2024-05-21 10:28:01 +00:00
|
|
|
{
|
|
|
|
// timeout used to update every minute
|
|
|
|
let drawTimeout;
|
2024-02-05 14:00:59 +00:00
|
|
|
|
2024-05-21 10:28:01 +00:00
|
|
|
// schedule a draw for the next minute
|
|
|
|
let queueDraw = function() {
|
|
|
|
if (drawTimeout) clearTimeout(drawTimeout);
|
|
|
|
drawTimeout = setTimeout(function() {
|
|
|
|
drawTimeout = undefined;
|
|
|
|
draw();
|
|
|
|
}, 60000 - (Date.now() % 60000));
|
|
|
|
};
|
2024-02-05 14:00:59 +00:00
|
|
|
|
2024-05-21 10:28:01 +00:00
|
|
|
let draw = function() {
|
|
|
|
// queue next draw in one minute
|
|
|
|
queueDraw();
|
|
|
|
// Work out where to draw...
|
|
|
|
var x = g.getWidth()/2;
|
|
|
|
var y = g.getHeight()/2;
|
|
|
|
g.reset();
|
|
|
|
// work out locale-friendly date/time
|
|
|
|
var date = new Date();
|
|
|
|
var timeStr = require("locale").time(date,1);
|
|
|
|
var dateStr = require("locale").date(date);
|
|
|
|
// draw time
|
|
|
|
g.setFontAlign(0,0).setFont("Vector",48);
|
|
|
|
g.clearRect(0,y-15,g.getWidth(),y+25); // clear the background
|
|
|
|
g.drawString(timeStr,x,y);
|
|
|
|
// draw date
|
|
|
|
y += 35;
|
|
|
|
g.setFontAlign(0,0).setFont("6x8");
|
|
|
|
g.clearRect(0,y-4,g.getWidth(),y+4); // clear the background
|
|
|
|
g.drawString(dateStr,x,y);
|
|
|
|
};
|
2024-02-05 14:00:59 +00:00
|
|
|
|
2024-05-21 10:28:01 +00:00
|
|
|
// Clear the screen once, at startup
|
|
|
|
g.clear();
|
|
|
|
// draw immediately at first, queue update
|
|
|
|
draw();
|
2024-02-05 14:00:59 +00:00
|
|
|
|
2024-05-21 10:28:01 +00:00
|
|
|
// Show launcher when middle button pressed
|
|
|
|
Bangle.setUI({mode:"clock", remove:function() {
|
|
|
|
// free any memory we allocated to allow fast loading
|
|
|
|
}});
|
|
|
|
// Load widgets
|
|
|
|
Bangle.loadWidgets();
|
|
|
|
Bangle.drawWidgets();
|
|
|
|
}
|