Add Elm day 1
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commit
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{
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"type": "application",
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"source-directories": [
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"src"
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],
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"elm-version": "0.19.1",
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"dependencies": {
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"direct": {
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"Orasund/elm-ui-widgets": "3.4.0",
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"avh4/elm-color": "1.0.0",
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"elm/browser": "1.0.2",
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"elm/core": "1.0.5",
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"elm/html": "1.0.0",
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"elm/svg": "1.0.1",
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"mdgriffith/elm-ui": "1.1.8",
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"miniBill/elm-fast-dict": "1.1.0"
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},
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"indirect": {
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"elm/json": "1.1.3",
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"elm/regex": "1.0.0",
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"elm/time": "1.0.0",
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"elm/url": "1.0.0",
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"elm/virtual-dom": "1.0.3",
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"elm-community/intdict": "3.0.0",
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"fredcy/elm-parseint": "2.0.1",
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"noahzgordon/elm-color-extra": "1.0.2",
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"turboMaCk/queue": "1.1.0"
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}
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},
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"test-dependencies": {
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"direct": {},
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"indirect": {}
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}
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}
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module Main exposing (main)
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import Browser
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import Element
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import Tools.Colors as C
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import Widget
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import Widget.Material as Material
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import Widget.Material.Typography as Typography
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import Element.Background
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import Element.Input
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import Task
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import Puzzles.Day1 as Day1
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import Widget.Customize
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main : Program () Model Msg
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main =
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Browser.document
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{ init = init
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, view = view
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, update = update
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, subscriptions = subscriptions
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}
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type alias Model =
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{ view : Window
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, input : String
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, output1 : Calculating
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, output2 : Calculating
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}
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type Calculating
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= Outcome String
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| Calculating
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| InvalidInput String
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| NoInput
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type Window
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= Home
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| Day Int
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type alias Puzzle = String -> Result String String
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getFunctions : Window -> ( Puzzle, Puzzle )
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getFunctions window =
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case window of
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Home ->
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( always <| Err "There is no puzzle for this page!"
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, always <| Err "There is no puzzle for this page!"
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)
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Day 1 ->
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( Day1.puzzle1, Day1.puzzle2 )
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_ ->
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( always <| Err "This puzzle has no implementation yet!"
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, always <| Err "This puzzle has no implementation yet!"
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)
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init : () -> ( Model, Cmd Msg )
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init () =
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( { view = Home
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, input = ""
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, output1 = NoInput
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, output2 = NoInput
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}
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, Cmd.none
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)
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type Msg
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= ChangeWindow Window
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| OnInput String
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| DoNothing
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| Calculate1 Window (Result String String)
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| Calculate2 Window (Result String String)
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update : Msg -> Model -> ( Model, Cmd Msg )
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update msg model =
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case msg of
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ChangeWindow window ->
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( { view = window
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, input = ""
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, output1 = NoInput
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, output2 = NoInput
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}
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, Cmd.none
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)
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OnInput input ->
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( { model
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| input = input
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, output1 = Calculating
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, output2 = Calculating
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}
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, if input == model.input then
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Cmd.none
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else
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Cmd.batch
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[ Task.succeed input
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|> Task.map (getFunctions model.view |> Tuple.first)
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|> Task.perform (Calculate1 model.view)
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, Task.succeed input
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|> Task.map (getFunctions model.view |> Tuple.second)
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|> Task.perform (Calculate2 model.view)
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]
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)
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DoNothing ->
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( model, Cmd.none )
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Calculate1 w (Ok s) ->
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if w /= model.view then
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( model, Cmd.none )
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else
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( { model | output1 = Outcome s }
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, Cmd.none
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)
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Calculate1 w (Err s) ->
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if w /= model.view then
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( model, Cmd.none )
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else
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( { model | output1 = InvalidInput s }
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, Cmd.none
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)
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Calculate2 w (Ok s) ->
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if w /= model.view then
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( model, Cmd.none )
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else
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( { model | output2 = Outcome s }
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, Cmd.none
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)
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Calculate2 w (Err s) ->
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if w /= model.view then
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( model, Cmd.none )
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else
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( { model | output2 = InvalidInput s }
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, Cmd.none
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)
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subscriptions : Model -> Sub Msg
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subscriptions model =
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Sub.none
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view : Model -> Browser.Document Msg
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view model =
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{ title = "Document Title"
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, body =
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[ Widget.menuBar
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( Material.menuBar palette )
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{ title =
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"aoc2023"
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|> Element.text
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|> Element.el Typography.h3
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, deviceClass =
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Element.Desktop
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, openLeftSheet = Nothing
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, openRightSheet = Nothing
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, openTopSheet = Nothing
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, primaryActions = []
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, search = Nothing
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}
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, Element.row [ Element.height Element.fill, Element.width Element.fill ]
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[ Element.el
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[ Element.fill
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|> Element.maximum 200
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|> Element.width
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, Element.alignTop
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]
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( List.map
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(\(window, text) ->
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Widget.fullBleedItem
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( Material.fullBleedItem palette )
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{ text = text
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, onPress = Just (ChangeWindow window)
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, icon = always Element.none
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}
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)
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[ ( Home, "Home" )
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, ( Day 1, "Day 1" )
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, ( Day 2, "Day 2" )
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, ( Day 3, "Day 3" )
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]
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|> Widget.itemList Material.column
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)
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, Element.column
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[ Element.height Element.fill
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, Element.width Element.fill
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, C.background (picker C.Dark C.White)
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, Element.padding 20
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, Element.spacing 20
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]
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( case model.view of
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Home ->
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[ "Advent of Code 2023"
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|> Element.text
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|> Element.el Typography.h3
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]
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Day i ->
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[ [ "Using the following input for day " ++ String.fromInt i ++ ": "
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|> Element.text
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, Element.Input.multiline
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[ Element.fill
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|> Element.maximum 500
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|> Element.height
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, Element.scrollbarX
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]
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{ onChange = OnInput
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, text = model.input
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, placeholder =
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"Insert puzzle input here..."
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|> Element.text
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|> Element.Input.placeholder []
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|> Just
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, label = Element.Input.labelHidden "input"
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, spellcheck = False
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}
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]
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, case model.output1 of
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Outcome s ->
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[ "Part 1 answer:"
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|> Element.text
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, Element.Input.multiline
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[ Element.width Element.fill ]
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{ onChange = always DoNothing
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, text = s
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, placeholder = Nothing
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, label = Element.Input.labelHidden "answer-1"
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, spellcheck = False
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}
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]
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Calculating ->
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[ "Calculating part 1..."
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|> Element.text
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]
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InvalidInput s ->
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[ "INVALID INPUT FOR PART 1"
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|> Element.text
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, Element.Input.multiline
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[ Element.width Element.fill ]
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{ onChange = always DoNothing
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, text = s
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, placeholder = Nothing
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, label = Element.Input.labelHidden "answer-1"
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, spellcheck = False
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}
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]
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NoInput ->
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List.singleton Element.none
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, case model.output2 of
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Outcome s ->
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[ "Part 2 answer:"
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|> Element.text
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, Element.Input.multiline
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[ Element.width Element.fill ]
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{ onChange = always DoNothing
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, text = s
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, placeholder = Nothing
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, label = Element.Input.labelHidden "answer-2"
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, spellcheck = False
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}
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]
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Calculating ->
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[ "Calculating part 2..."
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|> Element.text
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]
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InvalidInput s ->
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[ "INVALID INPUT FOR PART 2"
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|> Element.text
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, Element.Input.multiline
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[ Element.width Element.fill ]
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{ onChange = always DoNothing
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, text = s
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, placeholder = Nothing
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, label = Element.Input.labelHidden "answer-2"
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, spellcheck = False
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}
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]
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NoInput ->
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List.singleton Element.none
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]
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|> List.concat
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)
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]
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]
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|> Element.column [ Element.width Element.fill, Element.height Element.fill ]
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|> Element.layout [ Element.height Element.fill ]
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|> List.singleton
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}
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picker : C.Picker
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picker =
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C.get C.Trichromatic C.LightMode
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palette : Material.Palette
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palette =
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C.defaultPalette picker
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@ -0,0 +1,61 @@
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module Puzzles.Day1 exposing (puzzle1, puzzle2)
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puzzle1 : String -> Result String String
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puzzle1 input =
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input
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|> String.split "\n"
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|> List.map puzzle1Nums
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|> List.indexedMap
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(\i items ->
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case items of
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head :: tail ->
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Ok (calibrationValue head tail)
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[] ->
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Err i
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)
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|> List.foldl
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(\value sum ->
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case (value, sum) of
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(_, Err _) ->
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sum
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(Err i, Ok _) ->
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Err ("Line" ++ (String.fromInt <| i + 1) ++ "does not contain any numbers")
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(Ok a, Ok b) ->
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Ok (a + b)
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)
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(Ok 0)
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|> Result.map String.fromInt
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puzzle1Nums : String -> List Int
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puzzle1Nums s =
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s
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|> String.toList
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|> List.map String.fromChar
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|> List.filterMap String.toInt
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calibrationValue : Int -> List Int -> Int
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calibrationValue head tail =
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tail
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|> List.reverse
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|> List.head
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|> Maybe.withDefault head
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|> (+) ( head * 10 )
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puzzle2 : String -> Result String String
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puzzle2 input =
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input
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|> String.replace "zero" "z0ero"
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|> String.replace "one" "o1ne"
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|> String.replace "two" "t2wo"
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|> String.replace "three" "t3hree"
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|> String.replace "four" "f4our"
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|> String.replace "five" "f5ive"
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|> String.replace "six" "s6ix"
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|> String.replace "seven" "s7even"
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|> String.replace "eight" "e8ight"
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|> String.replace "nine" "n9ine"
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|> puzzle1
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@ -0,0 +1,562 @@
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module Tools.Colors exposing (..)
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{-| This module aims to create color palettes that fit the Noordstar color scheme.
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-}
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import Color exposing (rgb255)
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import Element
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import Element.Background
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import Element.Font
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import Svg
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import Svg.Attributes exposing (fill)
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import Widget.Material exposing (Palette)
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type alias Color =
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Color.Color
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type Name
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= Primary
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| Secondary
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| Tertiary
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| Quaternary
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| Extra
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| Black
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| White
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type Shade
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= Light
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| Medium
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| Dark
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{-| Based on the user's preferences, the website can be displayed in light mode or dark mode.
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-}
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type Mode
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= LightMode
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| DarkMode
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{-| The website supports color blindness friendly color palettes.
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This way, everyone can enjoy the website's graphs without having to distinguish
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colors that they cannot distinguish.
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-}
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type Blindness
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= Trichromatic -- ALL THREE
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| Protanomaly -- BARELY RED
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| Deuteranomaly -- BARELY GREEN
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| Tritanomaly -- BARELY BLUE
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| Protanopia -- NO RED
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| Deuteranopia -- NO GREEN
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| Tritanopia -- NO BLUE
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| Monochromacy -- NO COLOR
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| BlueConeMonochromacy -- BARELY COLOR
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type alias Picker =
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Shade -> Name -> Color
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{-| Get a color based on the right criteria.
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-}
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get : Blindness -> Mode -> Shade -> Name -> Color
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get blindness mode shade name =
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let
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trueName : Name
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trueName =
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name |> flipName mode
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trueShade : Shade
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trueShade =
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shade |> flipShade mode
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in
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toBlindnessPalette blindness
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|> toColor blindness trueName
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|> fromShade trueShade
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|> (\( r, g, b ) -> rgb255 r g b)
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defaultPalette : Picker -> Palette
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defaultPalette p =
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{ primary = p Medium Primary
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, secondary = p Medium Secondary
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, background = p Dark White
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, surface = p Light White
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, error = p Light Secondary
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, on =
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{ primary = p Light White
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, secondary = p Light White
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, background = p Light Black
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, surface = p Dark Black
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, error = p Medium White
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}
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}
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{-| Get a blindness color palette based on a blindness input.
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-}
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toBlindnessPalette : Blindness -> BlindnessPalette
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toBlindnessPalette blindness =
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case blindness of
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Trichromatic ->
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trichromatic
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Protanomaly ->
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protanomaly
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Deuteranomaly ->
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deuteranomaly
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Tritanomaly ->
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tritanomaly
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Protanopia ->
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protanopia
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Deuteranopia ->
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deuteranopia
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Tritanopia ->
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tritanopia
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Monochromacy ->
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monochromacy
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BlueConeMonochromacy ->
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blueConeMonochromacy
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flipName : Mode -> Name -> Name
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flipName mode name =
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case mode of
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LightMode ->
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name
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DarkMode ->
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case name of
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Black ->
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White
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White ->
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Black
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_ ->
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name
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flipShade : Mode -> Shade -> Shade
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flipShade mode shade =
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case ( mode, shade ) of
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( LightMode, _ ) ->
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shade
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( DarkMode, Dark ) ->
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Light
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( DarkMode, Medium ) ->
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Medium
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( DarkMode, Light ) ->
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Dark
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{-| We distringuish the following colours:
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| Protan | Deuter | Tritan | Mono |
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- Blue | Blue | Blue | Blue | Blue |
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- Green | Green | Green | Green | XXXXXX | [Orange]
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- Yellow | Yellow | Yellow | XXXXXX | Yellow | [Orange]
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- Orange | XXXXXX | XXXXXX | Orange | Orange | [Green,Red]
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- Red | Red | Red | Red | Red |
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- Black | Black | Black | Black | Black |
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- White | White | White | White | White |
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|
||||
In other words:
|
||||
|
||||
Primary | Blue | Blue | Blue | Blue |
|
||||
Secondary | Red | Red | Red | Red |
|
||||
Tertiary | Yellow | Yellow | Orange | Yellow |
|
||||
Quaternary | Green | Green | Green | Orange |
|
||||
-----------|--------|--------|--------|--------|
|
||||
Rest | Orange | Orange | Yellow | Green |
|
||||
|
||||
-}
|
||||
toColor : Blindness -> Name -> (BlindnessPalette -> ColorPalette)
|
||||
toColor blindness name =
|
||||
case name of
|
||||
Primary ->
|
||||
.blue
|
||||
|
||||
Secondary ->
|
||||
.red
|
||||
|
||||
Tertiary ->
|
||||
case blindness of
|
||||
Tritanopia ->
|
||||
.orange
|
||||
|
||||
_ ->
|
||||
.yellow
|
||||
|
||||
Quaternary ->
|
||||
case blindness of
|
||||
Monochromacy ->
|
||||
.orange
|
||||
|
||||
_ ->
|
||||
.green
|
||||
|
||||
Extra ->
|
||||
case blindness of
|
||||
Tritanopia ->
|
||||
.yellow
|
||||
|
||||
Monochromacy ->
|
||||
.green
|
||||
|
||||
_ ->
|
||||
.orange
|
||||
|
||||
Black ->
|
||||
.black
|
||||
|
||||
White ->
|
||||
.white
|
||||
|
||||
|
||||
fromShade : Shade -> ColorPalette -> ( Int, Int, Int )
|
||||
fromShade shade =
|
||||
case shade of
|
||||
Light ->
|
||||
.light
|
||||
|
||||
Medium ->
|
||||
.medium
|
||||
|
||||
Dark ->
|
||||
.dark
|
||||
|
||||
|
||||
type alias ColorPalette =
|
||||
{ light : ( Int, Int, Int )
|
||||
, medium : ( Int, Int, Int )
|
||||
, dark : ( Int, Int, Int )
|
||||
}
|
||||
|
||||
|
||||
type alias BlindnessPalette =
|
||||
{ blue : ColorPalette
|
||||
, green : ColorPalette
|
||||
, yellow : ColorPalette
|
||||
, orange : ColorPalette
|
||||
, red : ColorPalette
|
||||
, black : ColorPalette
|
||||
, white : ColorPalette
|
||||
}
|
||||
|
||||
|
||||
{-| No color blindness
|
||||
-}
|
||||
trichromatic : BlindnessPalette
|
||||
trichromatic =
|
||||
{ blue = { light = ( 0x42, 0x87, 0xFF ), medium = ( 0x42, 0x7F, 0xF0 ), dark = ( 0x00, 0x54, 0xBD ) }
|
||||
, green = { light = ( 0x86, 0xEA, 0xD1 ), medium = ( 0x5E, 0xA4, 0x93 ), dark = ( 0x3E, 0x6D, 0x62 ) }
|
||||
, yellow = { light = ( 0xFC, 0xF9, 0x2B ), medium = ( 0xD2, 0xD0, 0x24 ), dark = ( 0xAF, 0xAD, 0x1E ) }
|
||||
, orange = { light = ( 0xFF, 0xBB, 0x93 ), medium = ( 0xCC, 0x95, 0x75 ), dark = ( 0xA3, 0x77, 0x5E ) }
|
||||
, red = { light = ( 0xDC, 0x00, 0x00 ), medium = ( 0xB0, 0x00, 0x00 ), dark = ( 0x8C, 0x00, 0x00 ) }
|
||||
, black = { light = ( 0x2C, 0x2C, 0x48 ), medium = ( 0x1D, 0x1D, 0x30 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFE, 0xFA, 0xF5 ), dark = ( 0xF2, 0xEF, 0xEA ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Weak red vision
|
||||
-}
|
||||
protanomaly : BlindnessPalette
|
||||
protanomaly =
|
||||
{ blue = { light = ( 0x49, 0x86, 0xFE ), medium = ( 0x46, 0x7E, 0xEF ), dark = ( 0x00, 0x55, 0xB9 ) }
|
||||
, green = { light = ( 0xBE, 0xDD, 0xCA ), medium = ( 0x85, 0x9B, 0x8E ), dark = ( 0x58, 0x67, 0x5F ) }
|
||||
, yellow = { light = ( 0xFE, 0xF4, 0x88 ), medium = ( 0xDD, 0xCC, 0x23 ), dark = ( 0xB8, 0xAA, 0x1D ) }
|
||||
, orange = { light = ( 0xE6, 0xC4, 0x97 ), medium = ( 0xB8, 0x9D, 0x78 ), dark = ( 0x93, 0x7D, 0x61 ) }
|
||||
, red = { light = ( 0x9F, 0x47, 0x12 ), medium = ( 0x7F, 0x39, 0x0F ), dark = ( 0x65, 0x2D, 0x0C ) }
|
||||
, black = { light = ( 0x27, 0x2D, 0x49 ), medium = ( 0x1A, 0x1E, 0x31 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFF, 0xFA, 0xF6 ), dark = ( 0xF4, 0xEE, 0xEA ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Weak green vision
|
||||
-}
|
||||
deuteranomaly : BlindnessPalette
|
||||
deuteranomaly =
|
||||
{ blue = { light = ( 0x18, 0x8A, 0xFA ), medium = ( 0x18, 0x82, 0xEC ), dark = ( 0x00, 0x59, 0xA9 ) }
|
||||
, green = { light = ( 0xC6, 0xD9, 0xD5 ), medium = ( 0x8B, 0x98, 0x95 ), dark = ( 0x5C, 0x65, 0x64 ) }
|
||||
, yellow = { light = ( 0xFE, 0xF3, 0x9C ), medium = ( 0xEE, 0xC5, 0x2B ), dark = ( 0xC6, 0xA4, 0x23 ) }
|
||||
, orange = { light = ( 0xF5, 0xBF, 0x92 ), medium = ( 0xC4, 0x99, 0x74 ), dark = ( 0x9D, 0x7A, 0x5D ) }
|
||||
, red = { light = ( 0xA9, 0x43, 0x00 ), medium = ( 0x87, 0x36, 0x00 ), dark = ( 0x6C, 0x2B, 0x00 ) }
|
||||
, black = { light = ( 0x26, 0x2E, 0x48 ), medium = ( 0x19, 0x1E, 0x30 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFE, 0xFA, 0xF5 ), dark = ( 0xFA, 0xEC, 0xEC ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Weak blue vision
|
||||
-}
|
||||
tritanomaly : BlindnessPalette
|
||||
tritanomaly =
|
||||
{ blue = { light = ( 0x18, 0x93, 0xC5 ), medium = ( 0x18, 0x8A, 0xBA ), dark = ( 0x00, 0x5E, 0x88 ) }
|
||||
, green = { light = ( 0x8C, 0xE7, 0xE9 ), medium = ( 0x62, 0xA2, 0xA4 ), dark = ( 0x41, 0x6B, 0x6D ) }
|
||||
, yellow = { light = ( 0xFE, 0xF1, 0xAC ), medium = ( 0xDA, 0xC7, 0x92 ), dark = ( 0xB6, 0xA5, 0x79 ) }
|
||||
, orange = { light = ( 0xFF, 0xB8, 0xB2 ), medium = ( 0xCE, 0x92, 0x8D ), dark = ( 0xA5, 0x74, 0x71 ) }
|
||||
, red = { light = ( 0xDB, 0x0D, 0x00 ), medium = ( 0xAF, 0x0A, 0x00 ), dark = ( 0x8B, 0x08, 0x00 ) }
|
||||
, black = { light = ( 0x29, 0x2F, 0x3B ), medium = ( 0x1B, 0x1F, 0x27 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFD, 0xFA, 0xFB ), dark = ( 0xF4, 0xED, 0xF7 ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Red-blind vision
|
||||
-}
|
||||
protanopia : BlindnessPalette
|
||||
protanopia =
|
||||
{ blue = { light = ( 0x4D, 0x86, 0xFE ), medium = ( 0x48, 0x7E, 0xEF ), dark = ( 0x00, 0x56, 0xB6 ) }
|
||||
, green = { light = ( 0xDE, 0xD6, 0xC6 ), medium = ( 0x9C, 0x96, 0x8B ), dark = ( 0x67, 0x64, 0x5D ) }
|
||||
, yellow = { light = ( 0xFF, 0xF2, 0xBE ), medium = ( 0xE3, 0xCA, 0x22 ), dark = ( 0xBD, 0xA8, 0x1D ) }
|
||||
, orange = { light = ( 0xD8, 0xCA, 0x9A ), medium = ( 0xAD, 0xA1, 0x7A ), dark = ( 0x8A, 0x81, 0x62 ) }
|
||||
, red = { light = ( 0x7D, 0x6F, 0x1C ), medium = ( 0x64, 0x59, 0x17 ), dark = ( 0x4F, 0x47, 0x12 ) }
|
||||
, black = { light = ( 0x24, 0x2E, 0x4A ), medium = ( 0x18, 0x1E, 0x31 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFF, 0xFA, 0xF6 ), dark = ( 0xF5, 0xEE, 0xEA ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Green-blind vision
|
||||
-}
|
||||
deuteranopia : BlindnessPalette
|
||||
deuteranopia =
|
||||
{ blue = { light = ( 0x00, 0x8C, 0xF8 ), medium = ( 0x00, 0x84, 0xEA ), dark = ( 0x00, 0x5B, 0x9D ) }
|
||||
, green = { light = ( 0xEB, 0xD0, 0xD7 ), medium = ( 0xA5, 0x92, 0x97 ), dark = ( 0x6D, 0x61, 0x65 ) }
|
||||
, yellow = { light = ( 0xFF, 0xEF, 0xDC ), medium = ( 0xFE, 0xBF, 0x2E ), dark = ( 0xD3, 0x9F, 0x26 ) }
|
||||
, orange = { light = ( 0xF0, 0xC2, 0x92 ), medium = ( 0xBF, 0x9B, 0x74 ), dark = ( 0x99, 0x7B, 0x5D ) }
|
||||
, red = { light = ( 0x8C, 0x69, 0x00 ), medium = ( 0x70, 0x54, 0x00 ), dark = ( 0x59, 0x43, 0x00 ) }
|
||||
, black = { light = ( 0x23, 0x2F, 0x47 ), medium = ( 0x16, 0x1F, 0x30 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFF, 0xF9, 0xFA ), dark = ( 0xFF, 0xEA, 0xED ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Blue-blind vision
|
||||
-}
|
||||
tritanopia : BlindnessPalette
|
||||
tritanopia =
|
||||
{ blue = { light = ( 0x00, 0x99, 0xA4 ), medium = ( 0x00, 0x90, 0x9B ), dark = ( 0x00, 0x63, 0x69 ) }
|
||||
, green = { light = ( 0x90, 0xE5, 0xF7 ), medium = ( 0x65, 0xA0, 0xAD ), dark = ( 0x43, 0x6B, 0x73 ) }
|
||||
, yellow = { light = ( 0xFF, 0xED, 0xF6 ), medium = ( 0xDF, 0xC2, 0xD1 ), dark = ( 0xBA, 0xA1, 0xAE ) }
|
||||
, orange = { light = ( 0xFF, 0xB7, 0xC3 ), medium = ( 0xCF, 0x90, 0x9B ), dark = ( 0xA6, 0x73, 0x7C ) }
|
||||
, red = { light = ( 0xDA, 0x14, 0x00 ), medium = ( 0xAF, 0x10, 0x00 ), dark = ( 0x8B, 0x0D, 0x00 ) }
|
||||
, black = { light = ( 0x27, 0x30, 0x34 ), medium = ( 0x1A, 0x20, 0x22 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFC, 0xFA, 0xFF ), dark = ( 0xF5, 0xEC, 0xFE ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Color-less vision
|
||||
-}
|
||||
monochromacy : BlindnessPalette
|
||||
monochromacy =
|
||||
{ blue = { light = ( 0x80, 0x80, 0x80 ), medium = ( 0x7A, 0x7A, 0x7A ), dark = ( 0x47, 0x47, 0x47 ) }
|
||||
, green = { light = ( 0xC9, 0xC9, 0xC9 ), medium = ( 0x8D, 0x8D, 0x8D ), dark = ( 0x5E, 0x5E, 0x5E ) }
|
||||
, yellow = { light = ( 0xE2, 0xE2, 0xE2 ), medium = ( 0xBD, 0xBD, 0xBD ), dark = ( 0x9D, 0x9D, 0x9D ) }
|
||||
, orange = { light = ( 0xCB, 0xCB, 0xCB ), medium = ( 0xA2, 0xA2, 0xA2 ), dark = ( 0x81, 0x81, 0x81 ) }
|
||||
, red = { light = ( 0x42, 0x42, 0x42 ), medium = ( 0x35, 0x35, 0x35 ), dark = ( 0x2A, 0x2A, 0x2A ) }
|
||||
, black = { light = ( 0x2F, 0x2F, 0x2F ), medium = ( 0x1F, 0x1F, 0x1F ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFB, 0xFB, 0xFB ), dark = ( 0xEF, 0xEF, 0xEF ) }
|
||||
}
|
||||
|
||||
|
||||
{-| Blue cone monochromacy
|
||||
-}
|
||||
blueConeMonochromacy : BlindnessPalette
|
||||
blueConeMonochromacy =
|
||||
{ blue = { light = ( 0x69, 0x83, 0xAE ), medium = ( 0x66, 0x7C, 0xA5 ), dark = ( 0x2D, 0x4C, 0x72 ) }
|
||||
, green = { light = ( 0xB1, 0xD5, 0xCC ), medium = ( 0x7C, 0x95, 0x8F ), dark = ( 0x52, 0x63, 0x5F ) }
|
||||
, yellow = { light = ( 0xEB, 0xEA, 0x9F ), medium = ( 0xC5, 0xC4, 0x85 ), dark = ( 0xA4, 0xA3, 0x6F ) }
|
||||
, orange = { light = ( 0xDE, 0xC5, 0xB7 ), medium = ( 0xB1, 0x9D, 0x92 ), dark = ( 0x8D, 0x7D, 0x74 ) }
|
||||
, red = { light = ( 0x7A, 0x2A, 0x2A ), medium = ( 0x62, 0x22, 0x22 ), dark = ( 0x4E, 0x1B, 0x1B ) }
|
||||
, black = { light = ( 0x2E, 0x2E, 0x38 ), medium = ( 0x1E, 0x1E, 0x25 ), dark = ( 0x00, 0x00, 0x00 ) }
|
||||
, white = { light = ( 0xFF, 0xFF, 0xFF ), medium = ( 0xFC, 0xFB, 0xF9 ), dark = ( 0xF0, 0xEF, 0xED ) }
|
||||
}
|
||||
|
||||
|
||||
svgFill : Color -> Svg.Attribute msg
|
||||
svgFill =
|
||||
Color.toCssString >> fill
|
||||
|
||||
|
||||
svgStroke : Color -> Svg.Attribute msg
|
||||
svgStroke =
|
||||
Color.toCssString >> Svg.Attributes.stroke
|
||||
|
||||
|
||||
font : Color -> Element.Attribute msg
|
||||
font =
|
||||
Color.toRgba >> Element.fromRgb >> Element.Font.color
|
||||
|
||||
|
||||
background : Color -> Element.Attribute msg
|
||||
background =
|
||||
Color.toRgba >> Element.fromRgb >> Element.Background.color
|
||||
|
||||
|
||||
transparent : Color
|
||||
transparent =
|
||||
Color.rgba 0 0 0 0
|
||||
|
||||
|
||||
-- PRIMARY COLOR
|
||||
|
||||
|
||||
primaryColor : Color
|
||||
primaryColor =
|
||||
noordstarBlue
|
||||
|
||||
|
||||
darkPrimaryColor : Color
|
||||
darkPrimaryColor =
|
||||
rgb255 0x00 0x54 0xBD
|
||||
|
||||
|
||||
lightPrimaryColor : Color
|
||||
lightPrimaryColor =
|
||||
rgb255 0x80 0xAE 0xFF
|
||||
|
||||
|
||||
textOnPrimaryColor : Color
|
||||
textOnPrimaryColor =
|
||||
Color.white
|
||||
|
||||
|
||||
|
||||
-- SECONDARY COLOR
|
||||
|
||||
|
||||
secondaryColor : Color
|
||||
secondaryColor =
|
||||
rgb255 0xFF 0x8A 0x65
|
||||
|
||||
|
||||
darkSecondaryColor : Color
|
||||
darkSecondaryColor =
|
||||
rgb255 0xC7 0x5B 0x39
|
||||
|
||||
|
||||
lightSecondaryColor : Color
|
||||
lightSecondaryColor =
|
||||
rgb255 0xFF 0xBB 0x93
|
||||
|
||||
|
||||
textOnSecondaryColor : Color
|
||||
textOnSecondaryColor =
|
||||
Color.black
|
||||
|
||||
|
||||
|
||||
-- NOORDSTAR PALETTE
|
||||
|
||||
|
||||
noordstarBlue : Color
|
||||
noordstarBlue =
|
||||
rgb255 0x42 0x7F 0xF0
|
||||
|
||||
|
||||
noordstarYellow : Color
|
||||
noordstarYellow =
|
||||
rgb255 0xD2 0xD0 0x24
|
||||
|
||||
|
||||
noordstarGreen : Color
|
||||
noordstarGreen =
|
||||
rgb255 0x5E 0xA4 0x93
|
||||
|
||||
|
||||
noordstarRed : Color
|
||||
noordstarRed =
|
||||
rgb255 0xB0 0x00 0x00
|
||||
|
||||
|
||||
noordstarBlack : Color
|
||||
noordstarBlack =
|
||||
rgb255 0x2C 0x2C 0x48
|
||||
|
||||
|
||||
noordstarWhite : Color
|
||||
noordstarWhite =
|
||||
rgb255 0xF2 0xEF 0xEA
|
||||
|
||||
|
||||
|
||||
-- PALETTES
|
||||
|
||||
|
||||
primaryPalette : Palette
|
||||
primaryPalette =
|
||||
{ primary = primaryColor
|
||||
, secondary = secondaryColor
|
||||
, background = noordstarWhite
|
||||
, surface = noordstarWhite
|
||||
, error = noordstarRed
|
||||
, on =
|
||||
{ primary = textOnPrimaryColor
|
||||
, secondary = textOnSecondaryColor
|
||||
, background = Color.black
|
||||
, surface = Color.black
|
||||
, error = Color.white
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
darkPalette : Palette
|
||||
darkPalette =
|
||||
{ primary = darkPrimaryColor
|
||||
, secondary = darkSecondaryColor
|
||||
, background = noordstarWhite
|
||||
, surface = noordstarWhite
|
||||
, error = noordstarRed
|
||||
, on =
|
||||
{ primary = Color.white
|
||||
, secondary = Color.white
|
||||
, background = Color.black
|
||||
, surface = Color.black
|
||||
, error = Color.white
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
lightPalette : Palette
|
||||
lightPalette =
|
||||
{ primary = lightPrimaryColor
|
||||
, secondary = lightSecondaryColor
|
||||
, background = noordstarWhite
|
||||
, surface = noordstarWhite
|
||||
, error = noordstarRed
|
||||
, on =
|
||||
{ primary = Color.black
|
||||
, secondary = Color.black
|
||||
, background = Color.black
|
||||
, surface = Color.black
|
||||
, error = Color.white
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
secondaryPalette : Palette
|
||||
secondaryPalette =
|
||||
{ primary = secondaryColor
|
||||
, secondary = primaryColor
|
||||
, background = Color.white
|
||||
, surface = Color.white
|
||||
, error = noordstarRed
|
||||
, on =
|
||||
{ primary = textOnSecondaryColor
|
||||
, secondary = textOnPrimaryColor
|
||||
, background = Color.black
|
||||
, surface = Color.black
|
||||
, error = Color.white
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue