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Slider Library
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==============
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*At time of writing in October 2023 this module is new and things are more likely to change during the coming weeks than in a month or two.*
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> Take a look at README.md for hints on developing with this library.
Usage
-----
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```js
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var Slider = require("Slider");
var slider = Slider(callbackFunction, configObject);
Bangle.on("drag", slider.f.dragSlider);
// If the slider should take precedent over other drag handlers use (fw2v18 and up):
// Bangle.prependListener("drag", slider.f.dragSlider);
```
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`callbackFunction` (`cb`) (first argument) determines what `slider` is used for. `slider` will pass two arguments, `mode` and `feedback` (`fb`), into `callbackFunction` (if `slider` is interactive or auto progressing). The different `mode` /`feedback` combinations to expect are:
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- `"map", o.v.level` | current level when interacting by mapping interface.
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- `"incr", incr` | where `incr` == +/-1, when interacting by incrementing interface.
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- `"remove", o.v.level` | last level when the slider times out.
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- `"auto", o.v.level` | when auto progressing.
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`configObject` (`conf`) (second argument, optional) has the following defaults:
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```js
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R = Bangle.appRect; // For use when determining defaults below.
{
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initLevel: 0, // The level to initialize the slider with.
horizontal: false, // Slider should be horizontal?
xStart: R.x2-R.w/4-4, // Leftmost x-coordinate. (Uppermost y-coordinate if horizontal)
width: R.w/4, // Width of the slider. (Height if horizontal)
yStart: R.y+4, // Uppermost y-coordinate. (Rightmost x-coordinate if horizontal)
height: R.h-10, // Height of the slider. (Width if horizontal)
steps: 30, // Number of discrete steps of the slider.
dragableSlider: true, // Should supply the sliders standard interaction mechanisms?
dragRect: R, // Accept input within this rectangle.
mode: "incr", // What mode of draging to use: "map", "incr" or "mapincr".
oversizeR: 0, // Determines if the mapping area should be extend outside the indicator (Right/Up).
oversizeL: 0, // Determines if the mapping area should be extend outside the indicator (Left/Down).
propagateDrag: false, // Pass the drag event on down the handler chain?
timeout: 1, // Seconds until the slider times out.
drawableSlider: true, // Should supply the sliders standard drawing mechanism?
colorFG: g.theme.fg2, // Foreground color.
colorBG: g.theme.bg2, // Background color.
rounded: true, // Slider should have rounded corners?
outerBorderSize: Math.round(2*R.w/176), // The size of the visual border. Scaled in relation to Bangle.js 2 screen width/typical app rectangle widths.
innerBorderSize: Math.round(2*R.w/176), // The distance between visual border and the slider.
autoProgress: false, // The slider should be able to progress automatically?
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}
```
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A slider initiated in the Web IDE terminal window reveals its internals to a degree:
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```js
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slider = require("Slider").create(()=>{}, {autoProgress:true})
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={
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v: { level: 0, ebLast: 0, dy: 0 },
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f: {
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wasOnDragRect: function (exFirst,eyFirst) { ... }, // Used internally.
wasOnIndicator: function (exFirst) { ... }, // Used internally.
dragSlider: function (e) { ... }, // The drag handler.
remove: function () { ... }, // Used to remove the drag handler and run the callback function.
updateBar: function (levelHeight) { ... }, // Used internally to get the variable height rectangle for the indicator.
draw: function (level) { ... }, // Draw the slider with the supplied level.
autoUpdate: function () { ... }, // Used to update the slider when auto progressing.
initAutoValues: function () { ... }, // Used internally.
startAutoUpdate: function (intervalSeconds) { ... }, // `intervalSeconds` defaults to 1 second if it's not supplied when `startAutoUpdate` is called.
stopAutoUpdate: function () { ... } // Stop auto progressing and clear some related values.
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},
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c: { initLevel: 0, horizontal: false, xStart: 127, width: 44,
yStart: 4, height: 166, steps: 30, dragableSlider: true,
dragRect: { x: 0, y: 0, w: 176, h: 176,
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x2: 175, y2: 175 },
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mode: "incr",
oversizeR: 0, oversizeL: 0, propagateDrag: false, timeout: 1, drawableSlider: true,
colorFG: 63488, colorBG: 8, rounded: 22, outerBorderSize: 2, innerBorderSize: 2,
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autoProgress: true, _rounded: 18, STEP_SIZE: 4.06666666666, _xStart: 131, _width: 36,
_yStart: 8, _height: 158,
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r: { x: 127, y: 4, x2: 171, y2: 170,
w: 44, h: 166 },
borderRect: { x: 127, y: 4, w: 44, h: 166,
r: 22 },
hollowRect: { x: 129, y: 6, w: 40, h: 162,
r: 22 }
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}
}
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>
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```
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Tips
----
You can implement custom graphics for a slider in the `callbackFunction` . The slider test app mentioned in the links below do this. To draw on top of the included slider graphics you need to wrap the drawing code in a timeout somewhat like so: `setTimeout(drawingFunction,0,fb)` (see [`setTimeout` documentation ](https://www.espruino.com/Reference#l__global_setTimeout )).
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Links
-----
There is a [slider test app on thyttan's personal app loader ](https://thyttan.github.io/BangleApps/?q=slidertest ) (at time of writing). Looking at [its code ](https://github.com/thyttan/BangleApps/blob/ui-slider-lib/apps/slidertest/app.js ) is a good way to see how the slider is used in app development.
The version of [Remote for Spotify on thyttan's personal app loader ](https://thyttan.github.io/BangleApps/?q=spotrem ) (at time of writing) also utilizes the `Slider` module. Here is [the code ](https://github.com/thyttan/BangleApps/blob/ui-slider-lib/apps/spotrem/app.js ).