forked from Minetest/dripstone
Add survival-friendly features
In VoxeLibre, the dripstone can now be broken by players.main
parent
09cf4c332e
commit
c8c11d6539
45
init.lua
45
init.lua
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@ -34,11 +34,17 @@ local function nodebox_of_size(size)
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}
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}
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end
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end
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-- Sounds
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local dripstone_sounds = nil
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if mcl_sounds then
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dripstone_sounds = mcl_sounds.node_sound_stone_defaults()
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end
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-- Constants
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-- Constants
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local speed_factor = 180
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local speed_factor = 30
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local seconds_per_growth = 10 * speed_factor
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local seconds_per_growth = 10 * speed_factor
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local seconds_per_trickle = 1 * speed_factor
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local seconds_per_trickle = 1 * speed_factor
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local samples_per_interval = 100
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local samples_per_interval = 10
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-- Namespaced node names
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-- Namespaced node names
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local dry_dripstone_block = "noordstar_dripstone:dripstone_block"
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local dry_dripstone_block = "noordstar_dripstone:dripstone_block"
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@ -195,6 +201,13 @@ minetest.register_node(dry_dripstone_block,
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, _doc_items_longdesc = "Dripstone block that can suck up liquids above it and creates stalactites below it."
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, _doc_items_longdesc = "Dripstone block that can suck up liquids above it and creates stalactites below it."
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, tiles = dry_dripstone_tiles
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, tiles = dry_dripstone_tiles
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, drawtype = "normal"
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, drawtype = "normal"
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, groups = { pickaxey=2, material_stone=1 }
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, is_ground_content = true
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, drop = dry_dripstone_spike
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, sounds = dripstone_sounds
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, _mcl_hardness = 2
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, _mcl_blast_resistance = 5
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, _mcl_silk_touch_drop = true
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}
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}
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)
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)
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minetest.register_node(hardened_dripstone_block,
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minetest.register_node(hardened_dripstone_block,
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@ -202,6 +215,13 @@ minetest.register_node(hardened_dripstone_block,
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, _doc_items_longdesc = "Dripstone block that is no longer able to absorb liquids above it."
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, _doc_items_longdesc = "Dripstone block that is no longer able to absorb liquids above it."
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, tiles = hardened_dripstone_tiles
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, tiles = hardened_dripstone_tiles
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, drawtype = "normal"
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, drawtype = "normal"
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, groups = { pickaxey=2, material_stone=1 }
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, is_ground_content = true
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, drop = dry_dripstone_spike
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, sounds = dripstone_sounds
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, _mcl_hardness = 2
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, _mcl_blast_resistance = 5
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, _mcl_silk_touch_drop = true
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}
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}
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)
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)
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minetest.register_node(molten_dripstone_block,
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minetest.register_node(molten_dripstone_block,
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@ -209,6 +229,13 @@ minetest.register_node(molten_dripstone_block,
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, _doc_items_longdesc = "A dripstone block that has absorbed some lava, allowing it to form a stalactite."
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, _doc_items_longdesc = "A dripstone block that has absorbed some lava, allowing it to form a stalactite."
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, tiles = molten_dripstone_tiles
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, tiles = molten_dripstone_tiles
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, drawtype = "normal"
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, drawtype = "normal"
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, groups = { pickaxey=2, material_stone=1 }
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, is_ground_content = true
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, drop = dry_dripstone_spike
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, sounds = dripstone_sounds
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, _mcl_hardness = 2
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, _mcl_blast_resistance = 5
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, _mcl_silk_touch_drop = true
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}
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}
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)
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)
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minetest.register_node(watered_dripstone_block,
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minetest.register_node(watered_dripstone_block,
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@ -216,6 +243,13 @@ minetest.register_node(watered_dripstone_block,
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, _doc_items_longdesc = "A dripstone block that has absorbed some water, allowing it to form a stalactite."
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, _doc_items_longdesc = "A dripstone block that has absorbed some water, allowing it to form a stalactite."
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, tiles = watered_dripstone_tiles
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, tiles = watered_dripstone_tiles
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, drawtype = "normal"
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, drawtype = "normal"
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, groups = { pickaxey=2, material_stone=1 }
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, is_ground_content = true
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, drop = dry_dripstone_spike
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, sounds = dripstone_sounds
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, _mcl_hardness = 2
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, _mcl_blast_resistance = 5
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, _mcl_silk_touch_drop = true
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}
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}
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)
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)
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@ -224,10 +258,17 @@ local function make_dripstone(name, desc, longdesc, tiles, size)
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{ description = desc
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{ description = desc
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, _doc_items_longdesc = longdesc
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, _doc_items_longdesc = longdesc
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, tiles = tiles
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, tiles = tiles
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, groups = { pickaxey=2, material_stone=1 }
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, is_ground_content = true
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, drop = dry_dripstone_spike
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, sounds = dripstone_sounds
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, drawtype = "nodebox"
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, drawtype = "nodebox"
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, paramtype = "light"
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, paramtype = "light"
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, sunlight_propagates = true
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, sunlight_propagates = true
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, node_box = nodebox_of_size(size)
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, node_box = nodebox_of_size(size)
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, _mcl_hardness = 1.0 + size / 8
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, _mcl_blast_resistance = 1 + size / 2
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, _mcl_silk_touch_drop = true
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}
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}
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)
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)
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end
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end
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2
mod.conf
2
mod.conf
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@ -3,4 +3,4 @@ description=Add stalactites and stalagmites to your game.
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author=Noordstar
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author=Noordstar
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title=Noordstar Dripstone
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title=Noordstar Dripstone
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depends=
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depends=
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optional_depends=default,mcl_cauldrons,mcl_core
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optional_depends=default,mcl_cauldrons,mcl_core,mcl_sounds
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