mt-matrix/init.lua

98 lines
3.2 KiB
Lua

-- Create code to load modules
modpath = minetest.get_modpath(minetest.get_current_modname())
local function load(name)
dofile(modpath.."/"..name..".lua")
end
-- Load HTTP privileges
local http_api = minetest.request_http_api and minetest.request_http_api()
if http_api == nil then
error(
"This mod has no access to HTTP requests - which is crucial for it "..
"to relay messages to Matrix. Please enable it at the "..
"`secure.http_mods` or the `secure.trusted_mods` settings!"
)
end
-- Load standard configuration
load("config")
-- Load JSON module
json = nil
load("lua-json/json")
if json == nil then
error("Failed to load JSON module")
end
-- Load Matrix modules
matrix = {}
load("lua/send")
load("lua/sync")
-- Mod Minetest server
minetest.register_on_chat_message(matrix.say(http_api))
minetest.register_on_joinplayer(function(ObjectRef, last_login)
local name = ObjectRef:get_player_name()
matrix.send(http_api, name .. " has joined the Minetest server")
end)
minetest.register_on_leaveplayer(function(ObjectRef, timed_out)
local name = ObjectRef:get_player_name()
matrix.send(http_api, name .. " has left the Minetest server")
end)
minetest.register_on_dieplayer(function(ObjectRef, reason)
local name = ObjectRef:get_player_name()
if reason.type == nil then
matrix.send(http_api, name .. " died. Reason:", "unknown")
elseif reason.type == "fall" then
matrix.send(http_api, name .. " fell from a high place")
elseif reason.type == "drown" then
matrix.send(http_api, name .. " drowned")
elseif reason.type == "punch" then
local creature = "an enemy"
local puncher = reason.object
if puncher:is_player() then
creature = puncher:get_player_name()
else
creature = puncher:get_entity_name()
end
matrix.send(http_api, name .. " was slain by " .. creature)
else
matrix.send(http_api, name .. " died. Reason:", reason.type)
end
end)
-- Start Matrix sync
local names = {}
matrix.sync_forever(http_api, function(event)
local name = names[event.sender] or event.sender
if event.type == nil then
elseif event.content == nil then
elseif event.sender == config.user then
elseif event.type == "m.room.message" then
local msgtype = event.content.msgtype
if msgtype == nil then
elseif msgtype == "m.text" then
if event.content.body ~= nil then
minetest.chat_send_all(name .. ": " .. event.content.body)
end
elseif msgtype == "m.audio" then
minetest.chat_send_all(name .. " sent an audio message")
elseif msgtype == "m.video" then
minetest.chat_send_all(name .. " sent a video")
elseif msgtype == "m.image" then
minetest.chat_send_all(name .. " sent an image")
end
elseif event.type == "m.room.member" then
if event.content.displayname ~= nil and event.state_key ~= nil then
names[event.state_key] = event.content.displayname
minetest.chat_send_all("Adding Matrix user \"" .. names[event.state_key] .. "\" (" .. event.state_key .. ")")
end
end
end)