Improve decoration documentation
parent
bb44ce9246
commit
fe881845ce
18
API.md
18
API.md
|
@ -254,8 +254,24 @@ The decorations are defined as follows:
|
|||
-- Y offset of the schematic base node layer relative to the 'place_on'
|
||||
-- node.
|
||||
-- Can be positive or negative. Default is 0.
|
||||
-- Effect is inverted for decorations on the ceiling.
|
||||
-- Effect is NOT inverted for decorations on the ceiling.
|
||||
-- Ignored by 'y_min' and 'y_max' checks, which always refer to the
|
||||
-- 'place_on' node.
|
||||
}
|
||||
```
|
||||
|
||||
## Ores
|
||||
|
||||
This mod does not support adding ores to the caves, as this is a feature that
|
||||
is already well-supported by the Minetest Lua API and doesn't need a mod like
|
||||
this.
|
||||
|
||||
## Misc
|
||||
|
||||
In case you wish to do a few other operations, here's a few other functions
|
||||
that might be helpful to you:
|
||||
|
||||
- `noordstar_caves.set_world_height(h)` Set the world's height to a given number.
|
||||
|
||||
This feature is currently only supported in VoxeLibre. Contributions that help
|
||||
change the world depth in other games, are very welcome.
|
||||
|
|
Loading…
Reference in New Issue