2024-04-18 08:49:45 +00:00
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
-- Constants and magic numbers
|
|
|
|
local mapgen_buffer = 16
|
|
|
|
|
2024-04-18 08:49:45 +00:00
|
|
|
-- Convert 3d relative coordinates to an index on a flat array
|
|
|
|
local function from_3d_to_flat(dx, dy, dz, nx, ny)
|
|
|
|
return (nx * ny * dz) + (nx * dy) + dx + 1
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Convert an index on a flat array to 3d relative coordinates
|
|
|
|
local function from_flat_to_3d(i, nx, ny)
|
|
|
|
return {
|
|
|
|
dx = (i - 1) % nx,
|
2024-04-18 12:17:38 +00:00
|
|
|
dy = math.floor((i - 1) / nx) % ny,
|
|
|
|
dz = math.floor((i - 1) / (nx * ny))
|
2024-04-18 08:49:45 +00:00
|
|
|
}
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Iterate over a 3d area, both indexing by the index and the ansolute position
|
|
|
|
local function iter_3d_area(minp, maxp, callback)
|
|
|
|
local nx = maxp.x - minp.x + 1
|
|
|
|
local ny = maxp.y - minp.y + 1
|
|
|
|
local nz = maxp.z - minp.z + 1
|
|
|
|
|
|
|
|
for i = 1, nx * ny * nz do
|
|
|
|
local dpos = from_flat_to_3d(i, nx, ny)
|
|
|
|
local pos = {
|
2024-04-18 12:17:38 +00:00
|
|
|
x = minp.x + dpos.dx,
|
|
|
|
y = minp.y + dpos.dy,
|
|
|
|
z = minp.z + dpos.dz,
|
2024-04-18 08:49:45 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
callback(i, pos)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
-- Helper function to convert a set of coordinates to a readable string
|
|
|
|
local function pos_to_str(pos)
|
|
|
|
return "(" .. pos.x .. ", " .. pos.y .. ", " .. pos.z .. " )"
|
|
|
|
end
|
|
|
|
|
|
|
|
local Flat3dArray = {}
|
|
|
|
Flat3dArray.__index = Flat3dArray
|
|
|
|
|
|
|
|
function Flat3dArray:new(minp, maxp, arr)
|
|
|
|
local instance = {}
|
|
|
|
setmetatable(instance, Flat3dArray)
|
|
|
|
|
|
|
|
local nx = maxp.x - minp.x + 1
|
|
|
|
local ny = maxp.y - minp.y + 1
|
|
|
|
local nz = maxp.z - minp.z + 1
|
|
|
|
|
|
|
|
if #arr ~= nx * ny * nz then
|
|
|
|
error(
|
|
|
|
"Input array doesn't match dimension lengths: " .. nx .. " x " ..
|
|
|
|
ny .. " x " .. nz .. " = " .. (nx*ny*nz) .. ", but found " .. #arr
|
|
|
|
)
|
|
|
|
end
|
|
|
|
|
|
|
|
instance.nx = nx
|
|
|
|
instance.ny = ny
|
|
|
|
instance.nz = nz
|
|
|
|
instance.minp = minp
|
|
|
|
instance.maxp = maxp
|
|
|
|
instance.arr = arr
|
|
|
|
|
|
|
|
return instance
|
|
|
|
end
|
|
|
|
|
|
|
|
function Flat3dArray:from_func(minp, maxp, callback)
|
|
|
|
local arr = {}
|
|
|
|
|
|
|
|
iter_3d_area(minp, maxp, function (i, pos)
|
|
|
|
arr[i] = callback(i, pos)
|
|
|
|
end)
|
|
|
|
|
|
|
|
return self:new(minp, maxp, arr)
|
|
|
|
end
|
|
|
|
|
|
|
|
function Flat3dArray:get_index(i)
|
|
|
|
local out = self.arr[i]
|
|
|
|
if out == nil then
|
|
|
|
error(
|
|
|
|
"Index " .. i .. " not found in array of length " .. #self.arr
|
|
|
|
)
|
|
|
|
end
|
|
|
|
return out
|
|
|
|
end
|
|
|
|
|
|
|
|
function Flat3dArray:get_pos(pos)
|
|
|
|
self:validate_pos(pos)
|
|
|
|
|
|
|
|
local dx = pos.x - self.minp.x
|
|
|
|
local dy = pos.y - self.minp.y
|
|
|
|
local dz = pos.z - self.minp.z
|
|
|
|
|
|
|
|
return self:get_index(from_3d_to_flat(dx, dy, dz, self.nx, self.ny))
|
|
|
|
end
|
|
|
|
|
|
|
|
local function is_valid_pos(pos, minp, maxp)
|
|
|
|
if pos.x < minp.x then
|
|
|
|
return false
|
|
|
|
elseif pos.x > maxp.x then
|
|
|
|
return false
|
|
|
|
elseif pos.y < minp.y then
|
|
|
|
return false
|
|
|
|
elseif pos.y > maxp.y then
|
|
|
|
return false
|
|
|
|
elseif pos.z < minp.z then
|
|
|
|
return false
|
|
|
|
elseif pos.z > maxp.z then
|
|
|
|
return false
|
|
|
|
else
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function Flat3dArray:valid_pos(pos)
|
|
|
|
return is_valid_pos(pos, self.minp, self.maxp)
|
|
|
|
end
|
|
|
|
|
|
|
|
function Flat3dArray:validate_pos(pos)
|
|
|
|
if not self:valid_pos(pos) then
|
|
|
|
error(
|
|
|
|
table.concat(
|
|
|
|
{ "Position "
|
|
|
|
, pos_to_str(pos)
|
|
|
|
, " out of bounds from minp = "
|
|
|
|
, pos_to_str(self.minp)
|
|
|
|
, ", maxp = "
|
|
|
|
, pos_to_str(self.maxp)
|
|
|
|
},
|
|
|
|
""
|
|
|
|
)
|
|
|
|
)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-04-18 08:49:45 +00:00
|
|
|
-- Get an enhanced function from the def function that warns us when the
|
|
|
|
-- function does not behave properly
|
|
|
|
local function enhanced_func(def)
|
|
|
|
if type(def.name) ~= "string" then
|
|
|
|
error("Invalid nameless shape definition")
|
|
|
|
elseif type(def.func) ~= "function" then
|
|
|
|
error(
|
|
|
|
"Invalid shape definition misses an adjustment function"
|
|
|
|
)
|
|
|
|
else
|
|
|
|
return function(pos, n)
|
|
|
|
local out = def.func(pos, n)
|
|
|
|
|
|
|
|
if type(out) == "number" then
|
|
|
|
return out
|
|
|
|
elseif n == nil then
|
|
|
|
error(
|
|
|
|
"Shape " .. def.name .. " function must return a number. The input `n` was nil. Perhaps your `noise_params` field is invalid?"
|
|
|
|
)
|
|
|
|
else
|
|
|
|
error("Shape " .. def.name .. " function must return a number.")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Get a flat array of cave shape noise values from a given cave shape def
|
|
|
|
local function get_flat_from_shape_def(def, minp, maxp)
|
|
|
|
local f = enhanced_func(def)
|
|
|
|
|
|
|
|
local nx = maxp.x - minp.x + 1
|
|
|
|
local ny = maxp.y - minp.y + 1
|
|
|
|
local nz = maxp.z - minp.z + 1
|
|
|
|
|
|
|
|
local noise_flat_map = {}
|
|
|
|
|
|
|
|
-- If noise parameters have been defined, fill the table with noise
|
|
|
|
-- If not, all values remain nil
|
|
|
|
if def.noise_params ~= nil then
|
|
|
|
local p = PerlinNoiseMap(def.noise_params, { x = nx, y = ny, z = nz })
|
|
|
|
|
|
|
|
if nz == 1 then
|
|
|
|
p:get_2d_map_flat(minp, noise_flat_map)
|
|
|
|
else
|
|
|
|
p:get_3d_map_flat(minp, noise_flat_map)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
iter_3d_area(minp, maxp, function(i, pos)
|
|
|
|
noise_flat_map[i] = f(pos, noise_flat_map[i])
|
|
|
|
end)
|
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
return Flat3dArray:new(minp, maxp, noise_flat_map)
|
2024-04-18 08:49:45 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
local function get_flat_from_noise_params(minp, maxp, noise_params)
|
|
|
|
local nx = maxp.x - minp.x + 1
|
|
|
|
local ny = maxp.y - minp.y + 1
|
|
|
|
local nz = maxp.z - minp.z + 1
|
|
|
|
|
|
|
|
local buffer = {}
|
|
|
|
|
|
|
|
local p = PerlinNoiseMap(noise_params, { x = nx, y = ny, z = nz })
|
|
|
|
|
|
|
|
if nz == 1 then
|
|
|
|
p:get_2d_map_flat(minp, buffer)
|
|
|
|
else
|
|
|
|
p:get_3d_map_flat(minp, buffer)
|
|
|
|
end
|
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
return Flat3dArray:new(minp, maxp, buffer)
|
2024-04-18 08:49:45 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
-- Based on the number of cave shapes, calculate how quickly connectivity is
|
|
|
|
-- meant to change
|
|
|
|
local function get_connectivity_noise_params(shape_size)
|
|
|
|
local factor = math.max(math.abs(shape_size) ^ 0.5, 1)
|
|
|
|
|
|
|
|
return {
|
|
|
|
offset = 50,
|
|
|
|
scale = 50,
|
|
|
|
spread = { x = factor * 250, y = factor * 100, z = factor * 250 },
|
|
|
|
seed = 297948,
|
|
|
|
octaves = 2,
|
|
|
|
persistence = 0.2,
|
|
|
|
lacunarity = 2.0,
|
|
|
|
flags = "eased"
|
|
|
|
}
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Based on the number of cave shapes, calculate how quickly verticality is
|
|
|
|
-- meant to change
|
|
|
|
local function get_verticality_noise_params(shape_size)
|
|
|
|
local factor = math.max(math.abs(shape_size) ^ 0.5, 1)
|
|
|
|
|
|
|
|
return {
|
|
|
|
offset = 50,
|
|
|
|
scale = 50,
|
|
|
|
spread = { x = factor * 100, y = factor * 250, z = factor * 100 },
|
|
|
|
seed = 35644,
|
|
|
|
octaves = 2,
|
|
|
|
persistence = 0.2,
|
|
|
|
lacunarity = 2.0,
|
|
|
|
flags = "eased"
|
|
|
|
}
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Get the distance of each cave shape to calculate their weight.
|
|
|
|
local function shape_distance_weight(shape_size, dx, dy)
|
|
|
|
local factor = math.max(math.abs(shape_size) ^ 0.5, 1)
|
|
|
|
local max_distance = 100 / factor
|
|
|
|
|
|
|
|
if dx^2 + dy^2 > max_distance^2 then
|
|
|
|
return 0
|
|
|
|
else
|
|
|
|
return 1 / (dx^5 + dy^5)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Get a flat map containing all flat threshold values
|
|
|
|
local function get_threshold_flat(minp, maxp)
|
|
|
|
local connectivity = get_flat_from_noise_params(
|
|
|
|
minp, maxp,
|
|
|
|
get_connectivity_noise_params(#noordstar_caves.registered_shapes)
|
|
|
|
)
|
|
|
|
local verticality = get_flat_from_noise_params(
|
|
|
|
minp, maxp,
|
|
|
|
get_verticality_noise_params(#noordstar_caves.registered_shapes)
|
|
|
|
)
|
|
|
|
|
|
|
|
local noise = {}
|
|
|
|
|
|
|
|
-- Get noise for all cave shapes
|
|
|
|
for key, def in pairs(noordstar_caves.registered_shapes) do
|
|
|
|
noise[key] = {
|
|
|
|
key = key,
|
|
|
|
noise = get_flat_from_shape_def(def, minp, maxp),
|
|
|
|
def = def
|
|
|
|
}
|
|
|
|
end
|
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
-- Create the flat array
|
|
|
|
return Flat3dArray:from_func(minp, maxp, function(i, pos)
|
2024-04-18 08:49:45 +00:00
|
|
|
local total = 0
|
|
|
|
local count = 0
|
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
local x = connectivity:get_pos(pos)
|
|
|
|
local y = verticality:get_pos(pos)
|
2024-04-18 08:49:45 +00:00
|
|
|
|
|
|
|
for _, n in pairs(noise) do
|
2024-04-20 19:31:50 +00:00
|
|
|
local v = n.noise:get_pos(pos)
|
2024-04-18 08:49:45 +00:00
|
|
|
|
2024-04-18 12:17:38 +00:00
|
|
|
local dx = math.abs(x - n.def.connectivity_point)
|
|
|
|
local dy = math.abs(y - n.def.verticality_point)
|
2024-04-18 08:49:45 +00:00
|
|
|
|
|
|
|
local w = math.abs(shape_distance_weight(
|
|
|
|
#noordstar_caves.registered_shapes, dx, dy
|
|
|
|
))
|
|
|
|
|
|
|
|
total = total + v * w
|
|
|
|
count = count + w
|
|
|
|
end
|
|
|
|
|
|
|
|
if count <= 0 then
|
2024-04-20 19:31:50 +00:00
|
|
|
return -1000
|
2024-04-18 08:49:45 +00:00
|
|
|
else
|
2024-04-20 19:31:50 +00:00
|
|
|
return total / count
|
2024-04-18 08:49:45 +00:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
-- Old minimum height for the overworld
|
|
|
|
local old_overworld_min = mcl_vars.mg_overworld_min
|
|
|
|
|
|
|
|
-- If another mod doesn't override the maximum world depth, we will assume that
|
|
|
|
-- the world depth is the following value.
|
2024-04-20 19:31:50 +00:00
|
|
|
local world_depth = -60
|
2024-04-18 08:49:45 +00:00
|
|
|
|
|
|
|
-- Otherwise, this variable can be changed using the following function,
|
|
|
|
-- which will also update all the other necessary variables
|
|
|
|
function noordstar_caves.set_world_depth(h)
|
|
|
|
-- Set world depth variable
|
|
|
|
world_depth = h
|
|
|
|
end
|
|
|
|
noordstar_caves.set_world_depth(world_depth)
|
|
|
|
|
|
|
|
-- The `cave_vastness` is a variable that determines the size of caves.
|
|
|
|
-- The function takes in an x, y and z variable, and returns a number between
|
|
|
|
-- 0 and 1.
|
|
|
|
-- Low numbers mean very rare and tiny caves, while high numbers mean massive
|
|
|
|
-- caves, with massive open spaces.
|
|
|
|
-- If you wish to overwrite this function, it is good to keep in mind to:
|
|
|
|
-- - Make sure that the output changes VERY SLOWLY over time
|
|
|
|
-- - This function will be run a LOT so it is very performance sensitive
|
|
|
|
noordstar_caves.cave_vastness = function(pos)
|
2024-04-18 12:17:38 +00:00
|
|
|
return pos.y / world_depth
|
2024-04-18 08:49:45 +00:00
|
|
|
end
|
|
|
|
|
|
|
|
-- Secretly, we're using an internal function that also adds a safe layer for
|
|
|
|
-- when we're approaching bedrock levels
|
|
|
|
local function cave_vastness(pos)
|
|
|
|
if world_depth + 20 < pos.y then
|
|
|
|
return noordstar_caves.cave_vastness(pos)
|
|
|
|
elseif world_depth + 5 < pos.y then
|
2024-04-18 12:17:38 +00:00
|
|
|
return noordstar_caves.cave_vastness(pos) * math.abs(pos.y - world_depth - 5) / 15
|
2024-04-18 08:49:45 +00:00
|
|
|
else
|
2024-04-18 12:17:38 +00:00
|
|
|
return 0
|
2024-04-18 08:49:45 +00:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
-- Get a flat array of nodes that are either in caves or not in caves
|
|
|
|
local function get_flat_cave_bools(minp, maxp)
|
2024-04-18 08:49:45 +00:00
|
|
|
local thresholds = get_threshold_flat(minp, maxp)
|
2024-04-18 12:17:38 +00:00
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
return Flat3dArray:from_func(minp, maxp, function(i, pos)
|
|
|
|
return thresholds:get_pos(pos) >= 1 - cave_vastness(pos)
|
|
|
|
end)
|
|
|
|
end
|
2024-04-18 12:17:38 +00:00
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
local node_type =
|
|
|
|
{ unknown = 1 -- Edge of a chunk
|
|
|
|
, floor = 2 -- Floor of a cave
|
|
|
|
, wall = 3 -- Side wall of a cave
|
|
|
|
, roof = 4 -- Roof of a cave
|
|
|
|
, content = 5 -- Air in the cave not adjacent to a wall, floor or roof
|
|
|
|
, stone = 6 -- Underground node not adjacent to a cave
|
|
|
|
}
|
2024-04-18 12:17:38 +00:00
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
local function get_flat_cave_node_types(minp, maxp)
|
|
|
|
local bools = get_flat_cave_bools(minp, maxp)
|
|
|
|
|
|
|
|
return Flat3dArray:from_func(minp, maxp, function (i, pos)
|
|
|
|
if not bools:get_pos(pos) then
|
|
|
|
return node_type.stone
|
|
|
|
-- Floor takes precedence
|
|
|
|
elseif pos.y == minp.y then -- Could be floor
|
|
|
|
return node_type.unknown
|
|
|
|
elseif not bools:get_pos({ x = pos.x, y = pos.y - 1, z = pos.z }) then
|
|
|
|
return node_type.floor
|
|
|
|
-- Then roof takes precedence
|
|
|
|
elseif pos.y == maxp.y then -- Could be roof
|
|
|
|
return node_type.unknown
|
|
|
|
elseif not bools:get_pos({ x = pos.x, y = pos.y + 1, z = pos.z }) then
|
|
|
|
return node_type.roof
|
|
|
|
else
|
|
|
|
-- Check for walls
|
|
|
|
local left = { x = pos.x - 1, y = pos.y, z = pos.z }
|
|
|
|
local right = { x = pos.x + 1, y = pos.y, z = pos.z }
|
|
|
|
local front = { x = pos.x, y = pos.y, z = pos.z - 1 }
|
|
|
|
local back = { x = pos.x, y = pos.y, z = pos.z + 1 }
|
|
|
|
|
|
|
|
-- Check if the value is near the edge
|
|
|
|
local on_edge = false
|
|
|
|
|
|
|
|
if left.x < minp.x then
|
|
|
|
on_edge = true
|
|
|
|
elseif not bools:get_pos(left) then
|
|
|
|
return node_type.wall
|
|
|
|
end
|
|
|
|
if right.x > maxp.x then
|
|
|
|
on_edge = true
|
|
|
|
elseif not bools:get_pos(right) then
|
|
|
|
return node_type.wall
|
|
|
|
end
|
|
|
|
if front.z < minp.z then
|
|
|
|
on_edge = true
|
|
|
|
elseif not bools:get_pos(front) then
|
|
|
|
return node_type.wall
|
|
|
|
end
|
|
|
|
if back.z > maxp.z then
|
|
|
|
on_edge = true
|
|
|
|
elseif not bools:get_pos(back) then
|
|
|
|
return node_type.wall
|
|
|
|
end
|
2024-04-18 12:17:38 +00:00
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
if on_edge then
|
|
|
|
return node_type.unknown
|
|
|
|
else
|
|
|
|
return node_type.content
|
|
|
|
end
|
2024-04-18 12:17:38 +00:00
|
|
|
end
|
2024-04-20 19:31:50 +00:00
|
|
|
end)
|
|
|
|
end
|
2024-04-18 12:17:38 +00:00
|
|
|
|
2024-04-20 19:31:50 +00:00
|
|
|
minetest.register_on_generated(function(minp, maxp, blockseed)
|
|
|
|
local vminp =
|
|
|
|
{ x = minp.x - mapgen_buffer
|
|
|
|
, y = minp.y - mapgen_buffer
|
|
|
|
, z = minp.z - mapgen_buffer
|
|
|
|
}
|
|
|
|
local vmaxp =
|
|
|
|
{ x = maxp.x + mapgen_buffer
|
|
|
|
, y = maxp.y + mapgen_buffer
|
|
|
|
, z = maxp.z + mapgen_buffer
|
|
|
|
}
|
|
|
|
|
|
|
|
-- Get voxelmanip
|
|
|
|
local vm = minetest.get_mapgen_object("voxelmanip")
|
|
|
|
local flat_data = Flat3dArray:new(vminp, vmaxp, vm:get_data())
|
|
|
|
|
|
|
|
-- Get threshold values
|
|
|
|
local node_types = get_flat_cave_node_types(vminp, vmaxp)
|
|
|
|
|
|
|
|
local node_air = minetest.get_content_id("air")
|
|
|
|
local node_floor = minetest.get_content_id("mcl_core:glass_green")
|
|
|
|
local node_wall = minetest.get_content_id("mcl_core:glass_purple")
|
|
|
|
local node_roof = minetest.get_content_id("mcl_core:glass_red")
|
|
|
|
local node_other = minetest.get_content_id("mcl_core:glass")
|
|
|
|
|
|
|
|
local nids = Flat3dArray:from_func(vminp, vmaxp, function(i, pos)
|
|
|
|
local nt = node_types:get_pos(pos)
|
|
|
|
|
|
|
|
if not is_valid_pos(pos, minp, maxp) then
|
|
|
|
return flat_data:get_pos(pos)
|
|
|
|
elseif nt == node_type.unknown then
|
|
|
|
return node_other
|
|
|
|
elseif nt == node_type.floor then
|
|
|
|
return node_floor
|
|
|
|
elseif nt == node_type.wall then
|
|
|
|
return node_wall
|
|
|
|
elseif nt == node_type.roof then
|
|
|
|
return node_roof
|
|
|
|
elseif nt == node_type.content then
|
|
|
|
return node_air
|
|
|
|
elseif nt == node_type.stone then
|
|
|
|
return flat_data:get_pos(pos)
|
2024-04-18 08:49:45 +00:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
|
|
|
|
-- Write all changes to the Minetest world
|
2024-04-20 19:31:50 +00:00
|
|
|
vm:set_data(nids.arr)
|
2024-04-18 08:49:45 +00:00
|
|
|
vm:write_to_map()
|
|
|
|
end)
|