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MineClone2/mods
kabou c83e6c3267 Do not set fire to objects that are already burning.
Changes to mcl_burning.set_on_fire():
* Add logic that only updates the burn time, but skips adding fire
  entities to objects that are already burning.
* Condense code a little, remove single use variables.
* Add a comment to a questionable piece of code.
* Add comments to the function.
2022-03-08 23:19:18 +01:00
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CORE Fix TGA file writing on Windows 2022-03-08 23:19:17 +01:00
ENTITIES Do not set fire to objects that are already burning. 2022-03-08 23:19:18 +01:00
ENVIRONMENT mcl_weather 2022-03-08 23:16:54 +01:00
HELP add translate for `doc_identifier` 2022-03-08 23:16:53 +01:00
HUD make bottle o enchanting activate target 2022-03-08 23:16:54 +01:00
ITEMS make all arrow types activate target (+ depends and code fixes) 2022-03-08 23:19:17 +01:00
MAPGEN mapgen/mcl_mapgen_core: move set_node decorations a node callback 2022-03-08 23:16:54 +01:00
MISC mcl_commands 2022-03-08 23:16:54 +01:00
PLAYER mcl_skins 2022-03-08 23:16:54 +01:00