the watch LCD lit up
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Bangle.setLCDPower(1);
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setup();
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