mirror of https://github.com/espruino/BangleApps
30 lines
1.5 KiB
JavaScript
30 lines
1.5 KiB
JavaScript
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var demostate = 0;
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function demoMode(){
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lockedRedraw = 2000;
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unlockedRedraw = 2000;
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for (var c in multistates){
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multistates[c] = ()=>{return ["on","off"][demostate%2];};
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if (c == "WeatherTemperatureUnit") multistates[c] = ()=>{return ["celsius","fahrenheit"][demostate%2];};
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if (c == "Notifications") multistates[c] = ()=>{return ["on","off","vibrate"][demostate%3];};
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}
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for (var c in numbers){
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if (c.contains("Minute")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
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if (c.contains("Second")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
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if (c.contains("Hour")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
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}
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for (var c in numbers){
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if (c.contains("Ones")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
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if (c.contains("Tens")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
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}
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numbers.Pulse = ()=>{return Math.floor((Math.random() * 60) + 40);};
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numbers.Steps = ()=>{return Math.floor((Math.random() * 10000) + 10);};
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numbers.Temperature = ()=>{return Math.floor((Math.random() * 15) + 10);};
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numbers.Pressure = ()=>{return Math.floor((Math.random() * 1000) + 10);};
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numbers.Altitude = ()=>{return Math.floor((Math.random() * 1000) + 10);};
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numbers.WeatherCode = ()=>{return Math.floor((Math.random() * 800) + 100);};
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numbers.WeatherTemperature = ()=>{return Math.floor((Math.random() * 10) + 0);};
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}
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demoMode();
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handleLock(false);
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setInterval(()=>{demostate++;},1000);
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