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MineClone2/mods/MAPGEN/mcl_biomes/init.lua

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local mg_name = minetest.get_mapgen_setting("mg_name")
local mg_seed = minetest.get_mapgen_setting("seed")
-- Some mapgen settings
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs", false)
local mod_mcl_structures = minetest.get_modpath("mcl_structures")
local mod_mcl_core = minetest.get_modpath("mcl_core")
local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms")
local mod_mcl_crimson = minetest.get_modpath("mcl_crimson")
local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
local mod_mcl_mangrove = minetest.get_modpath("mcl_mangrove")
-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
local deco_id_chorus_plant
--
-- Register biomes
--
local OCEAN_MIN = -15
local DEEP_OCEAN_MAX = OCEAN_MIN - 1
local DEEP_OCEAN_MIN = -31
--[[ Special biome field: _mcl_biome_type:
Rough categorization of biomes: One of "snowy", "cold", "medium" and "hot"
Based off <https://minecraft.gamepedia.com/Biomes> ]]
local function register_classic_superflat_biome()
-- Classic Superflat: bedrock (not part of biome), 2 dirt, 1 grass block
minetest.register_biome({
name = "flat",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_stone = "mcl_core:dirt",
y_min = mcl_vars.mg_overworld_min - 512,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 50,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
end
-- All mapgens except mgv6, flat and singlenode
local function register_biomes()
--[[ OVERWORLD ]]
--[[ These biomes try to resemble MC as good as possible. This means especially the floor cover and
the type of plants and structures (shapes might differ). The terrain itself will be of course different
and depends on the mapgen.
Important: MC also takes the terrain into account while MT biomes don't care about the terrain at all
(except height).
MC has many “M” and “Hills” variants, most of which only differ in terrain compared to their original
counterpart.
In MT, any biome can occour in any terrain, so these variants are implied and are therefore
not explicitly implmented in MCL2. “M” variants are only included if they have another unique feature,
such as a different land cover.
In MCL2, the MC Overworld biomes are split in multiple more parts (stacked by height):
* The main part, this represents the land. It begins at around sea level and usually goes all the way up
* _ocean: For the area covered by ocean water. The y_max may vary for various beach effects.
Has sand or dirt as floor.
* _deep_ocean: Like _ocean, but deeper and has gravel as floor
* _underground:
* Other modifiers: Some complex biomes require more layers to improve the landscape.
The following naming conventions apply:
* The land biome name is equal to the MC biome name, as of Minecraft 1.11 (in camel case)
* Height modifiers and sub-biomes are appended with underscores and in lowercase. Example: “_ocean”
* Non-MC biomes are written in lowercase
* MC dimension biomes are named after their MC dimension
Intentionally missing biomes:
* River (generated by valleys and v7)
* Frozen River (generated by valleys and v7)
* Hills biomes (shape only)
* Plateau (shape only)
* Plateau M (shape only)
* Cold Taiga M (mountain only)
* Taiga M (mountain only)
* Roofed Forest M (mountain only)
* Swampland M (mountain only)
* Extreme Hills Edge (unused in MC)
TODO:
* Better beaches
* Improve Extreme Hills M
* Desert M
]]
-- List of Overworld biomes without modifiers.
-- IMPORTANT: Don't forget to add new Overworld biomes to this list!
local overworld_biomes = {
"IcePlains",
"IcePlainsSpikes",
"ColdTaiga",
"ExtremeHills",
"ExtremeHillsM",
"ExtremeHills+",
"Taiga",
"MegaTaiga",
"MegaSpruceTaiga",
"StoneBeach",
"Plains",
"SunflowerPlains",
"Forest",
"FlowerForest",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Swampland",
"Jungle",
"JungleM",
"JungleEdge",
"JungleEdgeM",
"MushroomIsland",
"Desert",
"Savanna",
"SavannaM",
"Mesa",
"MesaBryce",
"MesaPlateauF",
"MesaPlateauFM",
"MangroveSwamp",
}
-- Ice Plains Spikes (rare)
minetest.register_biome({
name = "IcePlainsSpikes",
node_top = "mcl_core:snowblock",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = -5,
_mcl_biome_type = "snowy",
_mcl_palette_index = 2,
})
minetest.register_biome({
name = "IcePlainsSpikes_ocean",
node_top = "mcl_core:gravel",
depth_top = 2,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = -5,
_mcl_biome_type = "snowy",
_mcl_palette_index = 2,
})
-- Cold Taiga
minetest.register_biome({
name = "ColdTaiga",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 8,
_mcl_biome_type = "snowy",
_mcl_palette_index = 3,
})
-- A cold beach-like biome, implemented as low part of Cold Taiga
minetest.register_biome({
name = "ColdTaiga_beach",
node_dust = "mcl_core:snow",
node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 2,
humidity_point = 58,
heat_point = 8,
_mcl_biome_type = "snowy",
_mcl_palette_index = 3,
})
-- Water part of the beach. Added to prevent snow being on the ice.
minetest.register_biome({
name = "ColdTaiga_beach_water",
node_top = "mcl_core:sand",
depth_top = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -4,
y_max = 0,
humidity_point = 58,
heat_point = 8,
_mcl_biome_type = "snowy",
_mcl_palette_index = 3,
})
minetest.register_biome({
name = "ColdTaiga_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -5,
humidity_point = 58,
heat_point = 8,
vertical_blend = 1,
_mcl_biome_type = "snowy",
_mcl_palette_index = 3,
})
-- Mega Taiga
minetest.register_biome({
name = "MegaTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 76,
heat_point = 10,
_mcl_biome_type = "cold",
_mcl_palette_index = 4,
})
minetest.register_biome({
name = "MegaTaiga_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 76,
heat_point = 10,
_mcl_biome_type = "cold",
_mcl_palette_index = 4,
})
-- Mega Spruce Taiga
minetest.register_biome({
name = "MegaSpruceTaiga",
node_top = "mcl_core:podzol",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 100,
heat_point = 8,
_mcl_biome_type = "cold",
_mcl_palette_index = 5,
})
minetest.register_biome({
name = "MegaSpruceTaiga_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 100,
heat_point = 8,
_mcl_biome_type = "cold",
_mcl_palette_index = 5,
})
-- Extreme Hills
-- Sparsely populated grasslands with little tallgras and trees.
minetest.register_biome({
name = "ExtremeHills",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 10,
heat_point = 45,
_mcl_biome_type = "cold",
_mcl_palette_index = 6,
})
minetest.register_biome({
name = "ExtremeHills_beach",
node_top = "mcl_core:sand",
depth_top = 2,
depth_water_top = 1,
node_filler = "mcl_core:sandstone",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = -4,
y_max = 3,
humidity_point = 10,
heat_point = 45,
_mcl_biome_type = "cold",
_mcl_palette_index = 6,
})
minetest.register_biome({
name = "ExtremeHills_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = OCEAN_MIN,
y_max = -5,
vertical_blend = 1,
humidity_point = 10,
heat_point = 45,
_mcl_biome_type = "cold",
_mcl_palette_index = 6,
})
-- Extreme Hills M
-- Just gravel.
minetest.register_biome({
name = "ExtremeHillsM",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 3,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 25,
_mcl_biome_type = "cold",
_mcl_palette_index = 7,
})
minetest.register_biome({
name = "ExtremeHillsM_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 3,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 0,
heat_point = 25,
_mcl_biome_type = "cold",
_mcl_palette_index = 7,
})
-- Extreme Hills+
-- This biome is near-identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak
-- forests above a certain height.
minetest.register_biome({
name = "ExtremeHills+",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 1,
y_max = 41,
humidity_point = 24,
heat_point = 25,
vertical_blend = 6,
_mcl_biome_type = "cold",
_mcl_palette_index = 8,
})
---- Sub-biome for Extreme Hills+ for those snow forests
minetest.register_biome({
name = "ExtremeHills+_snowtop",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = 42,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 25,
_mcl_biome_type = "cold",
_mcl_palette_index = 8,
})
minetest.register_biome({
name = "ExtremeHills+_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 4,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 25,
_mcl_biome_type = "cold",
_mcl_palette_index = 8,
})
-- Stone beach
-- Just stone.
-- Not neccessarily a beach at all, only named so according to MC
minetest.register_biome({
name = "StoneBeach",
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = -7,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 8,
_mcl_biome_type = "cold",
_mcl_palette_index = 9,
})
minetest.register_biome({
name = "StoneBeach_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 1,
y_min = OCEAN_MIN,
y_max = -8,
vertical_blend = 2,
humidity_point = 0,
heat_point = 8,
_mcl_biome_type = "cold",
_mcl_palette_index = 9,
})
-- Ice Plains
minetest.register_biome({
name = "IcePlains",
node_dust = "mcl_core:snow",
node_top = "mcl_core:dirt_with_grass_snow",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_water_top = "mcl_core:ice",
depth_water_top = 2,
node_river_water = "mcl_core:ice",
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 24,
heat_point = 8,
_mcl_biome_type = "snowy",
_mcl_palette_index = 10,
})
minetest.register_biome({
name = "IcePlains_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 24,
heat_point = 8,
_mcl_biome_type = "snowy",
_mcl_palette_index = 10,
})
-- Plains
minetest.register_biome({
name = "Plains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 39,
heat_point = 58,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
minetest.register_biome({
name = "Plains_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 0,
y_max = 2,
humidity_point = 39,
heat_point = 58,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
minetest.register_biome({
name = "Plains_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -1,
humidity_point = 39,
heat_point = 58,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
-- Sunflower Plains
minetest.register_biome({
name = "SunflowerPlains",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 28,
heat_point = 45,
_mcl_biome_type = "medium",
_mcl_palette_index = 11,
})
minetest.register_biome({
name = "SunflowerPlains_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:dirt",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 28,
heat_point = 45,
_mcl_biome_type = "medium",
_mcl_palette_index = 11,
})
-- Taiga
minetest.register_biome({
name = "Taiga",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 58,
heat_point = 22,
_mcl_biome_type = "cold",
_mcl_palette_index = 12,
})
minetest.register_biome({
name = "Taiga_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 58,
heat_point = 22,
_mcl_biome_type = "cold",
_mcl_palette_index = 12,
})
minetest.register_biome({
name = "Taiga_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 58,
heat_point = 22,
_mcl_biome_type = "cold",
_mcl_palette_index = 12,
})
-- Forest
minetest.register_biome({
name = "Forest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 61,
heat_point = 45,
_mcl_biome_type = "medium",
_mcl_palette_index = 13,
})
minetest.register_biome({
name = "Forest_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 61,
heat_point = 45,
_mcl_biome_type = "medium",
_mcl_palette_index = 13,
})
minetest.register_biome({
name = "Forest_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 61,
heat_point = 45,
_mcl_biome_type = "medium",
_mcl_palette_index = 13,
})
-- Flower Forest
minetest.register_biome({
name = "FlowerForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 44,
heat_point = 32,
_mcl_biome_type = "medium",
_mcl_palette_index = 14,
})
minetest.register_biome({
name = "FlowerForest_beach",
node_top = "mcl_core:sand",
depth_top = 2,
node_filler = "mcl_core:sandstone",
depth_filler = 1,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -2,
y_max = 2,
humidity_point = 44,
heat_point = 32,
_mcl_biome_type = "medium",
_mcl_palette_index = 14,
})
minetest.register_biome({
name = "FlowerForest_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -3,
humidity_point = 44,
heat_point = 32,
_mcl_biome_type = "medium",
_mcl_palette_index = 14,
})
-- Birch Forest
minetest.register_biome({
name = "BirchForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 78,
heat_point = 31,
_mcl_biome_type = "medium",
_mcl_palette_index = 15,
})
minetest.register_biome({
name = "BirchForest_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 78,
heat_point = 31,
_mcl_biome_type = "medium",
_mcl_palette_index = 15,
})
-- Birch Forest M
minetest.register_biome({
name = "BirchForestM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 77,
heat_point = 27,
_mcl_biome_type = "medium",
_mcl_palette_index = 16,
})
minetest.register_biome({
name = "BirchForestM_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 77,
heat_point = 27,
_mcl_biome_type = "medium",
_mcl_palette_index = 16,
})
-- Desert
minetest.register_biome({
name = "Desert",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
node_stone = "mcl_core:sandstone",
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 26,
heat_point = 94,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_biome({
name = "Desert_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 26,
heat_point = 94,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
-- Roofed Forest
minetest.register_biome({
name = "RoofedForest",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 94,
heat_point = 27,
_mcl_biome_type = "medium",
_mcl_palette_index = 18,
})
minetest.register_biome({
name = "RoofedForest_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 94,
heat_point = 27,
_mcl_biome_type = "medium",
_mcl_palette_index = 18,
})
-- Mesa: Starts with a couple of sand-covered layers (the "sandlevel"),
-- followed by terracotta with colorful (but imperfect) strata
minetest.register_biome({
name = "Mesa",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 19,
})
-- Helper biome for the red sand at the bottom of Mesas.
minetest.register_biome({
name = "Mesa_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -4,
y_max = 10,
humidity_point = 0,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 19,
})
minetest.register_biome({
name = "Mesa_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -5,
vertical_blend = 1,
humidity_point = 0,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 19,
})
-- Mesa Bryce: Variant of Mesa, but with perfect strata and a much smaller red sand desert
minetest.register_biome({
name = "MesaBryce",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_colorblocks:hardened_clay",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
humidity_point = -5,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 20,
})
minetest.register_biome({
name = "MesaBryce_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_colorblocks:hardened_clay",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -4,
y_max = 3,
humidity_point = -5,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 20,
})
minetest.register_biome({
name = "MesaBryce_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -5,
vertical_blend = 1,
humidity_point = -5,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 20,
})
-- Mesa Plateau F
-- Identical to Mesa below Y=30. At Y=30 and above there is a "dry" oak forest
minetest.register_biome({
name = "MesaPlateauF",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 11,
y_max = 29,
humidity_point = 0,
heat_point = 60,
vertical_blend = 0, -- we want a sharp transition
_mcl_biome_type = "hot",
_mcl_palette_index = 21,
})
-- The oak forest plateau of this biome.
-- This is a plateau for grass blocks, dry shrubs, tall grass, coarse dirt and oaks.
-- Strata don't generate here.
minetest.register_biome({
name = "MesaPlateauF_grasstop",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 1,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 0,
heat_point = 60,
_mcl_biome_type = "hot",
_mcl_palette_index = 21,
})
minetest.register_biome({
name = "MesaPlateauF_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 2,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay_orange",
y_min = -5,
y_max = 10,
humidity_point = 0,
heat_point = 60,
_mcl_biome_type = "hot",
_mcl_palette_index = 21,
})
minetest.register_biome({
name = "MesaPlateauF_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -6,
vertical_blend = 1,
humidity_point = 0,
heat_point = 60,
_mcl_biome_type = "hot",
_mcl_palette_index = 21,
})
-- Mesa Plateau FM
-- Dryer and more "chaotic"/"weathered down" variant of MesaPlateauF:
-- oak forest is less dense, more coarse dirt, more erratic terrain, vertical blend, more red sand layers,
-- red sand as ores, red sandstone at sandlevel
minetest.register_biome({
name = "MesaPlateauFM",
node_top = "mcl_colorblocks:hardened_clay",
depth_top = 1,
node_filler = "mcl_colorblocks:hardened_clay",
node_riverbed = "mcl_core:redsand",
depth_riverbed = 2,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 12,
y_max = 29,
humidity_point = -5,
heat_point = 60,
vertical_blend = 5,
_mcl_biome_type = "hot",
_mcl_palette_index = 22,
})
-- Grass plateau
minetest.register_biome({
name = "MesaPlateauFM_grasstop",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:coarse_dirt",
depth_filler = 2,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 1,
node_stone = "mcl_colorblocks:hardened_clay",
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
humidity_point = -5,
heat_point = 60,
_mcl_biome_type = "hot",
_mcl_palette_index = 22,
})
minetest.register_biome({
name = "MesaPlateauFM_sandlevel",
node_top = "mcl_core:redsand",
depth_top = 3,
node_filler = "mcl_colorblocks:hardened_clay_orange",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 2,
node_stone = "mcl_colorblocks:hardened_clay",
-- red sand has wider reach than in other mesa biomes
y_min = -7,
y_max = 11,
humidity_point = -5,
heat_point = 60,
vertical_blend = 4,
_mcl_biome_type = "hot",
_mcl_palette_index = 22,
})
minetest.register_biome({
name = "MesaPlateauFM_ocean",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 3,
y_min = OCEAN_MIN,
y_max = -8,
vertical_blend = 2,
humidity_point = -5,
heat_point = 60,
_mcl_biome_type = "hot",
_mcl_palette_index = 22,
})
-- Savanna
minetest.register_biome({
name = "Savanna",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 36,
heat_point = 79,
_mcl_biome_type = "hot",
_mcl_palette_index = 1,
})
minetest.register_biome({
name = "Savanna_beach",
node_top = "mcl_core:sand",
depth_top = 3,
node_filler = "mcl_core:sandstone",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -1,
y_max = 0,
humidity_point = 36,
heat_point = 79,
_mcl_biome_type = "hot",
_mcl_palette_index = 1,
})
minetest.register_biome({
name = "Savanna_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -2,
humidity_point = 36,
heat_point = 79,
_mcl_biome_type = "hot",
_mcl_palette_index = 1,
})
-- Savanna M
-- Changes to Savanna: Coarse Dirt. No sand beach. No oaks.
-- Otherwise identical to Savanna
minetest.register_biome({
name = "SavannaM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:coarse_dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 48,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 23,
})
minetest.register_biome({
name = "SavannaM_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 48,
heat_point = 100,
_mcl_biome_type = "hot",
_mcl_palette_index = 23,
})
-- Jungle
minetest.register_biome({
name = "Jungle",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 81,
_mcl_biome_type = "medium",
_mcl_palette_index = 24,
})
minetest.register_biome({
name = "Jungle_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -2,
y_max = 0,
humidity_point = 88,
heat_point = 81,
_mcl_biome_type = "medium",
_mcl_palette_index = 24,
})
minetest.register_biome({
name = "Jungle_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -3,
vertical_blend = 1,
humidity_point = 88,
heat_point = 81,
_mcl_biome_type = "medium",
_mcl_palette_index = 24,
})
-- Jungle M
-- Like Jungle but with even more dense vegetation
minetest.register_biome({
name = "JungleM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 92,
heat_point = 81,
_mcl_biome_type = "medium",
_mcl_palette_index = 25,
})
minetest.register_biome({
name = "JungleM_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -2,
y_max = 0,
humidity_point = 92,
heat_point = 81,
_mcl_biome_type = "medium",
_mcl_palette_index = 25,
})
minetest.register_biome({
name = "JungleM_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -3,
vertical_blend = 1,
humidity_point = 92,
heat_point = 81,
_mcl_biome_type = "medium",
_mcl_palette_index = 25,
})
-- Jungle Edge
minetest.register_biome({
name = "JungleEdge",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 88,
heat_point = 76,
_mcl_biome_type = "medium",
_mcl_palette_index = 26,
})
minetest.register_biome({
name = "JungleEdge_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 88,
heat_point = 76,
_mcl_biome_type = "medium",
_mcl_palette_index = 26,
})
-- Jungle Edge M (very rare).
-- Almost identical to Jungle Edge. Has deeper dirt. Melons spawn here a lot.
-- This biome occours directly between Jungle M and Jungle Edge but also has a small border to Jungle.
-- This biome is very small in general.
minetest.register_biome({
name = "JungleEdgeM",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
humidity_point = 90,
heat_point = 79,
_mcl_biome_type = "medium",
_mcl_palette_index = 27,
})
minetest.register_biome({
name = "JungleEdgeM_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 4,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 90,
heat_point = 79,
_mcl_biome_type = "medium",
_mcl_palette_index = 27,
})
-- Mangrove swamp
minetest.register_biome({
name = "MangroveSwamp",
node_top = "mcl_mud:mud",
depth_top = 1,
node_filler = "mcl_mud:mud",
depth_filler = 3,
node_riverbed = "mcl_core:dirt",
depth_riverbed = 2,
y_min = 1,
-- Note: Limited in height!
y_max = 27,
humidity_point = 95,
heat_point = 94,
_mcl_biome_type = "hot",
_mcl_palette_index = 27,
})
minetest.register_biome({
name = "MangroveSwamp_shore",
node_top = "mcl_mud:mud",
depth_top = 1,
node_filler = "mcl_mud:mud",
depth_filler = 3,
node_riverbed = "mcl_core:dirt",
depth_riverbed = 2,
y_min = -5,
y_max = 0,
humidity_point = 95,
heat_point = 94,
_mcl_biome_type = "hot",
_mcl_palette_index = 27,
})
minetest.register_biome({
name = "MangroveSwamp_ocean",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:gravel",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -6,
vertical_blend = 1,
humidity_point = 95,
heat_point = 94,
_mcl_biome_type = "hot",
_mcl_palette_index = 27,
})
-- Swampland
minetest.register_biome({
name = "Swampland",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
-- Note: Limited in height!
y_max = 23,
humidity_point = 90,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 28,
})
minetest.register_biome({
name = "Swampland_shore",
node_top = "mcl_core:dirt",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = -5,
y_max = 0,
humidity_point = 90,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 28,
})
minetest.register_biome({
name = "Swampland_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = -6,
vertical_blend = 1,
humidity_point = 90,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 28,
})
-- Mushroom Island / Mushroom Island Shore (rare)
-- Not neccessarily an island at all, only named after Minecraft's biome
minetest.register_biome({
name = "MushroomIsland",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 4,
-- Note: Limited in height!
y_max = 20,
vertical_blend = 1,
humidity_point = 106,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 29,
})
minetest.register_biome({
name = "MushroomIslandShore",
node_top = "mcl_core:mycelium",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = 1,
y_max = 3,
humidity_point = 106,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 29,
})
minetest.register_biome({
name = "MushroomIsland_ocean",
node_top = "mcl_core:gravel",
depth_top = 1,
node_filler = "mcl_core:gravel",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
humidity_point = 106,
heat_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 29,
})
-- Add deep ocean and underground biomes automatically.
for i=1, #overworld_biomes do
local biome = overworld_biomes[i]
-- Deep Ocean
minetest.register_biome({
name = biome .. "_deep_ocean",
heat_point = minetest.registered_biomes[biome].heat_point,
humidity_point = minetest.registered_biomes[biome].humidity_point,
y_min = DEEP_OCEAN_MIN,
y_max = DEEP_OCEAN_MAX,
node_top = minetest.registered_biomes[biome.."_ocean"].node_top,
depth_top = 2,
node_filler = minetest.registered_biomes[biome.."_ocean"].node_filler,
depth_filler = 3,
node_riverbed = minetest.registered_biomes[biome.."_ocean"].node_riverbed,
depth_riverbed = 2,
vertical_blend = 5,
_mcl_biome_type = minetest.registered_biomes[biome]._mcl_biome_type,
_mcl_palette_index = minetest.registered_biomes[biome]._mcl_palette_index,
})
-- Underground biomes are used to identify the underground and to prevent nodes from the surface
-- (sand, dirt) from leaking into the underground.
minetest.register_biome({
name = biome .. "_underground",
heat_point = minetest.registered_biomes[biome].heat_point,
humidity_point = minetest.registered_biomes[biome].humidity_point,
y_min = mcl_vars.mg_overworld_min,
y_max = DEEP_OCEAN_MIN - 1,
_mcl_biome_type = minetest.registered_biomes[biome]._mcl_biome_type,
_mcl_palette_index = minetest.registered_biomes[biome]._mcl_palette_index,
})
end
end
-- Register biomes of non-Overworld biomes
local function register_dimension_biomes()
--[[ REALMS ]]
--[[ THE NETHER ]]
minetest.register_biome({
name = "Nether",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 100,
humidity_point = 0,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 10,
biomes = { "Nether" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_nether:netherrack",
flags = "all_floors",
param2 = 0,
})
minetest.register_biome({
name = "SoulsandValley",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_blackstone:soul_soil",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 77,
humidity_point = 33,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "SoulsandValley" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_blackstone:soul_soil",
flags = "all_floors, all_ceilings",
param2 = 0,
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:soul_sand",
wherein = { "mcl_nether:netherrack", "mcl_blackstone:soul_soil" },
clust_scarcity = 100,
clust_num_ores = 225,
clust_size = 15,
biomes = { "SoulsandValley" },
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_biome({
name = "CrimsonForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:crimson_nylium",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 60,
humidity_point = 47,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 10,
biomes = { "CrimsonForest" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_crimson:crimson_nylium",
flags = "all_floors",
param2 = 0,
})
minetest.register_biome({
name = "WarpedForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:warped_nylium",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 37,
humidity_point = 70,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 10,
biomes = { "WarpedForest" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_crimson:warped_nylium",
flags = "all_floors",
param2 = 0,
})
minetest.register_biome({
name = "BasaltDelta",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_blackstone:basalt",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 27,
humidity_point = 80,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_blackstone:blackstone",
wherein = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_core:gravel","mcl_nether:soul_sand"},
clust_scarcity = 100,
clust_num_ores = 400,
clust_size = 20,
biomes = { "BasaltDelta" },
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:nether_gold","mcl_nether:quartz_ore","mcl_core:gravel","mcl_nether:soul_sand","mcl_blackstone:blackstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "BasaltDelta" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_blackstone:basalt",
flags = "all_floors",
param2 = 0,
})
--[[ THE END ]]
minetest.register_biome({
name = "End",
node_stone = "air",
node_filler = "air",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
-- FIXME: For some reason the End stops generating early if this constant is not added.
-- Figure out why.
y_min = mcl_vars.mg_end_min,
y_max = mcl_vars.mg_end_max + 80,
heat_point = 1000, --ridiculously high values so End Island always takes precedent
humidity_point = 1000,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
minetest.register_biome({
name = "End Island",
node_stone = "air",
node_filler = "air",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
max_pos = {x = 1000, y = mcl_vars.mg_end_min + 512, z = 1000},
min_pos = {x = -1000, y = mcl_vars.mg_end_min, z = -1000},
heat_point = 50,
humidity_point = 50,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
end
-- Register ores which are limited by biomes. For all mapgens except flat and singlenode.
local function register_biome_ores()
local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
-- Emeralds
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_emerald",
wherein = stonelike,
clust_scarcity = 16384,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(4),
y_max = mcl_worlds.layer_to_y(32),
biomes = {
"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
},
})
-- Rarely replace stone with stone monster eggs.
-- In v6 this can happen anywhere, in other mapgens only in Extreme Hills.
local monster_egg_scarcity
if mg_name == "v6" then
monster_egg_scarcity = 28 * 28 * 28
else
monster_egg_scarcity = 26 * 26 * 26
end
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_monster_eggs:monster_egg_stone",
wherein = "mcl_core:stone",
clust_scarcity = monster_egg_scarcity,
clust_num_ores = 3,
clust_size = 2,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(61),
biomes = {
"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
},
})
-- Bonus gold spawn in Mesa
if mg_name ~= "v6" then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_gold",
wherein = stonelike,
clust_scarcity = 3333,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_worlds.layer_to_y(32),
y_max = mcl_worlds.layer_to_y(79),
biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean",
"MesaBryce", "MesaBryce_sandlevel", "MesaBryce_ocean",
"MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
"MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean", },
})
end
--nether gold
if mg_name ~= "v6" then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:blackstone_gilded",
wherein = "mcl_blackstone:blackstone",
clust_scarcity = 4775,
clust_num_ores = 2,
clust_size = 2,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:nether_gold",
wherein = "mcl_nether:netherrack",
clust_scarcity = 830,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_blackstone:nether_gold",
wherein = "mcl_nether:netherrack",
clust_scarcity = 1660,
clust_num_ores = 4,
clust_size = 2,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
end
end
-- Register “fake” ores directly related to the biomes. These are mostly low-level landscape alternations
local function register_biomelike_ores()
-- Random coarse dirt floor in Mega Taiga and Mesa Plateau F
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:podzol", "mcl_core:dirt"},
clust_scarcity = 1,
clust_num_ores = 12,
clust_size = 10,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
biomes = { "MegaTaiga" },
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
column_height_max = 1,
column_midpoint_factor = 0.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.0,
noise_params = {offset=0, scale=15, spread={x=250, y=250, z=250}, seed=24, octaves=3, persist=0.70},
biomes = { "MesaPlateauF_grasstop" },
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
clust_scarcity = 1500,
clust_num_ores = 25,
clust_size = 7,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
biomes = { "MesaPlateauF_grasstop" },
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
column_height_max = 1,
column_midpoint_factor = 0.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = -2.5,
noise_params = {offset=1, scale=15, spread={x=250, y=250, z=250}, seed=24, octaves=3, persist=0.80},
biomes = { "MesaPlateauFM_grasstop" },
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:coarse_dirt",
wherein = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
clust_scarcity = 1800,
clust_num_ores = 65,
clust_size = 15,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
biomes = { "MesaPlateauFM_grasstop" },
})
-- Occasionally dig out portions of MesaPlateauFM
minetest.register_ore({
ore_type = "blob",
ore = "air",
wherein = {"group:hardened_clay", "group:sand","mcl_core:coarse_dirt"},
clust_scarcity = 4000,
clust_size = 5,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
biomes = { "MesaPlateauFM", "MesaPlateauFM_grasstop" },
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:redsandstone",
wherein = {"mcl_colorblocks:hardened_clay_orange"},
clust_scarcity = 300,
clust_size = 8,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
biomes = { "MesaPlateauFM_sandlevel" },
})
-- More red sand in MesaPlateauFM
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:redsand",
wherein = {"group:hardened_clay"},
clust_scarcity = 1,
clust_num_ores = 12,
clust_size = 10,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.1,
noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=95, octaves=3, persist=0.70},
biomes = { "MesaPlateauFM" },
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_core:redsand",
wherein = {"group:hardened_clay"},
clust_scarcity = 1500,
clust_size = 4,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
biomes = { "MesaPlateauFM", "MesaPlateauFM_grasstop", "MesaPlateauFM_sandlevel" },
})
-- Small dirt patches in Extreme Hills M
minetest.register_ore({
ore_type = "blob",
-- TODO: Should be grass block. But generating this as ore means gras blocks will spawn undeground. :-(
ore = "mcl_core:dirt",
wherein = {"mcl_core:gravel"},
clust_scarcity = 5000,
clust_num_ores = 12,
clust_size = 4,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
noise_threshold = 0.2,
noise_params = {offset=0, scale=5, spread={x=250, y=250, z=250}, seed=64, octaves=3, persist=0.60},
biomes = { "ExtremeHillsM" },
})
-- For a transition from stone to hardened clay in mesa biomes that is not perfectly flat
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_core:stone",
wherein = {"group:hardened_clay"},
noise_params = {offset=-6, scale=2, spread={x=25, y=25, z=25}, octaves=1, persist=0.60},
stratum_thickness = 8,
biomes = {
"Mesa_sandlevel", "Mesa_ocean",
"MesaBryce_sandlevel", "MesaBryce_ocean",
"MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
"MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean",
},
y_min = -4,
y_max = 0,
})
-- Mesa strata (registered as sheet ores)
-- Helper function to create strata.
local function stratum(y_min, height, color, seed, is_perfect)
if not height then
height = 1
end
if not seed then
seed = 39
end
local y_max = y_min + height-1
local perfect_biomes
if is_perfect then
-- "perfect" means no erosion
perfect_biomes = { "MesaBryce", "Mesa", "MesaPlateauF", "MesaPlateauFM" }
else
perfect_biomes = { "MesaBryce" }
end
-- Full, perfect stratum
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_colorblocks:hardened_clay_"..color,
-- Only paint uncolored so the biome can choose
-- a color in advance.
wherein = {"mcl_colorblocks:hardened_clay"},
y_min = y_min,
y_max = y_max,
biomes = perfect_biomes,
})
if not is_perfect then
-- Slightly eroded stratum, only minor imperfections
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_colorblocks:hardened_clay_"..color,
wherein = {"mcl_colorblocks:hardened_clay"},
y_min = y_min,
y_max = y_max,
biomes = { "Mesa", "MesaPlateauF" },
noise_params = {
offset = y_min+(y_max-y_min)/2,
scale = 0,
spread = {x = 50, y = 50, z = 50},
seed = seed+4,
octaves = 1,
persist = 1.0
},
np_stratum_thickness = {
offset = 1.28,
scale = 1,
spread = {x = 18, y = 18, z = 18},
seed = seed+4,
octaves = 3,
persist = 0.8,
},
})
-- Very eroded stratum, most of the color is gone
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_colorblocks:hardened_clay_"..color,
wherein = {"mcl_colorblocks:hardened_clay"},
y_min = y_min,
y_max = y_max,
biomes = { "MesaPlateauFM" },
noise_params = {
offset = y_min+(y_max-y_min)/2,
scale = 0,
spread = {x = 50, y = 50, z = 50},
seed = seed+4,
octaves = 1,
persist = 1.0
},
np_stratum_thickness = {
offset = 0.1,
scale = 1,
spread = {x = 28, y = 28, z = 28},
seed = seed+4,
octaves = 2,
persist = 0.6,
},
})
end
end
-- Hardcoded orange strata near sea level.
-- For MesaBryce, since it has no sand at these heights
stratum(4, 1, "orange", nil, true)
stratum(7, 2, "orange", nil, true)
-- 3-level stratum above the sandlevel (all mesa biomes)
stratum(11, 3, "orange", nil, true)
-- Create random strata for up to Y = 256.
-- These strata are calculated based on the world seed and are global.
-- They are thus different per-world.
local mesapr = PcgRandom(mg_seed)
--[[
------ DANGER ZONE! ------
The following code is sensitive to changes; changing any number may break
mapgen consistency when the mapgen generates new mapchunks in existing
worlds because the random generator will yield different results and the strata
suddenly don't match up anymore. ]]
-- Available Mesa colors:
local mesa_stratum_colors = { "silver", "brown", "orange", "red", "yellow", "white" }
-- Start level
local y = 17
-- Generate stratas
repeat
-- Each stratum has a color (duh!)
local colorid = mesapr:next(1, #mesa_stratum_colors)
-- … and a random thickness
local heightrandom = mesapr:next(1, 12)
local h
if heightrandom == 12 then
h = 4
elseif heightrandom >= 10 then
h = 3
elseif heightrandom >= 8 then
h = 2
else
h = 1
end
-- Small built-in bias: Only thin strata up to this Y level
if y < 45 then
h = math.min(h, 2)
end
-- Register stratum
stratum(y, h, mesa_stratum_colors[colorid])
-- Skip a random amount of layers (which won't get painted)
local skiprandom = mesapr:next(1, 12)
local skip
if skiprandom == 12 then
skip = 4
elseif skiprandom >= 10 then
skip = 3
elseif skiprandom >= 5 then
skip = 2
elseif skiprandom >= 2 then
skip = 1
else
-- If this happens, the next stratum will touch the previous one without gap
skip = 0
end
-- Get height of next stratum or finish
y = y + h + skip
until y > 256
--[[ END OF DANGER ZONE ]]
end
-- Non-Overworld ores
local function register_dimension_ores()
--[[ NETHER GENERATION ]]
-- Soul sand
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_nether:soul_sand",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 13 * 13 * 13,
clust_size = 5,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_worlds.layer_to_y(64, "nether"),
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 2316,
octaves = 1,
persist = 0.0
},
})
-- Magma blocks
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 8*8*8,
clust_num_ores = 45,
clust_size = 6,
y_min = mcl_worlds.layer_to_y(23, "nether"),
y_max = mcl_worlds.layer_to_y(37, "nether"),
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:magma",
wherein = {"mcl_nether:netherrack"},
clust_scarcity = 10*10*10,
clust_num_ores = 65,
clust_size = 8,
y_min = mcl_worlds.layer_to_y(23, "nether"),
y_max = mcl_worlds.layer_to_y(37, "nether"),
noise_params = {
offset = 0,
scale = 1,
spread = {x=250, y=250, z=250},
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
},
})
-- Glowstone
minetest.register_ore({
ore_type = "blob",
ore = "mcl_nether:glowstone",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 26 * 26 * 26,
clust_size = 5,
y_min = mcl_vars.mg_lava_nether_max + 10,
y_max = mcl_vars.mg_nether_max,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 5, y = 5, z = 5},
seed = 17676,
octaves = 1,
persist = 0.0
},
})
-- Gravel (Nether)
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_core:gravel",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
column_height_min = 1,
column_height_max = 1,
column_midpoint_factor = 0,
y_min = mcl_worlds.layer_to_y(63, "nether"),
-- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O
y_max = mcl_worlds.layer_to_y(65+2, "nether"),
noise_threshold = 0.2,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 20, y = 20, z = 20},
seed = 766,
octaves = 3,
persist = 0.6,
},
})
-- Nether quartz
if minetest.settings:get_bool("mcl_generate_ores", true) then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 850,
clust_num_ores = 4, -- MC cluster amount: 4-10
clust_size = 3,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:quartz_ore",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 1650,
clust_num_ores = 8, -- MC cluster amount: 4-10
clust_size = 4,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
end
-- Lava springs in the Nether
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_lava_nether_max + 1,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 1000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 2,
y_max = mcl_vars.mg_lava_nether_max + 12,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 2000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 13,
y_max = mcl_vars.mg_lava_nether_max + 48,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_nether:nether_lava_source",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 3500,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_vars.mg_lava_nether_max + 49,
y_max = mcl_vars.mg_nether_max,
})
--[[ THE END ]]
-- Generate fake End
-- TODO: Remove the "ores" when there's a better End generator
-- FIXME: Broken lighting in v6 mapgen
local end_wherein
if mg_name == "v6" then
end_wherein = {"air", "mcl_core:stone"}
else
end_wherein = {"air"}
end
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_end:end_stone",
wherein = end_wherein,
biomes = {"End"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
noise_params = {
offset = mcl_vars.mg_end_min+70,
scale = -1,
spread = {x=126, y=126, z=126},
seed = mg_seed+9999,
octaves = 3,
persist = 0.5,
},
np_stratum_thickness = {
offset = -2,
scale = 10,
spread = {x=126, y=126, z=126},
seed = mg_seed+9999,
octaves = 3,
persist = 0.5,
},
clust_scarcity = 1,
})
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_end:end_stone",
wherein = end_wherein,
biomes = {"End"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
noise_params = {
offset = mcl_vars.mg_end_min+72,
scale = -3,
spread = {x=84, y=84, z=84},
seed = mg_seed+999,
octaves = 4,
persist = 0.8,
},
np_stratum_thickness = {
offset = -4,
scale = 10,
spread = {x=84, y=84, z=84},
seed = mg_seed+999,
octaves = 4,
persist = 0.8,
},
clust_scarcity = 1,
})
minetest.register_ore({
ore_type = "stratum",
ore = "mcl_end:end_stone",
wherein = end_wherein,
biomes = {"End"},
y_min = mcl_vars.mg_end_min+64,
y_max = mcl_vars.mg_end_min+80,
noise_params = {
offset = mcl_vars.mg_end_min+70,
scale = -2,
spread = {x=84, y=84, z=84},
seed = mg_seed+99,
octaves = 4,
persist = 0.85,
},
np_stratum_thickness = {
offset = -3,
scale = 5,
spread = {x=63, y=63, z=63},
seed = mg_seed+50,
octaves = 4,
persist = 0.85,
},
clust_scarcity = 1,
})
end
-- All mapgens except mgv6
-- Template to register a grass or fern decoration
local function register_grass_decoration(grasstype, offset, scale, biomes)
local place_on, seed, node
if grasstype == "fern" then
node = "mcl_flowers:fern"
place_on = {"group:grass_block_no_snow", "mcl_core:podzol","mcl_mud:mud"}
seed = 333
elseif grasstype == "tallgrass" then
node = "mcl_flowers:tallgrass"
place_on = {"group:grass_block_no_snow","mcl_mud:mud"}
seed = 420
end
local noise = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = seed,
octaves = 3,
persist = 0.6
}
for b=1, #biomes do
local param2 = minetest.registered_biomes[biomes[b]]._mcl_palette_index
minetest.register_decoration({
deco_type = "simple",
place_on = place_on,
sidelen = 16,
noise_params = noise,
biomes = { biomes[b] },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = node,
param2 = param2,
})
end
end
local function register_seagrass_decoration(grasstype, offset, scale, biomes)
local seed, nodes, surfaces, param2, param2_max, y_max
if grasstype == "seagrass" then
seed = 16
surfaces = { "mcl_core:dirt", "mcl_core:sand", "mcl_core:gravel", "mcl_core:redsand" }
nodes = { "mcl_ocean:seagrass_dirt", "mcl_ocean:seagrass_sand", "mcl_ocean:seagrass_gravel", "mcl_ocean:seagrass_redsand" }
y_max = 0
elseif grasstype == "kelp" then
seed = 32
param2 = 16
param2_max = 96
surfaces = { "mcl_core:dirt", "mcl_core:sand", "mcl_core:gravel" }
nodes = { "mcl_ocean:kelp_dirt", "mcl_ocean:kelp_sand", "mcl_ocean:kelp_gravel" }
y_max = -6
end
local noise = {
offset = offset,
scale = scale,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6,
}
for s=1, #surfaces do
minetest.register_decoration({
deco_type = "simple",
place_on = { surfaces[s] },
sidelen = 16,
noise_params = noise,
biomes = biomes,
y_min = DEEP_OCEAN_MIN,
y_max = y_max,
decoration = nodes[s],
param2 = param2,
param2_max = param2_max,
place_offset_y = -1,
flags = "force_placement",
})
end
end
local coral_min = OCEAN_MIN
local coral_max = -10
local warm_oceans = {
"JungleEdgeM_ocean",
"Jungle_deep_ocean",
"Savanna_ocean",
"MesaPlateauF_ocean",
"Swampland_ocean",
"Mesa_ocean",
"Plains_ocean",
"MesaPlateauFM_ocean",
"MushroomIsland_ocean",
"SavannaM_ocean",
"JungleEdge_ocean",
"MesaBryce_ocean",
"Jungle_ocean",
"Desert_ocean",
"JungleM_ocean",
"MangroveSwamp_ocean"
}
local corals = {
"brain",
"horn",
"bubble",
"tube",
"fire"
}
local function register_coral_decos(ck)
local c = corals[ck]
local noise = {
offset = -0.0085,
scale = 0.002,
spread = {x = 25, y = 120, z = 25},
seed = 235,
octaves = 5,
persist = 1.8,
lacunarity = 3.5,
flags = "absvalue"
}
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:sand","mcl_core:gravel","mcl_mud:mud"},
sidelen = 80,
noise_params = noise,
biomes = warm_oceans,
y_min = coral_min,
y_max = coral_max,
schematic = mod_mcl_structures.."/schematics/mcl_structures_coral_"..c.."_1.mts",
rotation = "random",
flags = "all_floors,force_placement",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:sand","mcl_core:gravel","mcl_mud:mud"},
noise_params = noise,
sidelen = 80,
biomes = warm_oceans,
y_min = coral_min,
y_max = coral_max,
schematic = mod_mcl_structures.."/schematics/mcl_structures_coral_"..c.."_2.mts",
rotation = "random",
flags = "all_floors,force_placement",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:"..c.."_coral_block"},
sidelen = 16,
fill_ratio = 3,
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:"..c.."_coral",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:horn_coral_block"},
sidelen = 16,
fill_ratio = 7,
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:"..c.."_coral_fan",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
})
end
local function register_decorations()
-- Coral Reefs
for k,_ in pairs(corals) do
register_coral_decos(k)
end
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand","mcl_core:gravel","mcl_mud:mud"},
sidelen = 16,
noise_params = {
offset = -0.0085,
scale = 0.002,
spread = {x = 25, y = 120, z = 25},
seed = 235,
octaves = 5,
persist = 1.8,
lacunarity = 3.5,
flags = "absvalue"
},
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 3,
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:sea_pickle_1_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 3,
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:sea_pickle_2_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 2,
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:sea_pickle_3_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 2,
y_min = coral_min,
y_max = coral_max,
decoration = "mcl_ocean:sea_pickle_4_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
--rare CORAl
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:sand","mcl_core:gravel"},
fill_ratio = 0.0001,
sidelen = 80,
biomes = warm_oceans,
y_min = coral_min,
y_max = coral_max,
schematic = mod_mcl_structures.."/schematics/coral_cora.mts",
rotation = "random",
flags = "place_center_x,place_center_z, force_placement",
})
-- Large ice spike
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"},
sidelen = 80,
noise_params = {
offset = 0.00040,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_structures.."/schematics/mcl_structures_ice_spike_large.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Small ice spike
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:snowblock", "mcl_core:snow", "group:grass_block_snow"},
sidelen = 80,
noise_params = {
offset = 0.005,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 1133,
octaves = 4,
persist = 0.67,
},
biomes = {"IcePlainsSpikes"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_structures.."/schematics/mcl_structures_ice_spike_small.mts",
rotation = "random",
flags = "place_center_x, place_center_z",
})
-- Oak
-- Large oaks
for i=1, 4 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.000545,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 3 + 5 * i,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 80,
noise_params = {
offset = -0.0007,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_large_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Small “classic” oak (many biomes)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.025,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.006,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"ExtremeHills+", "ExtremeHills+_snowtop"},
y_min = 50,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.015,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"MesaPlateauF_grasstop"},
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.008,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"MesaPlateauFM_grasstop"},
y_min = 30,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", },
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.0002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0004,
biomes = {"JungleEdge", "JungleEdgeM", "Savanna"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_classic.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Rare balloon oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.002083,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.6,
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_balloon.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Swamp oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0055,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 5005,
octaves = 5,
persist = 0.6,
},
biomes = {"Swampland", "Swampland_shore"},
y_min = 0,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_oak_swamp.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "mcl_biomes:mangrove_tree_1",
deco_type = "schematic",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.0065,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mangrove.."/schematics/mcl_mangrove_tree_1.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "mcl_biomes:mangrove_tree_2",
deco_type = "schematic",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.0045,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = -1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mangrove.."/schematics/mcl_mangrove_tree_2.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "mcl_biomes:mangrove_tree_3",
deco_type = "schematic",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.023,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = -1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mangrove.."/schematics/mcl_mangrove_tree_3.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "mcl_biomes:mangrove_tree_4",
deco_type = "schematic",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.023,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = -1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mangrove.."/schematics/mcl_mangrove_tree_4.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "mcl_biomes:mangrove_tree_4",
deco_type = "schematic",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.023,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = -1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mangrove.."/schematics/mcl_mangrove_tree_5.mts",
flags = "place_center_x, place_center_z, force_placement",
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.045,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = 0,
y_max = 0,
decoration = "mcl_mangrove:water_logged_roots",
flags = "place_center_x, place_center_z, force_placement",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mangrove:mangrove_roots"},
spawn_by = {"group:water"},
num_spawn_by = 2,
sidelen = 80,
fill_ratio = 10,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
y_min = 0,
y_max = 0,
decoration = "mcl_mangrove:water_logged_roots",
flags = "place_center_x, place_center_z, force_placement, all_ceilings",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.045,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
place_offset_y = -1,
decoration = "mcl_mangrove:mangrove_mud_roots",
flags = "place_center_x, place_center_z, force_placement",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mud:mud"},
sidelen = 80,
fill_ratio = 0.008,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
decoration = "mcl_core:deadbush",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:water_source"},
sidelen = 80,
fill_ratio = 0.035,
biomes = {"MangroveSwamp","MangroveSwamp_shore"},
decoration = "mcl_flowers:waterlily",
flags = "place_center_x, place_center_z, liquid_surface",
})
-- Jungle tree
-- Huge jungle tree (2 variants)
for i=1, 2 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.00125,
biomes = {"Jungle"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.004,
biomes = {"JungleM"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_huge_"..i..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Common jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.045,
biomes = {"Jungle"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.0045,
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.09,
biomes = {"JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Spruce
local function quick_spruce(seed, offset, sprucename, biomes, y)
if not y then
y = 1
end
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:dirt", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = offset,
scale = 0.0006,
spread = {x = 250, y = 250, z = 250},
seed = seed,
octaves = 3,
persist = 0.66
},
biomes = biomes,
y_min = y,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/"..sprucename,
flags = "place_center_x, place_center_z",
})
end
-- Huge spruce
quick_spruce(3000, 0.0030, "mcl_core_spruce_huge_1.mts", {"MegaSpruceTaiga"})
quick_spruce(4000, 0.0036, "mcl_core_spruce_huge_2.mts", {"MegaSpruceTaiga"})
quick_spruce(6000, 0.0036, "mcl_core_spruce_huge_3.mts", {"MegaSpruceTaiga"})
quick_spruce(6600, 0.0036, "mcl_core_spruce_huge_4.mts", {"MegaSpruceTaiga"})
quick_spruce(3000, 0.0008, "mcl_core_spruce_huge_up_1.mts", {"MegaTaiga"})
quick_spruce(4000, 0.0008, "mcl_core_spruce_huge_up_2.mts", {"MegaTaiga"})
quick_spruce(6000, 0.0008, "mcl_core_spruce_huge_up_3.mts", {"MegaTaiga"})
-- Common spruce
quick_spruce(11000, 0.00150, "mcl_core_spruce_5.mts", {"Taiga", "ColdTaiga"})
quick_spruce(2500, 0.00325, "mcl_core_spruce_1.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(7000, 0.00425, "mcl_core_spruce_3.mts", {"MegaSpruceTaiga", "MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9000, 0.00325, "mcl_core_spruce_4.mts", {"MegaTaiga", "Taiga", "ColdTaiga"})
quick_spruce(9500, 0.00500, "mcl_core_spruce_tall.mts", {"MegaTaiga"})
quick_spruce(5000, 0.00250, "mcl_core_spruce_2.mts", {"MegaSpruceTaiga", "MegaTaiga"})
quick_spruce(11000, 0.000025, "mcl_core_spruce_5.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(2500, 0.00005, "mcl_core_spruce_1.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(7000, 0.00005, "mcl_core_spruce_3.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(9000, 0.00005, "mcl_core_spruce_4.mts", {"ExtremeHills", "ExtremeHillsM"})
quick_spruce(11000, 0.001, "mcl_core_spruce_5.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(2500, 0.002, "mcl_core_spruce_1.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(7000, 0.003, "mcl_core_spruce_3.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
quick_spruce(9000, 0.002, "mcl_core_spruce_4.mts", {"ExtremeHills+", "ExtremeHills+_snowtop"}, 50)
-- Small lollipop spruce
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2500,
octaves = 3,
persist = 0.66
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 2,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_spruce_lollipop.mts",
flags = "place_center_x, place_center_z",
})
-- Matchstick spruce: Very few leaves, tall trunk
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol"},
sidelen = 80,
noise_params = {
offset = -0.025,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2566,
octaves = 5,
persist = 0.60,
},
biomes = {"Taiga", "ColdTaiga"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_spruce_matchstick.mts",
flags = "place_center_x, place_center_z",
})
-- Rare spruce in Ice Plains
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = -0.00075,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.7
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_spruce_5.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia (many variants)
for a=1, 7 do
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Savanna", "SavannaM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_acacia_"..a..".mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
end
-- Birch
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.0025,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForestM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_birch_tall.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.000333,
scale = -0.0015,
spread = {x = 250, y = 250, z = 250},
seed = 11,
octaves = 3,
persist = 0.66
},
biomes = {"Forest", "FlowerForest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_birch.mts",
flags = "place_center_x, place_center_z",
})
-- Dark Oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.0015,
spread = {x = 125, y = 125, z = 125},
seed = 223,
octaves = 3,
persist = 0.66
},
biomes = {"RoofedForest"},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_core.."/schematics/mcl_core_dark_oak.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
local ratio_mushroom = 0.0001
local ratio_mushroom_huge = ratio_mushroom * (11/12)
local ratio_mushroom_giant = ratio_mushroom * (1/12)
local ratio_mushroom_mycelium = 0.002
local ratio_mushroom_mycelium_huge = ratio_mushroom_mycelium * (11/12)
local ratio_mushroom_mycelium_giant = ratio_mushroom_mycelium * (1/12)
-- Huge Brown Mushroom
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_huge_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_giant_brown.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
-- Huge Red Mushroom
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_huge,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "group:grass_block_no_snow", "mcl_core:dirt" },
sidelen = 80,
fill_ratio = ratio_mushroom_giant,
biomes = { "RoofedForest" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_huge,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_huge_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = { "mcl_core:mycelium" },
sidelen = 80,
fill_ratio = ratio_mushroom_mycelium_giant,
biomes = { "MushroomIsland", "MushroomIslandShore" },
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_mushrooms.."/schematics/mcl_mushrooms_giant_red.mts",
flags = "place_center_x, place_center_z",
rotation = "0",
})
--Snow on snowy dirt
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass_snow"},
sidelen = 80,
fill_ratio = 10,
flags = "all_floors",
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:snow",
})
--Mushrooms in caves
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:material_stone"},
sidelen = 80,
fill_ratio = 0.009,
noise_threshold = 2.0,
flags = "all_floors",
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:material_stone"},
sidelen = 80,
fill_ratio = 0.009,
noise_threshold = 2.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mossy cobblestone boulder (3×3)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00015,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_structures.."/schematics/mcl_structures_boulder.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Small mossy cobblestone boulder (2×2)
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.001,
scale = 0.001,
spread = {x = 300, y = 300, z = 300},
seed = 775703,
octaves = 4,
persist = 0.63,
},
biomes = {"MegaTaiga", "MegaSpruceTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = mod_mcl_structures.."/schematics/mcl_structures_boulder_small.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Cacti
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand"},
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:cactus",
biomes = {"Desert",
"Mesa","Mesa_sandlevel",
"MesaPlateauF","MesaPlateauF_sandlevel",
"MesaPlateauFM","MesaPlateauFM_sandlevel"},
height = 1,
height_max = 3,
})
-- Sugar canes
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.7
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.5,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.7,
},
biomes = {"Swampland", "Swampland_shore"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
num_spawn_by = 1,
})
-- Doubletall grass
local function register_doubletall_grass(offset, scale, biomes)
for b=1, #biomes do
local param2 = minetest.registered_biomes[biomes[b]]._mcl_palette_index
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_grass", param1=255, param2=param2 },
{ name = "mcl_flowers:double_grass_top", param1=255, param2=param2 },
},
},
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 420,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = { biomes[b] },
})
end
end
register_doubletall_grass(-0.01, 0.03, {"Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest"})
register_doubletall_grass(-0.002, 0.03, {"Plains", "SunflowerPlains"})
register_doubletall_grass(-0.0005, -0.03, {"Savanna", "SavannaM"})
-- Large ferns
local function register_double_fern(offset, scale, biomes)
for b=1, #biomes do
local param2 = minetest.registered_biomes[biomes[b]]._mcl_palette_index
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:double_fern", param1=255, param2=param2 },
{ name = "mcl_flowers:double_fern_top", param1=255, param2=param2 },
},
},
place_on = {"group:grass_block_no_snow", "mcl_core:podzol"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 2,
persist = 0.66,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes[b],
})
end
end
register_double_fern(0.01, 0.03, { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga" })
register_double_fern(0.15, 0.1, { "JungleM" })
-- Large flowers
local function register_large_flower(name, biomes, seed, offset, flower_forest_offset)
local maxi
if flower_forest_offset then
maxi = 2
else
maxi = 1
end
for i=1, maxi do
local o, b -- offset, biomes
if i == 1 then
o = offset
b = biomes
else
o = flower_forest_offset
b = { "FlowerForest" }
end
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:"..name, param1=255, },
{ name = "mcl_flowers:"..name.."_top", param1=255, },
},
},
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = o,
scale = 0.01,
spread = {x = 300, y = 300, z = 300},
seed = seed,
octaves = 5,
persist = 0.62,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
flags = "",
biomes = b,
})
end
end
register_large_flower("rose_bush", {"Forest"}, 9350, -0.008, 0.003)
register_large_flower("peony", {"Forest"}, 10450, -0.008, 0.003)
register_large_flower("lilac", {"Forest"}, 10600, -0.007, 0.003)
register_large_flower("sunflower", {"SunflowerPlains"}, 2940, 0.01)
-- Jungle bush
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0196,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"Jungle"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.05,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.0085,
scale = 0.025,
spread = {x = 250, y = 250, z = 250},
seed = 2930,
octaves = 4,
persist = 0.6,
},
biomes = {"JungleEdge", "JungleEdgeM"},
y_min = 3,
y_max = mcl_vars.mg_overworld_max,
schematic = jungle_bush_schematic,
flags = "place_center_x, place_center_z",
})
-- Fallen logs
-- These fallen logs are not really good yet. They must be longer and also have one upright block.
-- Note the decortion API does not like wide schematics, they are likely to overhang.
if generate_fallen_logs then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:podzol", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"MegaTaiga", "MegaSpruceTaiga", "Taiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 160},
{name = "mcl_mushrooms:mushroom_red", prob = 160},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block", "mcl_core:podzol", "mcl_core:podzol_snow", "mcl_core:coarse_dirt"},
sidelen = 80,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"ColdTaiga"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:sprucetree", param2 = 12, prob = 127},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "mcl_core:sprucetree", param2 = 12},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.00008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"BirchForest", "BirchForestM",},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12},
{name = "mcl_core:birchtree", param2 = 12, prob = 127},
{name = "mcl_mushrooms:mushroom_red", prob = 100},
{name = "mcl_mushrooms:mushroom_brown", prob = 10},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
fill_ratio = 0.005,
biomes = {"Jungle", "JungleM"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12},
{name = "mcl_core:jungletree", param2 = 12, prob = 127},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 50},
{name = "air", prob = 0},
},
},
flags = "place_center_x",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.00018,
scale = 0.00011,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"Forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = {x = 3, y = 3, z = 1},
data = {
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "air", prob = 0},
{name = "mcl_core:tree", param2 = 12, prob = 127},
{name = "mcl_core:tree", param2 = 12},
{name = "mcl_core:tree", param2 = 12},
{name = "air", prob = 0},
{name = "mcl_mushrooms:mushroom_brown", prob = 96},
{name = "mcl_mushrooms:mushroom_red", prob = 96},
},
},
flags = "place_center_x",
rotation = "random",
})
end
-- Lily pad
local lily_schem = {
{ name = "mcl_core:water_source" },
{ name = "mcl_flowers:waterlily" },
}
-- Spawn them in shallow water at ocean level in Swampland.
-- Tweak lilydepth to change the maximum water depth
local lilydepth = 2
for d=1, lilydepth do
local height = d + 2
local y = 1 - d
table.insert(lily_schem, 1, { name = "air", prob = 0 })
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=height, z=1 },
data = lily_schem,
},
place_on = "mcl_core:dirt",
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.3,
spread = {x = 100, y = 100, z = 100},
seed = 503,
octaves = 6,
persist = 0.7,
},
y_min = y,
y_max = y,
biomes = { "Swampland_shore" },
rotation = "random",
})
end
-- Melon
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.01,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "Jungle" },
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleM" },
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.005,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdge", "JungleEdgeM" },
})
-- Lots of melons in Jungle Edge M
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow"},
sidelen = 80,
noise_params = {
offset = 0.013,
scale = 0.006,
spread = {x = 125, y = 125, z = 125},
seed = 333,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_farming:melon",
biomes = { "JungleEdgeM" },
})
-- Pumpkin
minetest.register_decoration({
deco_type = "simple",
decoration = "mcl_farming:pumpkin",
param2 = 0,
param2_max = 3,
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = -0.016,
scale = 0.01332,
spread = {x = 125, y = 125, z = 125},
seed = 666,
octaves = 6,
persist = 0.666
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
})
-- Grasses and ferns
local grass_forest = {"Plains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", }
local grass_mpf = {"MesaPlateauF_grasstop"}
local grass_plains = {"Plains", "SunflowerPlains", "JungleEdge", "JungleEdgeM", "MangroveSwamp" }
local grass_savanna = {"Savanna", "SavannaM"}
local grass_sparse = {"ExtremeHills", "ExtremeHills+", "ExtremeHills+_snowtop", "ExtremeHillsM", "Jungle" }
local grass_mpfm = {"MesaPlateauFM_grasstop" }
register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_forest)
register_grass_decoration("tallgrass", 0, 0.06, grass_forest)
register_grass_decoration("tallgrass", 0.015, 0.045, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_forest)
register_grass_decoration("tallgrass", -0.03, 0.09, grass_mpf)
register_grass_decoration("tallgrass", -0.015, 0.075, grass_mpf)
register_grass_decoration("tallgrass", 0, 0.06, grass_mpf)
register_grass_decoration("tallgrass", 0.01, 0.045, grass_mpf)
register_grass_decoration("tallgrass", 0.01, 0.05, grass_forest)
register_grass_decoration("tallgrass", 0.03, 0.03, grass_plains)
register_grass_decoration("tallgrass", 0.05, 0.01, grass_plains)
register_grass_decoration("tallgrass", 0.07, -0.01, grass_plains)
register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains)
register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna)
register_grass_decoration("tallgrass", 0.05, -0.03, grass_sparse)
register_grass_decoration("tallgrass", 0.05, 0.05, grass_mpfm)
local fern_minimal = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga", "MangroveSwamp" }
local fern_low = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga" }
local fern_Jungle = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM" }
--local fern_JungleM = { "JungleM" },
register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
register_grass_decoration("fern", 0, 0.06, fern_minimal)
register_grass_decoration("fern", 0.015, 0.045, fern_low)
register_grass_decoration("fern", 0.03, 0.03, fern_low)
register_grass_decoration("fern", 0.01, 0.05, fern_Jungle)
register_grass_decoration("fern", 0.03, 0.03, fern_Jungle)
register_grass_decoration("fern", 0.05, 0.01, fern_Jungle)
register_grass_decoration("fern", 0.07, -0.01, fern_Jungle)
register_grass_decoration("fern", 0.09, -0.03, fern_Jungle)
register_grass_decoration("fern", 0.12, -0.03, {"JungleM"})
local b_seagrass = {"ColdTaiga_ocean","ExtremeHills_ocean","ExtremeHillsM_ocean","ExtremeHills+_ocean","Taiga_ocean","MegaTaiga_ocean","MegaSpruceTaiga_ocean","StoneBeach_ocean","Plains_ocean","SunflowerPlains_ocean","Forest_ocean","FlowerForest_ocean","BirchForest_ocean","BirchForestM_ocean","RoofedForest_ocean","Swampland_ocean","Jungle_ocean","JungleM_ocean","JungleEdge_ocean","JungleEdgeM_ocean","MushroomIsland_ocean","Desert_ocean","Savanna_ocean","SavannaM_ocean","Mesa_ocean","MesaBryce_ocean","MesaPlateauF_ocean","MesaPlateauFM_ocean",
"ColdTaiga_deep_ocean","ExtremeHills_deep_ocean","ExtremeHillsM_deep_ocean","ExtremeHills+_deep_ocean","Taiga_deep_ocean","MegaTaiga_deep_ocean","MegaSpruceTaiga_deep_ocean","StoneBeach_deep_ocean","Plains_deep_ocean","SunflowerPlains_deep_ocean","Forest_deep_ocean","FlowerForest_deep_ocean","BirchForest_deep_ocean","BirchForestM_deep_ocean","RoofedForest_deep_ocean","Swampland_deep_ocean","Jungle_deep_ocean","JungleM_deep_ocean","JungleEdge_deep_ocean","JungleEdgeM_deep_ocean","MushroomIsland_deep_ocean","Desert_deep_ocean","Savanna_deep_ocean","SavannaM_deep_ocean","Mesa_deep_ocean","MesaBryce_deep_ocean","MesaPlateauF_deep_ocean","MesaPlateauFM_deep_ocean",
"Mesa_sandlevel","MesaBryce_sandlevel","MesaPlateauF_sandlevel","MesaPlateauFM_sandlevel","Swampland_shore","Jungle_shore","JungleM_shore","Savanna_beach","FlowerForest_beach","ColdTaiga_beach_water","ExtremeHills_beach"}
local b_kelp = {"ExtremeHillsM_ocean","ExtremeHills+_ocean","MegaTaiga_ocean","MegaSpruceTaiga_ocean","Plains_ocean","SunflowerPlains_ocean","Forest_ocean","FlowerForest_ocean","BirchForest_ocean","BirchForestM_ocean","RoofedForest_ocean","Swampland_ocean","Jungle_ocean","JungleM_ocean","JungleEdge_ocean","JungleEdgeM_ocean","MushroomIsland_ocean",
"ExtremeHillsM_deep_ocean","ExtremeHills+_deep_ocean","MegaTaiga_deep_ocean","MegaSpruceTaiga_deep_ocean","Plains_deep_ocean","SunflowerPlains_deep_ocean","Forest_deep_ocean","FlowerForest_deep_ocean","BirchForest_deep_ocean","BirchForestM_deep_ocean","RoofedForest_deep_ocean","Swampland_deep_ocean","Jungle_deep_ocean","JungleM_deep_ocean","JungleEdge_deep_ocean","JungleEdgeM_deep_ocean","MushroomIsland_deep_ocean"
}
register_seagrass_decoration("seagrass", 0, 0.5, b_seagrass)
register_seagrass_decoration("kelp", -0.5, 1, b_kelp)
local b_sponge = {"Plains_deep_ocean","SunflowerPlains_deep_ocean","Forest_deep_ocean","FlowerForest_deep_ocean","BirchForest_deep_ocean","BirchForestM_deep_ocean","RoofedForest_deep_ocean","Jungle_deep_ocean","JungleM_deep_ocean","JungleEdge_deep_ocean","JungleEdgeM_deep_ocean","MushroomIsland_deep_ocean","Desert_deep_ocean","Savanna_deep_ocean","SavannaM_deep_ocean","Mesa_deep_ocean","MesaBryce_deep_ocean","MesaPlateauF_deep_ocean","MesaPlateauFM_deep_ocean"}
-- Wet Sponge
-- TODO: Remove this when we got ocean monuments
minetest.register_decoration({
deco_type = "simple",
decoration = "mcl_sponges:sponge_wet",
biomes = b_sponge,
spawn_by = {"group:water"},
num_spawn_by = 1,
place_on = {"mcl_core:dirt","mcl_core:sand","mcl_core:gravel"},
sidelen = 16,
noise_params = {
offset = 0.00495,
scale = 0.006,
spread = {x = 250, y = 250, z = 250},
seed = 999,
octaves = 3,
persist = 0.666
},
flags = "force_placement",
y_min = mcl_vars.mg_lava_overworld_max + 5,
y_max = -20,
})
-- Place tall grass on snow in Ice Plains and Extreme Hills+
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = -0.08,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"IcePlains"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", param2 = minetest.registered_biomes["IcePlains"]._mcl_palette_index },
},
},
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:grass_block"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.09,
spread = {x = 15, y = 15, z = 15},
seed = 420,
octaves = 3,
persist = 0.6,
},
biomes = {"ExtremeHills+_snowtop"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = {
size = { x=1, y=2, z=1 },
data = {
{ name = "mcl_core:dirt_with_grass", force_place=true, },
{ name = "mcl_flowers:tallgrass", param2 = minetest.registered_biomes["ExtremeHills+_snowtop"]._mcl_palette_index },
},
},
})
-- Dead bushes
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt", "group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop","MesaBryce","Taiga", "MegaTaiga"},
decoration = "mcl_core:deadbush",
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand", "mcl_core:dirt", "mcl_core:dirt_with_grass", "mcl_core:coarse_dirt"},
sidelen = 16,
noise_params = {
offset = 0.1,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"MesaPlateauFM_grasstop"},
decoration = "mcl_core:deadbush",
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand"},
sidelen = 16,
noise_params = {
offset = 0.045,
scale = 0.055,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"MesaPlateauFM","MesaPlateauFM_sandlevel"},
decoration = "mcl_core:deadbush",
height = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:hardened_clay"},
sidelen = 16,
noise_params = {
offset = 0.010,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 1972,
octaves = 3,
persist = 0.6
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_grasstop"},
decoration = "mcl_core:deadbush",
height = 1,
})
-- Mushrooms in mushroom biome
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
noise_threshold = 2.0,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:mycelium"},
sidelen = 80,
fill_ratio = 0.009,
biomes = {"MushroomIsland", "MushroomIslandShore"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms in Taiga
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:podzol"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"Taiga", "MegaTaiga", "MegaSpruceTaiga"},
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Mushrooms next to trees
local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
local mseeds = { 7133, 8244 }
for m=1, #mushrooms do
-- Mushrooms next to trees
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.66,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
-- More mushrooms in Swampland
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
sidelen = 16,
noise_params = {
offset = 0.05,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = mseeds[m],
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = mushrooms[m],
biomes = { "Swampland"},
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree" },
num_spawn_by = 1,
})
end
local function register_flower(name, biomes, seed, is_in_flower_forest)
if is_in_flower_forest == nil then
is_in_flower_forest = true
end
if biomes then
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 16,
noise_params = {
offset = 0.0008,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = biomes,
decoration = "mcl_flowers:"..name,
})
end
if is_in_flower_forest then
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
sidelen = 80,
noise_params= {
offset = 0.0008*40,
scale = 0.003,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
biomes = {"FlowerForest"},
decoration = "mcl_flowers:"..name,
})
end
end
local flower_biomes1 = {"Plains", "SunflowerPlains", "RoofedForest", "Forest", "BirchForest", "BirchForestM", "Taiga", "ColdTaiga", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Savanna", "SavannaM", "ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "ExtremeHills+_snowtop" }
register_flower("dandelion", flower_biomes1, 8)
register_flower("poppy", flower_biomes1, 9439)
local flower_biomes2 = {"Plains", "SunflowerPlains"}
register_flower("tulip_red", flower_biomes2, 436)
register_flower("tulip_orange", flower_biomes2, 536)
register_flower("tulip_pink", flower_biomes2, 636)
register_flower("tulip_white", flower_biomes2, 736)
register_flower("azure_bluet", flower_biomes2, 800)
register_flower("oxeye_daisy", flower_biomes2, 3490)
register_flower("allium", nil, 0) -- flower Forest only
register_flower("blue_orchid", {"Swampland"}, 64500, false)
end
-- Decorations in non-Overworld dimensions
local function register_dimension_decorations()
--[[ NETHER ]]
--NETHER WASTES (Nether)
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:magma"},
sidelen = 16,
fill_ratio = 0.04,
biomes = {"Nether"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_fire:eternal_fire",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 16,
fill_ratio = 0.013,
biomes = {"Nether"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_mushrooms:mushroom_brown",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"Nether"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_mushrooms:mushroom_red",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 0.0032,
biomes = {"Nether","SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 1,
flags = "all_floors",
decoration = "mcl_nether:nether_wart",
})
-- WARPED FOREST
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 10,
flags = "all_floors",
decoration = "mcl_crimson:warped_fungus",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:warped_tree1",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.007,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 15,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_fungus_1.mts",
size = {x = 5, y = 11, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:warped_tree2",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.005,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 10,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_fungus_2.mts",
size = {x = 5, y = 6, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:warped_tree3",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.003,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 14,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_fungus_3.mts",
size = {x = 5, y = 12, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium","mcl_crimson:twisting_vines"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
height = 2,
height_max = 8,
decoration = "mcl_crimson:twisting_vines",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.0812,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_crimson:warped_roots",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.052,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
decoration = "mcl_crimson:nether_sprouts",
})
-- CRIMSON FOREST
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_lava_nether_max - 10,
flags = "all_floors",
decoration = "mcl_crimson:crimson_fungus",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:crimson_tree",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.008,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 10,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_fungus_1.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:crimson_tree2",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.006,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 15,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_fungus_2.mts",
size = {x = 5, y = 12, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
name = "mcl_biomes:crimson_tree3",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 20,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_fungus_3.mts",
size = {x = 7, y = 13, z = 7},
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.082,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_crimson:crimson_roots",
})
--SOULSAND VALLEY
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soul_sand"},
sidelen = 16,
fill_ratio = 0.062,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_blackstone:soul_fire",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.000212,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_1.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.0002233,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_2.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.000225,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_3.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.00022323,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_4.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
--BASALT DELTA
minetest.register_decoration({
deco_type = "simple",
decoration = "mcl_blackstone:basalt",
place_on = {"mcl_blackstone:basalt","mcl_nether:netherrack","mcl_blackstone:blackstone"},
sidelen = 80,
height_max = 55,
noise_params={
offset = -0.0085,
scale = 0.002,
spread = {x = 25, y = 120, z = 25},
seed = 2325,
octaves = 5,
persist = 2,
lacunarity = 3.5,
flags = "absvalue"
},
biomes = {"BasaltDelta"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, all ceilings",
})
minetest.register_decoration({
deco_type = "simple",
decoration = "mcl_blackstone:basalt",
place_on = {"mcl_blackstone:basalt","mcl_nether:netherrack","mcl_blackstone:blackstone"},
sidelen = 80,
height_max = 15,
noise_params={
offset = -0.0085,
scale = 0.004,
spread = {x = 25, y = 120, z = 25},
seed = 235,
octaves = 5,
persist = 2.5,
lacunarity = 3.5,
flags = "absvalue"
},
biomes = {"BasaltDelta"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, all ceilings",
})
minetest.register_decoration({
deco_type = "simple",
decoration = "mcl_nether:magma",
place_on = {"mcl_blackstone:basalt","mcl_nether:netherrack","mcl_blackstone:blackstone"},
sidelen = 80,
fill_ratio = 0.082323,
biomes = {"BasaltDelta"},
place_offset_y = -1,
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, all ceilings",
})
minetest.register_decoration({
deco_type = "simple",
decoration = "mcl_nether:nether_lava_source",
place_on = {"mcl_blackstone:basalt","mcl_nether:netherrack","mcl_blackstone:blackstone"},
spawn_by = {"mcl_blackstone:basalt","mcl_blackstone:blackstone"},
num_spawn_by = 14,
sidelen = 80,
fill_ratio = 4,
biomes = {"BasaltDelta"},
place_offset_y = -1,
y_min = mcl_vars.mg_lava_nether_max + 1,
y_max = mcl_vars.mg_nether_max - 5,
flags = "all_floors, force_placement",
})
--[[ THE END ]]
-- Chorus plant
minetest.register_decoration({
name = "mcl_biomes:chorus_plant",
deco_type = "simple",
place_on = {"mcl_end:end_stone", "air"},
flags = "all_floors",
sidelen = 16,
noise_params = {
offset = -0.012,
scale = 0.024,
spread = {x = 100, y = 100, z = 100},
seed = 257,
octaves = 3,
persist = 0.6
},
y_min = mcl_vars.mg_end_min,
y_max = mcl_vars.mg_end_max,
decoration = "mcl_end:chorus_flower",
height = 1,
biomes = { "End" },
})
deco_id_chorus_plant = minetest.get_decoration_id("mcl_biomes:chorus_plant")
minetest.set_gen_notify({decoration=true}, { deco_id_chorus_plant })
-- TODO: End cities
end
--
-- Detect mapgen to select functions
--
if mg_name ~= "singlenode" then
if not superflat then
if mg_name ~= "v6" then
register_biomes()
register_biomelike_ores()
end
register_biome_ores()
if mg_name ~= "v6" then
register_decorations()
end
else
-- Implementation of Minecraft's Superflat mapgen, classic style:
-- * Perfectly flat land, 1 grass biome, no decorations, no caves
-- * 4 layers, from top to bottom: grass block, dirt, dirt, bedrock
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.clear_registered_schematics()
register_classic_superflat_biome()
end
-- Non-overworld stuff is registered independently
register_dimension_biomes()
register_dimension_ores()
register_dimension_decorations()
-- Overworld decorations for v6 are handled in mcl_mapgen_core
local deco_ids_fungus ={
minetest.get_decoration_id("mcl_biomes:crimson_tree1"),
minetest.get_decoration_id("mcl_biomes:crimson_tree2"),
minetest.get_decoration_id("mcl_biomes:crimson_tree3"),
minetest.get_decoration_id("mcl_biomes:warped_tree1"),
minetest.get_decoration_id("mcl_biomes:warped_tree2"),
minetest.get_decoration_id("mcl_biomes:warped_tree3")
}
local deco_ids_trees = {
minetest.get_decoration_id("mcl_biomes:mangrove_tree_1"),
minetest.get_decoration_id("mcl_biomes:mangrove_tree_2"),
minetest.get_decoration_id("mcl_biomes:mangrove_tree_3"),
}
for _,f in pairs(deco_ids_fungus) do
minetest.set_gen_notify({decoration=true}, { f })
end
for _,f in pairs(deco_ids_trees) do
minetest.set_gen_notify({decoration=true}, { f })
end
if deco_id_chorus_plant or deco_ids_fungus or deco_ids_trees then
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object("gennotify")
local pr = PseudoRandom(blockseed + 14)
for _,f in pairs(deco_ids_trees) do
for _, pos in ipairs(gennotify["decoration#"..f] or {}) do
local nn=minetest.find_nodes_in_area(vector.offset(pos,-8,-1,-8),vector.offset(pos,8,0,8),{"mcl_mangrove:mangrove_roots"})
for _,v in pairs(nn) do
local l = pr:next(2,16)
local n = minetest.get_node(vector.offset(v,0,-1,0)).name
if minetest.get_item_group(n,"water") > 0 then
local wl = "mcl_mangrove:water_logged_roots"
if n:find("river") then
wl = "mcl_mangrove:river_water_logged_roots"
end
minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(v,0,0,0),vector.offset(v,0,-l,0),{"group:water"}),{name=wl})
elseif n == "mcl_mud:mud" then
minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(v,0,0,0),vector.offset(v,0,-l,0),{"mcl_mud:mud"}),{name="mcl_mangrove:mangrove_mud_roots"})
elseif n == "air" then
minetest.bulk_set_node(minetest.find_nodes_in_area(vector.offset(v,0,0,0),vector.offset(v,0,-l,0),{"air"}),{name="mcl_mangrove:mangrove_roots"})
end
end
end
end
if minp.y > -26900 then return end
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
local x, y, z = pos.x, pos.y, pos.z
if x < -2 or x > 2 or z < -2 or z > 2 then
local realpos = { x = x, y = y + 1, z = z }
local node = minetest.get_node(realpos)
if node and node.name == "mcl_end:chorus_flower" then
mcl_end.grow_chorus_plant(realpos, node, pr)
end
end
end
if minp.y > mcl_vars.mg_nether_max then return end
for _,f in pairs(deco_ids_fungus) do
for _, pos in ipairs(gennotify["decoration#"..f] or {}) do
minetest.fix_light(vector.offset(pos,-8,-8,-8),vector.offset(pos,8,8,8))
end
end
end)
end
end