Add mob spawning underground
parent
66a5c55ba7
commit
efc7ddb4e5
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@ -1,2 +1,8 @@
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# Folders
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.vscode
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.env
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.env
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# Files
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ns_vl_caves_schist_large.png
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ns_vl_caves_gneiss_large.png
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show.py
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21
init.lua
21
init.lua
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@ -304,6 +304,16 @@ function internal.register_ore(def)
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})
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end
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function internal.register_monster_spawn(name, biomes, interval, chance, aoc)
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return mcl_mobs:spawn_specific(
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"mobs_mc:" .. name, "overworld", "ground", biomes, 0, 7,
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interval, chance, aoc, mcl_vars.mg_overworld_min,
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mcl_vars.mg_overworld_max, nil, function(self, pos)
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minetest.debug("Spawned " .. name .. " at position " .. minetest.pos_to_string(pos))
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end
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)
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end
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-- Register a new deepslate-like stone type.
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-- {
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-- -- Name of the deepslate type. Required.
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@ -528,6 +538,17 @@ function internal.overwrite_register_biome()
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OLD_REGISTER_BIOME(slate_def)
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OLD_REGISTER_BIOME(schist_def)
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OLD_REGISTER_BIOME(gneiss_def)
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local biome_names = { slate_def.name, schist_def.name, gneiss_def.name }
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internal.register_monster_spawn("zombie", biome_names, 30, 1000, 4)
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internal.register_monster_spawn("rover", biome_names, 30, 100, 2)
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internal.register_monster_spawn("skeleton", biome_names, 20, 800, 2)
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internal.register_monster_spawn("spider", biome_names, 30, 1000, 2)
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internal.register_monster_spawn("stalker", biome_names, 20, 1000, 2)
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internal.register_monster_spawn("villager_zombie", biome_names, 30, 50, 4)
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internal.register_monster_spawn("zombie", biome_names, 30, 1000, 4)
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internal.register_monster_spawn("baby_zombie", biome_names, 30, 50, 4)
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else
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return OLD_REGISTER_BIOME(def)
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end
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