77 lines
2.2 KiB
Lua
77 lines
2.2 KiB
Lua
local S = minetest.get_translator("mcl_totems")
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mcl_totems = {
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totem_fail_nodes = {
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["mcl_core:void"] = true,
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["mcl_core:realm_barrier"] = true
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},
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}
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local hud_totem = {}
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minetest.register_craftitem("mcl_totems:totem", {
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description = S("Totem of Undying"),
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_tt_help = minetest.colorize(mcl_colors.GREEN, S("Protects you from death while wielding it")),
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_doc_items_longdesc = S("A totem of undying is a rare artifact which may safe you from certain death."),
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_doc_items_usagehelp = S("The totem only works while you hold it in your hand. If you receive fatal damage, you are saved from death and you get a second chance with 1 HP. The totem is destroyed in the process, however."),
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inventory_image = "mcl_totems_totem.png",
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wield_image = "mcl_totems_totem.png",
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stack_max = 1,
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groups = {combat_item = 1},
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})
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minetest.register_on_leaveplayer(function(player)
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hud_totem[player] = nil
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end)
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-- Save the player from death when holding totem of undying in hand
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mcl_damage.register_modifier(function(obj, damage, reason)
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if obj:is_player() then
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local hp = obj:get_hp()
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if hp - damage <= 0 then
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local wield = obj:get_wielded_item()
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if wield:get_name() == "mcl_totems:totem" then
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local ppos = obj:get_pos()
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local pnname = minetest.get_node(ppos).name
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-- Some exceptions when _not_ to save the player
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if mcl_totems.fail_nodes[pnname] then
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return
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end
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-- Reset breath as well
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if obj:get_breath() < 11 then
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obj:set_breath(10)
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end
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if not minetest.is_creative_enabled(obj:get_player_name()) then
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wield:take_item()
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obj:set_wielded_item(wield)
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end
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-- Effects
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minetest.sound_play({name = "mcl_totems_totem", gain=1}, {pos=ppos, max_hear_distance=16}, true)
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-- Big totem overlay
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if not hud_totem[obj] then
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hud_totem[obj] = obj:hud_add({
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hud_elem_type = "image",
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text = "mcl_totems_totem.png",
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position = { x=0.5, y=1 },
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scale = { x=17, y=17 },
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offset = { x=0, y=-178 },
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z_index = 100,
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})
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minetest.after(3, function()
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if obj:is_player() then
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obj:hud_remove(hud_totem[obj])
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hud_totem[obj] = nil
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end
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end)
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end
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-- Set HP to exactly 1
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return hp - 1
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end
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end
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end
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end, 1000)
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