mirror of https://github.com/espruino/BangleApps
122 lines
2.3 KiB
JavaScript
122 lines
2.3 KiB
JavaScript
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(() => {
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// place your const, vars, functions or classes here
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const ox=10; // x offset
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const oy=80;
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const pw=20; // pixel width
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const ps=5; // pixel spacing
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const ds=10; // digit spacing
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const ms=20; // middle space
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const x00=ox; // digit 0, pixel 0, x position
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const x01=x00+pw+ps;
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const x10=x01+pw+ds;
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const x11=x10+pw+ps;
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const x20=x11+pw+ms;
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const x21=x20+pw+ps;
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const x30=x21+pw+ds;
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const x31=x30+pw+ps;
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const xSpace=[[x00,x01], // all pixel x spacing
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[x10,x11],
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[x20,x21],
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[x30,x31]];
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const y0=oy; // y spacing
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const y1=y0+pw+ps;
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const y2=y1+pw+ps;
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const ySpace=[y0, y1, y2];
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const pixels = [[[0,0], // digit on/off pixels
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[1,1],
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[1,1]],
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[[0,1], // digit 1
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[0,1],
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[0,1]],
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[[0,1],
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[1,0],
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[1,1]],
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[[1,1],
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[0,1],
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[1,1]],
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[[1,0],
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[1,1],
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[0,1]],
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[[1,1],
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[1,0],
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[0,1]],
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[[1,0],
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[1,1],
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[1,1]],
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[[1,1],
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[0,1],
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[0,1]],
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[[1,1],
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[1,1],
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[1,1]],
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[[1,1],
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[1,1],
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[0,1]]];
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let id = null; // timer interval id
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function drawTime() {
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g.clear();
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let d = Date();
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let h = d.getHours();
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let m = d.getMinutes();
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let digit = [Math.floor(h/10), h%10, Math.floor(m/10), m%10]; // time digit
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for (let id=0; id<4; id++){
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for (let xp=0; xp<2; xp++){
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for (let yp=0; yp<3; yp++){
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if (pixels[digit[id]][yp][xp]==1){
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g.fillRect(xSpace[id][xp], ySpace[yp], xSpace[id][xp]+pw, ySpace[yp]+pw);
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}
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}
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}
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}
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}
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function planNextUpdate() {
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let d = Date();
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let t = d.getSeconds()*1000 + d.getMilliseconds();
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let delta = (60000 - t) % 60000; // time till next minute
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idTimeout = setTimeout(updateTime, delta);
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}
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function stopPlanning() {
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if(idTimeout) {
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clearTimeout(idTimeout);
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}
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}
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function updateTime() {
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drawTime();
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planNextUpdate();
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}
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Bangle.on('gesture', function(gesture) {
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if (gesture && !Bangle.isLCDOn()) {
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Bangle.setLCDPower(true);
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}
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});
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// special function to handle display switch on
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Bangle.on('lcdPower', (on) => {
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if (on) {
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drawWidgets();
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// call your app function here
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updateTime();
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} else {
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stopPlanning();
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}
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});
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// call your app function here
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Bangle.setLCDTimeout(30);
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updateTime();
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})();
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