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dynamic_liquid/mineclone.lua

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Lua
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local S = minetest.get_translator(minetest.get_current_modname())
local water_probability = dynamic_liquid.config.water_probability
local river_water_probability = dynamic_liquid.config.river_water_probability
local lava_probability = dynamic_liquid.config.lava_probability
local water_level = dynamic_liquid.config.water_level
local springs = dynamic_liquid.config.springs
--if dynamic_liquid.config.lava then
-- dynamic_liquid.liquid_abm("mcl_core:lava_source", "mcl_core:lava_flowing", lava_probability)
--end
if dynamic_liquid.config.water then
-- override water_source and water_flowing with liquid_renewable set to false
local override_def = {liquid_renewable = false}
minetest.override_item("mcl_core:water_source", override_def)
minetest.override_item("mcl_core:water_flowing", override_def)
dynamic_liquid.liquid_abm("mcl_core:water_source", "mcl_core:water_flowing", water_probability)
end
if dynamic_liquid.config.river_water then
dynamic_liquid.liquid_abm("mclx_core:river_water_source", "mclx_core:river_water_flowing", river_water_probability)
end
if dynamic_liquid.config.springs then
--TODO: mapgen clay, this is a temporary measure for testing purposes
dynamic_liquid.spring({
nodenames = {"mcl_core:clay"},
water_source = "mcl_core:water_source",
water_flowing = "mcl_core:water_flowing",
y_max = water_level,
y_min = -15,
pressure = 15,
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})
end
if dynamic_liquid.config.mapgen_prefill then
dynamic_liquid.mapgen_prefill({liquid="mcl_core:water_source", liquid_level=water_level})
end