Improve decoration documentation
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API.md
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API.md
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@ -254,8 +254,24 @@ The decorations are defined as follows:
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-- Y offset of the schematic base node layer relative to the 'place_on'
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-- Y offset of the schematic base node layer relative to the 'place_on'
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-- node.
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-- node.
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-- Can be positive or negative. Default is 0.
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-- Can be positive or negative. Default is 0.
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-- Effect is inverted for decorations on the ceiling.
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-- Effect is NOT inverted for decorations on the ceiling.
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-- Ignored by 'y_min' and 'y_max' checks, which always refer to the
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-- Ignored by 'y_min' and 'y_max' checks, which always refer to the
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-- 'place_on' node.
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-- 'place_on' node.
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}
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}
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```
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```
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## Ores
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This mod does not support adding ores to the caves, as this is a feature that
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is already well-supported by the Minetest Lua API and doesn't need a mod like
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this.
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## Misc
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In case you wish to do a few other operations, here's a few other functions
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that might be helpful to you:
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- `noordstar_caves.set_world_height(h)` Set the world's height to a given number.
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This feature is currently only supported in VoxeLibre. Contributions that help
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change the world depth in other games, are very welcome.
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